Ben Skeggs
39bcc39717
nv50: another typo..
2009-01-12 16:59:35 +10:00
Ben Skeggs
ecb2eb4c99
nouveau: fix warning
2009-01-12 16:59:34 +10:00
Ben Skeggs
73f1857aee
nv50: fix assertion failure
2009-01-12 16:59:34 +10:00
Ben Skeggs
f935f35287
nv50: remove previous hack to manage tiled surfaces
2009-01-12 16:59:34 +10:00
Ben Skeggs
515c3d9bc1
nv50: fix a typo and a thinko
2009-01-12 16:59:34 +10:00
Ben Skeggs
ed8f0b753b
nv50: enable npot textures
2009-01-12 16:59:34 +10:00
Ben Skeggs
b01d0077af
nv50: disable shader debug
2009-01-12 16:59:34 +10:00
Ben Skeggs
08b6534bc8
nv50: any cpu access to a texture is done on its backing images
...
Still a little dodgy:
- RTT will hit an assertion (hopefully!) and fail
- 3D textures with depth >= 32 will cause bad things to happen
2009-01-12 16:59:33 +10:00
Ben Skeggs
103020f264
nv50: create buffers for each image that makes up a texture
2009-01-12 16:59:33 +10:00
Ben Skeggs
df266471b1
nouveau: return buffer map to something sane.
...
Sorry, but no, we're not doing this.. Correctness always takes precedence
over speed. Implement this higher up where you know it's safe to do so,
and doesn't break other things in the process.
2009-01-12 16:59:33 +10:00
Ben Skeggs
7b6fb34e9d
nouveau: use usage, not uninitialised flags value...
2009-01-12 16:59:33 +10:00
Brian Paul
516dd9b361
cell: optimize unpack_colors() function, saving 12 cycles
2009-01-11 15:28:38 -07:00
Brian Paul
6324c77e01
cell: move color unpacking code into separate function
2009-01-11 15:18:28 -07:00
Brian Paul
b27eb7cb4f
cell: re-order the z/stencil fetch/extract/convert instructions for better perf
...
The new instruction order is 10 cycles faster.
2009-01-11 15:11:00 -07:00
Brian Paul
c4a782041b
cell: datatype clean-ups in SPE rtasm
2009-01-11 14:22:00 -07:00
Brian Paul
c73b8c4131
cell: simplify the 'optional register' code
2009-01-11 14:06:39 -07:00
Brian Paul
91fac69537
cell: asst datatype clean-ups
2009-01-11 13:52:58 -07:00
Brian Paul
097da27f55
cell: move depth/stencil code into separate function
2009-01-11 13:40:28 -07:00
Brian Paul
33ba88a0df
cell: clean-up, re-indent, comments
2009-01-11 13:23:44 -07:00
Brian Paul
83a525af95
cell: use tgsi_dump_instruction() instead of spe_comment()
2009-01-10 14:58:45 -07:00
Brian Paul
2acf07983f
gallium: use tgsi_dump_instruction() instead of ppc_comment()
2009-01-10 14:58:45 -07:00
Brian Paul
d4394bb768
gallium: remove unused struct type
2009-01-10 14:58:45 -07:00
Brian Paul
0c71313970
gallium: fix register clobber bug in TGSI->PPC codegen
...
When negating a src vector that's stored in a altivec register, need to put
negated value into a new register so we don't upset the original value.
This solves the dark colors in the mandelbrot GLSL demo.
Also, use new predicate functions to check if a TGSI temp is stored in
an altivec register.
2009-01-10 14:58:44 -07:00
Brian Paul
1922ea965a
gallium: emit comments in TGSI->PPC codegen
2009-01-10 14:58:44 -07:00
Brian Paul
2ebd969f0f
gallium: code to dump/debug PPC code (disabled)
2009-01-10 14:58:44 -07:00
Brian Paul
7acaeb8775
gallium: added comment/annotation support to PPC rtasm
2009-01-10 14:58:44 -07:00
Brian Paul
fba6dac380
cell: added rule to produce .s assembly files
2009-01-10 14:58:44 -07:00
Brian Paul
2b26a92cd3
gallium: s/false/FALSE/
2009-01-10 14:58:44 -07:00
Younes Manton
6cee4b8d7e
mesa: Update .gitignore
2009-01-10 14:11:30 -05:00
Younes Manton
0b03cd4ea7
nouveau: Update nv30 swizzling.
2009-01-10 14:09:59 -05:00
Younes Manton
8ee238be75
nouveau: Factor out common winsys bits into libnouveaudrm.a
2009-01-10 13:52:07 -05:00
Younes Manton
734b3cb182
g3dvl: Use Gallium thread wrappers.
2009-01-10 13:52:07 -05:00
Younes Manton
1e9c3efcc7
g3dvl: Use Gallium MALLOC wrappers.
2009-01-10 13:52:07 -05:00
Younes Manton
db1021a37c
g3dvl: Get rid of old unbuffered motion compensation code.
2009-01-10 13:52:06 -05:00
Younes Manton
3c1b790c31
g3dvl: Map vertex bufs once per frame/flush.
2009-01-10 13:52:06 -05:00
Younes Manton
9beb004885
nouveau: Catch some more leaks.
2009-01-10 13:52:06 -05:00
Younes Manton
c10db52fcd
g3dvl: Fix some memory leaks.
2009-01-10 13:52:06 -05:00
Younes Manton
87e39466dc
g3dvl: Allocate one set of bufs, let winsys rename them as necessary.
2009-01-10 13:52:06 -05:00
Younes Manton
af2a856caa
nouveau: Add busy() query, determines if BOs can be mapped immediately.
2009-01-10 13:52:05 -05:00
Younes Manton
7289c388f4
nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.
2009-01-10 13:52:05 -05:00
Younes Manton
0e1301ec8f
g3dvl: Expand YCbCr to full RGB range by default.
2009-01-10 13:52:05 -05:00
Younes Manton
9cbcdd86d0
g3dvl: Work around mplayer weirdness in XvMCPutSurface().
2009-01-10 13:52:05 -05:00
Younes Manton
ebd38dd0d6
g3dvl: Flag textures holding incoming data as dynamic.
2009-01-10 13:52:05 -05:00
Younes Manton
34c0281879
nouveau: Put dynamic textures in GART for CPU access and don't swizzle.
...
Also flag shadows as dynamic since they're for CPU access as well.
2009-01-10 13:52:05 -05:00
Younes Manton
fbf418d9dc
gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC.
...
Knowing how the client intends to use the texture will give the
driver the opportunity to optimize for such cases.
2009-01-10 13:52:04 -05:00
Younes Manton
72aa42e594
nouveau: Swizzle textures larger than nv04 SIFM limit in parts.
...
Limit of SIFM on nv40 is 1024x1024, not sure about others.
2009-01-10 13:52:04 -05:00
José Fonseca
7844b4e730
draw: Add missing include.
2009-01-09 21:35:09 +00:00
Alan Hourihane
834c93687f
st: build fix
2009-01-09 11:23:47 +00:00
Brian Paul
ffe7bda603
mesa: 7.3-rc-1 Makefile changes
2009-01-09 11:16:44 +00:00
Brian Paul
4441e0a7b2
mesa: latest glxext.h header, no version change
2009-01-09 11:16:44 +00:00