Commit graph

41323 commits

Author SHA1 Message Date
Timur Kristóf
28eb481bc2 nouveau/nvc0: add extern keyword to nvc0_miptree_vtbl.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2020-01-21 17:36:36 +01:00
Icecream95
31bd3b5279 panfrost: Add ASTC texture formats
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3414>
2020-01-21 08:35:23 -05:00
Icecream95
960fe9daea panfrost: Add ETC1/ETC2 texture formats
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3414>
2020-01-21 08:35:23 -05:00
Alyssa Rosenzweig
2091d311c9 panfrost: Rework linear<--->tiled conversions
There's a lot going on here (it's a ton of commits squashed together
since otherwise this would be impossible to review...)

1. We have a fast path for linear->tiled for whole (aligned) tiles, but we
have to use a slow path for unaligned accesses. We can get a pretty
major win for partial updates by using this slow path simply on the
borders of the update region, and then hit the fast path for the
tile-aligned interior. This does require some shuffling.

2. Mark the LUTs constant, which allows the compiler to inline them,
which pairs well with loop unrolling (eliminating the memory accesses
and just becoming some immediates.. which are not as immediate on
aarch64 as I'd like..)

3. Add fast path for bpp1/2/8/16. These use the same algorithm and we
have native types for them, so may as well get the fast path.

4. Drop generic path for bpp != 1/2/8/16, since these formats are
generally awful and there's no way to tile them efficienctly and
honestly there's not a good reason too either. Lima doesn't support any
of these formats; Panfrost can make the opinionated choice to make them
linear.

5. Specialize the unaligned routines. They don't have to be fully
generic, they just can't assume alignment. So now they should be nearly
as fast as the aligned versions (which get some extra tricks to be even
faster but the difference might be neglible on some workloads).

6. Specialize also for the size of the tile, to allow 4x4 tiling as well
as 16x16 tiling. This allows compressed textures to be efficiently tiled
with the same routines (so we add support for tiling ASTC/ETC textures
while we're at it)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Tested-by: Vasily Khoruzhick <anarsoul@gmail.com> #lima on Mali400
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3414>
2020-01-21 08:35:19 -05:00
Alyssa Rosenzweig
f2d876b2b2 panfrost,lima: De-Galliumize tiling routines
There's an implicit dependence on Gallium here that will add more
complexity than needed when testing/optimizing out of driver as well as
potentially Vulkanizing. We don't need a full pipe_box, just the x/y/w/h
properties directly.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Tested-by: Vasily Khoruzhick <anarsoul@gmail.com> #lima on Mali400
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3414>
2020-01-21 08:35:16 -05:00
Jan Zielinski
a24b3b228a gallium/gallivm: enable linking lp_bld_printf function with C++ code
To enable linking functions declared in lp_bld_printf.h file with C++,
we need to add appropriate macros to the header.

Reviewed-by: Krzysztof Raszkowski <krzysztof.raszkowski@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3470>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3470>
2020-01-21 11:00:18 +00:00
Danylo Piliaiev
3f9a6011a6 iris: Fix value of out-of-bounds accesses for vertex attributes
Having VERTEX_BUFFER_STATE.BufferSize greater than the size of
a bound vertex buffer allows shader to read uninitialized vertex
attributes from BO, instead of allowing hardware to return zeroes
on out-of-bounds access.

OpenGL spec "6.4 Effects of Accessing Outside Buffer Bounds" says:

"Robust buffer access can be enabled by creating a context with robust access
 enabled through the window system binding APIs. When enabled, any command
 unable to generate a GL error as described above, such as buffer object accesses
 from the active program, will not read or modify memory outside of the data
 store of the buffer object and will not result in GL interruption or termination.
 Out-of-bounds reads may return values from within the buffer object or zero
 values."

Fixes three webgl tests:
 conformance/rendering/out-of-bounds-array-buffers.html
 conformance2/rendering/out-of-bounds-index-buffers-after-copying.html
 conformance2/rendering/element-index-uint.html

See #1996

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3427>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3427>
2020-01-21 09:52:40 +00:00
Jan Vesely
87e1f8eca5 clover: Initialize Asm Parsers
Fixes piglits that use ADMGCN inline assembly:
	program@execute@calls
	program@execute@amdgcn-mubuf-negative-vaddr

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
2020-01-21 01:39:08 +00:00
Marek Olšák
735a3ba007 radeonsi/gfx10: enable GS fast launch for triangles and strips with NGG culling
Only non-indexed triangle lists and strips are supported. This increases
performance if there is something to cull.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
c377f45c18 radeonsi/gfx10: rewrite late alloc computation
- Use conservative late alloc when the number of CUs <= 6.
- Move the late alloc GS register to the GS shader state, so that it can be
  tuned for NGG culling.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
4e4b2d13f0 ac: add helper ac_build_triangle_strip_indices_to_triangle
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
8db00a51f8 radeonsi/gfx10: implement NGG culling for 4x wave32 subgroups
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
aa2d846604 radeonsi/gfx10: move GE_PC_ALLOC setting to shader states
The value is not changed. I just use a different way to compute it.

The value will vary with NGG culling.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
41fef6fc09 radeonsi/gfx10: don't initialize VGPRs not used by NGG passthrough
v2: TES doesn't use the GS PrimitiveID

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
943d131e7d radeonsi/gfx10: merge main and pos/param export IF blocks into one if possible
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
a966729c84 radeonsi/gfx10: export primitives at the beginning of VS/TES
This decreases VGPR usage and will allow us to merge some IF blocks
in shaders.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
5a0fcf11f0 radeonsi/gfx10: move s_sendmsg gs_alloc_req to the beginning of shaders
This will allow us to merge some IF blocks in shaders.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
cf9f8d1ea2 radeonsi/gfx10: correct VS PrimitiveID implementation for NGG
We didn't use the correct LDS pointer, though it probably doesn't matter,
because I think that nothing else is using LDS here.

This commit makes it consistent with all other esgs_ring use.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
b2326a7549 radeonsi/gfx10: update comments and remove invalid TODOs
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 16:16:11 -05:00
Marek Olšák
679b6244e1 radeonsi: turn an assertion into return in si_nir_store_output_tcs
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 15:40:13 -05:00
Marek Olšák
27cc7703d3 radeonsi: fix doubles and int64
Fixes: 57bd73e229 - radeonsi: remove llvm_type_is_64bit

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 15:40:10 -05:00
Marek Olšák
df34fa14bb radeonsi: don't invoke decompression inside internal launch_grid
Decompress resources properly but don't do it inside launch_grid
to prevent recursion.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Cc: 19.3 <mesa-stable@lists.freedesktop.org>
2020-01-20 15:40:08 -05:00
Marek Olšák
58c929be0d radeonsi: clean up how internal compute dispatches are handled
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Cc: 19.3 <mesa-stable@lists.freedesktop.org>
2020-01-20 15:40:07 -05:00
Marek Olšák
d69483270e Revert "radeonsi: unbind image before compute clear"
This reverts commit 3a527eda7c.

It's incorrect.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2020-01-20 15:40:05 -05:00
Daniel Stone
cf5fccb0d9 Revert "gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES"
This reverts commit bec9c90b5e.

Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3472>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3472>
2020-01-20 12:33:29 +00:00
Daniel Stone
32d45733ae Revert "st/dri: do FLUSH_VERTICES before calling flush_resource"
This reverts commit 3ba16d36c9.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3472>
2020-01-20 12:33:22 +00:00
Icecream95
d8a3501f1b panfrost: Dynamically allocate shader variants
This fixes a crash in LZDoom where over 16 shader variants are needed
for a few shaders in some maps, and should also save a few kilobytes
of RAM as most of the time only one or two variants of the 8 previously
allocated are actually needed.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-18 11:47:34 -05:00
Alyssa Rosenzweig
bef716b56c panfrost: Expose some functionality with dEQP flag
These features are stable enough that they don't need to be hidden.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3464>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3464>
2020-01-18 14:57:52 +00:00
Icecream95
5e8386c606 panfrost: Compact the bo_access readers array
Previously, the array bo_access->readers was only cleared when there
were no unsignaled fences, which in some situations never happened.

That resulted in the array having thousands of NULL pointers, but only
a handful of active readers.

With this patch, all the unsignaled readers are moved to the front of
the array, effectively building a new array only containing the active
readers in-place. This results in the readers array usually only having
a couple of elements.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3419>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3419>
2020-01-18 13:58:43 +00:00
Erik Faye-Lund
c0ba9000d2 zink: support arrays of samplers
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
a9023ec566 zink: support sampling non-float textures
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
3e1acff560 zink: store image-type per texture
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
5fc1562a72 zink: avoid incorrect vector-construction
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
8112240d29 zink: support offset-variants of texturing
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
f1a5bcdc16 zink: implement nir_texop_txs
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Rob Clark
95187083c4 freedreno/a6xx: add PROG_FB_RAST stateobj
For the handful of registers that depend on the union of program/
framebuffer/rasterizer state.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
6dc9b292d0 freedreno/a6xx: move dynamic program state to streaming stateobj
Move the program state which we can't pre-bake to a streaming state
object, rather than emitting directly in the draw cmdstream.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
d2fd6469c3 freedreno/a6xx: drop a few more per-draw registers
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
4d8f42c851 freedreno/a6xx: separate rast stateobj for prim restart
This lets us move PC_PRIMITIVE_CNTL into the rasterizr stateobj, rather
than unconditionally emitting it directly in the cmdstream on every
draw.

This also starts adding some tracking about previous draw state, so that
following patches can limit some of the register writes we currently
emit on every draw.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
0e063b3079 freedreno/a6xx: cleanup rasterizer state
All but one of the reg values is only used in the stateobj, so we can
inline the register value setup and stateobj construction.  While we
are at it, switch over to the new register builders.

Prep work for next patch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
fba7e6f896 freedreno/a6xx: limit scratch/debug markers to debug builds
The overhead does seem to matter when you have a high enough # of draw
calls that effect few bins/pixels, because these writes would happen
unconditionally (ie. not part of a state-group).

Possibly we could keep these if we moved them into a state-group so the
register writes would be no-ops on bins with no geometry.  OTOH I
usually end up adding in a WFI when using them scratch reg values to
track down a crash.  (So add a WFI to mitigate the annoyance of needing
to use a debug build to get scratch regs to locate the position of a
crash/hang in the cmdstream.)

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Jordan Justen
5d7381c645
iris: Fix some indentation in iris_init_render_context
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2020-01-17 15:28:07 -08:00
Marek Olšák
3ba16d36c9 st/dri: do FLUSH_VERTICES before calling flush_resource 2020-01-17 15:04:35 -05:00
Marek Olšák
bec9c90b5e gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES 2020-01-17 15:04:35 -05:00
Krzysztof Raszkowski
ad820d5aca gallium/swr: Disable showing detected arch message.
When swr driver is in use it print detected architecture
message to std::err. It can be harmfull when swr is using
in multinodes environments.
It can be enabled setting env var SWR_PRINT_INFO to 1.

Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
2020-01-17 16:41:53 +00:00
Pierre-Eric Pelloux-Prayer
5b1c4e1b75 util: call bind_sampler_states before setting sampler_views
Fixes the following valgrind error:

    Invalid read of size 16
       at 0x28F458A1: si_set_sampler_view_desc (in radeonsi_drv_video.so)
       by 0x28F4657E: si_set_sampler_views (in radeonsi_drv_video.so)
       by 0x28D62BF5: util_compute_blit (in radeonsi_drv_video.so)
       by 0x28D3A944: vlVaHandleVAProcPipelineParameterBufferType (in radeonsi_drv_video.so)
       by 0x28D34EE1: vlVaRenderPicture (in radeonsi_drv_video.so)
       by 0x4B2582B: vaRenderPicture (in libva.so.2.500.0)
     Address 0x18142a10 is 0 bytes inside a block of size 48 free'd
       at 0x48369AB: free (vg_replace_malloc.c:540)
       by 0x28D62D51: util_compute_blit (in radeonsi_drv_video.so)
       by 0x28D3A944: vlVaHandleVAProcPipelineParameterBufferType (in radeonsi_drv_video.so)
       by 0x28D34EE1: vlVaRenderPicture (in radeonsi_drv_video.so)
       by 0x4B2582B: vaRenderPicture (in libva.so.2.500.0)
     Block was alloc'd at
       at 0x4837B65: calloc (vg_replace_malloc.c:762)
       by 0x28EFB2EC: si_create_sampler_state (in radeonsi_drv_video.so)
       by 0x28D62C30: util_compute_blit (in radeonsi_drv_video.so)
       by 0x28D3A944: vlVaHandleVAProcPipelineParameterBufferType (in radeonsi_drv_video.so)
       by 0x28D34EE1: vlVaRenderPicture (in radeonsi_drv_video.so)
       by 0x4B2582B: vaRenderPicture (in libva.so.2.500.0)

Fixes: 69430d7e59 ("va: use a compute shader for the blit")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2321
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3428>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3428>
2020-01-17 10:14:57 +01:00
Andreas Baierl
2ebfc6db16 lima: Fix alpha blending
Introduce separate helper functions to set the blendfactor bits.

Lima uses bits 0-2 for the type, bit 3 sets the inverted function
and bit 4 is set if alpha is used.
alpha_src_factor and alpha_dst_factor don't need the alpha bit, so
they are masked with 0xf. There is only place for 4 bits anyway.
If alpha_src_factor is PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE, we need
to change it to PIPE_BLENDFACTOR_ONE first.
This is exactly what the blob does and we pass all
dEQP-GLES2.functional.fragment_ops.blend.* tests now.
Better than the blob btw...

Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3411>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3411>
2020-01-16 16:43:41 +00:00
Tapani Pälli
3cec148455 iris: set depth stall enabled when depth flush enabled on gen12
This implements HW workaround #1409600907 for iris driver.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3378>
2020-01-16 14:05:54 +02:00
Lionel Landwerlin
9eca823cce iris: implement another workaround for non pipelined states
v2: add comment (Ken)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3408>
2020-01-16 11:51:22 +02:00
Lionel Landwerlin
e6e5cbac04 iris: handle new PIPE_CONTROL field
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3408>
2020-01-16 11:48:11 +02:00