Brian Paul
39b9b05313
mesa: additional GLSL built-in constants
2008-07-02 17:10:42 -06:00
Brian Paul
dff477a5e2
mesa: when linking a shader program, make sure all the shaders compiled OK
...
cherry-picked from master
2008-07-02 17:08:47 -06:00
Brian Paul
40739d4ae9
mesa: added some debug code (disabled)
...
cherry-picked from master
2008-07-02 17:08:28 -06:00
Brian Paul
088c42c5c3
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
...
If the 'shader' parameter is wrong, need to either generate GL_INVALID_VALUE
or GL_INVALID_OPERATION. It depends on whether 'shader' actually names a
'program' or is a totally unknown ID.
There might be other cases to fix...
cherry-picked from master
2008-07-02 17:08:09 -06:00
Brian Paul
16caeeab4b
mesa: regenerated file
2008-07-02 17:06:26 -06:00
Brian Paul
adc709e996
mesa: added some missing equal() notEqual() intrinsics
...
cherry-picked from master
2008-07-02 17:05:56 -06:00
Brian Paul
8f98242d40
mesa: disable some debug assertions
...
We can sometimes fail these assertions because of how swizzled storage
works. Will revisit someday.
2008-07-02 12:47:18 -06:00
Brian Paul
eab88236b3
mesa: regenerated files
2008-07-02 12:46:18 -06:00
Brian Paul
789fae163d
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
...
cherry-picked from master
2008-07-02 12:45:55 -06:00
Brian Paul
019ad5e284
gallium: replace 128 with MAX_LABELS
2008-07-02 12:41:39 -06:00
Brian Paul
511733b862
mesa: added _mesa_print_swizzle() debugging helper
2008-07-02 12:41:39 -06:00
Roland Scheidegger
489fc4d10a
mesa: fix issues around multisample enable
...
multisample enable is enabled by default, however gl mandates multisample
rendering rules only apply if there's also a multisampled buffer.
2008-07-02 20:22:08 +02:00
Michel Dänzer
cc31eecbcb
gallium: Allow draw module to work on non-x86 platforms again.
2008-07-02 12:10:15 +02:00
José Fonseca
d16fcd07f8
pipebuffer: Debug buffer manager to detect buffer under- and overflows.
...
It should detect both cpu and gpu buffer overflows.
2008-07-02 12:29:07 +09:00
José Fonseca
ea4ca10b1b
pipebuffer: Verify usage flag consistency. Minor cleanups.
2008-07-02 12:29:07 +09:00
Brian Paul
66b48202c2
mesa: fix a GLSL vector subscript/writemask bug
...
This fixes a failure for cases like:
vec4 v;
v[1] *= 2.0;
The v[1] actually acts like a writemask, equivalent to v.y
The fix is a bit convoluted, but will do for now.
cherry-picked from master
2008-07-01 18:40:23 -06:00
Brian Paul
eeefe175de
mesa: move some functions
...
cherry-picked from master
2008-07-01 18:39:46 -06:00
Brian Paul
81a0acca31
mesa: make _slang_swizzle_swizzle() non-private
...
cherry-picked from master
2008-07-01 18:39:22 -06:00
Brian Paul
44c99ad236
mesa: better function inlining in the presence of 'return' statements
...
Before, the presence of a 'return' statement always prevented inlining
a function. This was because we didn't want to accidentally return from
the _calling_ function. We still need the semantic of 'return' when inlining
but we can't always use unconditional branches/jumps (GPUs don't always
support arbitrary branching).
Now, we allow inlining functions w/ return if the return is the last
statement in the function. This fixes the common case of a function
that returns a value, such as:
vec4 square(const in vec4 x)
{
return x * x;
}
which effectively compiles into:
vec4 square(const in vec4 x)
{
__retVal = x * x;
return;
}
The 'return' can be no-op'd now and we can inline the function.
cherry-picked from master
2008-07-01 11:48:57 -06:00
Brian Paul
7d4f01413f
mesa: add/fix some IrInfo entries for debugging purposes
...
cherry-picked from master
2008-07-01 11:48:27 -06:00
Jakob Bornecrantz
e99ce4af8a
i915: Last reference to surface -> pitch
2008-07-01 15:52:37 +02:00
José Fonseca
b3da2a9524
gallium: Use the inline keyword on C++.
2008-07-01 22:04:58 +09:00
José Fonseca
846f87d826
scons: Output mapfile on windows ddk profile builds.
2008-07-01 22:04:01 +09:00
José Fonseca
810888f656
gles: Don't define GLAPIENTRY here.
2008-06-30 12:49:32 +09:00
Brian Paul
9d94d133b0
mesa: added null ptr checks
2008-06-28 16:47:39 -06:00
Brian Paul
2242769a13
s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()
2008-06-28 16:47:22 -06:00
Brian Paul
a1ec6efce0
mesa: check FEATURE_point_size_array
2008-06-28 16:15:03 -06:00
Brian Paul
d4b100a6a1
egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE attributes
2008-06-28 16:04:01 -06:00
Brian Paul
8f91a83669
egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertions
2008-06-28 16:03:28 -06:00
José Fonseca
0f9a1e43bc
egl: WinCE doesn't have sys/types.h
2008-06-28 20:40:44 +09:00
Zack Rusin
a7499b7fc7
egl: helps if the stride is right
2008-06-27 16:47:22 -04:00
Zack Rusin
838b0d6e48
eh, we need a buildbot... fix the compilation
2008-06-27 15:56:09 -04:00
Roland Scheidegger
429a08384c
gallium: handle msaa
2008-06-27 16:10:16 +02:00
Robert Ellison
a1fb565ea7
egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to work correctly with GLES1 and GLES2.
...
- egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the
EGL_OPENGL_BIT in ClientAPIsMask
- eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT
as well as EGL_OPENGL_ES_BIT.
- egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for
all softpipe configurations. (Otherwise, an eglChooseConfig() that
looks for particular values of EGL_NATIVE_RENDERABLE will fail.)
2008-06-27 07:17:02 -06:00
Jonathan White
b028b0cc53
egl: Windows updates to the platform.h files
2008-06-27 07:13:58 -06:00
Jakob Bornecrantz
5b9d823545
i915: Fix the last of the stride/pitch changes
2008-06-27 14:33:02 +02:00
José Fonseca
fb95b603ef
mesa: Replace void * arithmetic.
2008-06-27 20:56:49 +09:00
José Fonseca
4f45dbc6aa
gdi: Update for cpp removal.
2008-06-27 20:56:29 +09:00
José Fonseca
891469a3a5
cell: Update for cpp removal.
...
Not tested -- just mymic the softpipe changes.
2008-06-27 20:10:04 +09:00
José Fonseca
4ddd659679
gallium: Drop pipe_texture->cpp and pipe_surface->cpp.
...
The chars-per-pixel concept falls apart with compressed and yuv images,
where more than one pixel are coded in a single data block.
2008-06-27 19:37:56 +09:00
José Fonseca
05cfb4c4b8
scons: Get x86-64<->x86 cross build of assembly files right.
2008-06-27 13:41:23 +09:00
José Fonseca
6106db4c5d
scons: Fix i965/xlib build.
2008-06-27 13:01:37 +09:00
José Fonseca
fb4361a93d
scons: Fix typo.
2008-06-27 12:35:18 +09:00
José Fonseca
cb09d1ef60
mesa: Use the appropriate relocation.
...
I don't fully understand this, but this matches the assembly code gcc
generates glapi.c and fixes following error on x86-64 with assembly:
relocation R_X86_64_PC32 against `_gl_DispatchTSD' can not be used when making a shared object
2008-06-27 12:34:57 +09:00
José Fonseca
38d779a3e6
gallium: Describe pixel block.
...
Chars-per-pixel paradigm is not enough to represent compressed and yuv
pixel formats.
2008-06-26 23:39:13 +09:00
Brian Paul
d378f7b3df
mesa: point size arrays
2008-06-25 08:45:14 -06:00
Brian Paul
0561a293b6
gallium: remove some old dispatch code
2008-06-24 08:47:15 -06:00
Brian Paul
2b69233510
gallium: remove bad assertion
2008-06-24 08:45:59 -06:00
Jakob Bornecrantz
62fd280c52
gallium: Fix whole source being used in u_blit
2008-06-24 16:14:46 +02:00
José Fonseca
fd6676c249
Fix CRLF line endings.
2008-06-24 22:26:19 +09:00