Commit graph

50914 commits

Author SHA1 Message Date
Vadim Girlin
c91b4edff9 st/mesa: set stObj->lastLevel in guess_and_alloc_texture
Fixes lockups/asserts with depthstencil-render-miplevels tests and r600g.
Should also fix https://bugs.freedesktop.org/show_bug.cgi?id=50033

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-05-23 06:07:00 +04:00
Paul Berry
ea8e854b2c i965: Completely annotate the batch bo when aub dumping.
Previously, when the environment variable INTEL_DEBUG=aub was set,
mesa would simply instruct DRM to start dumping data to an .aub file,
but we would not provide DRM with any information about the format of
the data in various buffers.  As a result, a lot of the data in the
generate .aub file would be unannotated, making further data analysis
difficult.

This patch causes the entire contents of each batch buffer to be
annotated using the data in brw->state_batch_list (which was
previously used only to annotate the output of INTEL_DEBUG=bat).  This
includes data that was allocated by brw_state_batch, such as binding
tables, surface and sampler states, depth/stencil state, and so on.

The new annotation mechanism requires DRM version 2.4.34.

Reviewed-by: Eric Anholt <eric@anholt.net>
2012-05-22 15:19:00 -07:00
Paul Berry
1b87a93983 intel: When AUB dumping, flush before emitting final bitmap command.
When we are generating an AUB dump, we make a final call to
aub_dump_bmp() as the context is being destroyed, to ensure that any
rendering performed before the application exits can be seen during a
simulation run.  However, we were doing this before flushing the batch
buffer; as a result simulation runs would not always see the effect of
all rendering commands.

This patch flushes the batch buffer just before making the final call
to aub_dump_bmp(), to ensure that all rendering is properly captured
in the final bitmap.
2012-05-22 15:19:00 -07:00
José Fonseca
7a75e7d6e8 llvmpipe: Fix alpha testing precision on rgba8 formats.
This is a long standing problem, that recently surfaced with the change
to enable perspective correct color interpolation.

A fix for all possible formats is left to the future.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2012-05-22 19:23:49 +01:00
Vinson Lee
e4fb332af1 scons: Do not build glx and egl on Cygwin.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-05-22 10:15:14 -07:00
Christoph Bumiller
89155ba71d nv30: check for NULL vertex buffers in prevalidate_vbufs 2012-05-22 15:22:10 +02:00
Christoph Bumiller
a054fd8268 nv50: make unaligned index buffer offsets work again
Messed up in ef7bb28129.
2012-05-22 12:50:12 +02:00
Christoph Bumiller
91fb5e0394 nvc0: don't set NEW_IDXBUF in nvc0_switch_pipe_context if none is bound 2012-05-22 12:45:19 +02:00
James Benton
8a933e36d1 llvmpipe: Added a error counter to lp_test_conv.
Useful for keeping track of progress when fixing errors!

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-05-21 20:24:53 +01:00
James Benton
383c1b649b llvmpipe: Changed known failures in lp_test_conv.
To comply with the recent fixes to lp_bld_conv.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-05-21 20:24:51 +01:00
James Benton
4203a0b034 llvmpipe: Added fixed point types tests to lp_test_conv.
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-05-21 20:24:49 +01:00
James Benton
a3d4af0c00 gallivm: Fixed erroneous optimisation in lp_build_min/max.
Previously assumed normalised was 0 to 1, but it can be -1 to 1
if type is signed.
Tested with lp_test_conv and lp_test_format, reduced errors.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-05-21 20:24:47 +01:00
James Benton
fdeb0394cb gallivm: Compensate for lp_const_offset in lp_build_conv.
Fixing a /*FIXME*/ to remove errors in integer conversion in lp_build_conv.
Tested using lp_test_conv and lp_test_format, reduced errors.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-05-21 20:24:46 +01:00
James Benton
f89b1f4ba4 gallivm: Fixed overflow in lp_build_clamped_float_to_unsigned_norm.
Tested with lp_test_conv and lp_test_format, reduced errors.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-05-21 20:24:44 +01:00
Brian Paul
c286278481 docs: add link to 8.0.3 release notes 2012-05-21 09:26:04 -06:00
Paul Seidler
a0dffe8701 tests: include mesa headers
else they will fail for fresh installs

Signed-off-by: Brian Paul <brianp@vmware.com>
2012-05-21 08:42:19 -06:00
Lukas Rössler
6178b653c7 glu: fix two Clang warnings
This patch removes two Clang warnings in GLU:

The first one seems to be an actual bug in mapdesc.cc: Clang complains
that sizeof(dest) will return the size of REAL*[MAXCOORDS], instead of
the intended REAL[MAXCOORDS][MAXCOORDS]. The second one is just
cosmetic because Clang doesn't like extra parentheses.

NOTE: This is a candidate for the 8.0 branch

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-05-21 08:29:23 -06:00
Homer Hsing
ed9d1bef81 docs: fix a typo
Signed-off-by: Brian Paul <brianp@vmware.com>
2012-05-21 08:07:20 -06:00
ojab
3d2bf91cc1 Filter out -Wcovered-switch-default from LLVM_CFLAGS
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-05-21 08:37:06 +01:00
Tom Stellard
cee23ab246 radeon/llvm: Handle selectcc DAG node
R600 can now select instructions from the selectcc DAG node, which is
typically lowered to one of the SET* instructions.
2012-05-20 16:27:31 -04:00
Brian Paul
239792fb22 st/mesa: use pipe_sampler_view_release() in st_destroy_context_priv()
Fixes another case of sampler views being created by one context,
shared by another, then deleted by the first, leaving a dangling
pipe context pointer.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-05-19 08:28:57 -06:00
Brian Paul
c9cb9cf050 mesa: use F_TO_I() instead of IROUND()
Use it where performance matters more and the exact method of float->int
conversion/rounding isn't terribly important.  There should no net change
here since F_TO_I() is the new name of the old IROUND() function.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-05-19 08:28:57 -06:00
Brian Paul
699c1894ee mesa: reimplement IROUND(), add F_TO_I()
The different implementations of IROUND() behaved differently and in
the case of fistp, depended on the current x86 FPU rounding mode.
This caused some tests like piglit roundmode-pixelstore and
roundmode-getintegerv to fail on 32-bit x86 but pass on 64-bit x86.

Now IROUND() always rounds to the nearest integer (away from zero).
The new F_TO_I function converts a float to an int by whatever means
is fastest.  We'll use this where we're more concerned with performance
and not too worried to how the conversion is done.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-05-19 08:28:57 -06:00
Brian Paul
31d59c78f0 mesa: fix Z32_FLOAT -> uint conversion functions
The IROUND converted all arguments to 0 or 1.  That's not what we wanted.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-05-19 08:28:57 -06:00
Brian Paul
c3991e1c57 st/mesa: remove unused pipe variable 2012-05-19 08:28:57 -06:00
Brian Paul
bd302f36c4 svga: whitespace, comments, formatting clean-ups 2012-05-19 08:28:57 -06:00
Brian Paul
6792969cbc st/mesa: added st_print_current_vertex_program(), for debugging 2012-05-19 08:28:56 -06:00
Brian Paul
2786343896 svga: return PIPE_OK instead of 0
And fix the emit_rss() function's return type.
2012-05-19 08:28:56 -06:00
Brian Paul
fc71e0b4a8 svga: fix zero-stride vertex array bug
For zero-stride vertex arrays, the svga driver copies the value into
the constant value and uses that value in the shader.  The recent
gallium-userbuf changes caused a regression in this.  An example
symptom was per-primitive glColor3f() calls getting ignored.

Where we copied the vertex value from the vertex buffer to the
constant buffer we neglected to take into account the
pipe_vertex_buffer::buffer_offset field.  Adding that value to the
source offset fixes the problem.  Actually, it looks like we should
have been doing this all along, but it never was an issue before for
some reason.
2012-05-19 08:28:56 -06:00
Brian Paul
0161691f35 mesa: add GLSL_REPORT_ERRORS debug flag
If the MESA_GLSL env var contains "errors", GLSL compilation and
link errors will be reported to stderr.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-05-19 08:28:56 -06:00
Brian Paul
1c333745f3 mesa: add some comments on shaderapi.c functions 2012-05-19 08:28:56 -06:00
Vinson Lee
315140969d mesa: Remove undefinition of _P symbol.
IRIX isn't used anymore.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-05-18 23:24:33 -07:00
Ian Romanick
0c6f4cd335 Import release notes for 8.0.3, add news item
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2012-05-18 16:27:17 -07:00
Jeremy Huddleston
27b821bc95 darwin: Address a build failure on Leopard and earlier OS versions
<https://trac.macports.org/ticket/34499>

Regression-from: 51691f0767
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2012-05-18 11:32:40 -07:00
Michel Dänzer
d59b2c4b53 radeonsi: Only honour point related rasterizer state when rendering points.
Avoids hangs when not rendering points.
2012-05-18 18:13:56 +02:00
Michel Dänzer
dd9d619459 radeonsi: Fix parameter cache offsets for fragment shader inputs. 2012-05-18 15:01:10 +02:00
Vinson Lee
e8a86d36f3 gallium/tgsi/text: Ensure ret is initialized in parse_immediate_data.
Fix uninitialized scalar variable defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-05-17 21:59:08 -07:00
Tom Stellard
c20e741799 radeon/llvm: Fix segfault while lowering lrp intrinsic 2012-05-17 20:42:16 -04:00
Tom Stellard
7e3cd8df18 radeon/llvm: Add DAG nodes for MIN instructions
Also, remove the AMDIL MIN* instruction defs.
2012-05-17 20:42:16 -04:00
José Fonseca
3f7a5ffac7 llvmpipe: Avoid adding floating point zero to flat inputs.
Which could clobber integer inputs, if the addition is not optimized away
(e.g., if optimizations are disabled for debugging purposes).
2012-05-18 01:03:13 +01:00
José Fonseca
00eb74b275 Fix fetching integer inputs. 2012-05-18 00:55:13 +01:00
Olivier Galibert
5d10d75727 llvmpipe: Implement TXQ.
Piglits test for fragment shaders pass, vertex shaders fail.  The
actual failure seems to be in the interpolators, and not the
textureSize query.

Signed-off-by: Olivier Galibert <galibert@pobox.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: José Fonseca <jose.r.fonseca@gmail.com>
2012-05-18 00:27:28 +01:00
Olivier Galibert
1ec421823b llvmpipe: Don't mess with the provoking vertex when inverting a triangle.
Fixes a bunch of piglit tests related to flat interpolation of floats.

Signed-off-by: Olivier Galibert <galibert@pobox.com>
Signed-off-by: José Fonseca <jose.r.fonseca@gmail.com>
2012-05-18 00:07:18 +01:00
Tom Stellard
c6c8a05c50 radeon/llvm: Lower lrp intrinsic during ISel 2012-05-17 14:48:10 -04:00
Tom Stellard
ef8e66bc16 radeon/llvm: Remove AMDIL MAD instruction defs 2012-05-17 14:48:10 -04:00
Tom Stellard
d07473fcf4 radeon/llvm: Remove AMDIL MUL_IEEE* instructions 2012-05-17 14:48:10 -04:00
Tom Stellard
5187948bc2 r600g: Handle MUL_IEEE in r600_bytecode_get_num_operands 2012-05-17 14:48:09 -04:00
Tom Stellard
1fe70c6ae1 radeon/llvm: Expand fsub during ISel 2012-05-17 14:48:09 -04:00
Tom Stellard
9916f2d2af radeon/llvm: Remove AMDIL floating-point ADD instruction defs 2012-05-17 14:48:09 -04:00
Tom Stellard
91484de22d radeon/llvm: Remove AMDIL CMOVLOG* instruction defs 2012-05-17 14:48:09 -04:00