egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE attributes

This commit is contained in:
Brian Paul 2008-06-28 16:04:01 -06:00
parent 8f91a83669
commit d4b100a6a1

View file

@ -133,6 +133,10 @@ bitcount(unsigned int n)
static void
create_configs(_EGLDriver *drv, EGLDisplay dpy)
{
static const EGLint all_apis = (EGL_OPENGL_ES_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENVG_BIT |
EGL_OPENGL_BIT);
_EGLDisplay *disp = _eglLookupDisplay(dpy);
XVisualInfo *visInfo, visTemplate;
int num_visuals, i;
@ -173,6 +177,9 @@ create_configs(_EGLDriver *drv, EGLDisplay dpy)
SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_ID, visid);
SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, vistype);
SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_FALSE);
SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis);
SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis);
SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
_eglAddConfig(disp, config);
}