Commit graph

39112 commits

Author SHA1 Message Date
Kenneth Graunke
2c57c020a3 glcpp: Return NEWLINE token for newlines inside multi-line comments.
This is necessary for the main compiler to get correct line numbers.
(cherry picked from commit bd55ba568b)
2010-12-14 11:55:54 -08:00
Ian Romanick
2f398485f2 linker: Improve handling of unread/unwritten shader inputs/outputs
Previously some shader input or outputs that hadn't received location
assignments could slip through.  This could happen when a shader
contained user-defined varyings and was used with either
fixed-function or assembly shaders.

See the piglit tests glsl-[fv]s-user-varying-ff and
sso-user-varying-0[12].

NOTE: this is a candidate for the 7.9 branch.

(cherry picked from commit cc90e62d70)
2010-12-14 11:55:54 -08:00
Ian Romanick
e5ad6c3366 glsl: Slightly change the semantic of _LinkedShaders
Previously _LinkedShaders was a compact array of the linked shaders
for each shader stage.  Now it is arranged such that each slot,
indexed by the MESA_SHADER_* defines, refers to a specific shader
stage.  As a result, some slots will be NULL.  This makes things a
little more complex in the linker, but it simplifies things in other
places.

As a side effect _NumLinkedShaders is removed.

NOTE: This may be a candidate for the 7.9 branch.  If there are other
patches that get backported to 7.9 that use _LinkedShader, this patch
should be cherry picked also.

(cherry picked from commit 3322fbaf3b)
2010-12-14 11:55:54 -08:00
Chad Versace
1c15fb4414 glsl: Fix lexer rule for ^=
The caret is a special character, and needs to be quoted or escaped.
(cherry picked from commit cba9062d58)
2010-12-14 11:55:54 -08:00
Ian Romanick
a138a59966 mesa: Refactor validation of shader targets
Actually validate that the implementation supports the particular
shader target as well.  Previously if a driver only supported vertex
shaders, for example, glCreateShaderObjectARB would gladly create a
fragment shader.

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 5cb24c4a75)
2010-12-14 11:55:54 -08:00
Ian Romanick
6fc544dd50 linker: Reject shaders that have unresolved function calls
This really amounts to just using the return value from
link_function_calls.  All the work was being done, but the result was
being ignored.

Fixes piglit test link-unresolved-funciton.

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 4a45595cf3)
2010-12-14 11:55:54 -08:00
Eric Anholt
42e9750975 intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
The format selection of the CopyTexSubImage is pretty bogus still, but
this at least avoids software fallbacks in nexuiz, bringing
performance from 7.5fps to 12.8fps on my machine.
(cherry picked from commit 3316a54205)
2010-12-14 11:55:54 -08:00
Ian Romanick
72a3bddb24 mesa: Validate assembly shaders when GLSL shaders are used
If an GLSL shader is used that does not provide all stages and
assembly shaders are provided for the missing stages, validate the
assembly shaders.

Fixes bugzilla #30787 and piglit tests glsl-invalid-asm0[12].

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit b2b9b22c10)
2010-12-14 11:55:54 -08:00
Tom Stellard
e8bc8d6a5c r300/compiler: Don't allow presubtract sources to be remapped twice
https://bugs.freedesktop.org/show_bug.cgi?id=31193

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 4265c2f819)
2010-12-10 11:07:24 -08:00
Alex Deucher
dc4956922d gallium/egl: fix r300 vs r600 loading
Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=31841
2010-12-07 10:59:20 +10:00
Marek Olšák
b486197013 st/mesa: initialize key in st_vp_varient
This fixes endless vertex shader recompilations in find_translated_vp
if the shader contains an edge flag output.

NOTE: This is a candidate for the 7.9 branch.

Signed-off-by Brian Paul <brianp@vmware.com>
(cherry picked from commit c0c929cdac)
2010-12-06 22:44:04 +01:00
Marek Olšák
2cb8522523 mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
gl_FragCoord.y needs to be flipped upside down if a FBO is bound.

This fixes:
- piglit/fbo-fragcoord
- https://bugs.freedesktop.org/show_bug.cgi?id=29420

Here I add a new program state STATE_FB_WPOS_Y_TRANSFORM, which is set based
on whether a FBO is bound. The state contains a pair of transformations.
It can be either (XY=identity, ZW=transformY) if a FBO is bound,
or (XY=transformY, ZW=identity) otherwise, where identity = (1, 0),
transformY = (-1, height-1).

A classic driver (or st/mesa) may, based on some other state, choose whether
to use XY or ZW, thus negate the conditional "if (is a FBO bound) ...".
The reason for this is that a Gallium driver is allowed to only support WPOS
relative to either the lower left or the upper left corner, so we must flip
the Y axis accordingly again. (the "invert" parameter in emit_wpos_inversion)

NOTE: This is a candidate for the 7.9 branch.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit d531f9c2f5)
2010-12-06 22:43:15 +01:00
Brian Paul
564a6a15fe llvmpipe: fix broken stencil writemask
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32070
(cherry picked from commit dbf996f308)

Conflicts:

	src/gallium/drivers/llvmpipe/lp_bld_depth.c
2010-12-03 09:47:23 -07:00
Marek Olšák
7d280a3bbe r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
r3xx cannot swizzle compressed textures. r4xx+ is unaffected.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit fcf6b353bf)
2010-12-01 23:56:56 +01:00
Marek Olšák
988a35c7f7 r300g: fix texture swizzling with compressed textures on r400-r500
This fixes all S3TC piglit/texwrap tests.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 6478a4de14)
2010-12-01 23:56:56 +01:00
Marek Olšák
4e7548aafc r300g: fix texture border color once again
I made the texwrap test be more thorough and realized that this driver code
had not been quite right. This commit fixes the border color for depth
textures, compressed textures, and 16-bits-per-channel textures
with up to 2 channels (R16, RG16).

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 1f1375d4d8)
2010-12-01 23:56:55 +01:00
Marek Olšák
277655d7fa r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
It looks like the function was originally written for ARB_fragment_program.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit ae3e58d973)
2010-12-01 23:56:55 +01:00
Marek Olšák
d42db5b738 r300g: fix rendering with no vertex elements
Fixes glsl-vs-point-size, although I meant to fix glsl-novertexdata.
Since swrast fails glsl-novertexdata too, I guess it's a core issue.
(cherry picked from commit ffb732d8bd)
2010-12-01 23:56:51 +01:00
Marek Olšák
62f2b7e759 r300g: fix texture border color for all texture formats
This fixes 8 texwrap format tests.
The code should handle arbitrary formats now and is cleaner.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 7e2256688a)
2010-12-01 23:38:52 +01:00
Marek Olšák
44ba61c518 r300g: add a default channel ordering of texture border for unhandled formats
It should fix the texture border for compressed textures.
Broken since 8449a4772a.
(cherry picked from commit 676c3f08bd)

Conflicts:

	src/gallium/drivers/r300/r300_state_derived.c
2010-12-01 23:38:36 +01:00
Marek Olšák
1c746ba9d4 r300g: fix texture border for 16-bits-per-channel formats
This is kinda hacky, but it's hard to come up with a generic solution for
all formats when only a few are used in practice (I mostly get B8G8R8*8).
(cherry picked from commit 8449a4772a)
2010-12-01 23:34:59 +01:00
Marek Olšák
c9661d695b r300g: fix microtiling for 16-bits-per-channel formats
(cherry picked from commit d0408cf55d)
2010-12-01 23:33:33 +01:00
Brian Paul
aa7bf2d88e mesa: check for posix_memalign() errors
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit b1097607db)
2010-11-29 09:21:26 -07:00
Brian Paul
9d644e7b95 st/mesa: fix mapping of zero-sized buffer objects
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31934

(cherry picked from commit 97ae4dad1c)
2010-11-26 13:53:33 -07:00
Brian Paul
54047fcd8d meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
This fixes incorrect behaviour when the stencil clear value exceeds
the size of the stencil buffer, for example, when set with:

glClearStencil (~1); /* Set a bit pattern of 111...11111110 */
glClear (GL_STENCIL_BUFFER_BIT);

The clear value needs to be masked by the value 2^m - 1, where m is the
number of bits in the stencil buffer. Previously, we passed the value
masked with 0x7fffffff to _mesa_StencilFuncSeparate which then clamps,
NOT masks the value to the range 0 to 2^m - 1.

The result would be clearing the stencil buffer to 0xff, rather than 0xfe.

Signed-off-by: Peter Clifton <pcjc2@cam.ac.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>

(cherry picked from commit ee88727df8)
2010-11-24 12:16:44 -07:00
Thomas Hellstrom
bcdd93e3a7 gallium/targets: Trivial crosscompiling fix
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:52 +01:00
Thomas Hellstrom
75065b0b55 svga/drm: Optionally resolve calls to powf during link-time
When linked with certain builds of libstdc++, it appears like powf is resolved
by a symbol in that library. Other builds of libstdc++ doesn't contain that
symbol resulting in a linker / loader error. Optionally
resolve that symbol and replace it with calls to logf and expf.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:45 +01:00
Thomas Hellstrom
8ae23176d6 st/egl: Fix build for include files in nonstandard places
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:34 +01:00
Thomas Hellstrom
7d0c0d32b5 mesa: Add talloc includes for gles
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:26 +01:00
Thomas Hellstrom
e5c78c2003 egl: Add an include for size_t
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:17 +01:00
Tom Stellard
930c168df6 r300/compiler: Use correct swizzles for all presubtract sources 2010-11-22 12:00:10 -08:00
Tom Stellard
5551faf649 r300/compiler: Ignore alpha dest register when replicating the result
When the result of the alpha instruction is being replicated to the RGB
destination register, we do not need to use alpha's destination register.
This fixes an invalid "Too many hardware temporaries used" error in
the case where a transcendent operation writes to a temporary register
greater than max_temp_regs.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 23f577dbd4)
2010-11-22 11:21:53 -08:00
Tom Stellard
80ff25b628 r300/compiler: Use zero as the register index for unused sources
This fixes an invalid "Too many hardware temporaries used" error in the
case where a source reads from a temporary register with an index greater
than max_temp_regs and then the source is marked as unused before the
register allocation pass.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit d668659003)
2010-11-22 11:21:53 -08:00
Tom Stellard
7c8715ef0a r300/compiler: Fix instruction scheduling within IF blocks
Reads of registers that where not written to within the same block were
not being tracked.  So in a situations like this:
0: IF
1: ADD t0, t1, t2
2: MOV t2, t1

Instruction 2 didn't know that instruction 1 read from t2, so
in some cases instruction 2 was being scheduled before instruction 1.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 3e5f9789d6)
2010-11-22 11:21:48 -08:00
Tom Stellard
06fa5d81da r300/compiler: Fix register allocator's handling of loops
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit e2301b45c2)
2010-11-22 11:15:33 -08:00
Tom Stellard
b86bf31b05 r300/compiler: Make sure presubtract sources use supported swizzles
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 412803b5cd)
2010-11-22 11:04:07 -08:00
Brian Paul
68afe8f685 swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
(cherry picked from commit 6a0255122a)
2010-11-22 09:05:31 -07:00
Chia-I Wu
0d060d9933 st/vega: Do not wait NULL fences.
(cherry picked from commit cc5c908d7d)
2010-11-20 15:59:58 +08:00
Chia-I Wu
aa5574e78f egl_dri2: Fix __DRI_DRI2 version 1 support.
Correctly set __DRI_API_OPENGL flag.
(cherry picked from commit aa139a14ba)
2010-11-20 15:59:58 +08:00
Chia-I Wu
5105e3d415 st/mesa: Unreference the sampler view in st_bind_surface.
Without this, update_textures may not pick up the new pipe_resource.

It is actually update_textures that should check
stObj->sampler_view->texture != stObj->pt, but let's follow st_TexImage
and others for now.
(cherry picked from commit cfc81d93f7)
2010-11-20 15:59:58 +08:00
Chia-I Wu
feacfc4a93 egl: Fix a false negative check in _eglCheckMakeCurrent.
This call sequence

  eglMakeCurrent(dpy, surf, surf, ctx1);
  eglMakeCurrent(dpy, surf, surf, ctx2);

should be valid if ctx1 and ctx2 have the same client API and are not
current in another thread.
(cherry picked from commit 0d43cbed2f)
2010-11-20 15:59:57 +08:00
Julien Cristau
b6ae3d7b23 Makefile: don't include the same files twice in the tarball
src/mesa/drivers/dri/*/*/*.[chS] is a superset of
src/mesa/drivers/dri/*/server/*.[ch] and
src/mesa/drivers/dri/common/xmlpool/*.[ch].
include/GL/internal/glcore.h is already in MAIN_FILES, no need for it in
DRI_FILES too.  src/glx/Makefile was listed twice.

Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-11-15 08:53:12 -07:00
Brian Paul
3db8f85446 mesa: fix glDeleteBuffers() regression
This fixes a regression (failed assertion) from commit
c552f273f5 which was hit if glDeleteBuffers()
was called on a buffer that was never bound.

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 78587ea012)
2010-11-15 08:53:12 -07:00
Brian Paul
3e4ed38791 mesa: make glIsBuffer() return false for never bound buffers
Use a dummy buffer object as we do for frame/renderbuffer objects.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514

Note: this is a candidate for the 7.9 branch.
(cherry picked from commit c552f273f5)
2010-11-15 08:53:12 -07:00
Brian Paul
acee46d9a1 mesa: handle more pixel types in mipmap generation code
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit b3b6476695)
2010-11-15 08:53:11 -07:00
Brian Paul
97805cfedd mesa: add missing formats in _mesa_format_to_type_and_comps()
NOTE: this is a candidate for the 7.9 branch
(cherry picked from commit 79c65410c1)

Conflicts:

	src/mesa/main/formats.c
2010-11-15 08:53:04 -07:00
Daniel Lichtenberger
9b1ac4d127 radeon: fix potential segfault in renderbuffer update
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=31617

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-11-15 01:36:02 -05:00
Roland Scheidegger
78ccca5a69 r200: fix r200 large points
DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed
out code), which caused the r200 driver to use the point primitive mistakenly
in some cases which can only do size 1 instead of point sprite. Since the
logic to use point instead of point sprite prim is flaky at best anyway (can't
work correctly for per-vertex point size), just drop this and always emit point
sprites (except for AA points) - reasons why the driver tried to use points for
size 1.0 are unknown though it is possible they are faster or more conformant.
Note that we can't emit point sprites without point sprite cntl as that might
result in undefined point sizes, hence need drm version check (which was
unnecessary before as it should always have selected points). An
alternative would be to rely on the RE point size clamp controls which could
clamp the size to 1.0 min/max even if the SE point size is undefined, but currently
always use 0 for min clamp. (As a side note, this also means the driver does
not honor the gl spec which mandates points, but not point sprites, with zero size
to be rendered as size 1.)
This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702.
This is a candidate for the mesa 7.9 branch.
2010-11-11 01:14:10 +01:00
Mario Kleiner
2fe82c281d mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.
A call to radeon_prepare_render() at the beginning of draw
operations was placed too deep in the call chain,
inside r300RunRenderPrimitive(), instead of
r300DrawPrims() where it belongs. This leads to
emission of stale target color renderbuffer into the cs if
bufferswaps via page-flipping are used, and thereby causes
massive rendering corruption due to unsynchronized
rendering into the active frontbuffer.

This patch fixes such problems for use with the
upcoming radeon page-flipping patches.

Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
2010-11-08 13:54:10 -05:00
Alex Deucher
773e8fadc8 r600c: properly align mipmaps to group size
fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=31400
2010-11-08 12:11:14 -05:00