Commit graph

22853 commits

Author SHA1 Message Date
Corbin Simpson
edfaa68609 r300-gallium: Put r300_cs_inlines to bed.
Guess it was a mistake in the first place. Oops.
2009-03-20 14:53:21 -07:00
Corbin Simpson
8066edb2a2 r300-gallium: Simplify/neaten up packet3.
Deck chairs on the Hindenburg. :3
2009-03-20 14:53:21 -07:00
Corbin Simpson
f142958084 r300-gallium: Clean up surface_fill, prep for surface_copy code. 2009-03-20 14:53:21 -07:00
Corbin Simpson
04fe31cd5e r300-gallium: Properly offset scissors.
As per r300_reg, classic Mesa, and xf86-video-ati.
2009-03-20 14:53:20 -07:00
Corbin Simpson
adb40a94b0 r300-gallium: Clean up r300_swtcl_emit.
Some compile warnings, some statements without effect.
2009-03-20 14:53:20 -07:00
Corbin Simpson
f3f5e04103 r300-gallium: Clean up some emit, and some state handlers. 2009-03-20 14:53:20 -07:00
Corbin Simpson
8852ac2b35 r300-gallium: A bit more invariant state. 2009-03-20 14:53:20 -07:00
José Fonseca
48f6e75489 gallium: Explain what happens if buffer_flush_mapped_range isn't called. 2009-03-20 18:34:24 +00:00
Keith Whitwell
210b468722 gallium/util: add upload manager helper module
Add a module that will manage uploading and coalescing multiple
user-buffers, malloc-buffers and other random data that doesn't
happen to be in a GPU buffer already.  The module stuffs multiple
little uploads into larger GPU buffers to reduce create/destroy
overheads, etc.
2009-03-20 18:07:11 +00:00
Eric Anholt
66175aac76 Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.
This requires upgrading the interface so that the argument to
glXBindTexImageEXT isn't just dropped on the floor.  Note that this only
fixes the accelerated path on Intel, as Mesa's texture format support is
missing x8r8g8b8 support (right now, GL_RGB textures get uploaded as a8r8gb8,
but in this case we're not doing the upload so we can't really work around it
that way).

Fixes bugs with compositors trying to use shaders that use alpha channels, on
windows without a valid alpha channel.  Bug #19910 and likely others as well.

Reviewed-by:	Ian Romanick <ian.d.romanick@intel.com>
2009-03-20 10:41:28 -07:00
Michal Krol
cf0122e892 progs/wgl: Send a resize message after context have been created. 2009-03-20 16:48:54 +01:00
Michal Krol
d6e877d0d7 stw: Do not err on nil context handle in MakeCurrent(). 2009-03-20 16:36:23 +01:00
Michal Krol
9bbffcced4 progs/wgl: Create GL context in a thread that actually uses it. 2009-03-20 16:16:49 +01:00
Michal Krol
e8aa5a1018 progs/wgl: Make context current to get GL_RENDERER string. 2009-03-20 16:13:39 +01:00
Michal Krol
5465f3adf9 stw: Use u_handle_table to maintain context list. 2009-03-20 15:45:00 +01:00
Michal Krol
36e985e96e winsys/gdi: Init state tracker's per-thread data. 2009-03-20 13:06:28 +01:00
Michal Krol
4489f9efee stw: Keep per-thread storage for current context and pixel format. 2009-03-20 13:05:51 +01:00
Michal Krol
3d4246e22e slang: Use _mesa_snprintf() wrapper. 2009-03-20 12:19:40 +01:00
Alan Hourihane
114bb54324 slang: initialize the context 2009-03-19 22:38:01 +00:00
Alan Hourihane
e3aedec868 slang: support uniform arrays 2009-03-19 22:06:53 +00:00
Jakob Bornecrantz
c9a318a7c6 trace: Formalize on a standard for data size pair 2009-03-19 19:18:38 +01:00
Brian Paul
bbd208b60c glslcompiler: added new options to override debug/optimization pragmas 2009-03-19 10:29:13 -06:00
Brian Paul
65fc2ca82a glsl: change GLSL #pragma initialization
Initialize the shader's pragma settings before calling the compiler.
Added pragma "Ignore" fields to allow overriding the #pragma directives found
in shader source code.
2009-03-19 10:29:13 -06:00
Alan Hourihane
a57d7edf06 egl: fix comment 2009-03-19 15:39:01 +00:00
Alan Hourihane
9ed03af8c0 egl: try harder for eglGetProcAddress() 2009-03-19 15:37:25 +00:00
Brian Paul
214132adfe glsl: when debug pragma is on, emit comments about function calls/inlines
BTW, the debug pragma syntax is "#pragma debug(on)"
2009-03-19 09:26:20 -06:00
Alan Hourihane
264c3d218a mesa: check renderbuffer is defined before use. 2009-03-19 13:59:09 +00:00
Jakob Bornecrantz
9e84e7def1 st/gl: Only transfer needed parts in st_TexSubimage 2009-03-19 02:23:06 +01:00
Alan Hourihane
989856bde4 slang: if/else/break & if/else/continue work for unrolled loops 2009-03-19 10:17:30 +00:00
Michal Krol
1342664434 wgl: Add an `-s' option to wglthreads to force single-threaded operation. 2009-03-19 11:16:01 +01:00
Michal Krol
355e9bb45c swrast: Silence compiler warnings, give better structure to the code as a result. 2009-03-19 10:39:57 +01:00
Michal Krol
4b55a4f74d tgsi: Document vs_2_0 instruction set operations. 2009-03-19 09:53:34 +01:00
Michal Krol
7c50917b42 tgsi: Document vs_1_1 instruction set operations. 2009-03-19 09:53:31 +01:00
Michal Krol
a1f4b5d8b8 tgsi: Begin documenting ps_2_x instruction set operations. 2009-03-19 09:53:29 +01:00
Corbin Simpson
db83ee1647 r300-gallium: Emit viewport state.
Note that this will break you, hard, if you're not using RADEON_NO_TCL.
I really need to start vertex shaders soon.
2009-03-18 15:44:04 -07:00
Corbin Simpson
3a648d0cf2 r300-gallium: Viewport state storage. 2009-03-18 15:44:04 -07:00
Corbin Simpson
5b97ba4eb0 r300-gallium: Fixup registers for viewport state. 2009-03-18 15:44:04 -07:00
Brian Paul
a577471c54 mesa: use the IROUND() macro in pixel packing code
It turns out some tests are sensitive to rounding vs. truncating when
converting float color values to integers in glReadPixels().  In particular,
this matters when the destination format is 5/6/5 or 4/4/4/4, etc.
2009-03-18 15:45:38 -06:00
Alan Hourihane
cac1ce09ac slang: redo the last commit for if/break & if/continue tests as it
wasn't good enough for deeply nested if's.
2009-03-18 21:42:14 +00:00
Alan Hourihane
192b7bc706 Revert "slang: if we detect an if/break or if/continue within a loop and we're"
This reverts commit 752296b8f3.
2009-03-18 21:40:03 +00:00
Alan Hourihane
752296b8f3 slang: if we detect an if/break or if/continue within a loop and we're
trying to unroll, bail, and fallback to doing the real loop.
2009-03-18 21:17:35 +00:00
Keith Whitwell
08d44512e9 st: call _glapi_check_multithread from st_make_current
This function is called from many OS-dependent versions of MakeCurrent.

Move the check for multithreading to this central location to avoid
having to make this check from all the callers.
2009-03-18 19:14:45 +00:00
Thomas Hellstrom
caf99be999 stw: Fix makeCurrent.
Flush if we change current context.

Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-03-18 18:02:58 +00:00
José Fonseca
1f118c2557 progs: Build the wgl examples with scons. 2009-03-18 16:40:57 +00:00
Jakob Bornecrantz
3f17030d9c progs/trivial: Make quad-tex-sub repeat patterns 2009-03-18 17:27:34 +01:00
Brian Paul
4c460cfd2b tests: remove/update old comments 2009-03-18 10:24:19 -06:00
Brian Paul
0b0e2159f2 st: need to free/realloc pipe texture when we're handed image level > last_level
Fixes progs/tests/tri-fbo-tex-mip.c
2009-03-18 10:24:19 -06:00
Brian Paul
a0509f7d28 st: clean up some if-statment code 2009-03-18 10:24:19 -06:00
Brian Paul
9808ae688a softpipe: more texture transfer fixes.
Need to null-out pointers after freeing transfer objects.
Fix mix-ups between tc->transfer and tc->tex_trans fields.
2009-03-18 10:24:19 -06:00
Brian Paul
71e3aa14fb softpipe: need to set tc->transfer=NULL after destroying the transfer object
This fixes a number of crashes/regressions in programs such as lodbias.c,
mipmap_limits.c, etc.
2009-03-18 10:24:19 -06:00