Commit graph

2683 commits

Author SHA1 Message Date
Karol Herbst
202fe3de31 intel/compiler: drop 64 bit handling for cl workgroup intrinsics
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24905>
2023-08-30 07:04:33 +00:00
Lionel Landwerlin
74a40cc4b6 intel/fs: move lower of non-uniform at_sample barycentric to NIR
We use a non-uniform lowering loop in the backend which we can do
better in NIR because we can also use divergence analysis there.

This change also limits VGRF usage to a single VGRF to hold the sample
ID in the backend.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24716>
2023-08-29 23:19:13 +00:00
Lionel Landwerlin
68027bd38e intel/fs: implement dynamic interpolation mode for dynamic persample shaders
There is no restriction for query per sample positions from the
interpolator when in non-per-sample dispatch mode. But apparently
that's not giving us the expected values for fragment shaders compiled
without per-sample dispatch knowledge (graphics pipeline libraries).

So when per-sample dispatch is dynamic and we're doing at_sample
interpolation, turn the interpolation back into at_offset at runtime
when we detect that the fragment shader is not run per sample.

Fixes a bunch of dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: d8dfd153c5 ("intel/fs: Make per-sample and coarse dispatch tri-state")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24716>
2023-08-29 23:19:13 +00:00
Lionel Landwerlin
9bf2a89127 intel/compiler: fix dynamic alpha-to-coverage handling
Got the wrong logic operation. Let's reuse the nicer NIR builder
helper.

Fixes a bunch of KHR-GL46.sample_variables.mask.rgba8.*.samples*.mask*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fd7debc8bb ("intel/fs: make alpha_to_coverage a tristate")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9568
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24716>
2023-08-29 23:19:12 +00:00
Lionel Landwerlin
d74c301026 intel/compiler: disable per-sample interpolation modes with non-per-sample dispatch
Fixes hangs in dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 5644011f06 ("intel/compiler: Convert wm_prog_key::persample_interp to a tri-state")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24716>
2023-08-29 23:19:12 +00:00
Ian Romanick
927a24db14 intel/fs: New VGRF packing scheme for constant combining
Each block is processed separately.  VGRF channels that are allocated to
values that are only used in a particular block are made available in
other blocks.

This is almost always an improvement, but there are some pessimal cases
where it goes horribly wrong.  Imagine a shader with two blocks.  In
that shader, the first block has 5 constants used in the first block and
the second block.  Three other constants are only used in the first
block.  The second block has 15 constants that are used only in the
block.  The static VGRF usage is 3 regardless of packing.  However,
scheduling may be able to shorten the live range of the first VGRF when
it only has values that came from the first block (because three of the
values are dead on entry to the second block).

This used to occurs in a Mad Max shader on Broadwell.  That shader
went from 0:0 spills:fills to 107:52.  Some changes over the last
year, I'm assuming !13734, have prevented this case from occuring.

This change created a lot of churn on Haswell and Ivy Bridge.  This
seems to be primarily due to all the extra constants used for coissue,
but I did not investigate very deeply.  On older platforms, there were
no changes to spills or fills.  As a result, this is only used on
Broadwell and newer platforms.

v2: Update expected checksum for pixmark-piano-v2.trace on
gl-zink-anv-tgl. See #9714 for more details.

shader-db results:

Tiger Lake
total instructions in shared programs: 21101332 -> 21102084 (<.01%)
instructions in affected programs: 863686 -> 864438 (0.09%)
helped: 463 / HURT: 437

total cycles in shared programs: 790573225 -> 790664391 (0.01%)
cycles in affected programs: 92546803 -> 92637969 (0.10%)
helped: 558 / HURT: 629

total spills in shared programs: 3959 -> 3951 (-0.20%)
spills in affected programs: 184 -> 176 (-4.35%)
helped: 2 / HURT: 0

total fills in shared programs: 2639 -> 2631 (-0.30%)
fills in affected programs: 184 -> 176 (-4.35%)
helped: 2 / HURT: 0

LOST:   1
GAINED: 5

Ice Lake and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 19945216 -> 19944711 (<.01%)
instructions in affected programs: 139569 -> 139064 (-0.36%)
helped: 66 / HURT: 3

total cycles in shared programs: 858410082 -> 857381323 (-0.12%)
cycles in affected programs: 383825958 -> 382797199 (-0.27%)
helped: 1012 / HURT: 1055

total spills in shared programs: 6190 -> 6116 (-1.20%)
spills in affected programs: 891 -> 817 (-8.31%)
helped: 66 / HURT: 3

total fills in shared programs: 7382 -> 7238 (-1.95%)
fills in affected programs: 1538 -> 1394 (-9.36%)
helped: 66 / HURT: 3

LOST:   5
GAINED: 8

Broadwell
total instructions in shared programs: 17820886 -> 17812515 (-0.05%)
instructions in affected programs: 800512 -> 792141 (-1.05%)
helped: 385 / HURT: 1

total cycles in shared programs: 904482935 -> 903102070 (-0.15%)
cycles in affected programs: 422427015 -> 421046150 (-0.33%)
helped: 1091 / HURT: 812

total spills in shared programs: 17908 -> 16576 (-7.44%)
spills in affected programs: 9459 -> 8127 (-14.08%)
helped: 386 / HURT: 0

total fills in shared programs: 25397 -> 22354 (-11.98%)
fills in affected programs: 15504 -> 12461 (-19.63%)
helped: 385 / HURT: 1

LOST:   2
GAINED: 2

No shader-db changes on Haswell or older platforms.

fossil-db results:

Tiger Lake
Instructions in all programs: 156881463 -> 156890970 (+0.0%)
Instructions helped: 9033
Instructions hurt: 10285

Cycles in all programs: 7532597466 -> 7529647924 (-0.0%)
Cycles helped: 10548
Cycles hurt: 13667

Spills in all programs: 5490 -> 5110 (-6.9%)
Spills helped: 100
Spills hurt: 3

Fills in all programs: 6123 -> 5752 (-6.1%)
Fills helped: 100
Fills hurt: 3

Gained: 17
Lost: 47

Ice Lake
Instructions in all programs: 141309644 -> 141309603 (-0.0%)
Instructions helped: 9
Instructions hurt: 4

Cycles in all programs: 9095812690 -> 9097008049 (+0.0%)
Cycles helped: 14288
Cycles hurt: 16381

Spills in all programs: 7418 -> 7404 (-0.2%)
Spills helped: 9
Spills hurt: 4

Fills in all programs: 8326 -> 8321 (-0.1%)
Fills helped: 9
Fills hurt: 4

Skylake
Instructions in all programs: 131872347 -> 131870690 (-0.0%)
Instructions helped: 111
Instructions hurt: 3

Cycles in all programs: 8800835649 -> 8802483884 (+0.0%)
Cycles helped: 9415
Cycles hurt: 9678

Spills in all programs: 6917 -> 6476 (-6.4%)
Spills helped: 111
Spills hurt: 3

Fills in all programs: 7584 -> 7354 (-3.0%)
Fills helped: 111
Fills hurt: 3

Lost: 5

Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7698>
2023-08-29 19:01:37 +00:00
Ian Romanick
c506d7e511 intel/fs: Combine constants for integer instructions too
v2: Remove type change for SHR with negation.  This was a leftover from
a previous attempt to deal with SHR and negation.  Now all right-shifts
with unsigned parameters are marked as not being able to have source
modifiers.

v3: Disallow negations on right shifts of unsigned sources by setting
the no_negations flag in add_candidate_immediate.  This eliminates the
need to exclude SHR in can_do_source_mods.

Tiger Lake
total instructions in shared programs: 21102817 -> 21099443 (-0.02%)
instructions in affected programs: 296796 -> 293422 (-1.14%)
helped: 92 / HURT: 356

total cycles in shared programs: 790564691 -> 790393358 (-0.02%)
cycles in affected programs: 36456886 -> 36285553 (-0.47%)
helped: 171 / HURT: 286

total spills in shared programs: 3951 -> 3959 (0.20%)
spills in affected programs: 176 -> 184 (4.55%)
helped: 0 / HURT: 2

total fills in shared programs: 2631 -> 2639 (0.30%)
fills in affected programs: 176 -> 184 (4.55%)
helped: 0 / HURT: 2

LOST:   0
GAINED: 4

Ice Lake
total instructions in shared programs: 19954204 -> 19949122 (-0.03%)
instructions in affected programs: 40301 -> 35219 (-12.61%)
helped: 23 / HURT: 2

total cycles in shared programs: 858377735 -> 858462082 (<.01%)
cycles in affected programs: 75537286 -> 75621633 (0.11%)
helped: 124 / HURT: 319

total spills in shared programs: 6255 -> 6190 (-1.04%)
spills in affected programs: 392 -> 327 (-16.58%)
helped: 1 / HURT: 2

total fills in shared programs: 7813 -> 7382 (-5.52%)
fills in affected programs: 942 -> 511 (-45.75%)
helped: 1 / HURT: 2

LOST:   0
GAINED: 3

Skylake
total instructions in shared programs: 18049362 -> 18044440 (-0.03%)
instructions in affected programs: 48317 -> 43395 (-10.19%)
helped: 26 / HURT: 2

total cycles in shared programs: 844884806 -> 844915655 (<.01%)
cycles in affected programs: 76137133 -> 76167982 (0.04%)
helped: 171 / HURT: 293

total spills in shared programs: 6148 -> 6149 (0.02%)
spills in affected programs: 595 -> 596 (0.17%)
helped: 4 / HURT: 2

total fills in shared programs: 7484 -> 7067 (-5.57%)
fills in affected programs: 1226 -> 809 (-34.01%)
helped: 4 / HURT: 2

LOST:   0
GAINED: 8

Broadwell
total instructions in shared programs: 17826844 -> 17821805 (-0.03%)
instructions in affected programs: 60687 -> 55648 (-8.30%)
helped: 28 / HURT: 8

total cycles in shared programs: 905332682 -> 904369499 (-0.11%)
cycles in affected programs: 76743509 -> 75780326 (-1.26%)
helped: 179 / HURT: 225

total spills in shared programs: 17922 -> 17908 (-0.08%)
spills in affected programs: 2495 -> 2481 (-0.56%)
helped: 6 / HURT: 8

total fills in shared programs: 26290 -> 25397 (-3.40%)
fills in affected programs: 2606 -> 1713 (-34.27%)
helped: 8 / HURT: 6

LOST:   1
GAINED: 1

Haswell
total instructions in shared programs: 16678878 -> 16674444 (-0.03%)
instructions in affected programs: 78458 -> 74024 (-5.65%)
helped: 87 / HURT: 6

total cycles in shared programs: 880189381 -> 880301043 (0.01%)
cycles in affected programs: 29956463 -> 30068125 (0.37%)
helped: 169 / HURT: 163

total spills in shared programs: 14428 -> 14378 (-0.35%)
spills in affected programs: 2384 -> 2334 (-2.10%)
helped: 8 / HURT: 6

total fills in shared programs: 16975 -> 16881 (-0.55%)
fills in affected programs: 1334 -> 1240 (-7.05%)
helped: 10 / HURT: 4

Ivy Bridge
total instructions in shared programs: 15706048 -> 15706035 (<.01%)
instructions in affected programs: 9941 -> 9928 (-0.13%)
helped: 13 / HURT: 0

total cycles in shared programs: 433618834 -> 433624637 (<.01%)
cycles in affected programs: 12926714 -> 12932517 (0.04%)
helped: 52 / HURT: 41

Sandy Bridge
total cycles in shared programs: 741223552 -> 741223443 (<.01%)
cycles in affected programs: 19814 -> 19705 (-0.55%)
helped: 14 / HURT: 0

No changes on Iron Lake or GM45

fossil-db changes:

Tiger Lake
Instructions in all programs: 156858030 -> 156905532 (+0.0%)
Instructions helped: 3915
Instructions hurt: 15411

Cycles in all programs: 7529667771 -> 7532117340 (+0.0%)
Cycles helped: 10260
Cycles hurt: 9990

Spills in all programs: 5610 -> 5457 (-2.7%)
Spills helped: 18

Fills in all programs: 6274 -> 6091 (-2.9%)
Fills helped: 18

Gained: 2
Lost: 16

Ice Lake
Instructions in all programs: 141308082 -> 141303083 (-0.0%)
Instructions helped: 574
Instructions hurt: 172

Cycles in all programs: 9091361325 -> 9094622766 (+0.0%)
Cycles helped: 8764
Cycles hurt: 11702

Spills in all programs: 7531 -> 7385 (-1.9%)
Spills helped: 19

Fills in all programs: 8462 -> 8294 (-2.0%)
Fills helped: 19

Gained: 22
Lost: 15

Skylake
Instructions in all programs: 131872162 -> 131867263 (-0.0%)
Instructions helped: 566
Instructions hurt: 172

Cycles in all programs: 8795095440 -> 8799676943 (+0.1%)
Cycles helped: 8333
Cycles hurt: 12182

Spills in all programs: 7006 -> 6884 (-1.7%)
Spills helped: 13

Fills in all programs: 7696 -> 7552 (-1.9%)
Fills helped: 13

Gained: 24
Lost: 1

Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7698>
2023-08-29 19:01:36 +00:00
Ian Romanick
64c251bb3a intel/fs: Combine constants for SEL instructions too
It is very common to have bcsel where the second and third sources are
both constants.  This results in a situation where we would want to emit
a SEL with two constant sources, but that's not allowed.

Previously, we would load both constants into registers, then let
constant propagation copy the last constant into the SEL instruction.
This results in the constant using an entire SIMD register instead of a
single channel.

Instead, copy propagate both sources, then let the combine-constants
pass do its thing.  In the worst case, this stores the constant in a
single channel of the SIMD register.  In the best case, it reuses a
value that was loaded into a register to satisfy another instruction.

shader-db results:

Tiger Lake, Ice Lake, and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 19951549 -> 19948709 (-0.01%)
instructions in affected programs: 482795 -> 479955 (-0.59%)
helped: 1184 / HURT: 3

total cycles in shared programs: 858584724 -> 858205341 (-0.04%)
cycles in affected programs: 356168375 -> 355788992 (-0.11%)
helped: 1448 / HURT: 1195

total spills in shared programs: 6569 -> 6255 (-4.78%)
spills in affected programs: 912 -> 598 (-34.43%)
helped: 58 / HURT: 0

total fills in shared programs: 8218 -> 7813 (-4.93%)
fills in affected programs: 1570 -> 1165 (-25.80%)
helped: 58 / HURT: 0

LOST:   6
GAINED: 16

Broadwell
total instructions in shared programs: 17819660 -> 17819389 (<.01%)
instructions in affected programs: 1078129 -> 1077858 (-0.03%)
helped: 1067 / HURT: 304

total cycles in shared programs: 904722624 -> 905035016 (0.03%)
cycles in affected programs: 362583117 -> 362895509 (0.09%)
helped: 1381 / HURT: 1123

total spills in shared programs: 17884 -> 17922 (0.21%)
spills in affected programs: 5088 -> 5126 (0.75%)
helped: 55 / HURT: 152

total fills in shared programs: 25533 -> 26290 (2.96%)
fills in affected programs: 12992 -> 13749 (5.83%)
helped: 61 /HURT: 295

LOST:   7
GAINED: 24

Haswell
total instructions in shared programs: 16678080 -> 16673976 (-0.02%)
instructions in affected programs: 1162893 -> 1158789 (-0.35%)
helped: 1584 / HURT: 7

total cycles in shared programs: 880180082 -> 879932525 (-0.03%)
cycles in affected programs: 364067522 -> 363819965 (-0.07%)
helped: 1226 / HURT: 976

total spills in shared programs: 14937 -> 14428 (-3.41%)
spills in affected programs: 7866 -> 7357 (-6.47%)
helped: 351 / HURT: 5

total fills in shared programs: 17572 -> 16975 (-3.40%)
fills in affected programs: 11028 -> 10431 (-5.41%)
helped: 350 / HURT: 3

LOST:   8
GAINED: 16

Ivy Bridge
total instructions in shared programs: 15704044 -> 15703158 (<.01%)
instructions in affected programs: 304513 -> 303627 (-0.29%)
helped: 707 / HURT: 0

total cycles in shared programs: 433560149 -> 433471118 (-0.02%)
cycles in affected programs: 19299650 -> 19210619 (-0.46%)
helped: 687 / HURT: 395

LOST:   2
GAINED: 9

Sandy Bridge
total instructions in shared programs: 13913386 -> 13912884 (<.01%)
instructions in affected programs: 195687 -> 195185 (-0.26%)
helped: 455 / HURT: 0

total cycles in shared programs: 741156272 -> 741136266 (<.01%)
cycles in affected programs: 10934349 -> 10914343 (-0.18%)
helped: 578 / HURT: 289

LOST:   9
GAINED: 4

Iron Lake and GM45 had similar results. (Iron Lake shown)
total instructions in shared programs: 8364056 -> 8364042 (<.01%)
instructions in affected programs: 5178 -> 5164 (-0.27%)
helped: 10 / HURT: 0

total cycles in shared programs: 248759794 -> 248757940 (<.01%)
cycles in affected programs: 4305246 -> 4303392 (-0.04%)
helped: 183 / HURT: 24

fossil-db results:

Tiger Lake
Instructions in all programs: 156943594 -> 156802601 (-0.1%)
Instructions helped: 20595
Instructions hurt: 23248

Cycles in all programs: 7512086950 -> 7528386387 (+0.2%)
Cycles helped: 29531
Cycles hurt: 27837

Spills in all programs: 13500 -> 5643 (-58.2%)
Spills helped: 394
Spills hurt: 22

Fills in all programs: 18943 -> 6306 (-66.7%)
Fills helped: 394
Fills hurt: 11

Gained: 93
Lost: 76

Ice Lake
Instructions in all programs: 141395899 -> 141249621 (-0.1%)
Instructions helped: 30067
Instructions hurt: 3

Cycles in all programs: 9097127057 -> 9089668235 (-0.1%)
Cycles helped: 32268
Cycles hurt: 24315

Spills in all programs: 13695 -> 7564 (-44.8%)
Spills helped: 403

Fills in all programs: 18400 -> 8494 (-53.8%)
Fills helped: 403

Gained: 114
Lost: 137

Skylake
Instructions in all programs: 131948328 -> 131826063 (-0.1%)
Instructions helped: 29968
Instructions hurt: 3

Cycles in all programs: 8794778440 -> 8793934844 (-0.0%)
Cycles helped: 32705
Cycles hurt: 23575

Spills in all programs: 10526 -> 7039 (-33.1%)
Spills helped: 403

Fills in all programs: 11025 -> 7728 (-29.9%)
Fills helped: 403

Gained: 102
Lost: 250

Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7698>
2023-08-29 19:01:36 +00:00
Ian Romanick
44d62a5224 intel/fs: Completely re-write the combine constants pass
The is a squash of what in the original MR was "util: Add generic pass
that tries to combine constants" and "intel/fs: Switch to using
util_combine_constants".

The new algorithm uses a multi-pass greedy algorithm that attempts to
collect constants for loading in order of increasing degrees of freedom.
The first pass collects constants that must be emitted as-is (e.g.,
without source modifiers).

The second pass emits all constants that must be emitted (because they
are used in a source field that cannot be a literal constant) but that
can have a source modifier.

The final pass possibly emits constants that may not have to be emitted.
This is used for instructions where one of the fields is allowed to be a
constant.  This is not used in the current commit, but future commits
that enable SEL will use this.  The SEL instruction can have a single
constant, but when both sources are constant, one of the sources has to
be loaded into a register.

By loading constants in this order, required "choices" made in earlier
passes may be re-used in later passes.  This provides a more optimal
result.

At this point in the series, most platforms have the same results with
the new implementation.  Gen7 platforms see a significant number of
"small" changes.  Due to the coissue optimization on Gen7, each shader
is likely to have most constants affected by constant combining.

If a shader has only a single basic block, constants are packed into
registers in the order produced by the constant combining process.
Since each constant has a different live range in the shader, even
slightly different packing orders can have dramatic effects on the live
range of a register.  Even in cases where this does not affect register
pressure in a meaningful way, it can cause the scheduler to make very
different choices about the ordering of instructions.

From my analysis (using the `if (debug) { ... }` block at the end of
fs_visitor::opt_combine_constants), the old implementation and the new
implementation pick the same set of constants, but the order produced
may be slightly different.  For the smaller number of values in non-Gfx7
shaders, the orders are similar enough to not matter.

No shader-db or fossil-db changes on any non-Gfx7 platforms.

Haswell and Ivy Bridge had similar results. (Haswell shown)
total cycles in shared programs: 879930036 -> 880001666 (<.01%)
cycles in affected programs: 22485040 -> 22556670 (0.32%)
helped: 1879
HURT: 2309
helped stats (abs) min: 1 max: 6296 x̄: 258.54 x̃: 34
helped stats (rel) min: <.01% max: 54.63% x̄: 3.88% x̃: 0.87%
HURT stats (abs)   min: 1 max: 9739 x̄: 241.41 x̃: 40
HURT stats (rel)   min: <.01% max: 160.50% x̄: 6.01% x̃: 0.99%
95% mean confidence interval for cycles value: -1.04 35.25
95% mean confidence interval for cycles %-change: 1.23% 1.92%
Inconclusive result (value mean confidence interval includes 0).

LOST:   82
GAINED: 39

Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7698>
2023-08-29 19:01:36 +00:00
Alyssa Rosenzweig
cda1961835 treewide: Also handle struct nir_builder form
Via Coccinelle patch:

    @def@
    typedef bool;
    typedef nir_builder;
    typedef nir_instr;
    typedef nir_def;
    identifier fn, instr, intr, x, builder, data;
    @@

    static fn(struct nir_builder* builder,
    -nir_instr *instr,
    +nir_intrinsic_instr *intr,
    ...)
    {
    (
    -   if (instr->type != nir_instr_type_intrinsic)
    -      return false;
    -   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
    |
    -   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
    -   if (instr->type != nir_instr_type_intrinsic)
    -      return false;
    )

    <...
    (
    -instr->x
    +intr->instr.x
    |
    -instr
    +&intr->instr
    )
    ...>

    }

    @pass depends on def@
    identifier def.fn;
    expression shader, progress;
    @@

    (
    -nir_shader_instructions_pass(shader, fn,
    +nir_shader_intrinsics_pass(shader, fn,
    ...)
    |
    -NIR_PASS_V(shader, nir_shader_instructions_pass, fn,
    +NIR_PASS_V(shader, nir_shader_intrinsics_pass, fn,
    ...)
    |
    -NIR_PASS(progress, shader, nir_shader_instructions_pass, fn,
    +NIR_PASS(progress, shader, nir_shader_intrinsics_pass, fn,
    ...)
    )

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24852>
2023-08-24 15:48:02 +00:00
Alyssa Rosenzweig
465b138f01 treewide: Use nir_shader_intrinsic_pass sometimes
This converts a lot of trivial passes. Nice boilerplate deletion. Via Coccinelle
patch (with a small manual fix-up for panfrost where coccinelle got confused by
genxml + ninja clang-format squashed in, and for Zink because my semantic patch
was slightly buggy).

    @def@
    typedef bool;
    typedef nir_builder;
    typedef nir_instr;
    typedef nir_def;
    identifier fn, instr, intr, x, builder, data;
    @@

    static fn(nir_builder* builder,
    -nir_instr *instr,
    +nir_intrinsic_instr *intr,
    ...)
    {
    (
    -   if (instr->type != nir_instr_type_intrinsic)
    -      return false;
    -   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
    |
    -   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
    -   if (instr->type != nir_instr_type_intrinsic)
    -      return false;
    )

    <...
    (
    -instr->x
    +intr->instr.x
    |
    -instr
    +&intr->instr
    )
    ...>

    }

    @pass depends on def@
    identifier def.fn;
    expression shader, progress;
    @@

    (
    -nir_shader_instructions_pass(shader, fn,
    +nir_shader_intrinsics_pass(shader, fn,
    ...)
    |
    -NIR_PASS_V(shader, nir_shader_instructions_pass, fn,
    +NIR_PASS_V(shader, nir_shader_intrinsics_pass, fn,
    ...)
    |
    -NIR_PASS(progress, shader, nir_shader_instructions_pass, fn,
    +NIR_PASS(progress, shader, nir_shader_intrinsics_pass, fn,
    ...)
    )

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24852>
2023-08-24 15:48:02 +00:00
Yonggang Luo
0b84e38684 intel/brw: use 4 instead of MAX_VERTEX_STREAMS to avoid #include "mesa/main/config.h"
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24824>
2023-08-24 02:54:08 +00:00
Kenneth Graunke
08fc4603dd intel/fs: Dump IR for pre-RA scheduler modes in DEBUG_OPTIMIZER
This lets us more easily compare and contrast the various scheduling
options that the compiler considered.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24707>
2023-08-23 21:34:38 +00:00
Kenneth Graunke
07f2ad32e4 intel/fs: Pick the lowest register pressure schedule when spilling
We try various pre-RA scheduler modes and see if any of them allow
us to register allocate without spilling.  If all of them spill,
however, we left it on the last mode: LIFO.  This is unfortunately
sometimes significantly worse than other modes (such as "none").

This patch makes us instead select the pre-RA scheduling mode that
gives the lowest register pressure estimate, if none of them manage
to avoid spilling.  The hope is that this scheduling will spill the
least out of all of them.

fossil-db stats (on Alchemist) speak for themselves:

    Totals:
    Instrs: 197297092 -> 195326552 (-1.00%); split: -1.02%, +0.03%
    Cycles: 14291286956 -> 14303502596 (+0.09%); split: -0.55%, +0.64%
    Spill count: 190886 -> 129204 (-32.31%); split: -33.01%, +0.70%
    Fill count: 361408 -> 225038 (-37.73%); split: -39.17%, +1.43%
    Scratch Memory Size: 12935168 -> 10868736 (-15.98%); split: -16.08%, +0.10%

    Totals from 1791 (0.27% of 668386) affected shaders:
    Instrs: 7628929 -> 5658389 (-25.83%); split: -26.50%, +0.67%
    Cycles: 719326691 -> 731542331 (+1.70%); split: -10.95%, +12.65%
    Spill count: 110627 -> 48945 (-55.76%); split: -56.96%, +1.20%
    Fill count: 221560 -> 85190 (-61.55%); split: -63.89%, +2.34%
    Scratch Memory Size: 4471808 -> 2405376 (-46.21%); split: -46.51%, +0.30%

Improves performance when using XeSS in Cyberpunk 2077 by 90% on A770.
Improves performance of Borderlands 3 by 1.54% on A770.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24707>
2023-08-23 21:34:38 +00:00
Kenneth Graunke
158ac265df intel/fs: Make helpers for saving/restoring instruction order
This moves a bit of code out of a large function, but also lets us reuse
it a few extra places in the next commit.

I opted to stop using ralloc here since this is short-lived data that
doesn't need to stick around for the rest of the compile, and it's easy
enough to free.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24707>
2023-08-23 21:34:38 +00:00
Kenneth Graunke
2dd56921c9 intel/fs: Index scheduler mode string table by mode enum
pre_modes[] is an array with the modes ordered in our desired
preference.  scheduler_mode_name[] was also in that order, and the two
had to be kept in sync.  This is a little silly; we should just have
a mode enum -> string table and look it up via the enum.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24707>
2023-08-23 21:34:38 +00:00
Kenneth Graunke
7eba19245d intel/compiler: Move SCHEDULE_NONE handling into schedule_instructions()
I'm going to introduce another call site for this function, and just
handling SCHEDULE_NONE in the scheduler itself makes more sense than
duplicating the logic.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24707>
2023-08-23 21:34:38 +00:00
Kenneth Graunke
743fd60bea intel/fs: Account for payload GRFs when calculating register pressure
The register pressure analysis I wrote in 2013 only considered VGRFs,
and not other GRFs, such as payload registers and push constants.  We
need to consider those too, because payload registers definitely occupy
space and add to pressure.

In 2015, Connor already made the scheduler account for this, so the only
real use for this is in shader statistic dumps and optimizer printouts.
But we should make it more accurate.  (We will use it in more places
shortly, a few commits from now.)

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24707>
2023-08-23 21:34:38 +00:00
Emma Anholt
5bd0750921 intel/fs: Simplify compute_start_end().
Now that we have moved the screening up, we can simplify the code.  No
change in shader-db steam performance, n=10.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24702>
2023-08-22 23:34:30 +00:00
Emma Anholt
2b01246f49 intel/fs: Move the defin[]/defout[] screening up to livein[]/liveout[] setup.
This keeps us from having to run the loop to propagate up quite so much.

steam shader-db time -1.86356% +/- 0.941498% (n=10).  There's a small
scheduling effect, since previously the scheduler wasn't considering
defin/defout:

cycles helped:   shaders/closed/steam/amnesia-the-dark-descent/high/241.shader_test FS SIMD16: 11428 -> 11422 (-0.05%) (scheduled: scheduled)
cycles helped:   shaders/humus-volumetricfogging2/1.shader_test FS SIMD32: 13832 -> 13800 (-0.23%) (scheduled: scheduled)
cycles helped:   shaders/tesseract/479.shader_test FS SIMD32:      9330 -> 8644 (-7.35%) (scheduled: scheduled)

cycles HURT:   shaders/robclark-shaders/android/angle/aztec_ruins/36.shader_test FS SIMD32: 7870 -> 7940 (0.89%) (scheduled: scheduled)
cycles HURT:   shaders/robclark-shaders/gfxbench5/gl_5_high_off/57.shader_test FS SIMD32: 7870 -> 7940 (0.89%) (scheduled: scheduled)
cycles HURT:   shaders/robclark-shaders/gfxbench5/gl_5_normal_off/54.shader_test FS SIMD32: 7870 -> 7940 (0.89%) (scheduled: scheduled)
cycles HURT:   shaders/robclark-shaders/android/angle/aztec_ruins/30.shader_test FS SIMD32: 8726 -> 8808 (0.94%) (scheduled: scheduled)
cycles HURT:   shaders/robclark-shaders/gfxbench5/gl_5_high_off/51.shader_test FS SIMD32: 8726 -> 8808 (0.94%) (scheduled: scheduled)
cycles HURT:   shaders/robclark-shaders/gfxbench5/gl_5_normal_off/48.shader_test FS SIMD32: 8726 -> 8808 (0.94%) (scheduled: scheduled)
cycles HURT:   shaders/robclark-shaders/gfxbench5/gl_4_off/129.shader_test TCS SIMD8: 3911 -> 3979 (1.74%) (scheduled: scheduled)
cycles HURT:   shaders/robclark-shaders/gfxbench5/gl_4_off/109.shader_test TCS SIMD8: 3911 -> 3979 (1.74%) (scheduled: scheduled)

total cycles in shared programs: 313096438 -> 313096306 (<.01%)
cycles in affected programs: 92200 -> 92068 (-0.14%)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24702>
2023-08-22 23:34:30 +00:00
Emma Anholt
ed4e1becea intel/fs: Move defin/defout setup to the start of the loop.
Refactor for the next commit.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24702>
2023-08-22 23:34:30 +00:00
Georg Lehmann
9cf6984200 nir: unify lower_find_msb with has_{find_msb_rev,uclz}
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24662>
2023-08-22 12:08:37 +00:00
Georg Lehmann
2ac7e6614a nir: unify lower_bitfield_extract with has_bfe
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24662>
2023-08-22 12:08:37 +00:00
Georg Lehmann
34c3f81614 nir: unify lower_bitfield_insert with has_{bfm,bfi,bitfield_select}
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24662>
2023-08-22 12:08:37 +00:00
Faith Ekstrand
b5d6b7c402 nir: Drop most uses if nir_instr_rewrite_src()
Generated by the following semantic patch:

    @@
    expression I, S, D;
    @@

    -nir_instr_rewrite_src(I, S, nir_src_for_ssa(D));
    +nir_src_rewrite(S, D);

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24729>
2023-08-18 01:00:15 +00:00
Faith Ekstrand
de063a1481 nir: Drop most uses of nir_instr_rewrite_src_ssa()
Generated with the following semantic patch:

    @@
    expression I, S, D;
    @@

    -nir_instr_rewrite_src_ssa(I, S, D);
    +nir_src_rewrite(S, D);

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24729>
2023-08-18 01:00:15 +00:00
Kenneth Graunke
d7daf78f62 intel/compiler: Respect NIR_DEBUG_PRINT_INTERNAL for DEBUG_OPTIMIZER
If the NIR_DEBUG_PRINT_INTERNAL flag is not set, don't print debugging
information for internal shaders in INTEL_DEBUG=optimizer dumps.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24684>
2023-08-17 18:19:53 +00:00
Matt Turner
d142c845d0 Revert "intel/fs: only avoid SIMD32 if strictly inferior in throughput"
This reverts commit 6b494745be.

The logic is not entirely correct: the comparison is between two
static-analysis estimates of a dynamic system with variables that aren't
captured by the shader source, so using ">" will always have greater potential
to cause regressions whenever the performance difference between the two builds
is something not captured by the static model, no matter how much the model is
improved.

Reference: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9262
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24615>
2023-08-16 14:56:15 +00:00
Faith Ekstrand
43be4129d2 nir: s/live_ssa_def/live_def/
Generated mostly with sed:

    sed -i -e 's/live_ssa_def/live_def/g' src/compiler/nir/nir.h src/compiler/nir/*.c

Plus three fixups in various Intel drivers.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
2023-08-15 17:44:27 +00:00
Faith Ekstrand
b781dd6200 nir s/nir_get_ssa_scalar/nir_get_scalar/
Generated with sed:

    sed -i -e 's/nir_get_ssa_scalar/nir_get_scalar/g' src/**/*.h src/**/*.c src/**/*.cpp

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
2023-08-15 17:44:27 +00:00
Faith Ekstrand
65b6ac8aa4 nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef
We already renamed the type, we just need to rename the enum and the
casting helper functions.

Generated with sed:

    sed -i -e 's/nir_instr_type_ssa_undef/nir_instr_type_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
    sed -i -e 's/nir_instr_as_ssa_undef/nir_instr_as_undef/g' src/**/*.h src/**/*.c src/**/*.cpp

and two tiny whitespace fixups in lima.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
2023-08-15 17:44:27 +00:00
Faith Ekstrand
4695bebc79 nir: Drop nir_dest
Instead, we replace every use of it with nir_def.  Most of this commit
was generated by sed:

   sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp

A few manual fixups were required in lima and the nir_legacy code.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
6c1d32581a nir: Drop nir_alu_dest
Instead, we replace it directly with nir_def.  We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn.  Most of this commit was generated by sed:

   sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp

There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
9d81f13a75 nir: Get rid of nir_dest_num_components()
We could add a nir_def_num_components() helper but we use
ssa.num_components about 3x as often as nir_dest_num_components() today
so that's a major Coccinelle refactor anyway and this doesn't make it
much worse.  Most of this commit was generated byt the following
semantic patch:

    @@
    expression D;
    @@

    <...
    -nir_dest_num_components(D)
    +D.ssa.num_components
    ...

Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
80a1836d8b nir: Get rid of nir_dest_bit_size()
We could add a nir_def_bit_size() helper but we use ->bit_size about 3x
as often as nir_dest_bit_size() today so that's a major Coccinelle
refactor anyway and this doesn't make it much worse.  Most of this
commit was generated byt the following semantic patch:

    @@
    expression D;
    @@

    <...
    -nir_dest_bit_size(D)
    +D.ssa.bit_size
    ...

Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
ce8b157b94 intel/fs: Stop passing around nir_dest and nir_alu_dest
We want to get rid of nir_dest so back-ends need to stop storing it
in structs and passing it through helpers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
de5bc9128c intel/vec4: Stop passing around nir_dest
We want to get rid of nir_dest so back-ends need to stop storing it
in structs and passing it through helpers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
0ec7b8455e nir: Drop nir_ssa_dest_init_for_type()
Replace it with a new nir_def_init_for_type()

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24658>
2023-08-13 17:12:52 +00:00
Faith Ekstrand
ed9affa02f nir: Drop most instances of nir_ssa_dest_init()
Generated using the following two semantic patches:

    @@
    expression I, J, NC, BS;
    @@

    -nir_ssa_dest_init(I, &J->dest, NC, BS);
    +nir_def_init(I, &J->dest.ssa, NC, BS);

    @@
    expression I, J, NC, BS;
    @@

    -nir_ssa_dest_init(I, &J->dest.dest, NC, BS);
    +nir_def_init(I, &J->dest.dest.ssa, NC, BS);

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24658>
2023-08-13 17:12:52 +00:00
Alyssa Rosenzweig
09d31922de nir: Drop "SSA" from NIR language
Everything is SSA now.

   sed -e 's/nir_ssa_def/nir_def/g' \
       -e 's/nir_ssa_undef/nir_undef/g' \
       -e 's/nir_ssa_scalar/nir_scalar/g' \
       -e 's/nir_src_rewrite_ssa/nir_src_rewrite/g' \
       -e 's/nir_gather_ssa_types/nir_gather_types/g' \
       -i $(git grep -l nir | grep -v relnotes)

   git mv src/compiler/nir/nir_gather_ssa_types.c \
          src/compiler/nir/nir_gather_types.c

   ninja -C build/ clang-format
   cd src/compiler/nir && find *.c *.h -type f -exec clang-format -i \{} \;

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24585>
2023-08-12 16:44:41 -04:00
Lionel Landwerlin
6f694432e4 intel/fs: add variable for output of debug backend optimizer
It can be useful to compare 2 runs with different compiler changes.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24552>
2023-08-10 06:39:57 +00:00
Lionel Landwerlin
0e244d56e3 intel/fs: track more steps with INTEL_DEBUG=optimizer
One particular nice thing to have is the first generated backend IR
before validation. Especially if you made a mistake in the NIR
translation, you can at least look at it before validation tells you
off.

Then the last 2 steps of the optimize() function can be interesting to
look at.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24552>
2023-08-10 06:39:57 +00:00
Lionel Landwerlin
9934613c74 anv/hasvk: track robustness per pipeline stage
And split them into UBO and SSBO

v2 (Lionel):
 - Get rid of robustness fields in anv_shader_bin
v3 (Lionel):
 - Do not pass unused parameters around

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17545>
2023-08-09 09:00:12 +03:00
Kenneth Graunke
95db3e87fe intel/compiler: Fix sparse cube map array coordinate lowering
Brown paper bag fix for my untested review feedback comments.

Cube array images use a coordinate of the form <X, Y, 6*Slice+Face>,
while cube array textures use a <X, Y, Slice, Face> style coordinate.

This code tried to convert one to the other, but instead of writing
Z / 6 and Z % 6, we tried to reuse our original division result.  What
we wanted was Z - (Z/6) * 6, but instead we botched it and wrote Z-Z*6
which produced...totally invalid cube faces.

Fixes: fe81d40bff ("intel/nir: add lower for sparse images & textures")
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24481>
2023-08-04 00:09:05 -07:00
Alyssa Rosenzweig
42ee8a55dd nir: Remove nir_alu_dest::write_mask
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:30 +00:00
Alyssa Rosenzweig
4828881e28 intel/vec4: Don't use legacy write mask
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:30 +00:00
Alyssa Rosenzweig
11fc4f969c intel: Collapse is_ssa checks
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:29 +00:00
Alyssa Rosenzweig
579bc1e72e treewide: Drop some is_ssa if's
Via Coccinelle patch:

    @@
    expression x;
    @@

    -if (!x.is_ssa) {
    -...
    -}

and likewise with x->is_ssa, with invalid hunks manually filtered out.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:29 +00:00
Alyssa Rosenzweig
95e3df39c0 treewide: sed out more is_ssa
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:28 +00:00
Alyssa Rosenzweig
a8013644a1 nir: Drop nir_alu_src::{negate,abs}
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:28 +00:00