Commit graph

10247 commits

Author SHA1 Message Date
Timur Kristóf
6586afd6d2 ac/nir/tess: Remove jump from tess factor writes.
When the output patch size <= 32 we can be sure regardless
of wave size that each wave will take this branch, therefore
the jump can be removed.

Fossil DB stats on Navi 21:

Totals from 1385 (1.03% of 134906) affected shaders:
CodeSize: 2664436 -> 2658896 (-0.21%)
Instrs: 488618 -> 487233 (-0.28%)
Latency: 2290157 -> 2289199 (-0.04%)
InvThroughput: 898658 -> 898364 (-0.03%)
Branches: 6554 -> 5169 (-21.13%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-By: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17921>
2022-10-11 15:42:54 +00:00
Timur Kristóf
892c15af64 ac/nir/ngg: Remove jumps from some branches where we know LGKMCNT==0.
The GPU can skip LDS instructions when LGKMCNT==0, and for these
branches this should be always faster than a jump.

Fossil DB stats on Navi 21:

Totals from 60918 (45.16% of 134906) affected shaders:
CodeSize: 158624792 -> 157893776 (-0.46%)
Instrs: 30234254 -> 30051500 (-0.60%)
Latency: 139521675 -> 139434597 (-0.06%); split: -0.06%, +0.00%
InvThroughput: 21184146 -> 21183653 (-0.00%); split: -0.00%, +0.00%
Branches: 1115134 -> 932380 (-16.39%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-By: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17921>
2022-10-11 15:42:54 +00:00
Timur Kristóf
d8639b7a80 aco: Allow explicitly removing jumps on GFX10+ when beneficial.
"Removing jumps" in ACO means skipping the jump instruction
at the beginning of a divergent branch (but still modify exec).

ACO already supports implicitly removing jumps when it decides
that executing a branch with empty exec mask is more beneficial
than a jump.

This commit adds the possibility to use this explicitly
through nir_selection_control. ACO will respect this
setting and remove the branch instructions when this is specified,
unless it decides that this would cause bugs (eg. exp instruction).

There are two cases that benefit from the new change:

1. When the application requests to "flatten" a branch (ie.
remove control flow), we now respect that.
2. When the compiler stack determines that a divergent branch
is always taken.

v2 by Georg Lehmann: fixed applying sel_ctrl to else blocks

Fossil DB stats on Navi 21:

Totals from 13 (0.01% of 134906) affected shaders:
CodeSize: 136616 -> 136496 (-0.09%)
Instrs: 26196 -> 26166 (-0.11%)
Latency: 417928 -> 417889 (-0.01%)
Branches: 1241 -> 1211 (-2.42%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-By: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17921>
2022-10-11 15:42:54 +00:00
Samuel Pitoiset
d91c3bde8c radv: fix and rework shaders upload with GPL
For fast-linking, we really want to upload the binaries directly in
a library to avoid creating and uploading at pipeline creation time.

To achieve that, add a radeon_winsys_bo pointer to radv_shader in
order to indicate that a shader is already uploaded. When a lib is
imported, the pipeline slab BO is also incremented to make sure it's
not freed when the lib is destroyed.

This also allows to free binaries right after they are uploaded.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18860>
2022-10-11 10:06:53 +00:00
Timothy Arceri
ca0c429d32 radv: add radv_zero_vram workarounds for OpenGL games
These are needed if the games are running on radv via zink.

Tested with "7 Days to Die"

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6449
Cc: mesa-stable

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19031>
2022-10-11 06:36:59 +00:00
Bas Nieuwenhuizen
30ce1676fe radv: Properly annotate all the invalid node usage.
Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
a8abdc0d89 radv: Add traversal backtracking with a short stack.
So we can now work with arbitrarily deep BVHs.

Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
251bba2fa0 radv: Split global & local bvh node variable.
Need the local id later for follow up work.

Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
e83e4fafc8 radv: Only emit parents from parents that actually end up in the tree.
Otherwise the wrong parent link might be set.

This kinda relies on waves being launched in order which tends to
be the case on AMD. To avoid the busy-wait loop waiting on stuff
from the same subgroup we do the actual processing in the body of
the loop. This can have performance implications but mostly in the
case we'd otherwise deadlock, so meh.

Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
4ce1b9b2ff radv: Generate parent links in BVH.
Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
1e2c95ac1f radv: Start the BVH after the header.
First usage of the offset field, Can put more in it in the follow
up.

Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
48ab1adda5 radv: Simplify buffer copy address generation.
Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
f1e1509c92 radv: Add a field for the offset of the bvh in the blas.
So that we can put some metadata in front.

Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Bas Nieuwenhuizen
b0a385a6bd radv: Clean up unused fields in BVH IR.
Reviewed-By: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18799>
2022-10-10 23:35:25 +00:00
Konstantin Seurer
e68adf19bc radv/rra: Transcode nodes recursively
Instead of relying on a certain BVH layout, this patch traverses the BVH
from the root node which gets rid of any layout requirements.

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18967>
2022-10-09 17:39:31 +00:00
Konstantin Seurer
505dd284c1 radv: Remove main_loop_case_visited
Totals from 7 (14.00% of 50) affected shaders:
CodeSize: 219168 -> 216732 (-1.11%)
Instrs: 40211 -> 40040 (-0.43%)
Latency: 963520 -> 961498 (-0.21%)
InvThroughput: 221435 -> 220974 (-0.21%)
Copies: 5634 -> 5562 (-1.28%)
PreSGPRs: 387 -> 380 (-1.81%)

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18929>
2022-10-08 09:44:50 +00:00
Konstantin Seurer
d4345ec4d2 radv: Use cache_uuid for accel struct compatibility
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18938>
2022-10-08 09:23:55 +00:00
James Zhu
3e2f7905a6 radeonsi/vcn: enable jpeg decode of yuv444 and yuv400
v2: set third plane offset only for 3 plane formats (Boyuan Zhang)

Signed-off-by: James Zhu <James.Zhu@amd.com>
Signed-off-by: Sathishkumar S <sathishkumar.sundararaju@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18914>
2022-10-07 15:14:39 +00:00
Timur Kristóf
df3fdbdeb5 aco: Fix build error with std::max on GCC 12
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18969>
2022-10-05 20:22:04 +00:00
Timur Kristóf
3ca8402ec7 ac/nir/ngg: Fix cross-invocation indices and cull outputs.
The layout calculation accidentally thought these would be
stored in variables, but that's not the case.

Fixes: 697ea02202
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18846>
2022-10-05 19:47:25 +00:00
Georg Lehmann
cc06b7e00d aco: Use s_pack_ll for s_bfe operand on GFX9+.
Foz-DB Navi21:
Totals from 1 (0.00% of 134913) affected shaders:
CodeSize: 340 -> 336 (-1.18%)
Instrs: 77 -> 76 (-1.30%)
Latency: 1065 -> 1063 (-0.19%)
InvThroughput: 4260 -> 4252 (-0.19%)

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18936>
2022-10-04 11:39:13 +00:00
Konstantin Seurer
7485660d12 radv: Fix incorrect build info indexing
Fixes: 8666b1f ("radv: Build acceleration structures using BVH IR")
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18928>
2022-10-03 18:23:39 +00:00
Karol Herbst
876ea2f83b ac/llvm: fix load_ubo for vectors with more than 4 elements
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18802>
2022-10-01 13:36:46 +00:00
Karol Herbst
70d375100c ac/llvm: fix load/store_shared for vectors with more than 4 elements
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18802>
2022-10-01 13:36:46 +00:00
Karol Herbst
6eb3226b71 ac/llvm: fix load_const for vectors with more than 4 elements
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18802>
2022-10-01 13:36:46 +00:00
Karol Herbst
d6d39920a0 ac/llvm: support non 32 bit sized workgroup ids
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18802>
2022-10-01 13:36:46 +00:00
Rhys Perry
7e54fea373 aco: fix assembler.gfx11.vinterp test
This was missed. I guess CI doesn't have a recent enough LLVM for these
tests.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
4544490df0 aco: limit hard clauses to 63 instructions
See https://reviews.llvm.org/D127391

fossil-db (gfx1100):
Totals from 4 (0.00% of 161689) affected shaders:
Latency: 24545 -> 24539 (-0.02%)
InvThroughput: 102867 -> 102835 (-0.03%)

fossil-db (navi10):
Totals from 4 (0.00% of 161220) affected shaders:
Latency: 25969 -> 25959 (-0.04%)
InvThroughput: 112917 -> 112869 (-0.04%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
a406b36d30 aco/gfx11: update form_hard_clauses
See https://reviews.llvm.org/D127391

fossil-db (gfx1100):
Totals from 116 (0.07% of 161689) affected shaders:
Instrs: 124719 -> 124664 (-0.04%); split: -0.06%, +0.02%
CodeSize: 731660 -> 731440 (-0.03%); split: -0.04%, +0.01%
Latency: 2771695 -> 2771671 (-0.00%); split: -0.00%, +0.00%
InvThroughput: 1050309 -> 1050312 (+0.00%)
VClause: 3731 -> 3779 (+1.29%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
2930317cea aco/gfx11: deallocate VGPRs at the end of the shader
fossil-db (gfx1100):
Totals from 65987 (40.81% of 161689) affected shaders:
Instrs: 57123207 -> 57199947 (+0.13%)
CodeSize: 308402500 -> 308709460 (+0.10%)
Latency: 680527139 -> 680527160 (+0.00%)
InvThroughput: 131620026 -> 131620045 (+0.00%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
6407d783ea aco: update sendmsg enum from LLVM
Add GFX11 enums and some new ones that apparently existed before.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
7cecc81683 aco/gfx11: fix s_waitcnt printing
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
7b21af3f51 aco: improve wait_imm unpack
Add GFX11 support and use wait_imm::unset_counter. Looping in the waitcnt
pass was probably broken on GFX11 because of this.

fossil-db (gfx1100):
Totals from 899 (0.56% of 161689) affected shaders:
Instrs: 1319368 -> 1319179 (-0.01%)
CodeSize: 7124640 -> 7123884 (-0.01%)
Latency: 26554304 -> 26404606 (-0.56%)
InvThroughput: 9032485 -> 8978773 (-0.59%); split: -0.59%, +0.00%

No navi10 fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
39a6067635 aco/gfx11: swap ds_cmpst_* data operands
According to an LLVM comment, these are swapped in GFX11.

No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
2022-09-30 20:57:02 +00:00
Rhys Perry
2cdb3e4b6b aco: add VMEMtoScalarWriteHazard tests
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18270>
2022-09-30 11:44:38 +00:00
Rhys Perry
4c327dcfbc aco: improve printing of s_waitcnt_depctr
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18270>
2022-09-30 11:44:38 +00:00
Rhys Perry
27305680e2 aco: improve printing of sgpr_null
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18270>
2022-09-30 11:44:38 +00:00
Rhys Perry
a1022dbf07 aco: use some helpers in GFX10 hazard workarounds
No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18270>
2022-09-30 11:44:38 +00:00
Rhys Perry
a4f6acece1 aco: improve VMEMtoScalarWriteHazard s_waitcnt mitigation
fossil-db (navi10):
Totals from 171 (0.13% of 134563) affected shaders:
Instrs: 69348 -> 69144 (-0.29%)
CodeSize: 381112 -> 380296 (-0.21%)
Latency: 451534 -> 451387 (-0.03%)
InvThroughput: 88692 -> 88686 (-0.01%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18270>
2022-09-30 11:44:38 +00:00
Rhys Perry
2bd16256a6 aco: fix VMEMtoScalarWriteHazard s_waitcnt mitigation
It doesn't make sense for a "s_waitcnt vmcnt(0)" to affect a store or DS
instruction.

LLVM checks for "s_waitcnt vmcnt(0) lgkmcnt(0) expcnt(0)" but ignores
s_waitcnt_vscnt (which I assume is a bug).

No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: bcf94bb933 ("aco: properly recognize that s_waitcnt mitigates VMEMtoScalarWriteHazard")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18270>
2022-09-30 11:44:38 +00:00
Samuel Pitoiset
f5c50f496c radv: enable the unified heap on APUs for Red Dead Redemption 2
This seems to resolve the memory explosion without hurting performance.
This workaround is only applied for native Vulkan.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18884>
2022-09-30 11:01:50 +02:00
Samuel Pitoiset
0974b67a6e radv: add a new drirc option to enable a unified heap on APUs
This option (radv_enable_unified_heap_on_apu) allows to force the
driver to expose only one heap of VRAM because some games seem to
perform better with that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18884>
2022-09-30 11:01:48 +02:00
Samuel Pitoiset
c8765c5244 radv: ignore shader stages that don't need to be imported with GPL
Fixes an assertion with vkoverhead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18869>
2022-09-29 16:22:50 +00:00
Samuel Pitoiset
bc0ff36885 radv: fix initializing the blend state for NULL render pass with GPL
If a library with only the vertex input interface is created, this
would crash.

This fixes segfault with vkoverhead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18869>
2022-09-29 16:22:50 +00:00
Samuel Pitoiset
6000e3f534 radv: fix initializing the attribute mask for VS input state and GPL
attribute_mask was unused when I first introduced this but now it's
used again.

This fixes a bunch of GPL regressions.

Fixes: 0feab7b9cf ("radv: prepare the VS input state for prologs created with GPL")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18862>
2022-09-29 16:02:41 +00:00
Samuel Pitoiset
a63a31a47b radv: remove NULL checks when binding a graphics pipeline
The driver no longer bind NULL graphics pipelines, so these checks
are useless.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18873>
2022-09-29 14:44:47 +00:00
Jason Ekstrand
10bc2cd3ae vulkan: Rename viewport_state::negative_one_to_one
This makes it a bit clearer what it's for.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Konstantin Seurer
7c6f407d4c radv: Add and use AS and scratch layout structs
The memory layout logic is duplicated between
radv_GetAccelerationStructureBuildSizesKHR and
radv_CmdBuildAccelerationStructuresKHR. This patch adds a helper that
computes the scratch and acceleration structure memory layout for a
given build configuration.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18842>
2022-09-28 12:28:01 +00:00
Samuel Pitoiset
bad75ed3f1 radv: fix emitting RBPLUS state when MRTs are compacted
The RBPLUS state needs the non-compacted SPI_SHADER_COL_FORMAT value,
otherwise the state is wrongly emitted if there is holes.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7348
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7319
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7365
Fixes: 8fcb4aa0eb ("radv: compact MRTs to save PS export memory space")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18818>
2022-09-28 11:48:16 +00:00
Bas Nieuwenhuizen
1dd5d94f65 radv: Do an early check of distance in triangle culling.
Culls like 99% of the triangles that are culled at all.

Reduces VALU usage in Q2RTX traversal by ~8%, though doesn't look
like VALU is a bottleneck at this point ...

For Control we get a ~5% reduction in VALU usage, but similarly it
doesn't look like a bottleneck.

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18830>
2022-09-28 11:08:28 +00:00