Commit graph

28632 commits

Author SHA1 Message Date
Corbin Simpson
0f060250fc docs: Update r300g status. 2009-11-16 10:46:20 -08:00
Brian Paul
664b7303c2 docs: fixes, changes for Mesa 7.7 2009-11-16 11:33:45 -07:00
Brian Paul
fcf8dea36c progs/tests: silence warning 2009-11-16 11:33:45 -07:00
Brian Paul
f549f4c4b6 mesa: remove unused vertex array driver hooks 2009-11-16 11:33:44 -07:00
Brian Paul
652828ec0e mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT() 2009-11-16 08:25:17 -07:00
Brian Paul
a719395b45 mesa: use _mesa_get_current_tex_object() 2009-11-16 08:21:28 -07:00
Brian Paul
ecb03d75a2 mesa: added another check in check_gen_mipmap()
We don't need to call ctx->Driver.GenerateMipmap() if we're updating
a texture level >= MAX_LEVEL.
2009-11-16 08:18:03 -07:00
Michel Dänzer
d3a37d93ab st/xorg: Only reference new picture formats when they're defined.
Fixes http://bugs.freedesktop.org/show_bug.cgi/?id=25094 .
2009-11-16 11:59:39 +01:00
Brian Paul
afae49cc15 st/mesa: comments for st_draw.c 2009-11-15 16:22:53 -07:00
Brian Paul
4581f70578 st/egl: add some basic comments 2009-11-15 16:22:52 -07:00
Keith Whitwell
07fafc7c93 mesa/st: refactor vertex and fragment shader translation
Translate vertex shaders independently of fragment shaders.

Previously tried to make fragment shader semantic indexes always start
at zero and exclude holes.  This was unnecessary but meant that vertex
shader translation had to be adjusted to take this into account.

Now use a fixed scheme for labelling special FS input semantics
(color, etc), and another fixed scheme for the generics.

With this, vertex shaders can be translated independently of the bound
fragment shader, assuming mesa has done its own job and ensured that
the vertex shader provides at least the inputs the fragment shader is
looking for.  The state-tracker didn't attempt to do anything about
this previously, so it shouldn't be needed now.
2009-11-15 11:23:30 -08:00
Keith Whitwell
1454f20a99 mesa/st: emit tgsi vertex shader directly for drawpixels
One of several cases where we build mesa shaders and then translate
them to tgsi.  Many of those cases it's because we're combining two
mesa programs and there are helpers for that, but in this case at
least can go straight to tgsi.
2009-11-15 11:23:29 -08:00
Keith Whitwell
9953fe4cb4 mesa/st: don't calculate unused output_flags data either 2009-11-15 11:23:29 -08:00
Keith Whitwell
0ffdd1c1e8 mesa/st: don't calculate unused input_flags data 2009-11-15 11:23:29 -08:00
Keith Whitwell
b44b70dc11 mesa/st: don't calculate unused vs input semantic tags 2009-11-15 11:23:29 -08:00
Francisco Jerez
abefd7dcdf nv20: Fix build for the last nouveau_class.h changes.
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-11-15 18:20:19 +02:00
Francisco Jerez
ed9c4933af nv10: Fix build for the last nouveau_class.h changes.
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-11-15 18:20:19 +02:00
Vinson Lee
a420056750 progs: Ignore Mac OS dSYM directories. 2009-11-14 21:39:31 -08:00
Maciej Cencora
ad83aeccdc radeon: return false on texture validation if texture isn't complete 2009-11-14 18:11:16 +01:00
Maciej Cencora
23ec7c4574 radeon: rework mipmap tree 2009-11-14 16:55:39 +01:00
Maciej Cencora
8f88cf3938 radeon: more texture code refactoring 2009-11-14 16:55:38 +01:00
Maciej Cencora
9d0af686b2 radeon: minor refactoring of texture code
Also properly set dstImageOffsets for TexSubImage case.
2009-11-14 16:55:38 +01:00
Maciej Cencora
7628b06ba3 radeon: rework mipmap tree reference counting 2009-11-14 16:55:34 +01:00
Maciej Cencora
6e5d473cc1 r300: fix regression introduced in 1d5a06a1f7
Spotted by Dave Airlie
2009-11-14 14:43:34 +01:00
Maciej Cencora
aa19561158 radeon: use radeon_bo_is_referenced_by_cs for query objects 2009-11-14 14:43:18 +01:00
Maciej Cencora
d3fa67c9b8 radeon/r300: don't flush cmdbuf if not necessary 2009-11-14 14:43:10 +01:00
Maciej Cencora
286bf89e5a radeon/r300: no need to flush the cmdbuf when changing scissors state in KMM mode 2009-11-14 14:42:48 +01:00
Maciej Cencora
f6d0993212 radeon: fix glBufferSubData 2009-11-14 14:42:34 +01:00
Maciej Cencora
084f43c150 radeon: add radeon_bo_is_referenced_by_cs function 2009-11-14 14:42:26 +01:00
Maciej Cencora
49876ab6a7 radeon: remove unnecessary call to radeonEmitState
fixes bo space accounting errors
2009-11-14 14:42:19 +01:00
Maciej Cencora
0aad2aee66 r300: add missing texformat 2009-11-14 14:42:10 +01:00
Maciej Cencora
e92492295b r300: remove unneeded includes 2009-11-14 14:42:01 +01:00
Eric Anholt
57f40b1837 i965: Share OPCODE_TXB between brw_wm_emit.c and brw_wm_glsl.c
This should fix TXB on G45 and older in the GLSL case.
2009-11-13 16:04:13 -08:00
Eric Anholt
1be0efcbdc i965: Share OPCODE_TEX between brw_wm_emit.c and brw_wm_glsl.c.
New comments should explain some of the confusion about how this message
works.
2009-11-13 16:04:10 -08:00
Eric Anholt
a0fd49b334 i965: Clean up emit_tex a bit. 2009-11-13 15:17:24 -08:00
Eric Anholt
3d36d6b4cf Merge remote branch 'origin/mesa_7_6_branch' 2009-11-13 14:45:29 -08:00
Eric Anholt
99077e7792 i965: Flag BRW_NEW_CONTEXT on some context state.
Fixing this is a prereq for avoiding flagging all state at new
batch time.  Eliminating that still causes problems, though (notably
glean logicOp fails on my GM965).
2009-11-13 14:39:09 -08:00
Eric Anholt
1ffd0a7789 intel: Remove some dead context structure fields. 2009-11-13 13:18:57 -08:00
Eric Anholt
3727858ceb i965: Remove an unused cache_item field. 2009-11-13 13:18:57 -08:00
Eric Anholt
b54f8eeae8 i965: Remove long dead structures for ffvertex_prog.c. 2009-11-13 13:18:57 -08:00
Eric Anholt
ded0ec1ea5 i965: Use bo_map instead of subdata to upload the bits of constant buffer.
Saves CPU time, resulting in a 2.5% FPS win on ETQW.
2009-11-13 13:18:57 -08:00
Eric Anholt
8e8586e626 i965: Validate the number of URB entries selected for the VS. 2009-11-13 13:18:56 -08:00
Eric Anholt
3c05c1eb63 intel: When subdataing a busy buffer, use a temporary and blit in.
This cuts a massive number of waits in ET:QW, which uses a VBO ringbuffer.
Unfortunately it doesn't BufferData when wrapping back to 0, so we can't
be clever with tracking what's been initialized.
2009-11-13 13:18:56 -08:00
Eric Anholt
4e50ce35ee i965: Clean up Ironlake sampler type definitions.
They're the same regardless of execution width for 8, 4x2, and 16.
2009-11-13 13:18:56 -08:00
Eric Anholt
91bd593109 i965: Avoid moving the current value back into the accumulator for MAD.
This is a 2.9% (+/-.3%) performance win for my GL demo, which hits MAD
sequences for matrix transforms.
2009-11-13 13:18:56 -08:00
Eric Anholt
d6690ce15f mesa: Improve the eliminate-move-use to work across multiple instructions.
This shaves more instructions off of the VS of my GL demo, but no
performance difference this time at n=6.  This also fixes a regression
that was in this path, which is now piglit's glsl-vs-mov-after-deref.
2009-11-13 13:18:22 -08:00
Zack Rusin
654122ba7b st/xorg: try to fix non-uniform transforms 2009-11-13 14:58:35 -05:00
Michal Krol
eaa34c2dea glsl/apps: Report syntax parser errors. 2009-11-13 19:51:49 +01:00
Michal Krol
3f147c71ed slang: Report syntax parser errors. 2009-11-13 19:51:24 +01:00
Michal Krol
99c89ebdb0 glsl/cl: Add simple error reporting. 2009-11-13 19:51:02 +01:00