Commit graph

141245 commits

Author SHA1 Message Date
Mike Blumenkrantz
0bc222706d zink: implement ARB_texture_query_lod
just needed hooking up the spirv function to the tex op

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7484>
2020-11-06 18:10:04 -05:00
Eric Anholt
bf29daa1b5 ci/deqp: Switch to a new dEQP runner written in Rust.
I found the C++ runner hard to develop on, and we had stability issues and
outstanding feature needs that made me want something I felt good about
hacking on.  Thus, Rewrite It In Rust of the deqp runner.

The new runner includes:

- Skip lists don't reshuffle the test list.
- Known-flake handling without resorting to skip lists (fixing our main CI
  reliability issue on a3xx right now).
- Per-thread Vulkan shader caches should speed up VK CI runtime.
- Tracking of crashes separate from fails (so we can see progress on that
  front).
- Logging of deqp stderr spam (particularly assertion failures!) in the CI
  log.
- Integrated QPA filtering so we don't have bash perf issues for it.
- Logging of what caselist to go look at for a given error report (in red,
  so it's easier to find in your CI log).
- The code is 1/3 unit tests, and easy to extend for more coverage.
- Non-LAVA CI runs create a failures.csv in artifacts that you can check
  in as your deqp-*-fails.txt file.
- Test runtime is included in results.csv so you can debug how to speed up
  your CI job.
- Pretty summary at the end of the run of slow/flaky/failed tests.

Since this is a new runner with a different RNG, the test groups are
shuffled one more time.  This seems to result in some panfrost T720
stability issues (See its new deqp-panfrost-t720-flakes.txt), and one new
flake in freedreno a630.

Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7434>
2020-11-06 19:48:39 +00:00
Eric Anholt
fe61230b38 ci/bare-metal: Reset colors at the end of a line of serial output.
We don't want the next line of our timestamp and other context to inherit
colors set by the serial command (visible with the new dEQP runner)

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7434>
2020-11-06 19:48:39 +00:00
Eric Anholt
ff6741728d ci/bare-metal: Apply autopep8 to the bare-metal scripts.
Let's follow proper python formatting (easy now that vscode does it for
me)

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7434>
2020-11-06 19:48:39 +00:00
Eric Anholt
9f1cd99ba1 turnip: Fix image size for 3D vkGetImageSubresourceLayout.
Fixes most subcases of dEQP-VK.image.subresource_layout.3d.* The remaining
failures appear to be in snorm, which 2D also fails on (and the blob
reports as not supported for this test).

We don't currently have these tests in CI, but they'll appear with
1.2.4.0.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7467>
2020-11-06 10:04:43 -08:00
Rhys Perry
a0b42da0a2 spirv: fix GLSLstd450Modf/GLSLstd450Frexp when the destination is vector
We can't write to an individual component in a function_temp vector, so we
have to use vtn_variable_store() which does a load+insert+store.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3484
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6231>
2020-11-06 17:21:16 +00:00
Duncan Hopkins
81597759be zink: For MoltenVk added vkFlushMappedMemoryRanges() to vkMapMemory() to fix empty mapped memory.
On MoltenVK/MacOS when mapping memory that should already have content it does not appear until flushed.
This noticably effects vertex attribute uploads to descrete devices.
Did also try to add the Coherent memory flag, which did work, until there the Coherent type could only be used for transfer usage only.

This is a known limitation of MoltenVK.
See https://github.com/KhronosGroup/MoltenVK/blob/master/Docs/MoltenVK_Runtime_UserGuide.md#known-moltenvk-limitations

Seen when using MoltenVK 1.0.121, 1.2.131

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7470>
2020-11-06 17:15:05 +00:00
Duncan Hopkins
f0bbd8fdd0 zink: have_triangle_fans support.
MoltenVK, at least upto 1.2.141, does not render triangle fans. This is reflected in the portability EXTX extension.
This code get the extensions properties and features and then sets the have_triangle_fans.
This extension is not avaiable on all systems, so an amout of the code has to be protected by the define VK_EXTX_PORTABILITY_SUBSET_EXTENSION_NAME.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7457>
2020-11-06 16:39:49 +00:00
Duncan Hopkins
2aca3749c5 zink: add support to device info for macro guards and just VkPhysicalDevice*Features with out the have_.
Extends the flexability of the device info script.
Allows #if defined()/#endif guards around particular data, for platform or version specific structures.
Allows for feature structures to be retreved without having to have a have_ variable as well. Helps if there is more than one feature in the structure.

These changes help towards allowing the use of the portability set extensions.

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7457>
2020-11-06 16:39:43 +00:00
Daniel Schürmann
f0a88dbefa nir/lcssa: consider loops with no back-edge invariant
Polaris:
Totals from 6233 (4.52% of 138014) affected shaders:
SpillSGPRs: 47860 -> 48976 (+2.33%)
CodeSize: 69764704 -> 69120700 (-0.92%); split: -0.97%, +0.04%
Instrs: 13801184 -> 13594107 (-1.50%)
Cycles: 1628800928 -> 1516137888 (-6.92%)
VMEM: 910459 -> 910208 (-0.03%); split: +0.00%, -0.03%
SMEM: 436625 -> 435194 (-0.33%); split: +0.06%, -0.38%
SClause: 534750 -> 534620 (-0.02%); split: -0.03%, +0.00%
Copies: 1587121 -> 1542867 (-2.79%); split: -2.81%, +0.03%
Branches: 545016 -> 509354 (-6.54%)
PreSGPRs: 618545 -> 619354 (+0.13%); split: -0.09%, +0.22%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5924>
2020-11-06 15:56:18 +00:00
Duncan Hopkins
feb9462bb1 zink: Added inbuilt debug logging from the VK_LAYER_LUNARG_standard_validation layer.
Set the ZINK_DEBUG environment variable to 'validation' to automatically setup.
The debug util extnsion callback is used to capture information and logs the results to the error stream.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7431>
2020-11-06 13:44:20 +00:00
Iago Toral Quiroga
10d44fec2d zink: fix pNext chain for resource memory allocation
This only links the VkImportMemoryFdInfoKHR struct into the pNext
chain when VkExportMemoryAllocateInfo is also included, which was
the original behavior before the regression.

Fixes: 92022f2846 (zink: add VK_STRUCTURE_TYPE_WSI_MEMORY_ALLOCATE_INFO_MESA for WSI allocations)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3755
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7474>
2020-11-06 13:29:50 +00:00
Duncan Hopkins
0b53ca0cca zink: return fail if create_instance fails
If create_instance() fails, returns to MESA as failed instead of contining in an bad state.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7471>
2020-11-06 11:01:01 +00:00
Anthoine Bourgeois
6a96729448 docs/features.txt: VK_EXT_separate_stencil_usage not exposed on RADV
Signed-off-by: Anthoine Bourgeois <anthoine.bourgeois@gmail.com>
Reported-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 3d58ab7576 ("docs/features: Minor update extensions support")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7466>
2020-11-06 09:39:02 +00:00
Lucas Stach
6ec7e0d406 gallium: document convention for get_handle calls on multi-planar resources
There are resources that may have more planes than chained resources. The
frontend has no way of figuring out which (if any) chained resource is the
right one to call resource_get_handle with and until a (now reverted)
change to the dri frontend it just always called with the first resource.

The convention of calling with the first resource of a chain allows the
pipe driver, which has the necessary information of how resources and
planes map to each other for a specific format/modifier combination, to do
the necessary walking. Document this as the official calling convention
of this function.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7419>
2020-11-06 09:22:35 +00:00
Lucas Stach
b29fe26d43 etnaviv: rework ZSA into a derived state
The ZSA state is not fully self contained, as other states (mostly
shader using discard or writing depth information) have an influence
on whether we can use early Z test/write.

Rework the ZSA state into a derived state that gets updated whenever
a new ZSA or SHADER state is bound. This way we can automatically
enable/disable early Z as needed.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7396>
2020-11-06 10:10:59 +01:00
Lucas Stach
3c7fc95f4f etnaviv: expose shader discard usage in etna_shader_variant
The information about a shader using discard/kill is interesting
to other parts of the driver, as depth states need to programmed
differently depending on this. As we don't want to deal with
NIR/TGSI differences in other parts of the driver, track this
usage in the common etna_shader_variant.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7396>
2020-11-06 10:10:59 +01:00
Lucas Stach
bff60d665b etnaviv: update headers from rnndb
Update to etna_viv commit c8ba5e0ba5da.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7396>
2020-11-06 10:10:58 +01:00
Lucas Stach
83c72cab7a etnaviv: flush depth cache when changing depth config
Some depth config states changes require the depth cache to be
flushed, leading to a GPU hang if not done. As the conditions that
require the flush are not toally clear, better be safe than sorry
and always flush the cache on depth state changes.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7396>
2020-11-06 10:10:58 +01:00
Lucas Stach
01e2ded11f etnaviv: emit RA_EARLY_DEPTH on dirty ZSA
The RA_EARLY_DEPTH is a depth state and so must be emitted on
dirty ZSA, instead of dirty SHADER.

Fixes: 785e2707b0 (etnaviv: Fix disabling early-z rejection on GC7000L)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7396>
2020-11-06 10:10:58 +01:00
Tapani Pälli
d428580534 mesa/st: use a lock to protect access to variants when updating them
Multiple threads may access st_update_* function at same time. Issues
happen when the threads modify lists managed by shader compiler.

Issues were found with script that runs multithread tests 1000 times in
a row with MESA_GLSL_CACHE_DISABLE=1 set. Problems start when 2
simultaneous st_create_[vp|fp]_variant calls start to compile a new
shader variant for the same program and various nir passes use and
modify same exec_lists.

Example failure:
   deqp-egl: ../src/compiler/glsl/list.h:575: exec_list_validate: Assertion `node->next->prev == node' failed.

v2: instead of introducing new mutex, lock shared state

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7418>
2020-11-06 08:08:28 +00:00
Samuel Pitoiset
77d6fda0f5 nir/algebraic: distribute imul(iadd(a, b), c) when b and c are constants
This distributes imul(iadd(a, b), c) to iadd(imul(a, c), b * c)
when both b and c are constants. This might allow some compiler
backends to create more MADs.

For ACO, this allows to combine more DS additions.

fossilds-db (Vega10):
Totals from 673 (0.49% of 136546) affected shaders:
VGPRs: 44548 -> 44516 (-0.07%); split: -0.11%, +0.04%
CodeSize: 8301552 -> 8286220 (-0.18%); split: -0.19%, +0.01%
MaxWaves: 2731 -> 2735 (+0.15%); split: +0.26%, -0.11%
Instrs: 1642684 -> 1638725 (-0.24%); split: -0.24%, +0.00%
Cycles: 20846156 -> 20793444 (-0.25%); split: -0.25%, +0.00%
VMEM: 108870 -> 108106 (-0.70%); split: +0.03%, -0.73%
SMEM: 35718 -> 35674 (-0.12%); split: +0.22%, -0.34%
VClause: 20603 -> 20622 (+0.09%); split: -0.01%, +0.10%
SClause: 48527 -> 48539 (+0.02%)
Copies: 156735 -> 156742 (+0.00%); split: -0.05%, +0.05%
PreSGPRs: 43169 -> 43166 (-0.01%); split: -0.02%, +0.02%
PreVGPRs: 41369 -> 41330 (-0.09%)

shader-db results on Intel:
Ice Lake
total instructions in shared programs: 20027588 -> 20027446 (<.01%)
instructions in affected programs: 71766 -> 71624 (-0.20%)
helped: 70
HURT: 0
helped stats (abs) min: 1 max: 7 x̄: 2.03 x̃: 1
helped stats (rel) min: 0.10% max: 2.50% x̄: 0.29% x̃: 0.15%
95% mean confidence interval for instructions value: -2.42 -1.64
95% mean confidence interval for instructions %-change: -0.38% -0.20%
Instructions are helped.

total cycles in shared programs: 977525222 -> 977494323 (<.01%)
cycles in affected programs: 8884593 -> 8853694 (-0.35%)
helped: 56
HURT: 16
helped stats (abs) min: 2 max: 7852 x̄: 681.29 x̃: 400
helped stats (rel) min: <.01% max: 19.84% x̄: 2.79% x̃: 0.41%
HURT stats (abs)   min: 2 max: 1212 x̄: 453.31 x̃: 120
HURT stats (rel)   min: 0.05% max: 1.09% x̄: 0.32% x̃: 0.11%
95% mean confidence interval for cycles value: -802.75 -55.56
95% mean confidence interval for cycles %-change: -3.19% -1.01%
Cycles are helped.

total sends in shared programs: 1032273 -> 1032272 (<.01%)
sends in affected programs: 41 -> 40 (-2.44%)
helped: 1
HURT: 0

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7445>
2020-11-06 07:49:02 +00:00
Serge Martin
2fd5079442 clover: implements clSetContextDestructorCallback
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7468>
2020-11-06 17:03:05 +10:00
Dave Airlie
04e1b1757c clover: add empty cl 3.0 dispatch entries.
This just fills out the dispatch table blanks.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7468>
2020-11-06 17:03:05 +10:00
Dave Airlie
558325c4c5 clover/spirv: hook up spir-v environment for 3.0
For now just use the 1.2 env.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7468>
2020-11-06 17:03:05 +10:00
Dave Airlie
7230f39c1a clover/llvm: add 3.0 versioning.
Just adds the 3.0 versioning to the compiler interface.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7468>
2020-11-06 17:03:05 +10:00
Dave Airlie
a52c613ea7 clover: access 3.0 and deprecated 2.2 API
Adds the api defines to open up deprecaated 2.2 and new 3.0 APIs.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7468>
2020-11-06 17:03:05 +10:00
Dave Airlie
9790fdf2ce vtn/opencl: add ctz support
ctz is a CL2.0 opcode but 3.0 requires it as well so just add support
for it.

Tested against CTS integer_ops integer_ctz test.

(long line broken up)

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7468>
2020-11-06 17:03:05 +10:00
Dave Airlie
725df7c15d CL: update CL headers to 3.0
This just updates the headers from Khronos.

Change the cl_mem initialisers, not sure what totally correct answer is.

Acked-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7468>
2020-11-06 17:02:54 +10:00
Adam Jackson
041e3147c0 docs: Add MESA_pack_invert and ANGLE_pack_reverse_row_order
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3156>
2020-11-06 02:28:44 +00:00
Adam Jackson
fd104096c6 mesa: Implement GL_ANGLE_pack_reverse_row_order
Identical to GL_MESA_pack_invert in effect, just need to check for a
different enum value for GLES vs GL. The spec claims that "OpenGL 1.5 or
OpenGL ES 1.0 are required", but ReadPixels isn't a thing for ES1 so we
only enable it for ES2+.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3156>
2020-11-06 02:28:44 +00:00
Adam Jackson
4506e4db4d mesa: Enable GL_MESA_pack_invert unconditionally
This newly enables the extension for r100 and vieux. As far as I can
tell, that's safe to do. vieux's ReadPixels is just _mesa_readpixels,
which clearly already handles it correctly because the extension is
enabled for classic swrast. r100 has some custom acceleration paths
before falling down to _mesa_readpixels, which winds its way through to
r100_blit, which already has code to handle pack->Invert being set.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3156>
2020-11-06 02:28:44 +00:00
Vinson Lee
923577c066 v3dv: Remove unsigned comparison to zero.
subpass_idx is of type uint32_t.

Fix defects reported by Coverity Scan.

Macro compares unsigned to 0 (NO_EFFECT)
unsigned_compare: This greater-than-or-equal-to-zero comparison of
an unsigned value is always true. subpass_idx >= 0U.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7325>
2020-11-06 01:42:35 +00:00
Jason Ekstrand
03683b9b2e nir: Handle ray-tracing intrinsics and storage classes in copy-prop etc.
We need to consider shader calls as potential writes to their payloads.
For other ray-tracing intrinsics, we may not have a shader payload
pointer and have to treat them more like a barrier.  We also need to
ensure that global and SSBO reads/writes aren't propagated across shader
call intrinsics.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
5a28893279 spirv,nir: Add ray-tracing intrinsics
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
21b1b91549 nir,spirv: Add support for the ShaderCallKHR scope
It's currently entirely trivial.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
6b8fd65e84 spirv: Implement the new ray-tracing storage classes
The SPV_KHR_ray_tracing extension adds 6 new storage classes which is a
bit on the ridiculous side.  In order to avoid adding that many variable
modes to NIR, we make a few simplifying assumptions:

 1. CallableData and RayPayload data actually lives on the stack
    somewhere, presumably in the caller's stack.  We assume that these
    are no different from global variables and use nir_var_shader_temp
    for them.  We still need a separate storage class for the incoming
    variants but only so we can figure out which one the incoming one
    is and lower it to something useful.

 2. There's no difference between incoming CallableData and RayPaolad
    data.  We can use a single storage class for both.

 3. ShaderRecordBuffer data is just a global memory access.  This lets
    us avoid NIR variables entirely and just fetch the pointer via the
    shader_record_ptr system value and it's accessed using a 64-bit
    global memory pointer.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
84a8ca1db8 nir: Add new variable modes for ray-tracing
If we were desperate to reduce bits, we could probably also use
shader_in/out for hit attributes as they really are an output from
intersection shaders and read-only in any-hit and closest-hit shaders.
However, other passes such as nir_gether_info like to assume that
anything with nir_var_shader_in/out is indexed using vec4 locations for
interface matching.  It's easier to just add a new variable mode.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
aa4ea9c7ea nir: Add intrinsics for object to/from world RT sysvals
These are a bit more tricky than most because they're matrix system
values.  We make the intentional choice here to not bother with allowing
indirect addressing of columns for these.  Since they're system values,
they may be magically constructed somehow or come from weird hardware so
it's easier on back-ends to just handle any indirects with bcsel.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
07635a3284 nir/builder: Add a select_from_ssa_def_array helper
This is an operation we have to do already for nir_vector_extract and
I'm about to do something very similar for matrix columns.  Having a
more generic helper is useful.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
46cd91bb45 spirv,nir: Add support for ray-tracing built-ins
Missing in this commit are NIR intrinsics for the ObjectToWorld and
WorldToObject built-ins.  Those are matrices and so they take a bit more
work and justify a separate commit.  For now, we add the enums and leave
the SYSTEM_VALUE <-> nir_intrinsic conversion commented out.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
ed907e5d84 spirv: Add support for OpTypeAccelerationStructureKHR
For now, we assume its a 64-bit global pointer.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:45 +00:00
Jason Ekstrand
2df055ab47 spirv: Pass the deref type to storage_class_to_mode for non-forward pointers
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:45 +00:00
Jason Ekstrand
2bef02696d spirv: Add a guard for OpTypeForwardPointer storage classes
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:45 +00:00
Jason Ekstrand
aabe37b969 spirv: Remove a redundant vtn_fail_if
We already fail in these same cases in vk_desc_type_for_mode.  These
additional assertions are just extra code to update.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:45 +00:00
Caio Marcelo de Oliveira Filho
3bcebe1b27 spirv: Add Ray Tracing execution models
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:45 +00:00
Jason Ekstrand
d8dbdf20de spirv: Add basic plumbing for ray-tracing capabilities
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:45 +00:00
Caio Marcelo de Oliveira Filho
f65182931d compiler: Add new Vulkan shader stages
This particular ordering makes them conveniently match
VkShaderStageFlagBits, which is a property we already take advantage
of in the previous shader stages.

Abbreviations are based on the ones used in glslangValidator.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:45 +00:00
Eric Anholt
1882a02d83 tu: Make sure spirv_to_nir knows we support imageStorageWithoutFormat.
You have to set these flags along with the extension, or you get a bunch
of warnings from spirv-to-nir.

Fixes: e781cc7025 ("tu: Expose shaderStorageImage*WithoutFormat")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7465>
2020-11-05 22:34:32 +00:00
Mike Blumenkrantz
0b0f152c54 nir/clip_disable: handle 2x vec4 case
some drivers may have pre-lowered gl_ClipDistance to 2x vec4 to match hw
usage, so for those cases we'll be getting deref_var here and then components
will be stored to the deref at some point

fixes mesa/mesa#3480

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6563>
2020-11-05 21:32:27 +00:00