We use floating-points for viewport bounds so VIEWPORT_SUBPIXEL_BITS
should reflect this.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105975
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 25ec806eb2)
Because lower_ycbcr gets called before apply_pipeline_layout, the
indices are all logical and the binding layout HW size is actually too
big for the bounds check. We should just use the regular logical array
size instead.
Fixes: f3e91e78a3 "anv: add nir lowering pass for ycbcr textures"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 320dacb0a0)
At the moment, depending on pipe transfer flags, the dumb
buffer map address can end up at either kms_sw_dt->ro_mapped
or kms_sw_dt->mapped.
When it's time to unmap the dumb buffer, both locations get unmapped,
even though one is probably initialized to 0.
That leads to the code segment getting unmapped at runtime and
crashes when trying to call into unrelated code.
This commit addresses the problem by using MAP_FAILED instead of
NULL for ro_mapped and mapped when the dumb buffer is unmapped,
and only unmapping mapped addresses at unmap time.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107098
Signed-off-by: Ray Strode <rstrode@redhat.com>
Fixes: d891f28df9 ("gallium/winsys/kms: Fix possible leak in map/unmap.")
Cc: Lepton Wu <lepton@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9baff597ce)
When the number of unique BO is 0, we optimize the list creation
by copying all buffers of the current CS directly into it. But
this is only valid if the CS doesn't have virtual buffers,
otherwise they are not added and hw might report VM faults.
This fixes VM faults with:
dEQP-VK.sparse_resources.image_sparse_binding.2d.rgba8ui.1024_128_1
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit d27e1584ce)
CC: <mesa-stable@lists.freedesktop.org>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit bf33ca7512)
Conflicts resolved by Dylan
Conflicts:
src/amd/vulkan/Android.mk
There is no android.mk support in 18.1 for radv, so only apply the parts
for autotools android builds, which can be used by android
implementations not using android.mk files
The Vulkan 1.1.82 spec flipped the order to better match D3D.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit a9f7bcfdf9)
Return ir_rvalue::error_value with ast_post_inc, ast_post_dec if
parser error was emitted previously. This way process_array_size
won't see bogus IR generated like with commit 9c676a6427.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98699
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 03a5acec68)
When the SIMD16 Gen4-5 fragment shader payload contains source depth
(g2-3), destination stencil (g4), and destination depth (g5-6), the
single register of stencil makes the destination depth unaligned.
We were generating this instruction in the RT write payload setup:
mov(16) m14<1>F g5<8,8,1>F { align1 compr };
which is illegal, instructions with a source region spanning more than
one register need to be aligned to even registers. This is because the
hardware implicitly does (nr | 1) instead of (nr + 1) when splitting the
compressed instruction into two mov(8)'s.
I believe this would cause the hardware to load g5 twice, replicating
subspan 0-1's destination depth to subspan 2-3. This showed up as 2x2
artifact blocks in both TIS-100 and Reicast.
Normally, we rely on the register allocator to even-align our virtual
GRFs. But we don't control the payload, so we need to lower SIMD widths
to make it work. To fix this, we teach lower_simd_width about the
restriction, and then call it again after lower_load_payload (which is
what generates the offending MOV).
Fixes: 8aee87fe4c (i965: Use SIMD16 instead of SIMD8 on Gen4 when possible.)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107212
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=13728
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Diego Viola <diego.viola@gmail.com>
(cherry picked from commit 08a5c395ab)
This is basically copied from the DRI2 destroy path. Without this,
Raspberry Pi would quickly run out of CMA during the EGL tests in the CTS
due to all the pixmaps laying around.
Fixes: f35198bade ("egl/x11: Implement dri3 support with loader's dri3 helper")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit b618d7ea59)
This extension is not defined for indirect contexts. Marking it as
"client only", as the old code did here, would make the extension
available in indirect contexts, even though the server would certainly
not have it in its extension list.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 63a6b719d9)
This fixes both Metro 2033 Redux and Metro Last Light Redux
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99730
Signed-off-by: Eero Tamminen <eero.t.tamminen@intel.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit e0de26eacc)
When creating a windows surface with eglCreateWindowSurface(), the
width and height returned by eglQuerySurface(EGL_{WIDTH,HEIGHT}) is
invalid until buffers are updated (like calling glClear()).
But according to EGL 1.5 spec, section 3.5.6 ("Surface Attributes"):
"Querying EGL_WIDTH and EGL_HEIGHT returns respectively the width and
height, in pixels, of the surface. For a window or pixmap surface,
these values are initially equal to the width and height of the
native window or pixmap with respect to which the surface was
created"
This fixes dEQP-EGL.functional.color_clears.* CTS tests
v2:
- Do not modify attached_{width,height} (Daniel)
- Do not update size on resizing window (Brendan)
CC: Daniel Stone <daniel@fooishbar.org>
CC: Brendan King <brendan.king@imgtec.com>
CC: mesa-stable@lists.freedesktop.org
Tested-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit 1fe7cbdf05)
Conflicts resolved by Dylan
Conflicts:
src/egl/drivers/dri2/platform_wayland.c
According to EGL 1.5 spec, section 3.10.1.1 ("Native Window Resizing"):
"If the native window corresponding to _surface_ has been resized
prior to the swap, _surface_ must be resized to match. _surface_ will
normally be resized by the EGL implementation at the time the native
window is resized. If the implementation cannot do this transparently
to the client, then *eglSwapBuffers* must detect the change and
resize surface prior to copying its pixels to the native window."
So far, resizing a native window in Wayland/EGL was interpreted in Mesa
as a request to resize, which is not executed until the first draw call.
And hence, surface size is not updated until executing it. Thus,
querying the surface size with eglQuerySurface() after a window resize
still returns the old values.
This commit updates the surface size values as soon as the resize is
done, even when the real resize is done in the draw call. This makes the
semantics that any native window resize request take effect inmediately,
and if user calls eglQuerySurface() it will return the new resized
values.
v2: update surface size if there isn't a back surface (Daniel)
CC: Daniel Stone <daniel@fooishbar.org>
CC: mesa-stable@lists.freedesktop.org
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit a9fb331ea7)
This is more of a hack, since glvnd itself should be providing the file.
Until that happens, ensure the libs is correctly set to -lGL
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 315c46cfdc)
It's not a thing that can work, nor is a wise idea to attempt.
v2: Tweak error message (Dylan)
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com> (v1)
(cherry picked from commit 25a9450a44)
The toggles were broken with the introduction of --enable-mangling.
Fixing that up might be possible, but it's not worth the complexity
since one can rename the libraries at any point.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit d5ac236471)
This has been a requirement for ages, yet it seems like we never
explicitly errored out during configure.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit a7ea7511ba)
Fixes texturing from EGL images created from cubemap faces, as in
dEQP-EGL.functional.image.create.gles2_cubemap_negative_x_rgba_texture
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 9ab6912a00)
With earlier rework the user and provider of the symbol are within the
same binary. Thus there's no point in exporting the function.
Spotted while reviewing patch from Chuck, that nearly added another
unneeded PUBLIC function.
Cc: Chuck Atkins <chuck.atkins@kitware.com>
Cc: Tim Rowley <timothy.o.rowley@intel.com>
Fixes: f50aa21456 "(swr: build driver proper separate from rasterizer")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Chuck Atkins <chuck.atkins@kitware.com>
Reviewed-By: George Kyriazis <george.kyriazis@intel.com<mailto:george.kyriazis@intel.com>>
Tested-by: Chuck Atkins <chuck.atkins@kitware.com<mailto:chuck.atkins@kitware.com>>
(cherry picked from commit 54d844897f)
os.path.exists doesn't return True for stale symlinks, but they are in
the way later, when a link/file with the same name is to be created.
For instance it is conceivable that the pointed to file is replaced by
a file with a new name, and then the symlink is dead.
To handle this check specifically for all existing symlinks to be
removed. (This bugged me for some time with a link libXvMCr600.so
always being in the way of installing this file)
v2: use only os.lexist and replace all instances of os.exist (Dylan Baker)
v3: handle directory check correctly (Eric Engestrom)
Fixes: f7f1b30f81
("meson: extend install_megadrivers script to handle symmlinking")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>(v2 minus dir check)
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
(cherry picked from commit 7a46b2d641)
Conflicts resolved by Dylan
Conflicts:
bin/install_megadrivers.py
With a sufficently recent meson, the following warning is produced:
WARNING: Passed invalid keyword argument "extra_args".
WARNING: This will become a hard error in the future.
It seems that compiler.links(args:) is meant here.
Signed-off-by: Jon Turney <jon.turney@dronecode.org.uk>
Reviewed-and-Tested-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit a48c0659e1)
We already guarded all OP_SULDP against out of bound accesses, but we
ended up just reusing whatever value was stored in the dest registers.
Fixes CTS test shader_image_load_store.incomplete_textures
v2: fix for loads not ending up with predicates (bindless_texture)
v3: fix replacing the def
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit c3325097be)
Conflicts resolved by Dylan
Conflicts:
src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.h
Shader time hard codes an index of the shader time buffer within the
gen program.
In order to support shader time in the disk shader cache, we'd need to
add the shader time index into the program key. This should work, but
probably is not worth it for this particular debug feature.
Therefore, let's just disable the disk shader cache if the shader time
debug feature is used.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106382
Fixes: 96fe36f7ac "i965: Enable disk shader cache by default"
Cc: Eero Tamminen <eero.t.tamminen@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3887700dfd)
Merged conflicts resolved by Dylan
Conflicts:
src/mesa/drivers/dri/i965/brw_disk_cache.c
Since various options within INTEL_DEBUG could impact code generation,
we need to set the disk cache driver_flags parameter based on the
INTEL_DEBUG flags in use.
An example that will affect the program generated by i965 is the
INTEL_DEBUG=nocompact option.
The DEBUG_DISK_CACHE_MASK value is added to mask the settings of
INTEL_DEBUG that can affect program generation.
v2:
* Use driver_flags (Tim)
* Also update Anvil (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 2b3064c073)
Merge conflicts resolved by Dylan
Pulled in to apply next patch
Conflicts:
src/intel/vulkan/anv_device.c
By including the proper headers for getpid and for mkdir.
Fixes: 6ff0c6f4eb
("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 2877b6555c)
Otherwise, only the first vec4 of a matrix or other complex type will
get marked as flat and we'll interpolate the others. This was caught by
a dEQP test which started failing because it did a SSO vs. non-SSO
comparison. Previously, we did the interpolation wrong consistently in
both versions. However, with one of Tim Arceri's NIR linkingpatches, we
started splitting the matrix input into vectors at link time in the
non-SSO version and it started getting correctly interpolated which
didn't match the broken SSO version. As of this commit, they both get
correctly interpolated.
Fixes: e61cc87c75 "i965/fs: Add a flat_inputs field to prog_data"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 57804efa88)
Instead of plain snprintf(). To fix the MSVC 2013 build.
Fixes: 6ff0c6f4eb ("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 9d220fa950)
Instead of plain snprintf(). To fix the MSVC 2013 build:
Compiling src\gallium\auxiliary\util\u_tests.c ...
u_tests.c
src\gallium\auxiliary\util\u_tests.c(624) : warning C4013: 'snprintf' undefined; assuming extern returning int
...
gallium.lib(u_tests.obj) : error LNK2019: unresolved external symbol _snprintf referenced in function _test_texture_barrier
build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll : fatal error LNK1120: 1 unresolved externals
scons: *** [build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll] Error 1120
scons: building terminated because of errors.
Fixes: 56342c97ee ("gallium/u_tests: test FBFETCH and shader-based blending with MSAA")
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: Dieter Nützel <Dieter@nuetzel-hh.de>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 18d9dc179f)
Zeroing memory after calloc is not necessary. This also allows to avoid
possible crash when allocation fails, because memset is called before
checking screen for NULL.
Fixes: a29d63ecf7 "swr: refactor swr_create_screen to allow
for proper cleanup on error"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 9d3a2394e4)
get_supported_modifiers() and pixmap_from_buffers() requests both
expect a window as drawable, passing a pixmap will fail as the Xserver
will fail to match the given drawable to a window.
That leads to dri3_alloc_render_buffer() to return NULL and breaks
rendering when using GLX_DOUBLEBUFFER on pixmaps.
Query the root window of the pixmap on first init, and use the root
window instead of the pixmap drawable for get_supported_modifiers()
and pixmap_from_buffers().
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107117
Fixes: 069fdd5 ("egl/x11: Support DRI3 v1.1")
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 03a61b977e)
a needle in the haystack?
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit c5c6e0187f)
Fixes: d0bed0b494 ("etnaviv: support HI performance counters")
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Chris Healy <cphealy@gmail.com>
(cherry picked from commit e1d4882d05)
I copied this value from radeonsi, but it was wrong, 1024
seems to be correct answer from looking at gpuinfo.
This should fix a few compute shader related hangs. (at least in CTS)
Cc: <mesa-stable@lists.freedesktop.org>
(airlied: pushed because it avoids hangs)
(cherry picked from commit 9039cf70fa)
v2: use nir_metadata_preserve
preserve metadata in case of !progress
Fixes: 074f5ba0b5
"nir: Add a simple int64 lowering pass"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit bc0e0c2818)
Fixes: d800b7daa5 "nir: Add a helper for figuring out what..."
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 9a4ab4c120)