[Why]
CDC has two separate functionalities : backend and frontend.
split them into two for better resource management.
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Jude Shih <shenshih@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
[Why]
The gap pointer should advance if it is used.
Not a functional bug fix but a nice-to-have change.
[How]
Advancing the pointer once the memory is used
Reviewed-by: Jesse Agate <Jesse.Agate@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Brendan <brendanSteve.leder@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
[Why]
config settings should be per pipe in concept
[How]
update the framework to store configs per pipe
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Brendan <brendanSteve.leder@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
Add a general rotation and mirror support check support.
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Navid Assadian <navid.assadian@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
[New]
- Added new vpe_stream params for color keying
- Added new struct in dpp to capture keying params
- Added new capability for color keying
- Added keying support in vpe1.0
[Updated]
- Updated capability check
- Updated Luma and Color Keying functions to better implement the entire feature
- Updated resource to map stream params -> dpp keyer param
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Evan <evan.damphousse@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
Doxygen style inline comments are added to the public API functions and
structures.
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Navid Assadian <navid.assadian@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
Generalize the caching to work with multiple instances of objects.
Change some static functions to public functions to maximize function
re-use possibilities.
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Brendan <brendanSteve.leder@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
[New] - New color keyer function. Take input from VPE_STREAM and FORMAT, program - Added color keyer call in Front end - Hard code Alpha Keyer Range to be entire range - Added vpe_is_yuv() to determine if input format is any YUV format. Combines existing functions - Set Per-pixel Alpha in vpelib when stream.enable_luma_key=1
[Updated]
- Updated the macros to include the luma_key field
- Updated vpe10 and resource calls to have mathching function calls
- removed unused data structure for keying mode since hard code keyer mode to 0x3 in real world
- Updated Luma Key enum to properly represent reg spec
[Removed]
- Removed unused alpha keyer struct. Opted to take in directly from stream_ctx
Reviewed-by: Brendan Steve Leder <brendanSteve.leder@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Evan <evan.damphousse@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
It will be used to allow merging loads with a hole between them.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29398>
The declaration and definition used by tests otherwise differs from
addrlib.
Found by LTO -Werror=lto-type-mismatch.
Fixes: 1d69c0419b ("amd/addrlib: prevent defining regparm differently")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31613>
The Vulkan spec says:
"If the buffer was created with a non-zero value of
VkBufferOpaqueCaptureAddressCreateInfo::opaqueCaptureAddress or
VkBufferDeviceAddressCreateInfoEXT::deviceAddress, the return
value will be the same address that was returned at capture time."
My interpretation is that you can get the buffer device address before
binding if you passed a non-zero address during buffer creation. The
returned BDA would be similar if a memory object is bound to the
buffer later.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31145>
Spec allows calling VkBufferGetDeviceAddressInfo without binding to memory:
VUID-VkBufferDeviceAddressInfo-buffer-02600
If buffer is non-sparse and was not created with the VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT flag, then it must be bound completely and contiguously to a single VkDeviceMemory object
Which we can only do by making it sparse unconditionally, which feels very wrong to me for a capture & replay extension as that significantly impacts execution.
Current theory is that this was only intended for the EXT and not the core functionality. As such, let's disable capture using the EXT.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31140>
If the backend does not implement this too, or some other future transform
modifiess the phi so that this isn't the case (replace the phi with a
bcsel or replace undef with zero), then it will not actually be uniform.
This keeps it enabled to some degree for RADV/ACO.
fossil-db (navi31):
Totals from 76 (0.10% of 79395) affected shaders:
Instrs: 195008 -> 195282 (+0.14%)
CodeSize: 1012592 -> 1015884 (+0.33%)
Latency: 3892826 -> 3898843 (+0.15%); split: -0.00%, +0.15%
InvThroughput: 460681 -> 460964 (+0.06%)
Copies: 13508 -> 13516 (+0.06%)
Branches: 5244 -> 5412 (+3.20%)
PreVGPRs: 5092 -> 5096 (+0.08%)
VALU: 116177 -> 116197 (+0.02%)
SALU: 23449 -> 23785 (+1.43%)
fossil-db (navi21):
Totals from 76 (0.10% of 79395) affected shaders:
Instrs: 164471 -> 164981 (+0.31%)
CodeSize: 883988 -> 888420 (+0.50%)
Latency: 4074287 -> 4082043 (+0.19%)
InvThroughput: 783783 -> 784276 (+0.06%); split: -0.00%, +0.06%
Branches: 5262 -> 5430 (+3.19%)
PreVGPRs: 5100 -> 5104 (+0.08%)
VALU: 116375 -> 116381 (+0.01%)
SALU: 23589 -> 23925 (+1.42%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30211>
The IB2 packet is only supported on the graphics queue. To execute DGC
IB on compute, the previous solution was to submit it separately
without any chaining. Though this solution was incomplete because it's
easy to reach the maximum number of IBs per submit when there is a lot
of ExecuteIndirect() calls.
To fix that, the proposed solution is to implement DGC IB chaining when
it's executed on the compute only. The idea is to add a trailer that is
added at the beginning of the DGC IB (to know the offset). This trailer
is used to chain back back the DGC IB to a normal CS, it's patched at
execution time. Patching is fine because it's not allowed to execute
the same DGC IB concurrently and the entire solution relies on that.
When the DGC IB is executed on graphics, the trailer isn't patched and
it only contains NOPs padding. Performance should be mostly similar.
This fixes
dEQP-VK.dgc.nv.compute.misc.execute_many_*_primary_cmd_compute_queue.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30809>
Same as H264/HEVC, we still write sequence header ourselves
and slice header is sent to FW, everything else gets copied
directly to output bitstream buffer.
Fixes generating correct output with libva-utils/av1encode.
Also fixes temporal delimiter insertion, it's no longer forced
on every frame, but instead it lets application handle it.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31520>
Preprocess now must use the same conditional rendering state as the
execute, so the DGC prepare shader must reset the number of sequences
to generate an empty cmdbuf for compute.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31563>
The legacy::PassManager is only required to run backend optimizations
and for code generation. It should be deprecated when the new PM
can handle code generation on its own.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30506>
On GFX6-8, there are some cases where the view must use mip0 and
minified image sizes. Otherwise, samplers use BASE_LEVEL=level and
image sizes.
Note that CB/DS surfaces use minified image sizes because the mip
level can't be set in registers.
This fixes an issue uncovered by c87ce78d10 ("ac/surface: enable
thick tiling for 3D textures for better perf on gfx6-8"). But it
also fixes a bunch of Zink failures specific to GFX6-8.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11112
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31363>