Adam Jackson
be85fde82b
linux-indirect target fixes.
2006-08-10 20:19:57 +00:00
Alan Hourihane
a89b099c74
Fixup more PROGRAM_UNDEFINED problems.
2006-08-10 13:14:24 +00:00
Alan Hourihane
8d97265711
Fix some breakage after the PROGRAM_UNDEFINED change
2006-08-10 13:12:00 +00:00
Sean D'Epagnier
7196cddb3a
Added initial multisampling support to glfbdev driver.
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Fully implemented glutGameMode, and added vidresize stubs to make
Added support for glutReshapeDisplay to change video mode but not lose
current mesa context.
implementation glut 5 complient.
Fixed many minor bugs
Updated docs
2006-08-10 10:21:17 +00:00
Brian Paul
54e15d6585
finish up texstore for SL8 texture format
2006-08-10 04:14:05 +00:00
Michal Krol
7ba08ac45a
GLSL 1.20 built-in library.
2006-08-09 21:22:59 +00:00
Michal Krol
edefc658e4
More GLSL code - more support for vec4 operations on x86 back-end.
2006-08-09 20:05:26 +00:00
Eric Anholt
9f344b3e7d
Add Intel i965G/Q DRI driver.
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This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
2006-08-09 19:14:05 +00:00
Eric Anholt
7b52bed987
Add PROGRAM_FILE_MAX for i965 driver.
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While here, make PROGRAM_UNDEFINED just the next value in the enum.
2006-08-09 19:10:23 +00:00
Brian Paul
46f20579a2
implement some of the sRGB texstore functions
2006-08-09 02:42:25 +00:00
Sean D'Epagnier
288d4b6ebe
Modularized code into multiple files.
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Added gamemode stubs, iconify support, joystick stubs.
Fixed color index mode, added 8 bit alpha blending, enabled cmaps even
with 15, 16, 24, and 32 depths as some fbdev drivers need this.
Fixed compiling with -ansi
Using SIGIO for keyboard input, so that vt switching is enabled even
if the program is locked.
Fixed numerous small bugs.
2006-08-05 08:24:29 +00:00
Brian Paul
0606ad45f6
fix typo, indentation
2006-08-04 22:09:43 +00:00
Karl Schultz
4818b0bea1
export new _mesa_* functions
2006-08-04 19:45:29 +00:00
Brian Paul
5c488dcab2
fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT
2006-08-04 13:41:25 +00:00
Claudio Ciccani
21dc092324
Handle GLUT_DEVICE_KEY_REPEAT,GLUT_OWN_JOYSTICK,GLUT_JOYSTICK_POLL_RATE in glutDeviceGet().
2006-08-04 12:43:33 +00:00
Claudio Ciccani
3ab2dd9f91
Moved glutDeviceGet() to events.c.
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Implemented glutIgnoreKeyRepeat() and glutSetKeyRepeat().
2006-08-04 10:49:43 +00:00
Brian Paul
0a4be70368
more work for GL_EXT_texture_sRGB.
2006-08-04 03:44:53 +00:00
Brian Paul
2eb00b4388
use WRITE_MASK_* instead of 0x1, 0x2, etc
2006-08-03 17:10:45 +00:00
Brian Paul
9c3876d7d8
New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().
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Eventually move them into imports.c
2006-08-03 03:59:20 +00:00
Brian Paul
8d214bc804
Initial work for GL_EXT_texture_sRGB.
2006-08-03 03:20:52 +00:00
Michal Krol
b60a3da43f
Enable vec4 extension for x86 back-end.
2006-08-02 14:51:24 +00:00
Michal Krol
3b5e02cc7c
Add vec4 extension.
2006-08-02 14:44:46 +00:00
Michal Krol
60ba2d88b3
Fix mmFindBlock function.
2006-08-02 14:22:06 +00:00
Michal Krol
365582dd6f
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-08-01 20:07:31 +00:00
Brian Paul
e724324894
renderbuffer fixes (Sean D'Epagnier)
2006-08-01 14:33:05 +00:00
Claudio Ciccani
9a4f15ee59
Fixed warnings.
2006-08-01 14:32:02 +00:00
Aapo Tahkola
689df543db
fix #6991
2006-07-31 23:21:50 +00:00
Brian Paul
fe3242f00a
GLUT on fbdev driver. Sean D'Epagnier
2006-07-31 14:24:21 +00:00
Michal Krol
e8947a5fa0
Add support for GL_MESA_shader_debug.
2006-07-30 15:29:11 +00:00
Michal Krol
32bf274f78
Program to convert .syn file to .h headers.
2006-07-30 14:48:01 +00:00
Claudio Ciccani
fc434622b3
Clear window's event mask before enabling handled events.
2006-07-30 14:47:51 +00:00
Michal Krol
4cc87c7248
Add support for GL_MESA_shader_debug.
2006-07-30 14:45:25 +00:00
Eric Anholt
0e6ef1b1cd
Fix build failure in the savage driver.
2006-07-28 21:30:14 +00:00
Jerome Glisse
32d61d0616
r300_emit.h cleanup.
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Remove unused macro
Replace LOCAL_VAR, PREFIX*
Indent code
Remove radeon redundant CP type 3 packet
2006-07-27 22:51:14 +00:00
Brian Paul
a7722cb794
load SLANG_FRAGMENT_FIXED_SECONDARYCOLOR
2006-07-21 20:52:43 +00:00
Brian Paul
c28399baa7
just reindent
2006-07-21 20:49:20 +00:00
Brian Paul
9d9d7b1dee
check for non-nill pwc in WMesaMakeCurrent(), bug 7585
2006-07-21 19:52:59 +00:00
Brian Paul
122629f279
Some structure renaming. Prefix vertex/fragment-related structs with
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"gl_" to match other structs.
2006-07-20 16:49:57 +00:00
Brian Paul
a623e008c6
move/update comments
2006-07-20 04:24:42 +00:00
Brian Paul
2f12458fb3
use ctx->Light.ShadeModel instead of ctx->_TriangleCaps
2006-07-20 04:17:11 +00:00
Brian Paul
a1a6ac4af4
Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->Light.ShadeModel
2006-07-20 04:16:26 +00:00
Brian Paul
4e2de9531e
remove unused NEED_TWO_SIDED_LIGHTING() macro
2006-07-20 03:56:16 +00:00
Brian Paul
ad15866ef0
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
...
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
2006-07-19 16:13:15 +00:00
Brian Paul
0749e2723b
Several loops over the map1/2 evaluator arrays were incorrect.
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There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
2006-07-19 15:28:29 +00:00
Brian Paul
114ecb9d67
indentation fix
2006-07-18 22:33:14 +00:00
Brian Paul
df926955be
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
2006-07-18 22:27:02 +00:00
Brian Paul
813e56db51
Compute ctx->Color._LogicOpEnabled in one place instead of four places!
2006-07-18 19:15:40 +00:00
Tilman Sauerbeck
f81b1dbe37
fix a memleak (that code block has been commented out for years for unknown reasons)
2006-07-15 12:09:27 +00:00
Rune Petersen
416ac254c2
A small logic error.
...
We need to call do_swizzle() when the scaler _or_ vector unit have a
swizzle other 000/ZERO/111/ONE.
This ensures that the gloss on banners in ut2004 is not angel-dependent
(since when was banners glossy?).
2006-07-15 10:44:25 +00:00
Brian Paul
f4e46e1a46
define FLT_MAX_EXP to 128 if undefined
2006-07-13 20:21:44 +00:00