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For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
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0749e2723b
commit
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2 changed files with 25 additions and 13 deletions
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@ -2162,6 +2162,18 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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return;
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}
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if (ctx->Pack.BufferObj->Name) {
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/* packing texture image into a PBO */
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const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
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if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
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texImage->Height, texImage->Depth,
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format, type, pixels)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glGetTexImage(invalid PBO access)");
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return;
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}
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}
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/* typically, this will call _mesa_get_teximage() */
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ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
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texObj, texImage);
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@ -4100,26 +4100,26 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage)
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{
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GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
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const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
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if (ctx->Pack.BufferObj->Name) {
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/* pack texture image into a PBO */
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GLubyte *buf;
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if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
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texImage->Height, texImage->Depth,
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format, type, pixels)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glGetTexImage(invalid PBO access)");
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return;
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}
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buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
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GL_WRITE_ONLY_ARB,
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ctx->Pack.BufferObj);
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/* Packing texture image into a PBO.
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* Map the (potentially) VRAM-based buffer into our process space so
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* we can write into it with the code below.
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* A hardware driver might use a sophisticated blit to move the
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* texture data to the PBO if the PBO is in VRAM along with the texture.
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*/
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GLubyte *buf = (GLubyte *)
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ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
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GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
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if (!buf) {
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/* buffer is already mapped - that's an error */
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_mesa_error(ctx, GL_INVALID_OPERATION,"glGetTexImage(PBO is mapped)");
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return;
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}
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/* <pixels> was an offset into the PBO.
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* Now make it a real, client-side pointer inside the mapped region.
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*/
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pixels = ADD_POINTERS(buf, pixels);
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}
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else if (!pixels) {
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