glsl/apps: Report syntax parser errors.

This commit is contained in:
Michal Krol 2009-11-13 19:51:49 +01:00
parent 3f147c71ed
commit eaa34c2dea

View file

@ -170,7 +170,7 @@ main(int argc,
}
outtokens[j] = outtokens[i];
if (sl_cl_compile(context, outtokens, shader_type, &outbytes, &cboutbytes) == 0) {
if (sl_cl_compile(context, outtokens, shader_type, 1, &outbytes, &cboutbytes, errmsg, sizeof(errmsg)) == 0) {
unsigned int i;
unsigned int line = 0;
@ -203,6 +203,9 @@ main(int argc,
}
fprintf (out, "\n");
free(outbytes);
} else {
fprintf(out, "$SYNTAXERROR: `%s'\n", errmsg);
return -1;
}
sl_pp_context_destroy(context);