Commit graph

82384 commits

Author SHA1 Message Date
Emil Velikov
72fda2b710 i915: correctly parse/set the context flags
With an earlier commit we've spit the flags parsing to a separate
function, but forgot to update all the dri modules to use it.

Noticed when we've enabled KHR_debug for every dri module - fdo#93048

Fixes: 38366c0c6e "dri_util: Don't assume __DRIcontext->driverPrivate
is a gl_context"
Cc: Mark Janes <mark.a.janes@intel.com>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Cc: Kristian Høgsberg <krh@bitplanet.net>
Cc: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
2016-01-22 11:54:01 +00:00
Iago Toral Quiroga
ab0c7c0829 glsl/lower_instructions: fix regression in dldexp_to_arith
The commit b4e198f47f changed the offset and bits parameters of the
bitfield insert operation from scalars to vectors. However, the lowering
of ldexp on doubles operates on each vector component and emits scalar
code (since it has to deal with the lower and upper 32-bit chunks of
each double component), so it needs its bits and offset parameters to
be scalars.

Fixes fp64 regression (crash) in:
spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ldexp-dvec4.shader_test

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-01-22 08:14:11 +01:00
Francisco Jerez
2e54381622 anv/batch_chain: Fix patching up of block pool relocations on Gen8+.
Relocations are 64 bits on Gen8+.  Most CTS tests that send
non-trivial work to the GPU would fail when run from a single deqp-vk
invocation because they were effectively relying on reloc presumed
offsets to be wrong so the kernel would come and apply relocations
correctly.
2016-01-21 16:30:44 -08:00
Jason Ekstrand
13aaf90048 nir/spirv: Ignore cull distance 2016-01-21 16:20:39 -08:00
Jason Ekstrand
13858a1c1a nir/lower_system_values: Use the correct invication id for CS 2016-01-21 16:20:39 -08:00
Jason Ekstrand
d8c0e0805b nir/spirv: Properly assign locations to split structures 2016-01-21 16:20:39 -08:00
Jason Ekstrand
514507825c nir/spirv: Improve handling of variable loads and copies
Before we were asuming that a deref would either be something in a block or
something that we could pass off to NIR directly.  However, it is possible
that someone would choose to load/store/copy a split structure all in one
go.  We need to be able to handle that.
2016-01-21 16:20:39 -08:00
Jason Ekstrand
7e5e64c8a9 nir/spirv: Make vectors a proper array time with an array_element
This makes dealing with single-component derefs easier
2016-01-21 16:20:39 -08:00
Jason Ekstrand
a8af0f536c nir/spirv: Rework access chains a bit to allow for literals
This makes them much easier to construct because you can also just specify
a literal number and it doesn't have to be a valid SPIR-V id.
2016-01-21 16:20:39 -08:00
Jason Ekstrand
5d9a6fd526 vtn/variables: Compact local loads/stores into one function
This is similar to what we did for block loads/stores.
2016-01-21 16:20:39 -08:00
Jason Ekstrand
b298743d7b nir/spirv: Add an actual variable struct to spirv_to_nir
This allows us, among other things, to do structure splitting on-the-fly to
more correctly handle input/output structs.
2016-01-21 16:20:39 -08:00
Jason Ekstrand
2892693d56 nir/spirv: Split variable handling out into its own file
It's 1300 lines all by itself and it will only grow.
2016-01-21 16:20:39 -08:00
Jason Ekstrand
1112bf633f nir/spirv: Rework access chains
Previously, we were creating nir_deref's immediately.  Now, instead, we
have an intermediate vtn_access_chain structure.  While a little more
awkward initially, this will allow us to more easily do structure splitting
on-the-fly.
2016-01-21 16:18:37 -08:00
Eduardo Lima Mitev
263f829d2e i965/vec4/tcs: Return NULL instead of false in brw_compile_tcs()
brw_compile_tcs() is expected to return 'const unsigned *', so the compiler
complains.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-01-21 16:16:26 -08:00
Kenneth Graunke
824f776355 nir/spirv: Implement ModfStruct opcode. 2016-01-21 14:57:47 -08:00
Kenneth Graunke
f89d5cb807 nir/spirv: Delete stray fmod remnants.
Jason left these stray code fragments in
22804de110.
2016-01-21 14:54:20 -08:00
cstout
13b87e02b9 freedreno/a4xx: Add support for adreno 430
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2016-01-21 17:20:11 -05:00
Christian Gmeiner
66672e791c freedreno: make opc array static const
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2016-01-21 17:20:11 -05:00
Rob Clark
bc1a37378c freedreno: implement emit_string_marker
Writes string to cmdstream in payload of a no-op packet.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2016-01-21 17:20:11 -05:00
Rob Clark
d6408372eb gallium: add GREMEDY_string_marker
Since the GREMEDY extensions are normally only exposed by the gremedy
debugger (and could possibly trigger debug paths in the app), we don't
expose the extension by default, but instead only with
ST_DEBUG=gremedy.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-01-21 17:19:56 -05:00
Rob Clark
a6a99fbf05 mesa: wire up EmitStringMarker for KHR_debug
The extension spec[1] describes DEBUG_TYPE_MARKER as "Annotation of the
command stream".  So for DEBUG_TYPE_MARKER, also pass the buf to the
driver's EmitStringMarker() to be inserted in the command stream.

[1] https://www.opengl.org/registry/specs/KHR/debug.txt

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-01-21 17:19:05 -05:00
Rob Clark
1f7a96e005 mesa: add GREMEDY_string_marker
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-01-21 17:19:05 -05:00
Kristian Høgsberg Kristensen
ac60e98a58 vk: Do render cache flush for GEN8+
This is needed for SKL as well.
2016-01-21 14:18:52 -08:00
Kristian Høgsberg Kristensen
9eab8fc683 vk: Emit surface state base address before renderpass
If we're continuing a render pass, make sure we don't emit the depth and
stencil buffer addresses before we set the state base addresses.

Fixes crucible func.cmd-buffer.small-secondaries
2016-01-21 14:18:52 -08:00
Neil Roberts
cbf0e64ee1 texobj: Remove redundant checks that the texture cube faces match size
The texture mipmap completeness checking code was checking whether all
of the faces have the same size. However this is pointless because the
code just above it checks whether the face has the expected size
calculated for the mipmap level anyway so the error condition could
never be reached. This patch just removes it.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-01-21 21:45:53 +00:00
Neil Roberts
666d96d169 texobj: Fix the completeness checks for cube textures
According to the GL 1.4 spec section 3.8.10, a cubemap texture is only
complete if:

• The level base arrays of each of the six texture images making up
  the cube map have identical, positive, and square dimensions.
• The level base arrays were each specified with the same internal
  format.
• The level base arrays each have the same border width.

Previously the texture completeness code was only checking the first
point. This patch makes it additionally check the other two.

This fixes the following two dEQP tests:

deqp-gles2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0_neg_z
deqp-gles2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0_pos_z

And also this Piglit test:

spec/!opengl 2.0/incomplete-cubemap-format

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93792
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-01-21 21:45:18 +00:00
Grazvydas Ignotas
0153ff8379 r600g: don't leak driver const buffers
The buffers are referenced from r600_update_driver_const_buffers()
 -> r600_set_constant_buffer() -> u_upload_data(), but nothing
ever releases the reference. Similar case with driver_consts.
Found using valgrind.

Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-01-21 15:36:24 -05:00
Kristian Høgsberg Kristensen
c5490d0277 vk: Fix indirect push constants
This currently sets the base and size of all push constants to the
entire push constant block. The idea is that we'll use the base and size
to eventually optimize the amount we actually push, but for now we don't
do that.
2016-01-21 11:10:11 -08:00
Kristian Høgsberg Kristensen
83c86e09a8 Merge remote-tracking branch 'jekstrand/wip/i965-uniforms' into vulkan 2016-01-21 11:09:58 -08:00
Jeremy Huddleston Sequoia
739ac3d39d mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Nicolai Hähnle <nhaehnle@gmail.com>
2016-01-21 09:18:06 -08:00
Jeremy Huddleston Sequoia
b20d6bf96d mesa: Fix format warnings
main/shaderapi.c:1318:51: warning: format specifies type 'unsigned int' but the argument has type 'GLhandleARB' (aka 'unsigned long') [-Wformat]
      _mesa_debug(ctx, "glDeleteObjectARB(%u)\n", obj);
                                          ~~      ^~~
                                          %lu

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-01-21 09:18:06 -08:00
Jeremy Huddleston Sequoia
a087a09fa8 mesa: Fix some function prototype mismatching
main/api_exec.c:543:36: warning: incompatible pointer types passing 'void (GLhandleARB, GLuint, const GLcharARB *)' (aka 'void (unsigned long, unsigned int, const char *)') to
parameter of
      type 'void (*)(GLuint, GLuint, const GLchar *)' (aka 'void (*)(unsigned int, unsigned int, const char *)') [-Wincompatible-pointer-types]
      SET_BindAttribLocation(exec, _mesa_BindAttribLocation);
                                   ^~~~~~~~~~~~~~~~~~~~~~~~
./main/dispatch.h:7590:88: note: passing argument to parameter 'fn' here
static inline void SET_BindAttribLocation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) {
                                                                                       ^
main/api_exec.c:547:31: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned
int)')
      [-Wincompatible-pointer-types]
      SET_CompileShader(exec, _mesa_CompileShader);
                              ^~~~~~~~~~~~~~~~~~~
./main/dispatch.h:7612:83: note: passing argument to parameter 'fn' here
static inline void SET_CompileShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
                                                                                  ^
main/api_exec.c:568:33: warning: incompatible pointer types passing 'void (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)' (aka 'void (unsigned long,
unsigned int,
      int, int *, int *, unsigned int *, char *)') to parameter of type 'void (*)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)' (aka 'void (*)(unsigned int,
unsigned int,
      int, int *, int *, unsigned int *, char *)') [-Wincompatible-pointer-types]
      SET_GetActiveAttrib(exec, _mesa_GetActiveAttrib);
                                ^~~~~~~~~~~~~~~~~~~~~
./main/dispatch.h:7711:85: note: passing argument to parameter 'fn' here
static inline void SET_GetActiveAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)) {
                                                                                    ^
main/api_exec.c:571:35: warning: incompatible pointer types passing 'GLint (GLhandleARB, const GLcharARB *)' (aka 'int (unsigned long, const char *)') to parameter of type
      'GLint (*)(GLuint, const GLchar *)' (aka 'int (*)(unsigned int, const char *)') [-Wincompatible-pointer-types]
      SET_GetAttribLocation(exec, _mesa_GetAttribLocation);
                                  ^~~~~~~~~~~~~~~~~~~~~~~
./main/dispatch.h:7744:88: note: passing argument to parameter 'fn' here
static inline void SET_GetAttribLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
                                                                                       ^
main/api_exec.c:585:33: warning: incompatible pointer types passing 'void (GLhandleARB, GLsizei, GLsizei *, GLcharARB *)' (aka 'void (unsigned long, int, int *, char *)') to
parameter of
      type 'void (*)(GLuint, GLsizei, GLsizei *, GLchar *)' (aka 'void (*)(unsigned int, int, int *, char *)') [-Wincompatible-pointer-types]
      SET_GetShaderSource(exec, _mesa_GetShaderSource);
                                ^~~~~~~~~~~~~~~~~~~~~
./main/dispatch.h:7788:85: note: passing argument to parameter 'fn' here
static inline void SET_GetShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
                                                                                    ^
main/api_exec.c:597:29: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned
int)')
      [-Wincompatible-pointer-types]
      SET_LinkProgram(exec, _mesa_LinkProgram);
                            ^~~~~~~~~~~~~~~~~
./main/dispatch.h:7909:81: note: passing argument to parameter 'fn' here
static inline void SET_LinkProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
                                                                                ^
main/api_exec.c:628:30: warning: incompatible pointer types passing 'void (GLhandleARB, GLsizei, const GLcharARB *const *, const GLint *)' (aka
      'void (unsigned long, int, const char *const *, const int *)') to parameter of type 'void (*)(GLuint, GLsizei, const GLchar *const *, const GLint *)' (aka 'void (*)(unsigned
int, int,
      const char *const *, const int *)') [-Wincompatible-pointer-types]
      SET_ShaderSource(exec, _mesa_ShaderSource);
                             ^~~~~~~~~~~~~~~~~~
./main/dispatch.h:7920:82: note: passing argument to parameter 'fn' here
static inline void SET_ShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, const GLint *)) {
                                                                                 ^
main/api_exec.c:653:28: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned
int)')
      [-Wincompatible-pointer-types]
      SET_UseProgram(exec, _mesa_UseProgram);
                           ^~~~~~~~~~~~~~~~
./main/dispatch.h:8173:80: note: passing argument to parameter 'fn' here
static inline void SET_UseProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
                                                                               ^
main/api_exec.c:655:33: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned
int)')
      [-Wincompatible-pointer-types]
      SET_ValidateProgram(exec, _mesa_ValidateProgram);
                                ^~~~~~~~~~~~~~~~~~~~~
./main/dispatch.h:8184:85: note: passing argument to parameter 'fn' here
static inline void SET_ValidateProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {

main/dlist.c:9457:26: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned
int)')
      [-Wincompatible-pointer-types]
   SET_UseProgram(table, save_UseProgramObjectARB);
                         ^~~~~~~~~~~~~~~~~~~~~~~~
./main/dispatch.h:8173:80: note: passing argument to parameter 'fn' here
static inline void SET_UseProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
                                                                               ^
1 warning generated.

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-01-21 09:18:06 -08:00
Andreas Boll
5d4b20267d glapi: Build glapi_gentable.c only on Darwin
Removes the public symbol _glapi_create_table_from_handle from
libGL.so.1.2.0 on all platforms except Darwin.

Since the symbol is not used on other platforms it makes sense to
build glapi_gentable.c only on Darwin.

As a side effect it accelerates the build a bit and reduces the size
of libGL.so.1.2.0 as follows:

size lib/libGL.so.1.2.0 on my system shows
   text	   data	    bss	    dec	    hex	filename
 469211	  21848	   2720	 493779	  788d3	lib/libGL.so.1.2.0 before
 420988	  11240	   2720	 434948	  6a304	lib/libGL.so.1.2.0 after

A little bit of history:

_glapi_create_table_from_handle was introduced in

commit 85937f4c0d
Author: Jeremy Huddleston <jeremyhu@apple.com>
Date:   Thu Jun 9 16:59:49 2011 -0700

    glapi: Add API that can create a _glapi_table from a dlfcn handle

    Example usage:

    void *handle = dlopen(opengl_library_path, RTLD_LOCAL);
    struct _glapi_table *disp = _glapi_create_table_from_handle(handle,
"gl");

    Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>

and the only user in mesa was added in

commit f35913b96e
Author: Jeremy Huddleston <jeremyhu@apple.com>
Date:   Thu Jun 9 17:29:51 2011 -0700

    apple: Use _glapi_create_table_from_handle to initialize our
dispatch table

    Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>

gl_gentable.py was also used for XQuartz in xserver 1.11 - 1.14.

v2: Fix typos in commit message
    Add missing XORG_GLAPI_OUTPUTS += \ into src/mapi/glapi/gen/Makefile.am
    Add glapi_gentable.c to EXTRA_DIST for inclusion in the release
    tarball

v3: Fix commit message: s/gl_gentable.c/glapi_gentable.c/

Reported-by: Arlie Davis <arlied@google.com>
Cc: Jeremy Huddleston <jeremyhu@apple.com>
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2016-01-21 15:04:02 +01:00
Arlie Davis
daa775b58e mesa: Reduce libGL.so binary size by about 15%
This patch significantly reduces the size of the libGL.so binary. It does
not change the (externally visible) behavior of libGL.so at all.

gl_gentable.py generates a function, _glapi_create_table_from_handle.
This function allocates a large dispatch table, consisting of 1300 or so
function pointers, and fills this dispatch table by doing symbol lookups
on a given shared library.  Previously, gl_gentable.py would generate a
single, very large _glapi_create_table_from_handle function, with a short
cluster of lines for each entry point (function).  The idiom it generates
was a NULL check, a call to snprintf, a call to dlsym / GetProcAddress,
and then a store into the dispatch table.  Since this function processes
a large number of entry points, this code is duplicated many times over.

We can encode the same information much more compactly, by using a lookup
table.  The previous total size of _glapi_create_table_from_handle on x64
was 125848 bytes.  By using a lookup table, the size of
_glapi_create_table_from_handle (and the related lookup tables) is reduced
to 10840 bytes.  In other words, this enormous function is reduced by 91%.
The size of the entire libGL.so binary (measured when stripped) itself drops
by 15%.

So the purpose of this change is to reduce the binary size, which frees up
disk space, memory, etc.

size lib/libGL.so.1.2.0 on my system shows (Andreas)
   text	   data	    bss	    dec	    hex	filename
 565947	  11256	   2720	 579923	  8d953	lib/libGL.so.1.2.0 before
 469211	  21848	   2720	 493779	  788d3	lib/libGL.so.1.2.0 after

v2: Incorporate Matt's feedback.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Tested-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
2016-01-21 15:03:53 +01:00
Jordan Justen
b1a7a27d60 nir/spirv: Handle compute shared atomics
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
a7e5b683ca nir/spirv: Support workgroup (shared) variable translation
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
bc035db3c8 anv/gen8: Set SLM size in interface descriptor
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
819cb69434 anv/gen8+9: Invalidate color calc state when switching to the GPGPU pipeline
Port 044acb9256 to anv.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
19830031cb anv/gen8: Enable SLM in L3 cache control register
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
97b09a9268 anv/pipeline: Set size of shared variables in prog_data
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
86daceb7f2 i965/nir: Lower nir compute shader shared variables
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
ca55817fa1 nir: Lower shared var atomics during nir_lower_io
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
36157cd5ea nir: Add support for lowering load/stores of shared variables
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
7a9a54b5c8 nir: Add atomic operations on variables
This allows us to first generate atomic operations for shared
variables using these opcodes, and then later we can lower those to
the shared atomics intrinsics with nir_lower_io.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
10db985fa0 nir: Add compute shader shared variable storage class
Previously we were receiving shared variable accesses via a lowered
intrinsic function from glsl. This change allows us to send in
variables instead. For example, when converting from SPIR-V.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
65a5407931 nir/print: Add space after shader_storage var mode
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Jordan Justen
9f4a72c9e3 i965/fs/nir: Move shared variable load/store to nir_emit_cs_intrinsic
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-01-21 00:31:29 -08:00
Ilia Mirkin
daa0fd7843 nv50/ir: 64-bit splitting fixes
Take reading shader outputs into account, and use setFlagsDef for the
carry since we rely on having i->flagsDef being set.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-01-20 19:37:34 -05:00
Ilia Mirkin
c0b66d96d7 gk110/ir: allow carry to be set/read by imad
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-01-20 19:37:34 -05:00
Ilia Mirkin
73c9ca7544 gm107/ir: add carry emission to LOP and IADD
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-01-20 19:37:34 -05:00