Commit graph

12482 commits

Author SHA1 Message Date
Kenneth Graunke
32cce2f397 intel/brw: Set appropriate types for 16-bit sampler trailing components
16-bit SIMD8 sampler writeback messages come with a bit of padding in
them, requiring us to emit a LOAD_PAYLOAD to reorganize the data into
the padding-free format expected by NIR.  Additionally, we may reduce
the response length on the sampler messages based on which components
of the (always vec4) NIR destination are actually in use.  When we do
that, dest_size > read_size, and the trailing components are all empty
BAD_FILE registers, indicating the contents are undefined.

Unfortunately, we can't ignore those trailing components entirely.
In the past, we left them default-initialized, giving us a BAD_FILE
register with UD type (which didn't matter, since all sampler returns
were 32-bit).  But with 16-bit, this was confusing the LOAD_PAYLOAD.
For example, writing RGB and skipping A (without sparse) would produce
read_size = 3 and dest_size = 4 and nir_dest[5] containing:

   nir_dest[] = <R:hf, G:hf, B:hf, blank-A:ud, blank-sparse:ud>

We'd then call LOAD_PAYLOAD on the first 4 sources, causing it to see
3 HF's and a UD, and try to copy the full 32-bit value at the end,
instead of 16-bits of pad like we intended.  This meant it would
overflow the destination register's size, triggering validation errors.

Thanks to Ian Romanick for noticing this, writing a test, and also
coming up with a nearly identical fix.

Fixes: 0116430d39 ("intel/brw: Handle 16-bit sampler return payloads")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11617
References: https://gitlab.freedesktop.org/mesa/crucible/-/merge_requests/152
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30529>
2024-08-06 17:26:05 +00:00
Alyssa Rosenzweig
d99c2ef059 nir/opt_uniform_atomics: add fs atomics predicated? flag
on agx (and mali), we predicate atomics on "if (!helper)", so doing so again in
this pass is redundant. and would cause a problem since we'd then have to lower
the "is helper inv?" flag late. so just skip the extra lowering code.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30488>
2024-08-06 11:48:17 -04:00
Alvin Wong
0413e1f7dc hasvk: Conditionally expose VK_KHR_present_wait
Gate it behind driconf query for now.

Co-authored-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Acked-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30480>
2024-08-06 11:39:38 +08:00
Kenneth Graunke
c19e5a0a75 intel/brw: Replace predicated break optimization with a simple peephole
We can achieve most of what brw_fs_opt_predicated_break() does with
simple peepholes at NIR -> BRW conversion time.

For predicated break and continue, we can simply look at an IF ... ENDIF
sequence after emitting it.  If there's a single instruction between the
two, and it's a BREAK or CONTINUE, then we can move the predicate from
the IF onto the jump, and delete the IF/ENDIF.  Because we haven't built
the CFG at this stage, we only need to remove them from the linked list
of instructions, which is trivial to do.

For the predicated while optimization, we can rely on the fact that we
already did the predicated break optimization, and simply look for a
predicated BREAK just before the WHILE.  If so, we move the predicate
onto the WHILE, invert it, and remove the BREAK.

There are a few cases where this approach does a worse job than the old
one: nir_convert_from_ssa may introduce load_reg and store_reg in blocks
containing break, and nir_trivialize_registers may decide it needs to
insert movs into those blocks.  So, at NIR -> BRW time, we'll actually
emit some MOVs there, which might have been possible to copy propagate
out after later optimizations.

However, the fossil-db results show that it's still pretty competitive.
For instructions, 1017 shaders were helped (average -1.87 instructions),
while only 62 were hurt (average +2.19 instructions).  In affected
shaders, it was -0.08% for instructions.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30498>
2024-08-05 19:17:55 -07:00
Kenneth Graunke
fad63d6483 intel/brw: Delete the brw_fs_opt_dead_control_flow_eliminate() pass
With the select peephole gone, this no longer does much of anything.

No instruction changes in fossil-db on Alchemist.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30498>
2024-08-05 19:17:55 -07:00
Kenneth Graunke
06e8335e11 intel/brw: Delete the brw_fs_opt_peephole_select() pass
Now that we can handle load_ubo in NIR's peephole select pass, the
backend pass isn't really useful anymore.

fossil-db results on Alchemist show almost no impact:

   Totals:
   Instrs: 150646561 -> 150647106 (+0.00%); split: -0.00%, +0.00%
   Cycles: 12633748945 -> 12633760459 (+0.00%)

   Totals from 261 (0.04% of 630008) affected shaders:
   Instrs: 404946 -> 405491 (+0.13%); split: -0.00%, +0.14%
   Cycles: 23947172 -> 23958686 (+0.05%)

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30498>
2024-08-05 19:17:55 -07:00
Kenneth Graunke
7c579f448f intel/brw: Mark all UBO access with a direct buffer index as speculative
UBO loads with a non-indirect buffer index should be safe to perform
speculatively.  With a direct offset, we may sometimes turn them into
push constants, at which point it's just reading a register with no
cost at all.  Otherwise, we access them via messages that use surface
state, and automatically perform bounds checking.  So we shouldn't have
any issues with reading out of bounds and page faulting, for example.

This allows nir_opt_peephole_sel() to operate on load_ubo intrinsics,
so we can turn simple if's with loads on both sides to bcsels.  In some
cases this can collapse a surprising amount of control flow, allowing
other optimizations to work better.

The i965 OpenGL driver used load_uniform intrinsics, which are allowed
in NIR's peephole select pass.  But iris uses the Gallium NIR pass that
translates uniforms to loads from UBO 0, so we haven't been able to take
advantage of NIR's peephole select pass there.  The backend pass was
still able to handle this to some extent, however.

fossil-db results on Alchemist:

   Totals:
   Instrs: 150656329 -> 150645307 (-0.01%); split: -0.01%, +0.00%
   Cycles: 12635230179 -> 12633696811 (-0.01%); split: -0.02%, +0.00%
   Send messages: 7416330 -> 7416261 (-0.00%)
   Spill count: 52471 -> 52473 (+0.00%)
   Fill count: 100818 -> 100803 (-0.01%); split: -0.02%, +0.00%
   Scratch Memory Size: 3197952 -> 3198976 (+0.03%)

   Totals from 1848 (0.29% of 630003) affected shaders:
   Instrs: 1412300 -> 1401278 (-0.78%); split: -0.80%, +0.02%
   Cycles: 1809789567 -> 1808256199 (-0.08%); split: -0.11%, +0.03%
   Send messages: 59829 -> 59760 (-0.12%)
   Spill count: 3870 -> 3872 (+0.05%)
   Fill count: 9693 -> 9678 (-0.15%); split: -0.18%, +0.02%
   Scratch Memory Size: 174080 -> 175104 (+0.59%)

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30498>
2024-08-05 19:17:55 -07:00
Felix DeGrood
0eed818588 anv/measure: ignore events from reused command buffers
INTEL_MEASURE currently does not support measuring events in
parallel from reused command buffers. When this case is detected,
warn user and disallow. Fixes observed segfaults in such apps.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30523>
2024-08-05 23:45:41 +00:00
Iván Briano
f8553f56ac intel/rt: fix terminateOnFirstHit handling
If TraceRay() is called with the TerminateOnFirstHit flag, we need to
terminate the ray on the first confirmed intersection. This is handled
by the lowering of accept_ray_intersection and it's working fine for the
case of multiple instances of the intersection shader being called.

But if the shader calls reportIntersection() more than once, we were
handling them all and accepting the closest one regardless of the flag.

Check for the flag on every confirmed intersection and, if set, accept
it right there. The subsequent lowering will take care of terminating
handling the ray termination if necessary.

Fixes new test dEQP-VK.ray_tracing_pipeline.amber.flags-accept-first

Cc: mesa-stable

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30418>
2024-08-05 21:43:36 +00:00
Lionel Landwerlin
c6bf1f02c4 anv: reuse object string for RMV token
The current code is not handling the potential NULL pointer in
VkDebugUtilsObjectNameInfoEXT::pObjectName

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e1b9a6e4f3 ("anv: initial RMV support")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30516>
2024-08-05 21:12:59 +00:00
Juston Li
43cb986d9e anv/android: resolve ANB swapchain images on bind
Like AHB, we don't know the layout for an image backed by gralloc
swapchain memory until bind when gralloc information is passed by the
platform.

Signed-off-by: Juston Li <justonli@google.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29850>
2024-08-05 20:06:06 +00:00
Juston Li
bcb17acab9 anv/android: refactor out u_gralloc tiling query
Refactor out shared code for the u_gralloc tiling query so it can also
be used by ahw and later anb resolves.

Signed-off-by: Juston Li <justonli@google.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29850>
2024-08-05 20:06:06 +00:00
Paulo Zanoni
644dcc0337 anv: disable CCS for Source2 games on Xe2
Dota 2 and Counter-Strike 2 really want to be able to allocate memory
for both VkImages and VkBuffers from the same memory type. Xe2's
special compression-only memory type does not support buffers, which
makes these games crash. Disable CCS on these games as a workaround.

This is a temporary workaround as we're still working towards a
long-term solution (either by fixing the engine or finding a way
better expose our memory types).

Backport-to: 24.2
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11521
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
2024-08-05 18:36:46 +00:00
Paulo Zanoni
b4f5a04223 anv: don't expose the compressed memory types when DEBUG_NO_CCS
These memory types are useless when CCS is disabled, don't leave them
there so they don't confuse applications.

Backport-to: 24.2
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
2024-08-05 18:36:46 +00:00
Caio Oliveira
ba3fd5dc57 intel/brw: Don't retype load_subgroup_invocation result to signed
The values are small unsigned integers, so their signed representation
will be the same -- the sign conversion is not needed.  As a result the
extra MOV can be elided by the optimizations.

Fossil-db results for DG2

```
Totals:
Instrs: 151779000 -> 151761591 (-0.01%)
Cycle count: 12743968649 -> 12742826024 (-0.01%); split: -0.01%, +0.00%
Max live registers: 31834993 -> 31834996 (+0.00%)

Totals from 17018 (2.70% of 631450) affected shaders:
Instrs: 2381740 -> 2364331 (-0.73%)
Cycle count: 76798588 -> 75655963 (-1.49%); split: -1.70%, +0.22%
Max live registers: 378921 -> 378924 (+0.00%)
```

and TGL

```
Totals:
Instrs: 149812033 -> 149794080 (-0.01%); split: -0.01%, +0.00%
Cycle count: 11534727002 -> 11534929834 (+0.00%); split: -0.01%, +0.01%
Spill count: 42510 -> 42511 (+0.00%); split: -0.00%, +0.01%
Fill count: 75100 -> 75101 (+0.00%); split: -0.00%, +0.00%
Max live registers: 31727318 -> 31727321 (+0.00%)

Totals from 17421 (2.76% of 630458) affected shaders:
Instrs: 3092614 -> 3074661 (-0.58%); split: -0.58%, +0.00%
Cycle count: 286061417 -> 286264249 (+0.07%); split: -0.32%, +0.39%
Spill count: 11538 -> 11539 (+0.01%); split: -0.02%, +0.03%
Fill count: 21359 -> 21360 (+0.00%); split: -0.01%, +0.01%
Max live registers: 418954 -> 418957 (+0.00%)
```

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30508>
2024-08-05 18:05:45 +00:00
Felix DeGrood
86c4e89aa2 anv: fix src_hash dumping for compute shaders
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30495>
2024-08-05 16:46:42 +00:00
José Roberto de Souza
132c5cdeb9 intel/dev: Support new topology type with SIMD16 EUs
Xe KMD will now report the different topology mask types based on the
type of the EU of running platform.
With this we don't need to divide the EU count by 2 in intel_perf.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30127>
2024-08-05 07:01:47 -07:00
Lionel Landwerlin
97f6a296e3 anv: better signal new frames to utrace
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
2024-08-03 16:03:15 +03:00
Lionel Landwerlin
78ae7ab856 anv/hasvk: add indirect tracepoint arguments
Gives visibility on some indirect parameter dispatches :
  - draw count
  - compute dispatch size

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
2024-08-03 16:03:04 +03:00
Lionel Landwerlin
0a17035b5c u_trace: add support for indirect data
Allows a driver to declare indirect arguments for its tracepoints and
pass an address. u_trace will request a copy of the data which should
be implemented on the command processor.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Co-Authored-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
2024-08-03 16:03:00 +03:00
Lionel Landwerlin
cb27b9541b u_trace: remove timestamp reference in allocations
We want to reduce the buffer allocations for other type of data than
timestamps.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
2024-08-03 16:02:56 +03:00
Lionel Landwerlin
4347ccbe57 u_trace: rework tracepoint argument declaration
We're about to add indirect arguments, having a better way to describe
arguments (as capture/storage) will be useful.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
2024-08-03 16:02:53 +03:00
Jordan Justen
58469620d3 intel/brw/validate: Convert access mask to be grf based
Our validation code doesn't need to know which bytes are accessed. It
only needs to know which grfs were accessed by an element. This also
helps to easily handle the Xe2 register size change.

Backport-to: 24.2
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28479>
2024-08-02 22:18:51 +00:00
Jordan Justen
e62606b2ec intel/brw/validate: Update dst grf crossing check for Xe2
Rework:
 * Update grf_size_shift calculation (s-b Ken)

Backport-to: 24.2
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28479>
2024-08-02 22:18:51 +00:00
Jordan Justen
f2800deacb intel/brw/validate: Simplify grf span validation check by not using a mask
Previously this check would create a mask of the bytes used in the
grf, and then shift the mask. This worked well when there was 32 bytes
in the register because a 64-bit uint64_t could easily detect that
bytes were used in the next regiter. (The next register was the high
32-bits of the `access_mask` variable.)

With Xe2, the register size becomes 64 bytes, meaning this strategy
doesn't work. Instead of a mask, we can just check to see if more than
1 grfs are used during each loop iteration. (Suggested by Ken.) This
will make it easier to extend for Xe2 in a follow on commit.

Verified this with
dEQP-VK.subgroups.arithmetic.compute.subgroupexclusivemul_u64vec4_requiredsubgroupsize
on Xe2, which otherwise would cause the program to fail to validate
because it assumed a grf was 32 bytes.

Backport-to: 24.2
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28479>
2024-08-02 22:18:51 +00:00
Hyunjun Ko
78ff100a52 anv: support h265 encoding
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
eefa886b01 anv/video: initial support for h265 encoding
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
3bd46afac1 anv/query: consider codec when querying the encoding status.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
52f678004f intel/decoder: Handle HCP_PAK_INSERT_OBJECT
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
46e02ee861 intel/genxml: adds a value of reference pic to HCP_SURFACE_STATE
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
7f280e1e93 intel/genxml: fix some length of HCP_FQM_STATE
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
663f9eb740 intel/genxml: Adds more VDENC commands
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
3eb69b9577 intel/genxml: fix the length of VDENC_DS_REF_SURFACE_STATE
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
e79cad5af0 intel/genxml: Add missing fields for HCP_SLICE_STATE
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
e28a299863 anv: enable VK_KHR_video_encode_queue and VK_KHR_video_encode_h264
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Dave Airlie
3fbcd95b20 anv/video: add mode costs for h264 encoding
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
3ec8f7f995 anv/video: initial support for h264 encoding
Co-authored-by: Dave Airlie <airlied@redhat.com>

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
f6c3e82201 anv/video: implemnt VkGetEncodedVideoSessionParametersKHR
Also add a stub for VkGetPhysicalDeviceVideoEncodeQualityLevelPropertiesKHR

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
f25cf314b3 anv/video: remove unnecessary macros
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
a660bd9471 anv/query: handle VK_QUERY_TYPE_VIDEO_ENCODE_FEEDBACK_KHR
Anv supports VK_VIDEO_ENCODE_FEEDBACK_BITSTREAM_BUFFER_OFFSET_BIT_KHR
and VK_VIDEO_ENCODE_FEEDBACK_BITSTREAM_BYTES_WRITTEN_BIT_KHR.

Also add to handle the VK_QUERY_RESULT_WITH_STATUS_BIT_KHR flag.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
9425ba6f2b intel/genxml: update VDENC instructions
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
b97d440bc5 intel/genxml: change the length of MFX_QM_STATE
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:58 +00:00
Hyunjun Ko
5057a33fe3 intel/genxml: add a missing value for MFX_SURFACE_STATE
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:58 +00:00
Kenneth Graunke
8bca7e520c intel/brw: Only force g0's liveness to be the whole program if spilling
We don't actually need to extend g0's live range to the EOT message
generally - most messages that end a shader are headerless.  The main
implicit use of g0 is for constructing scratch headers.  With the last
two patches, we now consider scratch access that may exist in the IR
and already extend the liveness appropriately.

There is one remaining problem: spilling.  The register allocator will
create new scratch messages when spilling a register, which need to
create scratch headers, which need g0.  So, every new spill or fill
might extend the live range of g0, which would create new interference,
altering the graph.  This can be problematic.

However, when compiling SIMD16 or SIMD32 fragment shaders, we don't
allow spilling anyway.  So, why not use allow g0?  Also, when trying
various scheduling modes, we first try allocation without spilling.
If it works, great, if not, we try a (hopefully) less aggressive
schedule, and only allow spilling on the lowest-pressure schedule.

So, even for regular SIMD8 shaders, we can potentially gain the use
of g0 on the first few tries at scheduling+allocation.

Once we try to allocate with spilling, we go back to reserving g0
for the entire program, so that we can construct scratch headers at
any point.  We could possibly do better here, but this is simple and
reliable with some benefit.

Thanks to Ian Romanick for suggesting I try this approach.

fossil-db on Alchemist shows some more spill/fill improvements:

   Totals:
   Instrs: 149062395 -> 149053010 (-0.01%); split: -0.01%, +0.00%
   Cycles: 12609496913 -> 12611652181 (+0.02%); split: -0.45%, +0.47%
   Spill count: 52891 -> 52471 (-0.79%)
   Fill count: 101599 -> 100818 (-0.77%)
   Scratch Memory Size: 3292160 -> 3197952 (-2.86%)

   Totals from 416541 (66.59% of 625484) affected shaders:
   Instrs: 124058587 -> 124049202 (-0.01%); split: -0.01%, +0.01%
   Cycles: 3567164271 -> 3569319539 (+0.06%); split: -1.61%, +1.67%
   Spill count: 420 -> 0 (-inf%)
   Fill count: 781 -> 0 (-inf%)
   Scratch Memory Size: 94208 -> 0 (-inf%)

Witcher 3 shows a 33% reduction in scratch memory size, for example.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30319>
2024-08-01 16:37:34 -07:00
Kenneth Graunke
4ca4b064cf intel/brw: Record g0 as live for sends with send_ex_desc_scratch set
brw_send_indirect_split_message() implicitly reads g0 to construct the
extended message descriptor for certain send messages when this is set.

Record that liveness explicitly.

Thanks to Francisco Jerez for reminding me about this use of g0.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30319>
2024-08-01 16:37:32 -07:00
Kenneth Graunke
9200fb966c intel/brw: Record that SHADER_OPCODE_SCRATCH_HEADER uses g0
The generator code for emitting legacy scratch headers was implicitly
using g0 as a source.  But the IR wasn't indicating any usage of g0,
which means the liveness isn't properly tracked at the IR level.

It works because we reserve g0 as permanently live for the whole
program.  In order to stop doing that, we need to record it properly.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30319>
2024-08-01 16:37:31 -07:00
Kenneth Graunke
545f20419f intel/brw: Delete fs_reg_alloc::discard_interference_graph()
Unused since commit 50519598ff.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30319>
2024-08-01 16:37:28 -07:00
Juston Li
ef58f2408f anv/android: handle R8G8B8X8 as R8G8B8A8
Fall through to common vk_ahb_format_to_image_format() to handle
R8G8B8X8 as R8G8B8A8.

Fixes issues with querying for format feature support when its handled
as R8G8B8.

Signed-off-by: Juston Li <justonli@google.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30080>
2024-08-01 17:20:18 +00:00
Lionel Landwerlin
fafa0d5abb anv: fix check on pipeline mode to track buffer writes
We want to check the current mode of the pipeline, not the queue type
(since graphics can toggle between 3D & gpgpu modes).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 455a13fb7f ("anv: limit ANV_PIPE_RENDER_TARGET_BUFFER_WRITES to blorp operations using 3D")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11607
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30469>
2024-08-01 12:20:52 +00:00
Sushma Venkatesh Reddy
0116430d39 intel/brw: Handle 16-bit sampler return payloads
API requires samplers to return 32-bit even though hardware can handle
16-bit floating point, so we detect that case and make more efficient
use of memory BW. This is helping improve performance of encode and
decode tokens during LLM by at least 5% across multiple platforms.

Thank you Kenneth Graunke for suggesting and guiding me throughout
this implementation.

Signed-off-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30447>
2024-07-31 21:26:46 +00:00