Brian
2d02ee8509
cell: fix bug in texture tiling function (non-square textures work now)
2008-04-01 14:52:04 -06:00
Brian
e7b23d36df
cell: checkpoint: more multi-texture work
2008-04-01 11:35:53 -06:00
Brian
c14da8f524
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
2008-04-01 11:30:17 -06:00
Brian
6ddd2df1ae
cell: return CELL_MAX_SAMPLERS to indicate number of texture units
2008-04-01 11:28:27 -06:00
Brian
f8c09464f8
cell: enable #define CACHE_STATS to print a cache report upon exit
2008-04-01 11:05:32 -06:00
Keith Whitwell
8f8b95ae58
draw: remove dead code
2008-04-01 15:19:30 +01:00
Keith Whitwell
edfa8201a5
draw: more flatshade_first changes
...
- Reduce the number of changes to the normal vertex ordering
- Assume that the hardware knows how to do this in the standard case.
- Add support to the passthrough vcache path.
2008-04-01 14:51:25 +01:00
Keith Whitwell
caa44763f7
draw: respect flatshade_first in flatshade stage
2008-04-01 14:51:25 +01:00
Keith Whitwell
52f40dcc46
draw: associate rhw divide with clipping not viewport flag
2008-04-01 14:51:24 +01:00
Keith Whitwell
4b1377b240
draw: flush between pt/non-pt modes
2008-04-01 14:51:24 +01:00
Michel Dänzer
2df9941368
scons: Fix test for building dri/intel winsys.
2008-04-01 13:05:09 +01:00
Brian
d83e0c45be
cell: update some of the CAP, texformat queries
2008-03-31 21:16:48 -06:00
Brian
e6c981f22c
cell: more work for multi-texture support
2008-03-31 21:16:48 -06:00
Brian
5553a3b675
cell: set cell->num_textures in cell_set_sampler_textures()
2008-03-31 21:16:48 -06:00
José Fonseca
686a6c7468
gallium: Do not assume that buffers are freed in the same order they are fenced.
...
Also free buffers as soon as possible.
This short term fix corrects the fenced list behavior but it will impact on performance.
The long term fix is probably replace the linked list (legacy from the bufpool code) by
a binary tree.
2008-04-01 10:46:04 +09:00
Brian
14452aee73
cell: initial work to support multi-texture
2008-03-31 17:38:21 -06:00
Brian
84c2821d2a
cell: added const qualifier
2008-03-31 16:54:31 -06:00
Brian
58b6690cf8
cell: updated comments: s/test/SPE/
2008-03-31 16:44:56 -06:00
Brian
ab8bcc4ec6
cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORM
...
Remote display to my usual terminal shows the right colors again.
Not 100% sure about the shuffle control words, but they seem to work.
2008-03-31 16:36:25 -06:00
José Fonseca
8a81429fa8
gallium: Compute YCBCR bit depth.
2008-04-01 07:22:10 +09:00
Brian
23b03c536d
gallium: updated comment for bypass_vs
2008-03-31 15:12:01 -06:00
Brian
7139b8ef78
gallium: draw_passthrough.c is obsolete - removed
2008-03-31 14:20:16 -06:00
Brian
594dab4769
gallium: move the test for bypass_vs into the vs_XXX_run() functions
...
Also:
1. Added an identity_viewport flag to skip viewport transformation when it
has no effect. Might also add an explicit bypass_viewport flag someday.
2. Separate the code for computing clip codes and doing the viewport transform.
Predicate them separately.
Note: even if bypass_vs is set, we still look at the shader to determine the
number of inputs and outputs.
2008-03-31 14:14:30 -06:00
Brian
9cbd840043
gallium: draw_passthrough.c is not used anymore
2008-03-31 14:13:09 -06:00
Brian
499d8aaa47
gallium: draw_passthrough.c is not used anymore
2008-03-31 14:06:42 -06:00
José Fonseca
baab98a637
gallium: Eliminate p_winsys::printf
...
Not convenient and almost not used at all. Better replacements in p_debug.h
2008-03-31 17:28:33 +09:00
Michal Krol
63950b11b6
draw: Do not run full pipeline when flatshade_first for point primitives.
2008-03-30 23:21:20 +02:00
Michal Krol
fc98880144
draw: Fix bypass_vs semantic misuse.
2008-03-30 22:48:49 +02:00
Brian Paul
a52c0416d1
gallium: Set vertex state/buffers en-mass.
2008-03-29 14:41:03 +01:00
José Fonseca
f10016b9a0
gallium: Fix some MSVC warnings.
2008-03-29 11:32:29 +09:00
Brian
cbfe6ee5d5
gallium: Fix computation of Z values when not using early Z.
...
This fixes the missing bitmaps in the engine and fogcoord demos.
2008-03-28 15:22:34 -06:00
Roland Scheidegger
5615ab78b0
gallium: remove redundant compare bit in sampler state
2008-03-28 15:43:00 +01:00
Michal Krol
4e7bcaa4c2
gallium: Bump PIPE_MAX_SAMPLERS to 16.
...
We need it to fulfil D3D minimum requirements.
2008-03-28 12:31:35 +01:00
Brian
5935b16ff5
If visual is 32bpp, set visual->alphaBits = 8.
...
This works since we always use XImages for color buffers. It wouldn't always
work for Windows/Pixmaps.
2008-03-27 21:11:45 -06:00
Brian
39038c1169
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
...
The later follows the naming scheme of other limits.
Keep the old definition until all possible usage is updated.
2008-03-27 17:41:55 -06:00
Brian Paul
37da2d6851
gallium: updated/improved comments, minor re-formatting
2008-03-27 17:18:25 -06:00
Brian
dccbfd8bf0
gallium: return pipe_shader_state from the simple shader functions
...
Allows us to fix a mem leak (tokens array).
2008-03-27 15:43:32 -06:00
Brian
ba49fa39f3
gallium: fix incorrect types for shaders
2008-03-27 15:43:32 -06:00
Brian
df1744c043
gallium: remove temporary static var
2008-03-27 15:43:32 -06:00
Brian
d355eee5ca
gallium: silence unused var warning
2008-03-27 15:27:31 -06:00
Brian
132df5ebce
cell: include cell_state_per_fragment.h to silence warning
2008-03-27 15:27:14 -06:00
Brian
8b8a947111
cell: added (uint64_t) cast to silence warning
2008-03-27 15:26:54 -06:00
Brian
979358c471
cell: fix unclosed comment
2008-03-27 15:26:22 -06:00
Ian Romanick
70659e8ec8
xlib: Fix build error from recent fence changes
2008-03-26 10:52:08 -07:00
Ian Romanick
92126cea84
cell: Implement code-gen for logic op
...
This also implements code-gen for the float-to-packed color
conversion. It's currently hardcoded for A8R8G8B8, but that can
easily be fixed as soon as other color depths are supported by the
Cell driver.
2008-03-26 10:47:17 -07:00
Brian Paul
8cb85807d3
gallium: as for aapoints, make the extra texcoord per-shader state
2008-03-26 08:21:17 -06:00
Michel Dänzer
4abe1eb980
gallium: Change pipe->flush() interface to optionally return a fence.
...
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run
proper fencing should be implemented for it.
2008-03-26 09:36:40 +00:00
Brian
e55dccd0bf
gallium: the generic attrib we use for computing coverage is per-shader
...
Fixes a very tricky conformance failure.
2008-03-25 19:21:36 -06:00
Brian
9f7cd571e0
gallium: added fragment emit/write debug counters
2008-03-25 19:21:36 -06:00
Ian Romanick
b09de96a17
xlib: Add support for MIT-SHM in xlib winsys driver
...
Gives about a 3% performance increase in gears on x86-64 (non-tiled)
and about 10% performance increase in gears on Cell (tiled). I
actually expected more of a boost. :(
2008-03-25 18:15:58 -07:00