Jobs from multiple context are submitted to aws->cs_queue are executed in order. Jobs
in aws->cs_queue are directly added to userqueue ring, hence userqueue execution order
between context is guaranteed in case of userqueue.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33661>
radeon_cmdbuf is rcs instead of rws, probably earlier renaming of
rws was agressive.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33661>
Instead of csc1 and csc2, make it as an array. Use current_cs_index
to point to csc that will be getting filled with commands.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33661>
Use amdgpu_cs(rcs)->csc. This will give more code readability with
next cleanup patches.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33661>
The issue with using video buffer associated data is that the data will
not be cleared when the buffer is removed from DPB. This will cause
issues if application tries to reuse such buffer (buffer that was
valid buffer in DPB in the past, but is currently not active in DPB)
as a dummy buffer for missing reference.
With Tier2 this works correctly because we allocate the DPB buffers
internally, but with UDT we use the video buffers directly for
references and so we need to make sure to only use the valid buffer
for a given index.
Instead of storing the buffer index as video buffer associated data,
use the render_pic_list array that we already have for keeping track
of active buffers in DPB.
Acked-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33641>
This used to work fine with linear only, but now we need to use the
actual chroma surface pitch. For JPEG this value is in bytes.
Also swap 64KB_R_X addr mode with 256KB_S_X.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33598>
The first bits of the Draw struct were moved to DCD flags since v10.
To keep things in sync, we now use DCD flags instead on v10 and define
it on v9 to avoid uneeded PAN_ARCH if/else in preload logics.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
This actually use the same format as L2/LSC flush mode.
This change is here to ease new generation definitions.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
This allows enumerating other Gallium screens.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
Instead of hardcoding 96 everywhere, we can get that information from
the kernel. This is useful for newer generations that increased the
count of registers present.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
This makes it more clear what is what.
It will also reduce the pain of migration on newer gen.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
This makes it more clear what is what.
It will also reduce the pain of migration on newer gen.
RUN_COMPUTE_INDIRECT also use the same SRs so we also map to RUN_COMPUTE
there.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
This was set but never actually used.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
This makes it more clear what is what.
It will also reduce the pain of migration on newer gen as most values
only moved place.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33736>
If we have a single instruction that uses only combiner unit and previous
instruction doesn't use this unit, two instructions can be safely merged.
Implement compactification pass to do that.
The pass doesn't update instruction dependencies, so it should be run
right before codegen.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33570>
Observed the following error with -Werror enabled:
nir_to_tgsi.c:550:8: error: 'const' type qualifier on return type has no effect [-Werror,-Wignored-qualifiers]
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33741>
By actually setting the state packets according to the program data.
Also ensure that we correctly flag that the program may be dirty when
the geometry shader state changes
Fixes piglit tests: `spec@!opengl 3.2@gl-3.2-adj-prims * pv-first`
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33658>
Root nodes do not have dependencies, so it is safe to attempt scheduling
them into the same instruction
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33636>
Introduce an optimizer for ppir with 3 passes:
1) remove empty blocks: this one currently doesn't have any effect on
code generation, but it's required by other passes
2) remove redundant mov that is generated for store_output intrinsic when
possible
3) dead code elimination
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33636>
Discard block is the only block that we generate internally, and it
currently just gets an index of 0 which collides with the very first
block. It is not an issue for compiler, but an eyesore for debug output
for a program with discard_if.
Assign INT_MAX index for it.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33636>
Currently regalloc doesn't mark write destinations in the single
instructions as conflicting, as a result regalloc may assign the same
register to a multiple write destinations.
Before we started scheduling multiple root nodes into a single instruction
it was pretty much hidden. Fix it by marking destination registers as
conflicting if instruction has multiple writes.
Also stop handling a special case for output registers in regalloc and just
mark them as live in the last instruction of "stop" block(s)
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33636>
Additionally an environment variable RADEON_DEBUG=dummysh is introduced
to force the old behavior, i.e., to just silently use a dummy shader (or
skip the draw altogether) instead.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33529>
Use vk_get_driver_version instead of hardcoding the driver version to 1.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33730>
The unaligned checking is unnecessary because si_bind_vertex_elements
always unbinds all vertex buffers.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27736>
The number of bound vertex buffers is now always equal to the number of
used buffers in the vertex elements state even if some buffers are NULL.
set_vertex_buffers doesn't unbind [count..last_count-1] buffers anymore.
bind_vertex_elements_state does that. It lets us remove code from
si_set_vertex_buffers.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27736>
Setting vertex elements before vertex buffers is a new requirement of gallium.
This is the only way to set the vertex elements state after vertex buffers
in st/mesa while setting the state before vertex buffers in tc_batch_execute.
A new TC call is added to set both vertex elements and vertex buffers.
Vertex buffers are filled by st/mesa first, and then the vertex elements
state is set in the same call. When TC calls it, it binds vertex elements
before vertex buffers.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27736>