Using the wrong type truncate the top bits of the pipeline flags.
Currently we don't have any bit in the top bits so not fixing any bug,
but in the future new extension could add some.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 688bb37552 ("anv: deal with new pipeline flags")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29553>
I'd like to phase out the ISL surface representation of CCS on gfx120 in
order to enable CCS without a 512B-aligned main surface pitch. Remove
the dependency on CCS ISL surfaces when fast-clearing to move drivers
one step towards that goal.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28536>
The vertical alignment of the fast-clear rectangle shrinks as the
bits-per-block of the CCS format increases.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28536>
Usually applications will submit one buffer per slice. Instead of
sending it to driver in parts, send all submitted buffers at the
end of vlVaRenderPicture.
Avoids excessive reallocations in driver.
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29131>
This function already asserts that we have ZS format without stencil,
it should be guaranteed to have depth in it.
CID: 1602463
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29534>
Right now we have some HW-dependant constants that we are accessing
using the same mechanism that some hw-dependant functions, through a
macro (V3DV_X macro).
But this means that each time that we need to get those constant
values, we need to do a hw version check. Also, right now both the
macro and the defines with each HW value are duplicated on v3d and
v3dv. Also that macro is ugly and has a ugly name.
This commit moves those values to the already common v3d_device_info
structure.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29535>
WA 14018283232 indicates that we need to emit the resource barrier
when the following expression toggles value :
STATE_DEPTH_BOUNDS::depthboundstestenable & 3DSTATE_PS_EXTRA:: Pixel Shader Kills Pixel & 3DSTATE_PS_EXTRA:: Pixel Shader Valid
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29297>
Introduced with VK_KHR_maintenance5, this is equivalent to
vkGetRenderAreaGranularity but for dynamic rendering where
we don't have render passes.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29468>
On GFX10.3, the driver should use the VRS image view provided by the
rendering state because it sets the base level correctly. On GFX11+,
using the image view dimension is enough.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29531>
For extensions in the official CL headers this isn't all that important as
those are quite stable, but once we implement ext extensions it's better
to catch changes at compile time.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29526>
For 16-bit float case handling, intermediate destination register is
already 32-bit wide, we don't have to retype it to 32-bit.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29506>
Static analyzer is complaning that tex_src could be not initialized
and then used, this should not happen as an instruction with type of
'tex' type needs to have source a texture handle.
But to make static analyzer happy here just initializing it to zero.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29530>