We weren't returning at the end of the nir_isntr_type_deref case in
nir_instrs_equal and it was falling through to the default of false.
While we're at it, make the default unreachable because all statements
in the switch now have their own returns. Had we done that before, we
would have caught this bug a long time ago.
Fixes: 19a4662a54 "nir: Add a deref instruction type"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Thomas Helland<thomashelland90@gmail.com>
They're all just querying things about the list and not mutating
anything.
Reviewed-by: Thomas Helland<thomashelland90@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
We no longer have semi-custom clear pipe that uses 3d state. Normal
clears happen via hw blitter, and everything else uses u_blitter these
days. So we don't need this hack.
TODO a3xx+a4xx could get same treatment.
Signed-off-by: Rob Clark <robdclark@gmail.com>
v2: use nir_metadata_preserve
preserve metadata in case of !progress
Fixes: 074f5ba0b5
"nir: Add a simple int64 lowering pass"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
src/amd/Android.mk requires to include src/amd/vulkan/Android.mk
to enable the build of vulkan.radv module
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
radv implements the Android Vulkan HAL interface, this patch adds
Android.mk building rules by porting of radv automake rules.
vendor HAL module is installed as /vendor/lib/hw/vulkan.radv.so
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Patch changes radv entrypoints generator to not skip this extension even
though it is set as disabled in the vk.xml
Reference: 63525ba730 ("android: enable VK_ANDROID_native_buffer")
Fixes: 69f447553c ("vulkan: Drop vk_android_native_buffer.xml")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Android build system will try to compile vk_format_table.c
as a shipped source, but at compile time it will be missing,
we move it to generated source, where it belongs
Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
The xlib/swrast driver only supports GL 2.1. This patch fixes a
crash if the app calls glGetString(GL_SHADING_LANGUAGE_VERSION).
Reviewed-by: Neha Bhende <bhenden@vmware.com>
By default after saying you are emitting a buffer, it'll expect a buffer
size. Once you set a format, it'll keep parsing that format until you
announce something else.
Previously, we emitted in XML order, which I happen to type in the
decreasing offset order of the specifications. However, the CLIF parser
wants increasing offsets.
With CLIFs, the parser will choose an address for the buffer being
created, so we need to use effectively relocations to buffers instead of
the addresses that the driver uses. This is also a whole lot more
intelligible for console output than raw addresses!
To generate CLIF files that the v3dv3 simulator can parse, we're going to
need to decode addresses, and for that we'll need the vaddr lookup
function from the clif structure from within v3d_decoder.
Looks like a mistake from when the deref stuff landed.
Fixes: 506a07e4e3 ("ac/nir: Add deref support to image intrinsics.")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This will be used by indirect multidraws.
v2: clean up the function further, change return types to unsigned
Reviewed-by: Eric Anholt <eric@anholt.net> (v1)
If we have tracing enabled we could do all the tracing emits
and overflow the precalculated cdw_max.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The code sizes return here get passed to the cache shader insert function,
which then memcpy from the code ptr, and causes all sorts of valgrind
errors like:
==6755== Invalid read of size 8
==6755== at 0x4C32FEE: memcpy@GLIBC_2.2.5 (vg_replace_strmem.c:1021)
==6755== by 0x2305D4C7: radv_pipeline_cache_insert_shaders (radv_pipeline_cache.c:416)
==6755== by 0x2305791D: radv_create_shaders (radv_pipeline.c:2158)
==6755== by 0x2305C523: radv_pipeline_init (radv_pipeline.c:3404)
==6755== by 0x2305C890: radv_graphics_pipeline_create (radv_pipeline.c:3515)
==6755== by 0x230188AB: radv_device_init_meta_blit_color (radv_meta_blit.c:871)
==6755== by 0x2301D50E: radv_device_init_meta_blit_state (radv_meta_blit.c:1278)
==6755== by 0x23011893: radv_device_init_meta (radv_meta.c:352)
==6755== by 0x2300744B: radv_CreateDevice (radv_device.c:1576)
==6755== by 0x5187D0F: ??? (in /usr/lib64/libvulkan.so.1.1.77)
==6755== by 0x518F6A3: ??? (in /usr/lib64/libvulkan.so.1.1.77)
==6755== by 0x5192A42: vkCreateDevice (in /usr/lib64/libvulkan.so.1.1.77)
==6755== Address 0x22a58548 is 4 bytes after a block of size 116 alloc'd
==6755== at 0x4C2EBAB: malloc (vg_replace_malloc.c:299)
==6755== by 0x23089DC4: ac_elf_read (ac_binary.c:144)
==6755== by 0x23090A60: ac_compile_module_to_binary (ac_llvm_helper.cpp:162)
==6755== by 0x23053F06: compile_to_memory_buffer (radv_llvm_helper.cpp:58)
==6755== by 0x23053F06: radv_compile_to_binary (radv_llvm_helper.cpp:98)
==6755== by 0x23052769: ac_llvm_compile (radv_nir_to_llvm.c:3394)
==6755== by 0x23052823: ac_compile_llvm_module (radv_nir_to_llvm.c:3418)
==6755== by 0x23053C05: radv_compile_nir_shader (radv_nir_to_llvm.c:3542)
==6755== by 0x23061B4E: shader_variant_create (radv_shader.c:580)
==6755== by 0x23061CFD: radv_shader_variant_create (radv_shader.c:634)
==6755== by 0x23057765: radv_create_shaders (radv_pipeline.c:2123)
==6755== by 0x2305C523: radv_pipeline_init (radv_pipeline.c:3404)
==6755== by 0x2305C890: radv_graphics_pipeline_create (radv_pipeline.c:3515)
Since we are just inserting the code into the cache, we can avoid these
bad reads and data in the cache by just using the binary code size here.
Fixes: 939e5a382 (radv: add padding for the UMR disassembler)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The kernel's scheduler doesn't rely on our emitting them, and in fact we'd
get in trouble if the kernel decided to schedule too many bins in a row
before getting around to scheduling the corresponding render.
This reflects a change on the HW/closed SW side to drop this unused HW.
With it dropped on their side, the CLIF parser no longer expects to find
VG fields.
Instead of using _mesa_is_winsys_fbo or
_mesa_is_user_fbo to infer if an fbo is
flipped use the FlipY flag.
v2:
* additional window-system framebuffer checks [for jason]
v3:
* s/inverted_y/flip_y/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
Reviewed-by: Chad Versace <chadversary@chromium.org>
Adds an extension to glFramebufferParameteri
that will specify if the framebuffer is vertically
flipped. Historically system framebuffers are
vertically flipped and user framebuffers are not.
Checking to see the state was done by looking at
the name field. This adds an explicit field.
v2:
* updated spec language [for chadv]
* correctly specifying ES 3.1 [for chadv]
* refactor access to rb->Name [for jason]
* handle GetFramebufferParameteriv [for chadv]
v3:
* correct _mesa_GetMultisamplefv [for kusmabite]
v4:
* update spec language [for chadv]
* s/GLboolean/bool/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
* s/inverted_y/flip_y/g [for chadv]
* assert changes [for chadv]
Reviewed-by: Chad Versace <chadversary@chromium.org>
Problem 1: u_debug_stack_android.cpp transitively included
"pipe/p_compiler.h", but src/gallium/include was missing from the C++
include path.
Problem 2: Add -std=c++11 to AM_CXXFLAGS. Android's libbacktrace headers
require C++11, but the Android toolchain (at least in the Chrome OS SDK)
does not enable C++11 by default.
v2: Add -std=c++11.
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
Cc: Eric Engestrom <eric.engestrom@intel.com>
Gen 11 workarounds table #2056 WABTPPrefetchDisable suggests to
disable prefetching of binding tables for ICLLP A0 and B0
steppings. It fixes multiple gpu hangs in
ext_framebuffer_multisample* tests on ICLLP B0 h/w.
Anuj: Add comments and commit message.
Add gen 11 checks in the code.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Now that the elements version handles both cases, remove the
non-elements version.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Keep information in acp_entry whether the entry is full or not, and
use the ACP in more nodes when visiting the instructions:
- add_copy: write whole variables to the ACP state (regardless the
type).
- visit(ir_dereference_variable *): perform the propagation here if we have a
full candidate. Element-wise here doesn't apply because the mask
isn't available at this point.
- visit_leave(ir_assignment *): process beyond scalar and vector, as
the full variables might have other types.
Also import an improvement from opt_copy_propagation.cpp: if ir_call
is an intrinsic, we know the variables affected, so keep going.
v2: (all from Eric Anholt)
Describe how acp_entry attributes are used.
Don't do book-keeping to avoid adding repeated element to
the dsts in write_elements().
v3: Use _mesa_set_remove_key. (Thomas Helland)
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>