Commit graph

55 commits

Author SHA1 Message Date
Lionel Landwerlin
f2c571fabf anv: add tracking of involved stages in pipe flushes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38707>
2025-12-15 08:25:32 +00:00
José Roberto de Souza
a21b925caa anv: Rename anv_shader_bin to anv_shader_internal
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
It is now only used by internal shaders to the rename make it more clear.

Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37749>
2025-10-08 19:58:30 +00:00
Lionel Landwerlin
e76ed91d3f anv: switch over to runtime pipelines
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34872>
2025-09-05 07:46:20 +00:00
Lionel Landwerlin
8966088cc5 anv: store gfx/compute bound shaders on command buffer state
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:08 +00:00
Lionel Landwerlin
f28af4e7f2 anv: move URB programming to dynamic emission path
With the pipeline object going away, we have nowhere to store this.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:07 +00:00
Lucas Fryzek
f01ad7c34c anv: Implement VK_EXT_device_memory_report
Report device memory events for:
  - command buffers
  - pipelines
  - descriptor sets and descriptor pools
  - device memory

Co-authored-by: shenghualin <shenghua.lin@intel.com>
Co-authored-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33767>
2025-03-04 15:24:39 +00:00
Lionel Landwerlin
08530462bd anv: implement Wa_16011107343/22018402687 for generated draws
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32059>
2024-11-12 22:48:39 +00:00
Lionel Landwerlin
672d41d22a anv: split generated draw flags from mocs/dword-count
We'll add more flags.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32059>
2024-11-12 22:48:39 +00:00
Lionel Landwerlin
f25b500af4 anv: move conditional render predicate after gfx_flush_state
Following up on f8c0a99d52 ("anv: emit conditional after gfx state
flushing"), this should have been applied everywhere.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0147908a89 ("anv: predicate emission of STATE_BASE_ADDRESS")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30803>
2024-08-23 10:52:19 +00:00
Lionel Landwerlin
ed43be941e anv: add custom mi write fences
The mi-builder already takes care of mi write/read fences, but we have
a few cases in Anv where we also need to fence mi-write ->
shader-read.

We also have one case where a command buffer jump address is modified
by a previous mi write command.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29595>
2024-06-18 20:44:51 +00:00
Lionel Landwerlin
5b4278ccd8 anv: use new mi-builder write check API to avoid stalls
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
2024-06-13 11:04:31 +00:00
Rohan Garg
e50234de86 anv: allocate space for generated indirect draw id's using the temporary allocation helper
Generated Indirect Draw's need a small temporary allocate to store draw
id's. Use the new temporary allocation helper to allocate that space.

Fixes: 82d772fa9b ("anv: create new helper for small allocations")
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28989>
2024-05-02 08:32:09 +00:00
Lionel Landwerlin
67c9f94b05 anv: delay internal shader upload to when needed
People reported an increase in device initialization affecting some
Android tests [1].

So delay the internal shader upload (similar to what we do for blorp
shaders, and what RADV seems to be doing too) until actually needed.

[1] : https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361#note_2305129

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27946>
2024-03-06 09:58:53 +00:00
Caio Oliveira
255a411450 intel: Use _brw suffix for genX headers that rely on brw
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27563>
2024-02-24 00:24:32 +00:00
Lionel Landwerlin
b52e25d3a8 anv: rewrite internal shaders using OpenCL
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26797>
2024-02-13 00:06:45 +00:00
Tapani Pälli
1693d0b857 anv: implement Wa_16014912113
When URB state for DS changes, we need to emit URB setup for VS with
256 handles and 0 for rest, commit this using a HDC flush before
setting real values.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26920>
2024-02-05 13:50:58 +00:00
Lionel Landwerlin
ddc18b4e78 anv: move generated draw flush helper to its own file
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26989>
2024-01-15 12:28:49 +00:00
Lionel Landwerlin
74c8edd288 anv: fix include guards
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26989>
2024-01-15 12:28:49 +00:00
Sviatoslav Peleshko
5cb20b5edc anv: Fix MI_ARB_CHECK calls in generated indirect draws optimization
According to PRMs, to use self-modifying code correctly we have to
disable preparser before jumping to the generated commands, and re-enable
it with a first command in that buffer.

Old implementation did it wrong: for both inplace and inring generation
it disabled preparser before running the generation shader, had it
disabled during generation, and re-enabled it just before jumping to
the generated commands.

This usually didn't cause any trouble, because the generation shader and
generated draws are in different BOs, and the jump distance is greater than
the command FIFO depth. But we allocate them from the same pool,
so there are rare cases where the end of the BO with generation commands,
and the beginning of the BO with generated draws are adjacent. In such
cases, the wrong commands might be fetched.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10162
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26427>
2023-12-04 22:02:59 +00:00
Lionel Landwerlin
1b6fe35ec8 anv: get rid of the duplicate pipeline fields in command buffer state
This can be error prone if you forget to update one.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26247>
2023-11-17 10:17:51 +00:00
Sagar Ghuge
ee48b12a8f anv: Avoid emitting PIPE_CONTROL command for copy/video queue
Avoid emitting PIPE_CONTROL instruction since Copy/Video doesn't support
it.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26121>
2023-11-13 23:43:27 +00:00
Lionel Landwerlin
b30428416a anv: deal with state stream allocation failures
In case we run out of space, all the parts of the driver that rely on
this should deal with failure. The helpers will set the batch in error
state so that it cannot be submitted by the application.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Francisco Jerez
08fd259b5b anv/xehp+: Enable TBIMR in generated draw calls.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Lionel Landwerlin
454870dd5f anv: merge gfx9/11 indirect draw generation shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
11b4c23d19 anv: add ring buffer mode to generated draw optimization
When the number of draw calls is very large, instead of allocating
large amounts of batch buffer space for the draws, use a ring buffer
and process the draw calls by batches.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8645
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
718e77eee5 anv: index indirect data buffer with absolute offset
This will help for a follow up change where we will respawn the shader
multiple times in a loop and the base offset will be edited by the
shader itself.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
c700d47c56 anv: move generation batch fields to a sub-struct
Just tyding things a bit since we're about to add more.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
2e0ff4c551 anv: avoid MI commands to copy draw indirect count
We can just make the address of the count available to the generation
shader.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
08e0c063cf anv: move simple shaders code to its own object
We would like to call those function from anv_utrace.c

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24744>
2023-09-25 13:05:45 +00:00
Lionel Landwerlin
7a35113455 anv: add simple shader support without a command buffer
Limited to compute for now. Annoyingly Gfx9 requires a binding table
block.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24744>
2023-09-25 13:05:45 +00:00
Tapani Pälli
8d2dcd55d7 anv: refactor to fix pipe control debugging
While earlier changes to pipe control emission allowed debug dump of
each pipe control, they also changed debug output to almost always print
same reason/function for each pc. These changes fix the output so that
we print the original function name where pc is emitted.

As example:

pc: emit PC=( +depth_flush +rt_flush +pb_stall +depth_stall ) reason: gfx11_batch_emit_pipe_control_write
pc: emit PC=( ) reason: gfx11_batch_emit_pipe_control_write

changes back to:

pc: emit PC=( +depth_flush +rt_flush +pb_stall +depth_stall ) reason: gfx11_emit_apply_pipe_flushes
pc: emit PC=( ) reason: cmd_buffer_emit_depth_stencil

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25282>
2023-09-20 06:04:37 +00:00
Lionel Landwerlin
8c548700b6 anv: change the way we clear pending query bits
Instead of having genX(emit_apply_pipe_flushes) doing the clearing,
ask genX(emit_apply_pipe_flushes) for the emitted bits and do the
clearing using a helper.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23675>
2023-06-20 02:34:51 +00:00
Tapani Pälli
b3589a8899 anv: change pipe control in indirect draw gen to use pc helper
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23583>
2023-06-16 08:04:20 +00:00
Lionel Landwerlin
4cee8ce7a5 anv: generalize internal kernel concept
We'll add more of those kernels for other purposes.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074>
2023-06-14 09:43:57 +03:00
Lionel Landwerlin
dbbcd5c32c anv: factor out generation kernel dispatch into helper
We would like to reuse this mechanism to dispatch different types of
internal shader. Those would replace some of the command streamer
commands we currently use.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074>
2023-06-14 09:43:57 +03:00
Lionel Landwerlin
d7c28e526b anv: fix incorrect batch for 3DSTATE_CONSTANT_ALL emission
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074>
2023-06-14 09:43:56 +03:00
Lionel Landwerlin
0da39bf8ee anv: disable mesh/task for generated draws
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074>
2023-06-14 09:43:56 +03:00
Rohan Garg
d0e0ba897f anv: split ANV_PIPE_RENDER_TARGET_BUFFER_WRITES for finer grained flushing
split ANV_PIPE_RENDER_TARGET_BUFFER_WRITES into separate CS_STALL,
RT_FLUSH & TILE_FLUSH flags in order to have finer control over cache
coherency.

Tigerlake CS has it's own cache fetching directly from the memory controller,
so we need to do a tile flush to ensure the query data is visible.

This fixes test_resolve_non_issued_query_data in vkd3d on TGL.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Fixes: 3c4c18341a ("anv: narrow flushing of the render target to buffer writes")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23500>
2023-06-12 14:46:44 +00:00
Lionel Landwerlin
c60e94d61f anv: make internal address space allocation more dynamic
We're about to manipulate these pools and dealing with the fix address
ranges is painful.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22847>
2023-05-05 14:48:15 +03:00
Lionel Landwerlin
1d9cf8f381 anv: add gfx9 generated draw support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
3ac7d5f258 anv: remove unused item_count parameter
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
ac71719d4a anv: pack more data into generated draws input
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
200cec935d anv: use 64bit int support in generation shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
a2026bf5f9 anv: rename generated draws for Gfx11
We'll need different shaders for Gfx9

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
caf2389bc5 anv: use a single generation shader for indirect draws
The indirect draw count shader can be used as a more generic case of
the indirect draw one. We'll never enter the last condition of the
shader (writing the MI_BATCH_BUFFER_START) with non count variants of
draws.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
897a92f576 anv: remove MI_NOOPs at the end of the generation batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
aa18d52728 anv: make sure mi_memcpy lands before push constant loads
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e2dc32d755 ("anv: move functions around to plan for generated draws")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
1454b789b1 anv: fix 3DSTATE_PS emission in generation shaders
We have to use the helper and also were missing the vector mask
programming.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
8f16ca8741 anv: remove commented code
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
ae398284c9 anv: limit push constant dirtyness with generation shaders
We only use the fragment shader push constants.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00