Commit graph

174782 commits

Author SHA1 Message Date
Rhys Perry
37fbfa655a aco: insert s_nop before VGPR deallocation
A hazard requires this, apparently.

https://reviews.llvm.org/D155681

fossil-db (gfx1100):
Totals from 23175 (17.36% of 133461) affected shaders:
Instrs: 41240100 -> 41263275 (+0.06%)
CodeSize: 211858524 -> 211951224 (+0.04%)
Latency: 469738570 -> 469738576 (+0.00%)
InvThroughput: 58013998 -> 58013999 (+0.00%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24320>
2023-07-26 13:58:22 +00:00
David Heidelberg
7b29ae557a ci/farms: always compare the code against main repository
`rules:changes:compare_to` resolved firstly pushed branch pipelines,
which always evaluated `rules:changes` as true which breaks the workflow

Since we now explicitely say, that we compare against `main` repository,
GitLab can evaluate against real changes.

Fixes: 79f7882fc6 ("ci: add quirk for GitLab assuming changes is always true for scheduled runs")

Reviewed-by: Eric Engestrom <eric@igalia.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24305>
2023-07-26 15:01:17 +03:00
Lionel Landwerlin
50c29e1ffa anv: simplify buffer address+size loads from descriptor buffer
Only found a couple titles that have been helped by this :

 PERCENTAGE DELTAS Shaders   Instrs    Cycles
 cyberpunk_2077    10388     -0.00%    -0.00%
 -----------------------------------------------
 All affected      1         -2.24%    -0.39%
 -----------------------------------------------
 Total             10388     -0.00%    -0.00%

 PERCENTAGE DELTAS    Shaders   Instrs    Cycles
 red_dead_redemption2 5949      -0.10%    -0.00%
 --------------------------------------------------
 All affected         111       -0.74%    -0.14%
 --------------------------------------------------
 Total                5949      -0.10%    -0.00%

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23318>
2023-07-26 09:41:23 +00:00
Lionel Landwerlin
f1f58c3bea isl: add ability to store buffer size in unused RENDER_SURFACE_STATE fields
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23318>
2023-07-26 09:41:23 +00:00
Lionel Landwerlin
d099e47de0 intel/fs: add more UNDEFs around SEND messages
lower_find_live_channel() in particular is used a lot in control flow
to find the live channel for the surface/sampler handle. Adding UNDEFs
on the temporary registers used for finding the live channels helps
reduce the liveness of those temporary registers, especially in loops.

Some titles affected :

Rise Of The Tomb Raider:
Totals from 2780 (22.58% of 12311) affected shaders:
Instrs: 1294455 -> 1294592 (+0.01%); split: -0.15%, +0.16%
Cycles: 1473136441 -> 1471302617 (-0.12%); split: -1.52%, +1.40%
Max live registers: 144282 -> 143595 (-0.48%)
Max dispatch width: 22200 -> 22232 (+0.14%)

Red Dead Redemption 2:
Totals from 435 (7.28% of 5972) affected shaders:
Instrs: 488472 -> 487594 (-0.18%); split: -0.31%, +0.14%
Cycles: 11354732 -> 11384928 (+0.27%); split: -0.44%, +0.71%
Spill count: 1217 -> 1172 (-3.70%)
Fill count: 3521 -> 3447 (-2.10%)
Scratch Memory Size: 64512 -> 62464 (-3.17%)
Max live registers: 35997 -> 35798 (-0.55%)

Fallout 4:
Totals from 8 (0.49% of 1638) affected shaders:
Instrs: 41908 -> 40509 (-3.34%)
Cycles: 3638464 -> 3555680 (-2.28%); split: -2.67%, +0.39%
Spill count: 717 -> 665 (-7.25%)
Fill count: 2542 -> 2438 (-4.09%)
Scratch Memory Size: 32768 -> 16384 (-50.00%)
Max live registers: 567 -> 534 (-5.82%)

Cyberpunk 2077:
Totals from 2984 (28.97% of 10301) affected shaders:
Instrs: 3888874 -> 3891600 (+0.07%); split: -0.20%, +0.27%
Cycles: 67906489 -> 67767721 (-0.20%); split: -0.68%, +0.47%
Spill count: 200 -> 98 (-51.00%)
Fill count: 237 -> 90 (-62.03%)
Scratch Memory Size: 10240 -> 8192 (-20.00%)
Max live registers: 215715 -> 212727 (-1.39%)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24282>
2023-07-26 08:48:33 +00:00
Lionel Landwerlin
5c72724819 intel/fs: consider UNDEF as non-partial write
A few titles show max live register reductions, but nothing
significant in instruction count or other stats.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24282>
2023-07-26 08:48:32 +00:00
Samuel Pitoiset
08bfcc12d4 radv: rename radv_pipeline_stage to radv_shader_stage
It's more generic and it will fit shader object just well.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
090d88247d radv: cleanup pipeline compute emit helpers
Merge both functions together and rename the function.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
fdec88bd7c radv: rework determining the NGG stage without a graphics pipeline
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
174816019f radv: simplify lowering NGG GS intrinsics
The is_ngg field is already set correctly for GS.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
70dbe011bb radv: rename graphics pipeline linking helpers
There is no pipeline dependency.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
697d4d4b03 radv: move removing all varyings when the FS is a noop
This allows us to remove one more pipeline dependency.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
5da9f38c53 radv: stop passing radv_graphics_pipeline to radv_fill_shader_info()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
a7fdcc3b22 radv: rework considering force VRS without relying on graphics pipeline
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
9d89b29a80 radv: set next_stage to MESA_SHADER_NONE if there is no FS
This follows the same convention as shader object where the last stage
would have nextStage to 0. This will allow more refactoring.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Samuel Pitoiset
b250efa714 radv: initialize stage/next_stage earlier
This will allow more refactoring.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24313>
2023-07-26 07:44:49 +00:00
Lionel Landwerlin
d62e494b37 intel/vec4: fix log_data pointer
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 3384f029be ("intel/compiler: rework input parameters")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9421
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24307>
2023-07-26 06:36:18 +00:00
Yonggang Luo
6e43618b82 ac: Switch to use nir_foreach_function_impl in function analyze_shader_before_culling
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23940>
2023-07-26 03:43:40 +00:00
Yonggang Luo
a606074a7a radeonsi: Convert to use nir_foreach_function_impl
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23940>
2023-07-26 03:43:40 +00:00
Yonggang Luo
3f7a3a6698 microsoft/clc/compiler: Convert to use nir_foreach_function_impl when possible
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23940>
2023-07-26 03:43:40 +00:00
Yonggang Luo
d5baad2afa microsoft/compiler: convert to use nir_foreach_function_with_impl in function emit_module
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23940>
2023-07-26 03:43:40 +00:00
Rebecca Mckeever
87109c3e1b vulkan/runtime: Add helper functions for VK_EXT_host_image_copy
Add helper functions vk_memory_to_image_copy_layout() and
vk_image_to_memory_copy_layout(), which will be useful in
VK_EXT_host_image_copy implementations.

vk_memory_to_image_copy_layout() is similar to
vk_image_buffer_copy_layout(), except the second parameter is
VkMemoryToImageCopyEXT instead of VkBufferImageCopy2.

vk_image_to_memory_copy_layout() is similar to
vk_image_buffer_copy_layout(), except the second parameter is
VkImageToMemoryCopyEXT instead of VkBufferImageCopy2.

Signed-off-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24290>
2023-07-25 23:34:02 +00:00
Karol Herbst
2388f22a5e gm107/ir: fix SULDP for loads without a known format
Signed-off-by: Karol Herbst <git@karolherbst.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24312>
2023-07-25 23:15:41 +00:00
Iván Briano
377c2a045f intel/compiler: call brw_nir_adjust_payload from brw_postprocess_nir
Calling anything after nir_trivialize_registers() risks undoing some of
its work.
In this case, brw_nir_adjust_payload() will do a constant folding pass
if any payload adjusting happened, and that can turn a bunch of
@store_regs into basically noops.

Fixes dEQP-VK.subgroups.*task

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24325>
2023-07-25 22:48:09 +00:00
Ian Romanick
cb0de0a1d3 intel/fs: Constant fold OR and AND
The path taken in fs_visitor::swizzle_nir_scratch_addr for DG2 generates
some AND and OR instructions before the SHL. This commit folds those so
the whold calculation becomes a constant (like on older platforms).

v2: Fix return type of src_as_uint. Noticed by Marcin.

shader-db results:

DG2
total instructions in shared programs: 23190475 -> 23179540 (-0.05%)
instructions in affected programs: 36026 -> 25091 (-30.35%)
helped: 7 / HURT: 0

total cycles in shared programs: 841196807 -> 841142563 (<.01%)
cycles in affected programs: 1660670 -> 1606426 (-3.27%)
helped: 7 / HURT: 0

No shader-db changes on any older Intel platforms.

fossil-db results:

DG2
Totals:
Instrs: 197780372 -> 197773966 (-0.00%)
Cycles: 14066410782 -> 14066399378 (-0.00%); split: -0.00%, +0.00%
Subgroup size: 8438104 -> 8438112 (+0.00%)
Send messages: 8049445 -> 8049446 (+0.00%)
Scratch Memory Size: 14263296 -> 14264320 (+0.01%)

Totals from 9 (0.00% of 668055) affected shaders:
Instrs: 24547 -> 18141 (-26.10%)
Cycles: 1984791 -> 1973387 (-0.57%); split: -0.98%, +0.40%
Subgroup size: 88 -> 96 (+9.09%)
Send messages: 867 -> 868 (+0.12%)
Scratch Memory Size: 69632 -> 70656 (+1.47%)

No fossil-db changes on any older Intel platforms.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23884>
2023-07-25 22:11:21 +00:00
Ian Romanick
61c786bad5 intel/fs: Constant fold SHL
This is a modified version of a commit originally in !7698. This version
add the changes to brw_fs_copy_propagation. If the address passed to
fs_visitor::swizzle_nir_scratch_addr is a constant, that function will
generate SHL with two constant sources.

DG2 uses a different path to generate those addresses, so the constant
folding can't occur there yet. That will be addressed in the next
commit.

What follows is the commit change history from that older MR.

v2: Previously this commit was after `intel/fs: Combine constants for
integer instructions too`.  However, this commit can create invalid
instructions that are only cleaned up by `intel/fs: Combine constants
for integer instructions too`.  That would potentially affect the
shader-db results of each commit, but I did not collect new data for
the reordering.

v3: Fix masking for W/UW and for Q/UQ types. Add an assertion for
!saturate. Both suggested by Ken. Also add an assertion that B/UB types
don't matically come back.

v4: Fix sources count. See also ed3c2f73db ("intel/fs: fixup sources
number from opt_algebraic").

v5: Fix typo in comment added in v3. Noticed by Marcin. Fix a typo in a
comment added when pulling this commit out of !7698. Noticed by Ken.

shader-db results:

DG2
No changes.

Tiger Lake, Ice Lake, and Skylake had similar results (Ice Lake shown)
total instructions in shared programs: 20655696 -> 20651648 (-0.02%)
instructions in affected programs: 23125 -> 19077 (-17.50%)
helped: 7 / HURT: 0

total cycles in shared programs: 858436639 -> 858407749 (<.01%)
cycles in affected programs: 8990532 -> 8961642 (-0.32%)
helped: 7 / HURT: 0

Broadwell and Haswell had similar results. (Broadwell shown)
total instructions in shared programs: 18500780 -> 18496630 (-0.02%)
instructions in affected programs: 24715 -> 20565 (-16.79%)
helped: 7 / HURT: 0

total cycles in shared programs: 946100660 -> 946087688 (<.01%)
cycles in affected programs: 5838252 -> 5825280 (-0.22%)
helped: 7 / HURT: 0

total spills in shared programs: 17588 -> 17572 (-0.09%)
spills in affected programs: 1206 -> 1190 (-1.33%)
helped: 2 / HURT: 0

total fills in shared programs: 25192 -> 25156 (-0.14%)
fills in affected programs: 156 -> 120 (-23.08%)
helped: 2 / HURT: 0

No shader-db changes on any older Intel platforms.

fossil-db results:

DG2
Totals:
Instrs: 197780415 -> 197780372 (-0.00%); split: -0.00%, +0.00%
Cycles: 14066412266 -> 14066410782 (-0.00%); split: -0.00%, +0.00%

Totals from 16 (0.00% of 668055) affected shaders:
Instrs: 16420 -> 16377 (-0.26%); split: -0.43%, +0.17%
Cycles: 220133 -> 218649 (-0.67%); split: -0.69%, +0.01%

Tiger Lake, Ice Lake and Skylake had similar results. (Ice Lake shown)
Totals:
Instrs: 153425977 -> 153423678 (-0.00%)
Cycles: 14747928947 -> 14747929547 (+0.00%); split: -0.00%, +0.00%
Subgroup size: 8535968 -> 8535976 (+0.00%)
Send messages: 7697606 -> 7697607 (+0.00%)
Scratch Memory Size: 4380672 -> 4381696 (+0.02%)

Totals from 6 (0.00% of 662749) affected shaders:
Instrs: 13893 -> 11594 (-16.55%)
Cycles: 5386074 -> 5386674 (+0.01%); split: -0.42%, +0.43%
Subgroup size: 80 -> 88 (+10.00%)
Send messages: 675 -> 676 (+0.15%)
Scratch Memory Size: 91136 -> 92160 (+1.12%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23884>
2023-07-25 22:11:21 +00:00
Ian Romanick
56e6186dcf intel/fs: Always do opt_algebraic after opt_copy_propagation makes progress
opt_copy_propagation can create invalid instructions like

    shl(8) vgrf96:UD, 2d, 8u

These instructions will be cleaned up by opt_algebraic.  The irony is
opt_algebraic converts these to simple mov instructions that
opt_copy_propagation should clean up.  I don't think we want a loop like

   do {
      progress = false;
      if (OPT(opt_copy_propagation)) {
         OPT(opt_algebraic);
         OPT(dead_code_eliminate);
      }
   } while (progress);

But maybe we do?

Maybe this would be sufficient:

   while (OPT(opt_copy_propagation))
      OPT(opt_algebraic);
   OPT(dead_code_eliminate);

No shader-db or fossil-db changes (yet) on any Intel platform.  This is
expected.

v2: Do opt_algebraic immediately after every call to
opt_copy_propagation instead of being clever. Suggested by Lionel.

Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23884>
2023-07-25 22:11:21 +00:00
Emma Anholt
d089272fc0 ci/a5xx: Add another GPU hanging piglit test to the skips.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23485>
2023-07-25 21:29:33 +00:00
Collabora's Gfx CI Team
2f834340a6 Uprev Piglit to ed58dfbd12be34fa3dab97a7a2987b890e0637f1
5036601c43...ed58dfbd12

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23485>
2023-07-25 21:29:33 +00:00
Emma Anholt
65ff9f0a55 tu: Fix data race in userspace VMA management.
The sequence was two threads A and B on a shared VkDevice:

A: move a BO to zombie VMA list
A: drop the BO VMA lock
B: prepare to allocate a BO
B:   Lock BO VMA lock
B:     call tu_free_zombie_vma_locked()
B:       close the gem handle from the VMA list
B:   Drop BO VMA lock
B: allocate a BO, getting the recently-closed handle back.
B: initialize the BO struct for the new handle.
A: memset the BO struct to 0.

Multithreading in C is the worst.

Closes: #9049, #9247
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24324>
2023-07-25 13:34:25 -07:00
José Roberto de Souza
3efba1e2e9 iris: Request Xe KMD to place BOs to CPU visible VRAM when required
This is required to support discrete GPUs placed in systems with large
PCI bar or resizeble PCI bar not available or disabled.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23781>
2023-07-25 19:33:16 +00:00
José Roberto de Souza
f59d272e93 anv: Request Xe KMD to place BOs to CPU visible VRAM when required
This is required to support discrete GPUs placed in systems with large
PCI bar or resizeble PCI bar not available or disabled.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23781>
2023-07-25 19:33:16 +00:00
José Roberto de Souza
f9fcd7168a intel/dev/xe: Add support for small-bar setups
This adds support for discrete GPUs placed in systems with large PCI
bar or resizeble PCI bar not available or disabled.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23781>
2023-07-25 19:33:15 +00:00
José Roberto de Souza
a8279d37ec intel: Sync xe_drm.h
Sync with commit aef50195664a ("drm/xe/uapi: add the userspace bits for small-bar")

Link: https://patchwork.freedesktop.org/series/115515/
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23781>
2023-07-25 19:33:15 +00:00
Emma Anholt
a3e3609590 ci/tu: Drop some xfails for !24086
Fixes: 99e58460ef ("tu: Fix zombie VMAs array not initialized when first BOs may be freed")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24322>
2023-07-25 18:53:16 +00:00
Emma Anholt
1d97838871 ci/tu: Mark descriptor_buffer.basic.limits as failing in gmem too.
Noticed in a full run.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24322>
2023-07-25 18:53:16 +00:00
Emma Anholt
b05d640b95 ci/tu: Add more crash cases for the multithreading bugs caught on a630.
Weirdly, we don't see this group on a618.  Different CPU timings/core
counts just getting unlucky?

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24322>
2023-07-25 18:53:16 +00:00
Alyssa Rosenzweig
6619317172 nir/lower_blend: Optimize out PIPE_LOGICOP_NOOP
Just drop the store. Written while debugging
dEQP-VK.pipeline.monolithic.logic_op.r8_uint.no_op.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24252>
2023-07-25 18:03:57 +00:00
Alyssa Rosenzweig
9c0740211d nir/lower_blend: Fix 32-bit logicops
nir_const_value_for_int asserts signed bounds on the input, but we pass in an
unsigned value that would be out-of-bounds for 32-bit channels, causing the
assert to fail for 32-bit channel formats.

Fixes dEQP-VK.pipeline.monolithic.logic_op.r32_uint.* on AGXV (and probably
PanVK).

Fixes: dbd0615e7a ("nir/lower_blend: Avoid useless iand with logic ops")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24252>
2023-07-25 18:03:57 +00:00
Alyssa Rosenzweig
b010b6f691 panfrost: Disable blending for no-op logic ops
Prevents regression from the series, since we don't support empty blend
shaders. This could be fixed more generically but I'm not inclined to compile
more blend shaders than needed so shrug.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24252>
2023-07-25 18:03:57 +00:00
Karol Herbst
2d902dbf02 rusticl: fix warnings with newer rustc
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24315>
2023-07-25 17:12:40 +00:00
Faith Ekstrand
94f36cfaa3 intel/fs: Assume NIR is in SSA form
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24310>
2023-07-25 16:25:11 +00:00
Faith Ekstrand
965bbe5286 intel/fs: Rework the overlapping mov/vec case
Now that we're using load/store_reg intrinsics, the previous checks for
registers aren't what we want.  Instead, we need to be looking for a mov
or vec where both the destination and a source are load/store_reg with
matching decl_reg.

Fixes: b8209d69ff ("intel/fs: Add support for new-style registers")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24310>
2023-07-25 16:25:11 +00:00
Faith Ekstrand
45ee952efb intel/fs: Use write masks from store_reg intrinsics
Fixes: b8209d69ff ("intel/fs: Add support for new-style registers")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24310>
2023-07-25 16:25:10 +00:00
Faith Ekstrand
d89ca14e71 broadcom/compiler: Convert to new-style NIR registers
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24153>
2023-07-25 15:36:52 +00:00
Faith Ekstrand
355afc92d1 nir/schedule: Support load/store_reg
These are tracked the same way as register reads and writes, allowing
them to be re-arranged as long as they respect dependencies within the
same reg.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24153>
2023-07-25 15:36:52 +00:00
Faith Ekstrand
6908814d46 vc4: Convert to new-style NIR registers
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24153>
2023-07-25 15:36:52 +00:00
Iago Toral Quiroga
dff85b6163 nir/trivialize: Move decl_reg to the start of the block
This makes it so we never find a reg_decl in between a reg_store and the def
for its value, which helps avid inserting copy movs.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24153>
2023-07-25 15:36:52 +00:00
Alyssa Rosenzweig
0655bada4b nir/trivialize: Handle more RaW hazards
Consider the snippet of NIR:

   div 32    %447 = @load_reg (%442) (base=0, legacy_fabs=0, legacy_fneg=0)
   div 32    %463 = @load_reg (%442) (base=0, legacy_fabs=0, legacy_fneg=0)
   con 32    %409 = iadd %17 (0x3), %447
                    @store_output (%182 (0x601), %463) (base=0, wrmask=x, component=0, src_type=invalid...
                    @store_reg (%409, %442) (base=0, wrmask=x, legacy_fsat=0)

The load_reg's are trivial, so the %442 read will get folded into store_output.
But under the old definition, the store_reg is also trivial so it gets folded
into the iadd... causing a read-after-write hazard and invalid code generation.

The fix is to amend our definition of store_reg triviality to account for loads
getting folded in. It's not good enough that there's no intervening load_reg,
there can also be no intervening source that gets chased to a load_reg. Handle
that case as well.

Identified in dEQP-VK.geometry.input.basic_primitive.triangles_adjacency on
V3DV.

Fixes: d313eba94e ("nir: Add pass for trivializing register access")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reported-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24153>
2023-07-25 15:36:52 +00:00
Faith Ekstrand
f8b69abbd4 nir/trivialize: Trivialize cross-block loads
In order for a register load to be trivial, it cannot be used in any
block other than the one in which it is loaded.  We're not currently
explicitly doing anything to ensure this invariant holds.  It may be
that it holds regardless but I couldn't find any documented reason why
it should so let's explicitly handle that case.  Worst case, the newly
added code does nothing.

Fixes: d313eba94e ("nir: Add pass for trivializing register access")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24153>
2023-07-25 15:36:52 +00:00