Fixes random dEQP-VK.transform_feedback.fuzz.* crashes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 2dc550202e
('aco: copy-propagate p_create_vector copies of vectors')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4730>
When we originally wrote spirv_to_nir we didn't have a good scalar value
union to handily use so we rolled our own thing for spec constants. Now
that we have nir_const_value, we can use that and simplify a bunch of
the spec constant logic.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4675>
VK_SHADER_STAGE_ALL now includes all ray-tracing related stages.
Noticed while comparing vulkaninfo with some other drivers.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4679>
Instead of copying the operands of the other p_create_vector and labelling
the definition with label_vec, copy the operands and label it with
label_temp so that it can be copy-propagated.
This was found while removing a redundant copy in load_input_from_temps()
which removed duplicate p_create_vector instructions.
shader-db (Navi):
Totals from 139 (0.11% of 127638) affected shaders:
VGPRs: 8472 -> 7948 (-6.19%)
CodeSize: 514592 -> 512368 (-0.43%)
MaxWaves: 1089 -> 1195 (+9.73%)
Instrs: 100214 -> 99658 (-0.55%)
Cycles: 400856 -> 398632 (-0.55%)
VMEM: 15545 -> 15338 (-1.33%)
Copies: 5140 -> 4584 (-10.82%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4667>
For copies like v[7:8] = v[8:9], what currently happens is:
- do_copy() will skip the second dword
- the uses of the second dword will be reduced to 0
- the copy operation will be removed from the map
and v8 will never be set to v9.
So just decrease the uses of other operations after splitting or removing
the current operation, so: "v8 = v9" will be split off, it's uses reduced
and then the new copy will be done in the next iteration.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4686>
This simplifies code and helps some shaders
Totals from affected shaders:
Code Size: 51227172 -> 51202216 (-0.05 %) bytes
Max Waves: 19955 -> 19948 (-0.04 %)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4573>
This simplifies definition handling and
helps a few shaders
Totals from affected shaders:
Code Size: 659540 -> 659376 (-0.02 %) bytes
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4573>
The optimizer isn't yet updated to handle this, since lower_to_hw_instr
will be the only user for now.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4469>
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: D Scott Phillips <d.scott.phillips@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4528>
Is simpler and helps a couple of shaders.
Totals from affected shaders: (Vega)
Code Size: 16341296 -> 16335460 (-0.04 %) bytes
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4642>
Use the f variants of the math functions if the input parameter is a
float, saves converting from float to double and running the double
variant of the math function for gaining no precision at all
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3969>
It's like the layer, it has to be exported via the pos and also
as a varying if the fragment shader reads it.
Fixes dEQP-VK.draw.shader_viewport_index.fragment_shader_*
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4564>
It's like the layer, it has to be exported via the pos and also
as a varying if the fragment shader reads it.
Fixes dEQP-VK.draw.shader_viewport_index.fragment_shader_*
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4564>
shuffle is implemented with shared VGPRs with ACO and Wave64.
Fixes dEQP-VK.subgroups.shuffle.framebuffer.subgroupshuffle*_vertex
with Wave64.
Fixes: c24d9522da ("radv: Enable ACO for NGG VS/TES, but disable NGG for ACO GS.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4595>
Fixes
dEQP-VK.query_pool.statistics_query.*.geometry_shader_primitives.*.
Fixes: c24d9522da ("radv: Enable ACO for NGG VS/TES, but disable NGG for ACO GS.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4593>
The ISA doc is inconsistent whether this instruction writes SCC. It does.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4552>
The enum values can be used directly as indices into arrays, simplifying
the code.
This significantly cuts down the number of CPU cycles spent inside
* Addr::V2::Gfx9Lib::HwlComputeDccAddrFromCoord:
+------------------------------------------------------------------------+
|+ +++ + x x xx|
| |_____AM____| |_A__||
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 5 14.89 15.44 15.14 15.156 0.24704251
+ 5 8.26 9.96 9.37 9.282 0.6262747
Difference at 95.0% confidence
-5.874 +/- 0.694294
-38.7569% +/- 4.58098%
(Student's t, pooled s = 0.476051)
* Addr::V2::CoordEq::solve:
+------------------------------------------------------------------------+
| + x |
| + + + + x x x x|
||__MA____| |______A__M____||
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 5 8.11 9.59 9.21 9.02 0.55605755
+ 5 4.28 5.05 4.48 4.564 0.32867917
Difference at 95.0% confidence
-4.456 +/- 0.666135
-49.4013% +/- 7.38509%
(Student's t, pooled s = 0.456744)
(The measured numbers are the percentages of samples inside the
respective function and its calles for
`perf record --call-graph=fp kitty -e false`, measured on a Lenovo
Thinkpad E595 (Picasso))
v2:
* Add missed 'coords[dim] |= bit << ord;' (Pierre-Eric Pelloux-Prayer)
* Put 'ADDR_ASSERT(dim < DIM_S);' where the code previous had
'ADDR_ASSERT_ALWAYS()' for the s/m dimensions.
* Use 1u for BitsValid (since it's 32-bit unsigned values).
* Use parens in 'BitsValid[dim] & (1u << ord)' for clarity.
Acked-by: Marek Olšák <marek.olsak@amd.com> # v1
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4523>