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intel/compiler: fix dynamic alpha-to-coverage handling
Got the wrong logic operation. Let's reuse the nicer NIR builder
helper.
Fixes a bunch of KHR-GL46.sample_variables.mask.rgba8.*.samples*.mask*
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fd7debc8bb ("intel/fs: make alpha_to_coverage a tristate")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9568
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24716>
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2 changed files with 1 additions and 6 deletions
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@ -1,6 +1,3 @@
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# driver seems flaky
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KHR-GL46.sample_variables.mask.rgba8.*.samples.*.mask.*
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# ???
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spec@arb_query_buffer_object@qbo
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spec@arb_query_buffer_object@qbo@query-GL_PRIMITIVES_SUBMITTED-ASYNC_CPU_READ_BEFORE-GL_UNSIGNED_INT64_ARB
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@ -175,9 +175,7 @@ brw_nir_lower_alpha_to_coverage(nir_shader *shader,
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nir_def *push_flags =
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nir_load_uniform(&b, 1, 32, nir_imm_int(&b, prog_data->msaa_flags_param * 4));
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nir_def *alpha_to_coverage =
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nir_i2b(&b,
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nir_iadd_imm(&b, push_flags,
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BRW_WM_MSAA_FLAG_ALPHA_TO_COVERAGE));
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nir_test_mask(&b, push_flags, BRW_WM_MSAA_FLAG_ALPHA_TO_COVERAGE);
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dither_mask = nir_bcsel(&b, alpha_to_coverage,
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dither_mask, sample_mask_write->src[0].ssa);
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}
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