The compiler back-ends (i965's fs_visitor and brw_visitor,
ir_to_mesa_visitor, and glsl_to_tgsi_visitor) assume that when
ir_loop::counter is non-null, it points to a fresh ir_variable that
should be used as the loop counter (as opposed to an ir_variable that
exists elsewhere in the instruction stream).
However, previous to this patch:
(1) loop_control_visitor did not create a new variable for
ir_loop::counter; instead it re-used the existing ir_variable.
This caused the loop counter to be double-incremented (once
explicitly by the body of the loop, and once implicitly by
ir_loop::increment).
(2) ir_clone did not clone ir_loop::counter properly, resulting in the
cloned ir_loop pointing to the source ir_loop's counter.
(3) ir_hierarchical_visitor did not visit ir_loop::counter, resulting
in the ir_variable being missed by reparenting.
Additionally, most optimization passes (e.g. loop unrolling) assume
that the variable mentioned by ir_loop::counter is not accessed in the
body of the loop (an assumption which (1) violates).
The combination of these factors caused a perfect storm in which the
code worked properly nearly all of the time: for loops that got
unrolled, (1) would introduce a double-increment, but loop unrolling
would fail to notice it (since it assumes that ir_loop::counter is not
accessed in the body of the loop), so it would unroll the loop the
correct number of times. For loops that didn't get unrolled, (1)
would introduce a double-increment, but then later when the IR was
cloned for linking, (2) would prevent the loop counter from being
cloned properly, so it would look to further analysis stages like an
independent variable (and hence the double-increment would stop
occurring). At the end of linking, (3) would prevent the loop counter
from being reparented, so it would still belong to the shader object
rather than the linked program object. Provided that the client
program didn't delete the shader object, the memory would never get
reclaimed, and so the shader would function properly.
However, for loops that didn't get unrolled, if the client program did
delete the shader object, and the memory belonging to the loop counter
got re-used, this could cause a use-after-free bug, leading to a
crash.
This patch fixes loop_control_visitor, ir_clone, and
ir_hierarchical_visitor to treat ir_loop::counter the same way the
back-ends treat it: as a freshly allocated ir_variable that needs to
be visited and cloned independently of other ir_variables.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72026
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d6eb4321d0)
If an ir_loop has a non-null "counter" field, the variable referred to
by this field is implicitly read and written by the loop. We need to
account for this in ir_variable_refcount, otherwise there is a danger
we will try to dead-code-eliminate the loop counter variable.
Note: at the moment the dead code elimination bug doesn't occur due to
a bug in ir_hierarchical_visitor: it doesn't visit the "counter"
field, so dead code elimination doesn't treat it as a candidate for
elimination. But the patch to follow will fix that bug, so we need to
fix ir_variable_refcount first in order to avoid breaking dead code
elimination.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 9d2951ea0a)
Emitting flushes before depth and hiz resolves at the top of blorp's
state emission fixes the hang. Marchesin and I found the fix
experimentally, as opposed to adhering to a documented hardware
workaround. A more minimal fix likely exists, but this gets the job
done.
Fixes HiZ hangs in the new WebGL Google maps on Sandybridge Chrome OS.
Tested by zooming in and out continuously for 2 hours.
This patch is based on
8bc07bb701
CC: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70740
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 1a928816a1)
The preprocessor currently accepts multiple else/elif-groups
per if-section. The GLSL-preprocessor is defined by the C++
specification, which defines the following parse-rule:
if-section:
if-group elif-groups(opt) else-group(opt) endif-line
This clearly only allows a single else-group, that has to come
after any elif-groups.
So let's modify the code to follow the specification. Add test
to prevent regressions.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Carl Worth <cworth@cworth.org>
Cc: 10.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit eb212c5a30)
This reverts commit 136a12ac98.
According to belak51 on IRC, this commit broke Allegro, which would no
longer compile. Applications apparently expect the GLXContextID typedef
to exist in glx.h; removing it breaks them. A bit of searching around
the internet revealed other complaints since upgrading to Mesa 10.
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f425d56ba4)
0x9649 is sumo2, not sumo.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CC: "9.2" "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e2d53fac1c)
Found while tracking down memory leaks in VDPAU playback
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3ddabe0d52)
Prevents a potential memory leak found when tracking down something else.
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 20446d0e53)
Previously we were creating a new LLVMContext every time that we called
radeon_llvm_parse_bitcode, which caused us to leak the context every time
that we compiled a CL program.
Sadly, we can't dispose of the LLVMContext at the point that it was being
created because evergreen_launch_grid (and possibly the SI equivalent) was
assuming that the context used to compile the kernels was still available.
Now, we'll create a new LLVMContext when creating EG/SI compute state, store
it there, and pass it to all of the places that need it.
The LLVM Context gets destroyed when we delete the EG/SI compute state.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8c9a9205d9)
This fixes another case of faulting when freeing a pipe_sampler_view
that belongs to a previously destroyed context.
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7990ab58fa)
This fixes a crash where old_view->context was already freed in the
pipe_sampler_view_reference function contained in
src/gallium/auxiliary/utils/u_inlines.h. As a result, the
sampler_view_destroy function pointer contained 0xfeeefeee indicating
freed heap memory.
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 670be71bd8)
Similar to 556a47a262, without this reading from
gl_FragData[0] would cause a software fallback.
Bugzilla: https://bugs.winehq.org/show_bug.cgi?id=33964
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit b094b3b9f4)
When adding geometry shader support, we accidentally reversed the size
and offset parameters.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 51c9cfc296)
This patch changes the error reporting behavior for incorrect function
invocation (triggered by match_function_by_name() unable to find a
matching function call) from using the line number information
associated to the function name term to using the line number
information of the entire function expression. Fixes bug #72264.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72264
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 23d294bb60)
This patch changes the error condition to satisfy below statement
from OpenGL 4.3 core specification:
"An INVALID_OPERATION error is generated if id is the name of a query
object with a target other SAMPLES_PASSED, ANY_SAMPLES_PASSED, or
ANY_SAMPLES_PASSED_CONSERVATIVE, or if id is the name of a query
currently in progress."
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7a73c6acb0)
The driverPrivate pointer is opaque to the driver and we can't assume
it's a struct gl_context in dri_util.c. Instead provide a helper function
to set the struct gl_context flags from the incoming DRI context flags.
v2 (idr): Modify the other classic drivers to also use
driContextSetFlags. I ran all the piglit GLX_ARB_create_context tests
with i965 and classic swrast without regressions.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1 on Gallium nouveau]
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 38366c0c6e)
This corresponding piglit tests supported this incorrect behavior instead of
pointing at it.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 03d848ea10)
On evergreen we have to reserve 1 stack element in some additional cases
besides the ones mentioned in the docs, but stack size computation was
recently reimplemented exactly as described in the docs by the patch that
added workarounds for stack issues on EG/CM, resulting in regressions
with some apps (Serious Sam 3).
This patch fixes it by restoring previous behavior.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=72369
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Tested-by: Andre Heider <a.heider@gmail.com>
(cherry picked from commit 00faf82832)
I'm not sure why this change is necessary. When I've built previous tar files
(such as 9.2.4) with the "make tarballs" target, they include the
bin/test-driver file. But at my first attempt to build the tar files for the
10.0.1 release this file was not being included and the build failed.
First off, nv50_program only has 16 in/out varyings. However reporting
16 makes 'm' become 68 in nv50_fp_linkage_validate with the
varying-packing-simple piglit test. (Subverting the assert makes it
compile but fail.) With this patch, varying-packing-simple passes.
See: https://bugs.freedesktop.org/show_bug.cgi?id=69155
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2 10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bad8871e52)
flush_with_flags, when available, allows the driver to throttle.
Using this suppress input lag issues that can be observed in heavy
rendering situations on non-intel cards.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.0" mesa-stable@lists.freedesktop.org
(cherry picked from commit afcce46fd5)
This typically won't make a difference, since we only send the requests at
wl_display_flush() time. There might be a small race
with another thread calling wl_display_flush() after our commit request,
but before we flush the DRI driver. Moving the commit below the DRI
driver flush call looks more natural and eliminates the small race.
Cc: "10.0" mesa-stable@lists.freedesktop.org
(cherry picked from commit 33eb5eabee)
We would like the compositor to receive the commited buffer
as soon as possible, so it has the time to treat it, and
release old ones. We shouldn't rely on the client
to flush the queue for us.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.0" mesa-stable@lists.freedesktop.org
(cherry picked from commit 402bf6e8d0)
If we're not using EGL_EXT_swap_buffers_with_damage, we have to
damage the full extent. EGL operates on buffer coordinates, but
wl_surface.damage takes surface coordinates. EGL doesn't know the
buffer transformation (rotated or scaled) and can't post accurate
damage in surface coordinates. The damage event however is clipped to
the surface extents so we can just damage the maximum rectangle.
In case of EGL_EXT_swap_buffers_with_damage, the application knows
the buffer transform and is expected to pass in rectangles in
surface space.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70250
Cc: "10.0" mesa-stable@lists.freedesktop.org
Tested-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
(cherry picked from commit bce64c6c83)
To help the transition period when DRI loaders are being updated
to support the newer __driDriverExtensions_foo mechanism,
we populate __driDriverExtensions with the extensions returned
by __driDriverExtensions_foo during a library contructor
function.
We find the driver foo's name by using the dladdr function
which gives the path of the dynamic library's name that
was being loaded.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4859d492b2)
Based on comments by Benjamin Morris <bmorris@nvidia.com> in
http://lists.freedesktop.org/archives/nouveau/2013-December/015328.html
This adds setting of is_long_term, and updates a few field names we were
unclear about.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2cd2b9705e)
Create the ref_bo without any storage type flags set for now. The issue
probably arises from our use of the additional buffer space at the end
of the ref_bo. It should probably be split up in the future.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Martin Peres <martin.peres@labri.fr>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e01ba9d6b0)
The intention is that things like
int;
will generate a warning. However, we were also accidentally emitting
the same warning for things like
struct Foo { int x; };
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68838
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Aras Pranckevicius <aras@unity3d.com>
Cc: "9.2 10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 758658850b)
This resolves some rendering issues in source games.
See https://bugs.freedesktop.org/show_bug.cgi?id=64323
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2 10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0e5bf85651)
This fixes a memory leak in some situations. Also avoids emitting an
extra fence if the kick handler does the call to nouveau_fence_next
itself.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2 10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ce6dd69697)
The VERSION file is tracked by git (git ls-files), thus
adding it to EXTRA_FILES will result in a duplicate copy
within the final tarball.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72230
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reported-by: Patrick Steinhardt <ps@pks.im>
Tested-by: Patrick Steinhardt <ps@pks.im>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 507c2356e3)
The BSpec states that the aligment for the non-msrt clear rectangle must
be doubled; the BSpec does not restricit the workaround to specific
hardware.
Commit 9a1a67b applied the workaround to Haswell GT3. Commit 8b659ce
expanded the workaround to all Haswell variants. This commit expands it
to all hardware.
No Piglit regressions on Ivybridge 0x0166. No fixes either.
I know no Ivybridge nor Baytrail bug related to this workaround.
However, the BSpec says the extra alignment is required, so let's do it.
v2: Apply to all hardware, not just gen7.
CC: "9.2, 10.0" <mesa-stable@lists.freedesktop.org>
CC: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 998018d7be)