Commit graph

7238 commits

Author SHA1 Message Date
Timur Kristóf
42e906485c spirv: Support TaskPayloadWorkgroupEXT storage class.
Just use the task_payload NIR storage class for this.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
2022-09-02 16:18:33 +00:00
Timur Kristóf
a03c30bd8d spirv: Support the CullPrimitiveEXT mesh shader built-in.
This is a per-primitive builtin output which indicates that a
primitive should be culled (deleted) from the output.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
2022-09-02 16:18:33 +00:00
Timur Kristóf
c5c6cef893 spirv: Support EXT_mesh_shader SetMeshOutputsEXT.
Use the set_vertex_and_primitive_count intrinsic to
express the number of vertices and primitives that the
mesh shader workgroup outputs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
2022-09-02 16:18:33 +00:00
Timur Kristóf
b3cc09cff3 spirv: Support EXT_mesh_shader mesh/task stages.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
2022-09-02 16:18:33 +00:00
Timur Kristóf
bbebc1fb35 spirv: Add mesh_shading capability for EXT_mesh_shader.
Indicates support for the EXT_mesh_shader SPIR-V capabilities.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
2022-09-02 16:18:33 +00:00
Timur Kristóf
f6925b8446 spirv: Support EXT_mesh_shader indices and mark them per-primitive.
They are not defined as per-primitive in the EXT, but they behave
like per-primitive outputs so it's easier to treat them like that.
They may still require special treatment in the backend in order to
control where and how they are stored.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
2022-09-02 16:18:33 +00:00
Timur Kristóf
c315e2e718 vulkan, spirv: Update to Vulkan 1.3.226 and latest SPIR-V headers.
Done using the "khronos-update.py" script, leaving out parts that
are not relevant to Vulkan.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366>
2022-09-02 16:18:33 +00:00
Emma Anholt
e1588cdf9e spirv: Mark phis as mediump instead of directly lowering them to 16 bit.
This reverts commit 6f25d45877, replacing it
with GLSL_PRECISION_MEDIUM.  The previous commit ended up not being the
right approach, as it affected only nir vars for spirv phis and not other
nir vars, and we want a tool that does both.  The new
nir_lower_mediump_vars pass can do that for you.

No fossil-db change for my angle fossils run on radv.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18259>
2022-09-01 22:39:39 +00:00
Emma Anholt
0cee5f3918 nir: Add a pass to lower mediump temps and shared mem.
SPIRV and GLSL are reasonable at converting ALU ops to mediump, but
variable storage would be wrapped in a 2f32/2mp on store/load, and if
nir_vars_to_ssa doesn't make that storage go away then you'd have extra
conversions.  For compute shader shared mem, you'd waste memory too.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18259>
2022-09-01 22:39:39 +00:00
Emma Anholt
5f66a927ec gallium,glsl: Delete PIPE_CAP_VERTEXID_NOBASE and lower_vertex_id.
Every driver uses the nir_lower_system_values path now.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18327>
2022-08-31 22:57:03 +00:00
Emma Anholt
28b2252d0a nir: Make nir_lower_discard_if() handle demotes and terminates, too.
AGX and zink both want all of these lowered, but nir_to_tgsi will want
only demote (and terminate if it was possible from GLSL but it's not)

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15932>
2022-08-31 18:26:19 +00:00
Georg Lehmann
6eb4dfca23 nir/opt_algebraic: Optimize d3d9 pow with fmulz.
Foz-DB Navi21:
Totals from 69 (0.05% of 134913) affected shaders:
CodeSize: 255684 -> 253788 (-0.74%); split: -0.74%, +0.00%
Instrs: 46307 -> 46052 (-0.55%); split: -0.55%, +0.00%
Latency: 533255 -> 530742 (-0.47%); split: -0.48%, +0.01%
InvThroughput: 110001 -> 109156 (-0.77%)
VClause: 839 -> 844 (+0.60%); split: -1.19%, +1.79%
SClause: 1411 -> 1395 (-1.13%)
Copies: 1828 -> 1816 (-0.66%); split: -1.09%, +0.44%
PreSGPRs: 2243 -> 2232 (-0.49%)
PreVGPRs: 2213 -> 2192 (-0.95%)

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18145>
2022-08-31 17:07:24 +00:00
Georg Lehmann
9c2c47884d nir/opt_algebraic: Optimize check for single bit.
Foz-DB Navi21:
Totals from 3239 (2.40% of 134913) affected shaders:
SpillSGPRs: 110 -> 102 (-7.27%)
CodeSize: 17426512 -> 17344808 (-0.47%); split: -0.48%, +0.01%
Instrs: 3194264 -> 3179366 (-0.47%)
Latency: 20498012 -> 20481419 (-0.08%); split: -0.08%, +0.00%
InvThroughput: 3311738 -> 3311282 (-0.01%); split: -0.02%, +0.00%
SClause: 145810 -> 145690 (-0.08%)
Copies: 171748 -> 169009 (-1.59%); split: -1.63%, +0.03%
Branches: 86610 -> 86370 (-0.28%)
PreSGPRs: 138036 -> 137104 (-0.68%)
PreVGPRs: 138540 -> 138545 (+0.00%)

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17429>
2022-08-31 18:36:33 +02:00
Iago Toral Quiroga
a68a2805bf nir/lower_variable_initializers: implement non-scoped barrier path
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18312>
2022-08-31 07:25:00 +02:00
Emma Anholt
80b35fbefe nir/lower_mediump: Lower FS outputs to 16-bit when the value was upconverted.
Take this real-world (trimmed) shader:

precision highp float;
in lowp vec4 var_varVertexColor;
layout(location = 0) out vec4 out_FragColor0;
void main() {
    vec4 textureColor0 = vec4(1.000000e+00, 0.000000e+00, 0.000000e+00, 1.000000e+00);
    vec3 color = vec3(1.000000e+00, 1.000000e+00, 1.000000e+00);
    vec4 outColor = vec4(vec3((color).rgb), 1.000000e+00);
    (outColor *= vec4(var_varVertexColor));
    (out_FragColor0 = outColor);
}

After opts, it's just a store from input to output.  If we decide to lower
the input to 16-bit, then as long as the driver can handle 16-bit outputs,
it would be a good idea to demote the output and save the conversions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18003>
2022-08-31 02:43:45 +00:00
Jason Ekstrand
5937660067 nir: Track per-view outputs in shader_info
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17602>
2022-08-31 02:00:18 +00:00
Georg Lehmann
07b3adec12 nir: Print selection control for nir_if.
It's useful to see this information now that aco is going to use it.

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18297>
2022-08-30 23:16:51 +00:00
Rhys Perry
d09b658dbd nir: use a GC context for instructions
Gives an roughly -15% change in compile-time for RADV/ACO.

Memory usage increase seems to be 5-6%.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5034
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12910>
2022-08-30 18:21:44 +00:00
Rhys Perry
69ba1c4d59 nir: adjust nir_src_copy signature to take a nir_instr *
This is almost always a nir_instr and updating the src of a nir_if will
have to work slightly differently in the future.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12910>
2022-08-30 18:21:44 +00:00
Rhys Perry
aa2d6e020b Revert "nir: Drop the unused instr arg for src/dest copy functions."
This reverts commit c3a0184118.

Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12910>
2022-08-30 18:21:44 +00:00
Rhys Perry
1df320dae7 nir/serialize: remove unused parameter from read_src()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12910>
2022-08-30 18:21:44 +00:00
Connor Abbott
9d9b891f94 nir: Free instructions more often
Soon we'll be allocating instructions out of a per-shader pool, which
means that if we don't free too many instructions during the main
optimization loop, the final nir_sweep() call will create holes which
can't be filled. By freeing instructions more aggressively, we can
allocate more instructions from the freelist which will reduce the final
memory usage.

Modified from Connor Abbott's original patch to rebase on top of
refactored DCE and so that the use-after-free in nir_algebraic_impl() is
fixed.

Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12910>
2022-08-30 18:21:44 +00:00
Daniel Schürmann
9b843f8e4a nir/opt_algebraic: a & ~a -> 0
Also re-ordered some optimizations for better readability.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18250>
2022-08-30 14:10:22 +00:00
Rhys Perry
797150c144 nir/lower_tex: ignore width of cube textures
On AMD hardware, height is faster to access and we're already doing so.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17991>
2022-08-30 07:37:08 +00:00
Rhys Perry
fc06f0cbd5 nir/print: support nir_texop_descriptor_amd
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Fixes: 3098000e71 ("nir: add nir_texop_descriptor_amd")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17991>
2022-08-30 07:37:08 +00:00
Marcin Ślusarz
9f3eb63878 Revert "nir/lower_task_shader: don't use base index for shared memory intrinsics"
This reverts commit e5970fe22a.

Intel backend has implemented the missing functionality.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17618>
2022-08-29 12:42:40 +00:00
Marcin Ślusarz
3531c1e315 nir/lower_task_shader: print shader after each step
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17618>
2022-08-29 12:42:40 +00:00
Qiang Yu
a19dcdf9d5 nir,ac/llvm: add nir_intrinsic_load_viewport_xy_scale_and_offset
Used by RADV/Radeonsi NGG culling. Pack them into a single vec4
load for radeonsi to reduce const buffer load.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17651>
2022-08-26 05:50:30 +00:00
Qiang Yu
1aef9c8318 nir,ac/llvm: add nir_intrinsic_load_half_line_width_amd
Used by AMD GPU NGG line culling. We could use nir load
line width and viewport scale to calculate this in shader,
but this way needs expensive divide ops.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17651>
2022-08-26 05:50:30 +00:00
Georg Lehmann
c8ad1aeeb2 nir/fold_16bit_tex_image: Add an option to fold image sources.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18106>
2022-08-24 17:04:03 +00:00
Gert Wollny
13355232e4 nir_lower_atomics_to_ssbo: Initialize deref struct
This fixes the use of an uninitialzed value:

Conditional jump or move depends on uninitialised value(s)
  bcmp (vg_replace_strmem.c:1203)
  _mesa_add_sized_state_reference (prog_parameter.c:434)
  st_nir_assign_uniform_locations(gl_context*, gl_program*, nir_shader*) (st_glsl_to_nir.cpp:209)
  st_finalize_nir (st_glsl_to_nir.cpp:1041)
  by 0x58271B9: st_glsl_to_nir_post_opts(st_context*, gl_program*, gl_shader_program*) (st_glsl_to_nir.cpp:571)
  ...
Uninitialised value was created by a heap allocation
  malloc (vg_replace_malloc.c:381)
  ralloc_size (ralloc.c:114)
  ralloc_array_size (ralloc.c:218)
  deref_offset_var (nir_lower_atomics_to_ssbo.c:47)
  lower_instr (nir_lower_atomics_to_ssbo.c:111)
  nir_lower_atomics_to_ssbo (nir_lower_atomics_to_ssbo.c:204)

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18227>
2022-08-24 16:02:03 +00:00
Georg Lehmann
8eac45b274 nir: Add nir_ssa_scalar_is_undef.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18183>
2022-08-24 15:22:40 +00:00
Timothy Arceri
0c8492cd3b glsl: fix location for array subscript
xfb_decl_assign_location() assumes that arrays are going to be packed.
But some conditions might prevent packing (e.g: explicit location or
smooth interpolation mode).

Instead of assuming that packing will happen, this commit adds a check to
determine if it'll happen and use the result to compute the proper location.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2214

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18175>
2022-08-24 02:19:34 +00:00
Timothy Arceri
04e7ed8323 glsl: make packed varying helper needs_lowering() external
We will use this helper to correctly calculate xfb offsets in the
following patch.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18175>
2022-08-24 02:19:34 +00:00
Yonggang Luo
a87195a653 glsl: Fixes [-Wdeprecated-declarations] in list_iterators.cpp
Warning messages:
../src/compiler/glsl/tests/list_iterators.cpp:68:1: warning: 'InstantiateTestCase_P_IsDeprecated' is deprecated: INSTANTIATE_TEST_CASE_P is deprecated, please use INSTANTIATE_TEST_SUITE_P [-Wdeprecated-declarations]

../src/compiler/glsl/tests/list_iterators.cpp:187:1: warning: 'InstantiateTestCase_P_IsDeprecated' is deprecated: INSTANTIATE_TEST_CASE_P is deprecated, please use INSTANTIATE_TEST_SUITE_P [-Wdeprecated-declarations]

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18203>
2022-08-23 15:19:16 +00:00
Yonggang Luo
fd516fca15 nir: Fixes [-Wdeprecated-declarations] in serialize_tests.cpp
Warning messages:
../src/compiler/nir/tests/serialize_tests.cpp:113:1: warning: 'InstantiateTestCase_P_IsDeprecated' is deprecated: INSTANTIATE_TEST_CASE_P is deprecated, please use INSTANTIATE_TEST_SUITE_P [-Wdeprecated-declarations]

../src/compiler/nir/tests/serialize_tests.cpp:119:1: warning: 'InstantiateTestCase_P_IsDeprecated' is deprecated: INSTANTIATE_TEST_CASE_P is deprecated, please use INSTANTIATE_TEST_SUITE_P [-Wdeprecated-declarations]

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18203>
2022-08-23 15:19:16 +00:00
Erik Faye-Lund
b08f293686 glsl/tests: do not perform eol-conversion on windows
These tests fail on Windows, because we open the expected files in
text-mode, performing EOL conversion. Instead, let's read them as binary
files, and manually UTF-8 decode them to get the expected result.

This fixes the tests on Windows for me.

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18179>
2022-08-23 09:16:19 +00:00
Ian Romanick
2b3e1d587d glsl: Remove lower_offset_arrays pass
It is no longer used.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16547>
2022-08-23 01:10:23 +00:00
Ian Romanick
dbd022f2ab nir: spirv: Allow 32-bit version of nir_intrinsic_is_sparse_texels_resident
This intrinsic returns a Boolean.  Both 1-bit and 32-bit versions must
be allowed.  Otherwise, size mismatches will occur after lowering
1-bit Booleans to 32-bit.

Fixes: 4cbdf9ec4d ("nir,spirv: implement SpvOpImageSparseTexelsResident")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16547>
2022-08-23 01:10:23 +00:00
Yonggang Luo
0f9b662f9a meson: add enable-glcpp-tests option
these are too intermittent to be left enabled on CI for now

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17928>
2022-08-22 14:18:53 +00:00
Timothy Arceri
87940c3193 glsl: dont lower precision for textureGatherOffsets
textureGatherOffsets always takes a highp array of constants. As
per the discussion in [1] trying to lower the precision results in segfault
later on in the compiler as textureGatherOffsets will end up being passed
a temp when its expecting a constant as required by the spec.

[1] https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16547#note_1393704

Fixes: b83f4b9fa2 ("glsl: Add an IR lowering pass to convert mediump operations to 16-bit")

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18101>
2022-08-18 23:45:04 +00:00
Mike Blumenkrantz
37aa92a3cd nir: add uses_bindless flag for shader_info
this is cumbersome to detect, so detect it here

the flag denotes the use of either bindless texture operations
or shader variables such that drivers can infer the use of bindless
descriptor management functionality

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18088>
2022-08-17 21:53:02 +00:00
Qiang Yu
84956286a8 nir/lower_gs_intrinsics: fix primitive count for points
When primitive is points, EndPrimitive can't be used to count
primitive. Need to use vertex count instead. And it's also not
needed to do vertex per primitive count and overwrite incomplete
primitive work for points.

Fixes: 2be99012e9 ("nir: Add ability to count emitted GS primitives.")
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17805>
2022-08-15 01:39:28 +00:00
Tapani Pälli
a3a04ed6f3 glsl: add check for too large atomic counter buffer offset
Fixes upcoming CTS test for atomic counter buffer offsets.

   "It's being clarified that placing an atomic counter into
    a buffer at such an offset that the buffer is too large
    results in a compilation error."

https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3124

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17905>
2022-08-12 10:45:53 +00:00
Tapani Pälli
a9b64bd7ad glsl: allow image*Shadow keywords on ES and GLSL >= 420
These were not reserved keywords in GLSL ES and also allowed on
desktop GLSL after 420. New CTS compiler tests will test this.

https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3007

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17904>
2022-08-12 04:58:12 +00:00
Michael Tang
97902a9ef8 nir: add nir_instr_as_str
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12510>
2022-08-11 16:17:46 +00:00
Mike Blumenkrantz
c37c6ac613 nir/validate: add some (light) validation for sampler type matching
this adds minimal validation for tex ops with derefs to check that the
dest type integer-ness matches the sampled type's integer-ness

the aim is to provide the most basic validation that nir is being modified
and created consistently, not to perform exact verification that
the types are identical

fix #6985

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17874>
2022-08-10 19:44:59 +00:00
Mike Blumenkrantz
b7eda568a4 nir/validate: clamp unsized tex dests to 32bit
this is the "default" size that's expected

cc: mesa-stable

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17874>
2022-08-10 19:44:59 +00:00
Pierre-Eric Pelloux-Prayer
70891edd97 nir: add a nir_opt_if_options enum
And don't enable nir_opt_if_optimize_phi_true_false on radeonsi with
LLVM 14 because it crashes Blender.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6976
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17949>
2022-08-10 12:55:39 +00:00
Timothy Arceri
8bffd601ed Revert "nir: Preserve offsets in lower_io_to_scalar_early"
This reverts commit 96fa23bca5.

The correct fix to the problem was a1bc152340, making this
change obsolete as the pass skips any vars marked with
always_active_io. There was no real advantage to allowing these
vars to be split because they can't be removed anyway. Also there
is no way to split varying arrays gracefully here due to the xfb
layout rules, and this change didn't handle arrays at all.

Removing this obsolete code also fixes an assert in the new CTS
test KHR-Single-GL45.enhanced_layouts.xfb_all_stages. The test
was legally adding xfb offsets to all vertex stages but since
we only mark the varyings in the final vertex stage with the
always_active_io flag the other stages were correctly lowering
to scalars but when an array with an offset hit this code it
asserted since it couldn't handle it.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>

Fixes: a1bc152340 ("spirv: mark variables decorated with XfbBuffer as always active")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6928
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17878>
2022-08-08 01:37:20 +00:00