Commit graph

64 commits

Author SHA1 Message Date
Marek Olšák
ec1ddb976a amd/registers: rename IMG_FORMAT to GFX10_FORMAT to disambiguate the meaning
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10261>
2021-04-17 02:37:49 +00:00
Daniel Schürmann
4a57787006 aco/spill: use correct next_use_distances at loop header
To decide which variables to spill, we must use the distances at the
beginning of the loop-header, and not the distances at the end of the
loop-preheader. The difference are that the former includes phis which are
viable to be spilled as opposed to the phi operands which would be reloaded
by add_coupling_code(), ending up in potentially too high register pressure
before the loop.

Totals from 206 (0.15% of 136546) affected shaders (Raven):
SpillSGPRs: 5154 -> 5000 (-2.99%)
CodeSize: 3654072 -> 3647184 (-0.19%); split: -0.19%, +0.00%
Instrs: 701482 -> 700526 (-0.14%); split: -0.14%, +0.00%
Latency: 40988780 -> 40872506 (-0.28%); split: -0.29%, +0.00%
InvThroughput: 20364560 -> 20306006 (-0.29%)
SClause: 20192 -> 20198 (+0.03%)
Copies: 77732 -> 77688 (-0.06%); split: -0.08%, +0.03%
Branches: 24204 -> 24050 (-0.64%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
2021-04-13 18:40:57 +00:00
Daniel Schürmann
b56ea19111 aco/spill: refactor live-in registerDemand calculation
This also fixes some hypothetical issue for loops without phis
and for loops with higher register pressure at the end of the
loop preheader.

No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
2021-04-13 18:40:57 +00:00
Daniel Schürmann
282eacc3e0 aco/spill: refactor some more spill decision taking
No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
2021-04-13 18:40:57 +00:00
Daniel Schürmann
dfb10e4f4b aco/spill: don't count phis as variable access
This increases the chance of evicting phis
if these have longer next-use distances.

Totals from 6 (0.00% of 146267) affected shaders (Navi10):
CodeSize: 476992 -> 464388 (-2.64%)
Instrs: 81785 -> 79952 (-2.24%)
VClause: 2380 -> 2374 (-0.25%)
Copies: 26836 -> 25131 (-6.35%)
Branches: 2494 -> 2492 (-0.08%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
2021-04-13 18:40:57 +00:00
Daniel Schürmann
b2a6346df7 aco/spill: spill phi constants and exec directly to VGPR
This lets us avoid some CSSA copies.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
2021-04-13 18:40:57 +00:00
Daniel Schürmann
99936d7142 aco/spill: reload spilled exec masks directly to exec
This handles the case of
   exec = p_linear_phi %a, %b
where %a or %b might have been spilled.
By directly reloading these variables into the exec mask register,
we can avoid additional CSSA parallelcopies.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
2021-04-13 18:40:57 +00:00
Daniel Schürmann
beb292343a aco/spill: refactor spill decision taking
No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
2021-04-13 18:40:57 +00:00
Daniel Schürmann
ffebe48013 aco: don't rematerialize exec
Since exec is not considered a temporary anymore,
we accidentally allowed to rematerialize it.

Fixes: a56ddca4e8 ('aco: make all exec accesses non-temporaries')
Closes: #4327

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9215>
2021-02-23 14:41:31 +00:00
Daniel Schürmann
8b793f9567 aco: remove dead code for the handling of exec temporaries
Totals from 26026 (18.67% of 139391) affected shaders (Navi10):
PreSGPRs: 370993 -> 326177 (-12.08%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8870>
2021-02-12 22:41:31 +00:00
Daniel Schürmann
5d7b3bf1a7 aco: handle non-temp phi definitions and operands
This will be necessary as we make exec non-temp.

No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8870>
2021-02-12 22:41:31 +00:00
Daniel Schürmann
b98a4d4dd7 aco: refactor GPR limit calculation
This patch delays the calculation of GPR limits in order to
precisely incorporate extra registers (VCC etc.) and shared VGPRs.

Additionally, the allocation granularity is used to set the config.
This has some effect on the reported SGPR stats.

Totals (Navi10):
SGPRs: 6971787 -> 17753642 (+154.65%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8921>
2021-02-12 19:00:18 +00:00
Rhys Perry
e115b01948 aco: return references in instruction cast methods
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8595>
2021-01-22 14:12:33 +00:00
Rhys Perry
1d245cd18b aco: use format-check methods
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8595>
2021-01-22 14:12:32 +00:00
Rhys Perry
70dbcfa1c9 aco: use instruction cast methods
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8595>
2021-01-22 14:12:32 +00:00
Timur Kristóf
b75d8052a7 aco: Spill more optimally before loops.
This further reduces the dead code emitted by the spiller.
Some minimal amount of dead IR is still emitted sometimes,
but that doesn't generate any compiled code at the end.

Totals from 1953 (1.40% of 139391) affected shaders:
VGPRs: 206980 -> 206588 (-0.19%)
SpillSGPRs: 24719 -> 16423 (-33.56%); split: -33.58%, +0.02%
CodeSize: 28448516 -> 28343836 (-0.37%); split: -0.38%, +0.01%
MaxWaves: 8960 -> 8992 (+0.36%)
Instrs: 5422049 -> 5408334 (-0.25%); split: -0.26%, +0.01%
Cycles: 511240864 -> 512460764 (+0.24%); split: -0.02%, +0.26%
VMEM: 346681 -> 346468 (-0.06%); split: +0.27%, -0.33%
SMEM: 124160 -> 122802 (-1.09%); split: +0.33%, -1.42%
VClause: 81102 -> 81163 (+0.08%); split: -0.01%, +0.09%
SClause: 174404 -> 174237 (-0.10%); split: -0.23%, +0.13%
Copies: 530216 -> 532961 (+0.52%); split: -0.90%, +1.42%
Branches: 189114 -> 189221 (+0.06%); split: -0.13%, +0.18%
PreSGPRs: 206017 -> 206526 (+0.25%); split: -0.08%, +0.33%
PreVGPRs: 183103 -> 182964 (-0.08%)

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8026>
2021-01-11 12:25:29 +00:00
Timur Kristóf
b03fbec4f1 aco: Keep live-though variables and constants spilled.
This noticably reduces the amount of dead code emitted by our
spiller, when eg. previously a constant was spilled then
rematerialized before a loop, but then spilled again inside the loop.

Fossil DB changes on Navi 10:
Totals from 263 (0.19% of 139391) affected shaders:
VGPRs: 30044 -> 30028 (-0.05%)
SpillSGPRs: 8800 -> 4948 (-43.77%)
CodeSize: 4496040 -> 4335448 (-3.57%); split: -3.57%, +0.00%
Instrs: 843942 -> 819219 (-2.93%); split: -2.93%, +0.00%
Cycles: 76485744 -> 73549080 (-3.84%); split: -4.04%, +0.20%
VMEM: 38204 -> 38147 (-0.15%); split: +0.08%, -0.23%
SMEM: 17872 -> 17959 (+0.49%)
SClause: 24298 -> 24012 (-1.18%)
Copies: 98023 -> 82960 (-15.37%); split: -15.38%, +0.01%
Branches: 29074 -> 27632 (-4.96%)
PreVGPRs: 25291 -> 25241 (-0.20%)

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8026>
2021-01-11 12:25:29 +00:00
Daniel Schürmann
ef4101d6d7 aco/spill: only prevent rematerializable vars from being DCE'd if they haven't been renamed
The small DCE of the spiller only removes the original instructions
of rematerialized variables in case they are unused. If a variable
has been renamed, it cannot match any original instruction anymore.
Thus, the lookup is then unnecessary and can be omitted.

No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8055>
2020-12-14 16:42:49 +00:00
Daniel Schürmann
0bccfd86f6 aco: fix DCE of rematerializable phi operands
Otherwise, if a phi gets spilled, the operand might be considered unused.

Fixes: d48d72e98a ('aco: Initial commit of independent AMD compiler')

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8055>
2020-12-14 16:42:49 +00:00
James Park
93094b8c5e aco: Remove nonstandard parentheses
Remove parentheses in cases where a parenthesized type is followed by an
initializer list.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7785>
2020-12-01 11:08:21 +00:00
Tony Wasserka
2bb8874320 aco: Fix -Wshadow warnings
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7430>
2020-11-20 09:29:19 +00:00
Rhys Perry
e54c111c45 aco: always use p_parallelcopy for pre-RA copies
Most fossil-db changes are because literals are applied earlier
(in label_instruction), so use counts are more accurate and more literals
are applied.

fossil-db (Navi):
Totals from 79551 (57.89% of 137413) affected shaders:
SGPRs: 4549610 -> 4542802 (-0.15%); split: -0.19%, +0.04%
VGPRs: 3326764 -> 3324172 (-0.08%); split: -0.10%, +0.03%
SpillSGPRs: 38886 -> 34562 (-11.12%); split: -11.14%, +0.02%
CodeSize: 240143456 -> 240001008 (-0.06%); split: -0.11%, +0.05%
MaxWaves: 1078919 -> 1079281 (+0.03%); split: +0.04%, -0.01%
Instrs: 46627073 -> 46528490 (-0.21%); split: -0.22%, +0.01%

fossil-db (Polaris):
Totals from 98463 (70.90% of 138881) affected shaders:
SGPRs: 5164689 -> 5164353 (-0.01%); split: -0.02%, +0.01%
VGPRs: 3920936 -> 3921856 (+0.02%); split: -0.00%, +0.03%
SpillSGPRs: 56298 -> 52259 (-7.17%); split: -7.22%, +0.04%
CodeSize: 258680092 -> 258692712 (+0.00%); split: -0.02%, +0.03%
MaxWaves: 620863 -> 620823 (-0.01%); split: +0.00%, -0.01%
Instrs: 50776289 -> 50757577 (-0.04%); split: -0.04%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7216>
2020-10-27 15:24:38 +00:00
Samuel Pitoiset
408195ec53 aco: remove useless occurences of radv_nir_compiler_options
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Rhys Perry
ec2185c598 aco: keep track of temporaries' regclasses in the Program
A future change will switch the liveness sets to bit vectors, which don't
contain regclass information.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6733>
2020-09-21 13:47:28 +00:00
Rhys Perry
e8ac14527a aco: keep loop live-through variables spilled
fossil-db (Navi):
Totals from 3149 (2.32% of 135946) affected shaders:
VGPRs: 280928 -> 280932 (+0.00%)
SpillSGPRs: 51133 -> 30042 (-41.25%)
CodeSize: 43063076 -> 41377252 (-3.91%); split: -3.92%, +0.00%
Instrs: 8278435 -> 8037133 (-2.91%); split: -2.92%, +0.00%
Cycles: 709575456 -> 683366172 (-3.69%); split: -3.69%, +0.00%
VMEM: 542887 -> 542937 (+0.01%); split: +0.05%, -0.04%
SMEM: 210255 -> 206368 (-1.85%); split: +0.12%, -1.97%
SClause: 258847 -> 258019 (-0.32%); split: -0.52%, +0.20%
Copies: 731836 -> 684784 (-6.43%); split: -6.44%, +0.01%
Branches: 305422 -> 292844 (-4.12%); split: -4.12%, +0.00%
PreSGPRs: 333103 -> 332701 (-0.12%)
PreVGPRs: 280086 -> 280089 (+0.00%)

Helps mostly Detroit: Become Human and the single spilling Doom Eternal
shader.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
75d6c30572 aco: fix spills_entry heuristic for branch blocks in init_live_in_vars()
fossil-db (Navi):
Totals from 222 (0.16% of 135946) affected shaders:
SpillSGPRs: 9121 -> 9117 (-0.04%)
SpillVGPRs: 2820 -> 1821 (-35.43%)
CodeSize: 5134264 -> 5053336 (-1.58%); split: -1.63%, +0.05%
Instrs: 953435 -> 938761 (-1.54%); split: -1.59%, +0.05%
Cycles: 100567688 -> 97252432 (-3.30%); split: -3.34%, +0.04%
VMEM: 40752 -> 39219 (-3.76%); split: +0.04%, -3.80%
SMEM: 15416 -> 15509 (+0.60%); split: +0.64%, -0.03%
VClause: 20120 -> 19091 (-5.11%)
SClause: 23540 -> 23544 (+0.02%); split: -0.11%, +0.12%
Copies: 125912 -> 122017 (-3.09%); split: -3.36%, +0.26%
Branches: 31131 -> 30009 (-3.60%)

Mostly affects parallel-rdp ubershaders.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
1a5444b900 aco: don't consider the first partial spill if it's the wrong type
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
8f6a900d5e aco: consider branch definitions in spiller
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
d1f992f3c2 aco: rework barriers and replace can_reorder
fossil-db (Navi):
Totals from 273 (0.21% of 132058) affected shaders:
CodeSize: 937472 -> 936556 (-0.10%)
Instrs: 158874 -> 158648 (-0.14%)
Cycles: 13563516 -> 13562612 (-0.01%)
VMEM: 85246 -> 85244 (-0.00%)
SMEM: 21407 -> 21310 (-0.45%); split: +0.05%, -0.50%
VClause: 9321 -> 9317 (-0.04%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4905>
2020-07-28 16:56:34 +00:00
Rhys Perry
d169f09e37 aco: be more careful combining additions that could wrap into loads/stores
SMEM does the addition with 64-bits, not 32. So if the original code
relied on wrapping around (for example, for subtraction), it would break.

Apparently swizzled MUBUF accesses also have issues with combining
additions that could overflow. Normal MUBUF accesses seem fine.

fossil-db (Navi):
Totals from 27219 (20.02% of 135946) affected shaders:
CodeSize: 128303256 -> 131062756 (+2.15%); split: -0.00%, +2.15%
Instrs: 24818911 -> 25280558 (+1.86%); split: -0.01%, +1.87%
VMEM: 162311926 -> 177226874 (+9.19%); split: +9.36%, -0.17%
SMEM: 18182559 -> 20218734 (+11.20%); split: +11.53%, -0.34%
VClause: 423635 -> 424398 (+0.18%); split: -0.02%, +0.20%
SClause: 865384 -> 1104986 (+27.69%); split: -0.00%, +27.69%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2748
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2720>
2020-07-21 18:25:35 +00:00
Rhys Perry
b85ef04324 aco: add add_interference() helper
This won't add interferences between spill ids of different types and will
exit early if there's already an interference.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Rhys Perry
2c7554fe01 aco: use unordered_set for spill id interferences
Seems to be faster.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Rhys Perry
47d7e1e662 aco: rewrite graph coloring in spiller
I don't think this is much of an optimization in the typical case, but for
very complex shaders this should work much better.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Rhys Perry
5a941f4d6d aco: fix underestimated pressure in spiller when a phi has a killed def
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Samuel Pitoiset
ca51f75f9d aco: fix more validation errors from vgpr spill/restore code
It looks like the attempt to fix this in 1e791e51a6 was incomplete.

This fixes crashes with Devil May Cry 5 with a debug build.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5828>
2020-07-10 08:28:33 +02:00
Rhys Perry
1e791e51a6 aco: fix validation error from vgpr spill/restore code
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5504>
2020-06-17 10:57:17 +00:00
Daniel Schürmann
2ae27b96ef aco: change live_out variables to std::unordered_set
Improves performance of live_var_analysis for larger shaders

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4130>
2020-04-09 15:08:57 +00:00
Rhys Perry
c51348bd9b aco: move some register demand helpers into aco_live_var_analysis.cpp
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3914>
2020-03-16 16:09:02 +00:00
Albert Astals Cid
2521c81c9e aco: Minor optimization in spill_ctx constructor
'register_demand' is passed by value and only copied once; consider moving it to avoid unnecessary copies

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3968>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3968>
2020-03-02 12:21:03 +00:00
Daniel Schürmann
71440ba0f5 aco: reorder VMEM operands in ACO IR
For all VMEM instructions, the resource constant is now
in operands[0]. For MIMG instructions, the sampler shares
operands[1] with write data in case this instruction writes memory.
Moving the VADDR to be the last operand for MIMG is the first step to
support Navi NSA encoding.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3602>
2020-01-29 18:45:23 +00:00
Rhys Perry
517fc3abc4 aco: fill reg_demand with sensible information in add_coupling_code()
process_block() will use this to determine the register demand of the
before the current instruction. Previously, it was filled with zeroes
which could result in process_block() only using the register demand
of after the current instruction.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
26d2511bcb aco: improve assertion at the end of spiller
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
4537b97410 aco: don't update demand in add_coupling_code() for loop headers
We don't need to update it since it won't be used later.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
521525fc0a aco: don't consider loop header blocks branch blocks in add_coupling_code
Loops without continues create header blocks with only 1 predecessor.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
590c26beab aco: fix target calculation when vgpr spilling introduces sgpr spilling
A shader might require vgpr spilling but not require sgpr spilling. In
that case, the spiller lowers the sgpr target by 5 which could mean sgpr
spilling is then required. Then the vgpr target has to be lowered to make
space for the linear vgprs. Previously, space wasn't make for the linear
vgprs.

Found while testing the spiller on the pipeline-db with a lowered limit

Fixes: a7ff1bb5b9
   ('aco: simplify calculation of target register pressure when spilling')

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Samuel Pitoiset
13b4e9adcf ac: declare an enum for the OOB select field on GFX10
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
2019-12-19 15:15:32 +01:00
Timur Kristóf
07754a9c9e aco/wave32: Replace hardcoded numbers in spiller with wave size.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-12-04 10:36:01 +00:00
Daniel Schürmann
746b9380bd aco: rematerialize s_movk instructions
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-12 15:59:48 +00:00
Daniel Schürmann
a2a6880743 aco: fix invalid access on Pseudo_instructions
Fixes: 93c8ebfa78 aco: Initial commit of independent AMD compiler

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-12 15:59:48 +00:00
Daniel Schürmann
5c7dcb15e0 aco: only use single-dword loads/stores for spilling
Fixes: 8678699918 "aco: implement VGPR spilling"

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-04 20:14:14 +01:00