Brian Paul
2659ee9dfb
Use inlined uniform() helper function in all the glUniform*() function to
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reduce duplicated code.
Finish up _program_ReadUniform() for non-float types.
Implement _mesa_GetUniformivARB().
Simplify the _program_WriteUniform() function a bit.
2006-11-03 21:30:16 +00:00
Brian Paul
c64a062918
plug in 2.0, 2.1 functions
2006-11-03 20:25:44 +00:00
Brian Paul
39cc8e8a06
Added OpenGL 2.1 entrypoints.
2006-11-03 20:20:28 +00:00
Brian Paul
33748aaad8
Set DO_DEBUG=0
2006-11-03 19:55:01 +00:00
Brian Paul
3c1ce571ed
only enabled memcpy timing if DO_DEBUG=1
2006-11-03 19:54:40 +00:00
Brian Paul
d00ef005fe
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
2006-11-03 18:35:52 +00:00
Brian Paul
9e4a06a482
added 1.3/1.4 function mangling
2006-11-03 18:29:39 +00:00
Brian Paul
07bec141ac
assorted updates for 6.5.2
2006-11-03 17:43:20 +00:00
Brian Paul
bdb251bcbf
Added OpenGL 2.1 glUniformMatrix* functions.
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Refactor the _mesa_UniformMatrix() functions to use a helper function.
Implement GetUniformfv function (might need more work someday).
2006-11-03 17:29:31 +00:00
Brian Paul
e90e827824
reformat comments in Doxygen style
2006-11-03 17:18:05 +00:00
Brian Paul
4d5744e66d
reindent
2006-11-03 16:50:22 +00:00
Brian Paul
61fd687c74
Minor changes to get ready for OpenGL 2.1.
2006-11-03 15:18:17 +00:00
Roland Scheidegger
029d18cd3d
enable generic arrays for r200 hw vertex programs by assigning unused color and texture inputs to them. Not widely tested yet. This should eliminate all fallbacks due to vertex programs, except writes to back facing colors, or when exceeding a hw limit (12 temps, 12 attribs etc.).
2006-11-03 12:48:18 +00:00
Roland Scheidegger
e7b71f6919
remove setting some driver funcs explicitly to NULL, as they are no longer set up later. Thix fixes a segfault in _mesa_Bitmap().
2006-11-03 02:07:34 +00:00
Brian Paul
4b43054c4b
added fsligght
2006-11-03 00:16:12 +00:00
Brian Paul
24ea2c2cef
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
2006-11-03 00:04:06 +00:00
Brian Paul
83a5c2bf63
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
2006-11-02 23:58:27 +00:00
Brian Paul
7a28779b2e
minor change in _mesa_ResizeBuffersMESA()
2006-11-02 23:56:08 +00:00
Brian Paul
fc69beecb6
include utils.h to silence warning
2006-11-02 23:43:22 +00:00
Brian Paul
ce55bbe9ef
s/GLuint/int/ to silence warnings
2006-11-02 23:41:37 +00:00
Brian Paul
7941474a21
casting, type changes to silence warnings
2006-11-02 23:40:24 +00:00
Brian Paul
15193e78c9
s/GLint/GLuint/ to fix sign warnings
2006-11-02 23:34:02 +00:00
Brian Paul
071db86299
fix typo, silence warnings
2006-11-02 23:29:03 +00:00
Brian Paul
dd0830228b
Fix GL_EXT_packed_depth_stencil crash, but shadowtex still broken
2006-11-02 23:16:18 +00:00
Brian Paul
05267501af
comment about a valgrind error
2006-11-02 22:56:27 +00:00
Brian Paul
71f71c2c8a
s/GLchan/GLubyte/ in debug code
2006-11-02 22:55:59 +00:00
Brian Paul
959571f835
init SecondaryRasterColor
2006-11-02 22:54:18 +00:00
Brian Paul
e441427f40
Added GL_STENCIL_BACK_WRITEMASK
2006-11-02 22:53:32 +00:00
Brian Paul
af864bb0da
check for shader extensions for OpenGL 2.0
2006-11-02 22:40:43 +00:00
Brian Paul
e812081253
Undo some of yesterday's ATI_separate_stencil changes. The ATI extension
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doesn't exactly match OpenGL 2.0.
2006-11-02 22:39:29 +00:00
Brian Paul
d78f65cd6c
Fix fragment program fog problems found with Glean.
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1. add PROGRAM_CONSTANT to switch() in src_vector().
2. use _mesa_append_fog_code() to handle fog options in i915ProgramStringNotify().
3. Re-enable some vertex attribute emit code that was previously disabled in i915ValidateFragmentProgram().
2006-11-02 21:43:06 +00:00
Brian Paul
67a101759e
Call _mesa_problem() from i915_program_error() so we get a nice error message.
2006-11-02 21:39:20 +00:00
Jerome Glisse
b6c2a6a0f2
Add requested size to r300RefillCurrentDmaRegion.
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This way we no longuer have the fixed RADEON_BUFFER_SIZE.
Anyway function calling AllocDmaRegion should check if this
succeed and fail gracefuly if not (see bug 8348).
2006-11-02 20:02:26 +00:00
Brian Paul
94249ca333
remove GetBufferSize = NULL; assignment
2006-11-02 19:23:41 +00:00
Brian Paul
df5edb21f8
Fixes Glean vertex/fragment test failures. Those tests never called
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glViewport so the viewport was 0 by 0 pixels.
2006-11-02 19:18:09 +00:00
Brian Paul
c97bc619d6
remove GetBufferSize code
2006-11-02 19:16:08 +00:00
Brian Paul
6f676f4871
always load frag prog state params for now (see comments)
2006-11-02 18:35:19 +00:00
Brian Paul
51b115d5ae
remove unneeded extern declaration of lockMutex
2006-11-02 18:15:26 +00:00
Brian Paul
29ed894633
bump driver date
2006-11-02 18:13:40 +00:00
Brian Paul
7a9c7c1133
Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we often
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need to check for this condition before the later field has been computed.
Fixes logicop bug #8860 .
2006-11-02 17:51:04 +00:00
Brian Paul
abc73d9cba
new RGBA_LOGICOP_ENABLED() macro
2006-11-02 17:49:47 +00:00
Brian Paul
12fe1b3a58
s/_mesa_IsProgram2/_mesa_IsProgram/
2006-11-02 16:21:04 +00:00
Brian Paul
f49c0d0dfb
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
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OpenGL 2.0 function of the same name.
2006-11-02 16:20:29 +00:00
Brian Paul
f961d394e3
OpenGL 2.0 entrypoints
2006-11-02 16:11:31 +00:00
Brian Paul
e71e4c9e47
run indent on the code
2006-11-02 16:09:10 +00:00
Brian Paul
036173e0d8
test OpenGL 2.0 stencil funcs
2006-11-02 15:47:30 +00:00
Brian Paul
467c773f79
Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side
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since the former is what's used for OpenGL 2.0.
2006-11-02 00:41:40 +00:00
Brian Paul
faba58c447
update _mesa_select_tex_image() and _mesa_get_tex_image()
2006-11-01 22:28:54 +00:00
Brian Paul
92c99bc51b
update comments
2006-11-01 20:48:00 +00:00
Brian Paul
a5676795cf
Remove x/y/width/height parameters from Clear functions.
2006-11-01 19:35:22 +00:00