mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-03 13:40:11 +01:00
mesa: added another check in check_gen_mipmap()
We don't need to call ctx->Driver.GenerateMipmap() if we're updating a texture level >= MAX_LEVEL.
This commit is contained in:
parent
d3a37d93ab
commit
ecb03d75a2
1 changed files with 3 additions and 1 deletions
|
|
@ -2035,7 +2035,9 @@ check_gen_mipmap(GLcontext *ctx, GLenum target,
|
|||
struct gl_texture_object *texObj, GLint level)
|
||||
{
|
||||
ASSERT(target != GL_TEXTURE_CUBE_MAP);
|
||||
if (texObj->GenerateMipmap && level == texObj->BaseLevel) {
|
||||
if (texObj->GenerateMipmap &&
|
||||
level == texObj->BaseLevel &&
|
||||
level < texObj->MaxLevel) {
|
||||
ASSERT(ctx->Driver.GenerateMipmap);
|
||||
ctx->Driver.GenerateMipmap(ctx, target, texObj);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue