These are ARB_ES2_compatibility float variants of the core double
entrypoints. Fixes arb_es2_compatibility-depthrangef.
(cherry picked from commit e12c4faf7e)
Based commit 19418e921 from master. Chad's extension rework series,
of which 19418e921 is part, wasn't cherry picked to 7.9 because there
were too many conflicts. Most of the conflicts were caused by
extensions that were removed in 7.10.
Without this, X doesn't start with UMS on r300g.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Signed-off-by: Paulo Zanoni <pzanoni@mandriva.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
sw clears were being used and not getting the correct offsets in the span
code.
also not emitting correct offsets for CB draws to texture levels.
(I've no idea why I'm playing with r100).
This is a candidate for 7.9 and 7.10
Needs to track this ourself since because we get into a race condition with
the dri_util.c code on make current when rendering to the front buffer.
This is what happens:
Old context is rendering to the front buffer.
App calls MakeCurrent with a new context. dri_util.c sets
drawable->driContextPriv to the new context and then calls the driver make
current. st/dri make current flushes the old context, which calls back into
st/dri via the flush frontbuffer hook. st/dri calls dri loader flush
frontbuffer, which calls invalidate buffer on the drawable into st/dri.
This is where things gets wrong. st/dri grabs the context from the dri
drawable (which now points to the new context) and calls invalidate
framebuffer to the new context which has not yet set the new drawable as its
framebuffers since we have not called make current yet, it asserts.
(cherry picked from commit 94ccc31ba4)
Conflicts:
src/gallium/state_trackers/dri/common/dri_context.c
When clearing a GL_LUMINANCE_ALPHA buffer, for example, we need to convert
the clear color (R,G,B,A) to (R,R,R,A). We were doing this for texture border
colors but not renderbuffers. Move the translation function to st_format.c
and share it.
This fixes the piglit fbo-clear-formats test.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit e2d108ec82)
Conflicts:
src/mesa/state_tracker/st_atom_sampler.c
Before we were looping to nr_samplers, which is the number of fragment
samplers, not vertex samplers.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit d087cfaabf)
The extra length is the size of the request *minus* the size of the
VendorPrivate header, not the addition.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit cbe9fc12a6)
xGLXChangeDrawableAttributesSGIXReq follows the GLXVendorPrivate header
with a drawable, number of attributes, and list of (type, value)
attribute pairs. Don't forget to put the number of attributes in there.
I don't think this can ever have worked.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit e27913f805)
emit_adjusted_wpos() needs separate x,y translation values. If we
invert Y, we don't want to effect X.
Part of the fix for http://bugs.freedesktop.org/show_bug.cgi?id=26795
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit bb56631f0c)
We were sending too long requests for GLXChangeDrawableAttributes,
GLXGetDrawableAttributes, GLXDestroyPixmap and GLXDestroyWindow.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 4324d6fdfb)
This fixes a potential failure when a begin/end_query is the first
thing to happen after flushing the scene.
NOTE: This is a candidate for the 7.10 and 7.9 branches.
(cherry picked from commit 42dbc2530b)
Fixes a failed assertion when a renderbuffer ID that was gen'd but not
previously bound was passed to glFramebufferRenderbuffer(). Generate
the same error that NVIDIA does.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit dd973cd9e8)
This fixes a problem when glDrawBuffers(GL_NONE). The fragment program
was writing to color output[0] but OutputsWritten was 0. That led to a
failed assertion in the Mesa->TGSI translation code.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 2fa6012f6a)
The BaseFormat field was incorrect for a few R and RG formats.
Fix a couple assertions too.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 0073f50cd4)
Querying index zero is not an error in OpenGL ES 2.0.
Querying an index larger than the value returned by
GL_MAX_VERTEX_ATTRIBS is an error in all APIs.
Fixes bugzilla #32375.
(cherry picked from commit 5c3f1cdbbe)
Also return it as the correct type. Previously the whole array would
be returned and each element would be expanded to a vec4.
Fixes piglit test getuniform-01 and bugzilla #29823.
(cherry picked from commit 20d278a7ff)
There really shouldn't be any difference between the two for us.
Fixes a bug where Z16 renderbuffers would be untiled on gen6, likely
leading to hangs.
(cherry picked from commit 29c4f95cbc)
(cherry picked from commit 4e0d6cf7ba)
We almost always want to simply steal; we only need to copy when copying
a token list (in which case we're already cloning stuff anyway).
(cherry picked from commit 6ecee54a9a)