st/vega: Do not wait NULL fences.

(cherry picked from commit cc5c908d7d)
This commit is contained in:
Chia-I Wu 2010-11-17 23:35:02 +08:00
parent aa5574e78f
commit 0d060d9933

View file

@ -73,7 +73,8 @@ void vegaFinish(void)
pipe = ctx->pipe;
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
pipe->screen->fence_finish(pipe->screen, fence, 0);
pipe->screen->fence_reference(pipe->screen, &fence, NULL);
if (fence) {
pipe->screen->fence_finish(pipe->screen, fence, 0);
pipe->screen->fence_reference(pipe->screen, &fence, NULL);
}
}