For blitting we need to use the depth or stencil format, never
the combined.
This fixes:
dEQP-VK.texture.shadow.2d.nearest.less_or_equal_d32_sfloat_s8_uint
and a few others.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 800b82ea13)
Per spec, VK_QUERY_RESULT_64_BIT specifies the integer size and the
availability flag is an integer. We apparently handled this correctly
already for the copy to buffer case.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Cc: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 43d833ae97)
PKT3_OCCLUSION_QUERY hangs when used in a nested IB. This only
calls it when in a primary command buffer and we change
GetQueryPoolResults to not need it. CmdCopyQueryPoolResults
still needs it so we break that behavior for secondary command buffers.
However, that would hang already and using an unitialized value is
better than a hang.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Cc: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8ea34a98c0)
Otherwise if the new compute pipeline is the same as the last used
pipeline before the call, we don't emit it again.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Cc: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bb878db7eb)
Otherwise the configuration fails when building independant libs
like vdpau, vaapi or omx
Fixes: 1ac40173c2 ("configure.ac: simplify EGL requirements for
drivers dependent on EGL")
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5398d006de)
[Emil Velikov: resolve trivial conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
configure.ac
They cause regressions on little endian.
Fixes: 172bfdaa9e ("r300g: add support for PIPE_FORMAT_x8R8G8B8_*")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98869
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 66d1cb587a)
generated-sources-dir-for macro replaces intermediates-dir-for
and LOCAL_MODULE_CLASS is defined as required by new macro,
in order to avoid the following building error:
external/mesa/src/gallium/drivers/radeonsi/si_debug.c:29:10: fatal error: 'sid_tables.h' file not found
^
1 error generated.
Fixes: 730574c58e ("android: ac/debug: move sid_tables.h generation and
IB decode to amd/common")
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 933988901a)
Earlier changes introduced is_ycrcb flag which checks the component
order of u and v components. Condition for setting the flag was
incorrect, with ycrcb we are supposed to have cr before cb.
This patch (together with a fix in our gralloc) fixes corrupted
rendering from 'test-opengl-gl2_yuvtex' native test and corrupted
gallery thumbnail in application switcher on Android-IA.
Fixes: 51727b1cf5
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
(cherry picked from commit 0a2dcd3a8a)
The get_variable_being_redeclared() function can free 'var' because
a re-declaration of an unsized array variable can establish the size, so
we set the array type to the 'earlier' declaration and free 'var' as it is
not needed anymore.
However, the same 'var' is referenced later in ast_declarator_list::hir().
This patch fixes it by picking the ir_variable_mode from the proper
ir_variable.
This error was detected by Address Sanitizer.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Suggested-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99677
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a73a618933)
This fixes:
vdpauinfo: ../lib/CodeGen/TargetPassConfig.cpp:579: virtual void
llvm::TargetPassConfig::addMachinePasses(): Assertion `TPI && IPI &&
"Pass ID not registered!"' failed.
v2: use list_head, switch the call order in destroy
Cc: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 4aea8fe7e0)
Found by inspection. However, I expect it fixes real bugs when using
blorp from Vulkan on little-core platforms.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 075ed20614)
This fixes a some rendering corruption in The Talos Principle
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 40087bcb51)
This is similar to clflush_range except that it puts the mfence on the
other side to ensure caches are flushed prior to reading.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8582ab2d6e)
This validation was added before the etnaviv drm driver landed in
the linux kernel. Due some pre-merge API changes we had to fix-up
this value but with a mainline kernel this is not a problem anymore.
Lets remove that validation which also gets rid of problem caught
by Coverity, reported to me by imirkin.
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit e8d600710c)
In case ctx->stream == NULL the fail label gets executed where
pctx gets dereferenced - too bad pctx is NULL in that case.
Caught by Coverity, reported to me by imirkin.
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit a0b16a0890)
The same PS epilog workaround as for 8-bit integer formats is required,
since the CB doesn't do clamping.
Fixes GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels*.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 066a117be7)
Also handle the GL_ARB_indirect_parameters case where the count itself
is in a buffer.
Use transfers rather than mapping the buffers directly. This anticipates
the possibility that the buffers are sparse (once ARB_sparse_buffer is
implemented), in which case they cannot be mapped directly.
Fixes GL45-CTS.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_type
on <= CIK.
v2:
- unmap the indirect buffer correctly
- handle the corner case where we have indirect draws, but all of them
have count 0.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
(cherry picked from commit 6a1d9684f4)
If llvm::sys::getHostCPUName() returns "generic", override
it with "pwr8" (on PPC64LE).
This is a work-around for a bug in LLVM: a table entry for "POWER8NVL"
is missing, resulting in (big-endian) "generic" being returned on
little-endian Power8NVL systems. The result is that code that
attempts to load the least significant 32 bits of a 64-bit quantity in
memory loads the wrong half.
This omission should be fixed in the next version of LLVM (4.0),
but this work-around should be left in place in case some
future version of POWER<n> also ends up unrepresented in LLVM's table.
This workaround fixes failures in the Piglit arb_gpu_shader_fp64 conversion
tests on POWER8NVL processors.
(V4: add similar comment in the code.)
Signed-off-by: Ben Crocker <bcrocker@redhat.com>
Cc: 12.0 13.0 17.0 <mesa-stable@lists.freedesktop.org>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit b934aae364)
Allocating huge buffers in VRAM is not a problem, but when those buffers
start being migrated, the kernel runs into errors because it cannot split
those buffer up for moving through GTT.
This should fix intermittent failures of
GL45-CTS.texture_buffer.texture_buffer_max_size
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 550125e1e7)
[Emil Velikov: resolve trivial conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/gallium/winsys/amdgpu/drm/amdgpu_winsys.c
It's OK for r300g (because r300g can't write to buffers via the GPU), but
not later hardware. This issue was spotted randomly.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit c8ef512398)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 42297c862f)
[Emil Velikov: Nominate as a requirement for next commit]
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
start can only be non-zero with MultiDrawElements, which is unlikely
to occur with UNSIGNED_BYTE indices.
v2: Also fix the util_shorten_ubyte_elts_to_userptr call.
Tested with the new piglit.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit a264fee624)
[Emil Velikov: resolve trivial conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/gallium/drivers/radeonsi/si_state_draw.c
Found while running shader-db under valgrind.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a0ac118398)
We only use the freed ones after all free space has been used. If
the app only allocates small descriptor sets, we might go over
max_sets before the memory is full.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
CC: <mesa-stable@lists.freedesktop.org>
Fixes: f4e499ec79
(cherry picked from commit f448701622)
We can only do the optimization if the source *is* SSA.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a4393bd97f)
Squashed with commit:
i965/fs: Remove the inline pack_double_2x32 optimization
It's broken in a number of ways. In particular, a bunch of the
conditions are backwards so it doesn't actually detect what it's
supposed to detect. Since it's been broken, it hasn't actually been
helping anything so just deleting it isn't a regression.
This (and removing another optimization) were done on master in commit
b073811617.
Cc: "Kenneth Grunke" <kenneth@whitecape.org>
Cc: "Mark Janes" <mark.a.janes@intel.com>
[Emil Velikov: patch is a backport of the below "cherry pick"]
Fixes: a4393bd97f ("i965/fs: Fix the inline nir_op_pack_double optimization")
(cherry picked from commit b073811617)
The script parses the "Fixes" tags and nominates respective commit if
applicable.
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit 389478c4e9)
The old way of nominating patches [NOTE: .*[Cc]andidate] was
deprecated and has been unused for approx. 3 years.
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit f1b0b75099)
The currently used range HEAD..origin/master is far too broad. It looks
for nominations within the already_landed list (branchpoint..HEAD).
Similarly we look for already_landed whiting the [possible] nominations
Rand branchpoint..origin/master.
Improve things by limiting the look ups to the branch point.
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit d292f12d94)
Currently we loop (git log --grep) to check if the fix has landed. We
can simplify and make things faster by storing the already_picked list
and grep ping through it.
Slim down the message while we're here.
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit 71e00d62ed)
Since mesa development history is linear and the only diversion is at
the branchpoint. Thus we can drop the ad-hoc parsing and use git
merge-base to retrieve it.
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit cb1947eac7)
vkQueuePresentKHR() takes VkPresentInfoKHR pointer and includes a
pResults fields which must holds the results of all the images
requested to be presented. Currently we're not filling this field.
Also as a side effect we probably want to go through all the images
rather than stopping on the first error.
This commit also makes the QueuePresentKHR() implementation return the
first error encountered.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0fcb92c17d)
Commit 8bca8d89ef ("glx/glvnd: Fix dispatch function names and indices")
fixed the sorting of the array initializers in g_glxglvnddispatchfuncs.c
because FindGLXFunction's binary search needs these to be sorted
alphabetically.
That commit also mostly fixed the sorting of the DI_foo defines in
g_glxglvnddispatchindices.h, which is what actually matters as the
arrays are initialized using "[DI_foo] = glXfoo," but a small error
crept in which at least causes glXGetVisualFromFBConfigSGIX to not
resolve, breaking games such as "The Binding of Isaac: Rebirth" and
"Crypt of the NecroDancer" from Steam not working and possible causes
other problems too.
This commit fixes the last of the sorting errors, fixing these mentioned
games not working.
Fixes: 8bca8d89ef ("glx/glvnd: Fix dispatch function names and indices")
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Cc: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit 4c66f529a8)
Even though we supported both coherent and non-coherent memory types, we
effectively forced apps to use the coherent types by accident. Found by
inspection, only compile tested.
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6319bfc2a6)
Just one bonaire fix.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 09bf5491c4)
This just a CIK fix ported from radeonsi.
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 0f1a4220a6)
On some CIK (Hawaii) this needs to be at least 64k, I'm not 100% sure
it doesn't need to be 128k.
This was causing fast clear eliminate to overwrite the previous buffer,
which since my gfx init code, was the indirect buffer.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=99692
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 06ffd29925)
Empirically, this makes things work. Presumably this was originally
copied from the blob, which does make use of linked tsc mode.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99532
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 956556b3c3)
This just fixes this without repeating the code.
Reported-by: Li Qiang
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 69fc7a2c82)
It's trivial to swizzle clear colors on the CPU, easily deals with the
hardware restrictions for render target swizzles, and makes swizzled
clears work on all hardware as opposed to just HSW+.
Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e233db6e93)
Now that we have OES_tessellation_shader, the same situation can occur
in ES too, not just GL core profile.
Having a TCS but no TES may confuse drivers - i965 crashes, for example.
This prevents regressions in
ES31-CTS.core.tessellation_shader.single.xfb_captures_data_from_correct_stage
with some SSO pipeline validation changes I'm making.
v2: Add an ES spec citation (suggested by Alejandro)
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
(cherry picked from commit 05a56893aa)