Commit graph

39761 commits

Author SHA1 Message Date
Eric Anholt
1fdc8c007e i965: Add support for gl_FrontFacing on gen6.
Fixes glsl1-gl_FrontFacing var (2) with new FS.
2010-10-06 12:13:08 -07:00
Eric Anholt
a760b5b509 i965: Refactor gl_FrontFacing setup out of general variable setup. 2010-10-06 12:13:08 -07:00
Eric Anholt
75270f705f i965: Gen6's sampler messages are the same as Ironlake.
This should fix texturing in the new FS backend.
2010-10-06 12:13:08 -07:00
Eric Anholt
fe6efc25ed i965: Don't do 1/w multiplication in new FS for gen6
Not needed now that we're doing barycentric.
2010-10-06 12:13:08 -07:00
Eric Anholt
5d99b01501 i965: Add some clarification of the WECtrl field. 2010-10-06 12:13:08 -07:00
Eric Anholt
5eeaf3671e i965: Fix botch in the header_present case in the new FS.
I only set it on the color_regions == 0 case, missing the important
case, causing GPU hangs on pre-gen6.
2010-10-06 12:13:08 -07:00
José Fonseca
9fe510ef35 llvmpipe: Cleanup depth-stencil clears.
Only cosmetic changes. No actual practical difference.
2010-10-06 19:08:21 +01:00
José Fonseca
33f88b3492 util: Cleanup util_pack_z_stencil and friends.
- Handle PIPE_FORMAT_Z32_FLOAT packing correctly.

- In the integer version z shouldn't be passed as as double.

- Make it clear that the integer versions should only be used for masks.

- Make integer type sizes explicit (uint32_t for now, although
  uint64_t will be necessary later to encode f32_s8_x24).
2010-10-06 19:08:18 +01:00
José Fonseca
87dd859b34 gallivm: Compute lod as integer whenever possible.
More accurate/faster results for PIPE_TEX_MIPFILTER_NEAREST. Less
FP <-> SI conversion overall.
2010-10-06 18:51:25 +01:00
José Fonseca
1c32583581 gallivm: Only apply min/max_lod when necessary. 2010-10-06 18:50:57 +01:00
Keith Whitwell
5849a6ab64 gallivm: don't apply zero lod_bias 2010-10-06 18:49:32 +01:00
José Fonseca
af05f61576 gallivm: Combined ifloor & fract helper.
The only way to ensure we don't do redundant FP <-> SI conversions.
2010-10-06 18:47:01 +01:00
José Fonseca
012d57737b gallivm: Fast implementation of iround(log2(x))
Not tested yet, but should be correct.
2010-10-06 18:46:59 +01:00
José Fonseca
4648846bd6 gallivm: Use a faster (and less accurate) log2 in lod computation. 2010-10-06 18:46:29 +01:00
José Fonseca
df3505b193 gallivm: Take the type signedness in consideration in round/ceil/floor. 2010-10-06 18:46:08 +01:00
Eric Anholt
feca660939 i965: Fix up IF/ELSE/ENDIF for gen6.
The jump delta is now in the part of the instruction where the
destination fields used to be, and the src args are ignored (or not,
for the new non-predicated IF that we don't use yet).
2010-10-06 10:09:45 -07:00
Eric Anholt
f7cb28fad9 i965: Gen6 no longer has the IFF instruction; always use IF. 2010-10-06 10:09:45 -07:00
Eric Anholt
3c97c00e38 i965: Add back gen6 headerless FB writes to the new FS backend.
It's not that hard to detect when we need the header.
2010-10-06 10:09:44 -07:00
Jerome Glisse
3fabd218a0 r600g: fix dirty state handling
Avoid having object ending up in dead list of dirty object.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-06 13:01:31 -04:00
Eric Anholt
634abbf7b2 i965: Also do constant propagation for the second operand of CMP.
We could do the first operand as well by flipping the comparison, but
this covered several CMPs in code I was looking at.
2010-10-06 09:33:26 -07:00
Eric Anholt
dcd0261aff i965: Enable the constant propagation code.
A debug disable had slipped in.
2010-10-06 09:33:26 -07:00
Jerome Glisse
1644bb0f40 r600g: avoid segfault due to unintialized list pointer
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-06 09:41:19 -04:00
José Fonseca
06472ad7e8 llvmpipe: Fix sprite coord perspective interpolation of Q.
Q coordinate's coefficients also need to be multiplied by w, otherwise
it will have 1/w, causing problems with TXP.
2010-10-06 11:46:41 +01:00
José Fonseca
e74955eba3 llvmpipe: Fix perspective interpolation for point sprites.
Once a fragment is generated with LP_INTERP_PERSPECTIVE set for an input,
it will do a divide by w for that input. Therefore it's not OK to treat LP_INTERP_PERSPECTIVE as
LP_INTERP_LINEAR or vice-versa, even if the attribute is known to not
vary.

A better strategy would be to take the primitive in consideration when
generating the fragment shader key, and therefore avoid the per-fragment
perspective divide.
2010-10-06 11:44:59 +01:00
José Fonseca
446dbb9217 llvmpipe: Dump a few missing shader key flags. 2010-10-06 11:41:08 +01:00
Keith Whitwell
591e1bc34f llvmpipe: make debug_fs_variant respect variant->nr_samplers 2010-10-06 11:40:30 +01:00
José Fonseca
5661e51c01 retrace: Handle clear_render_target and clear_depth_stencil. 2010-10-06 11:37:49 +01:00
Dave Airlie
9528fc2107 r600g: add evergreen stencil support.
this sets the stencil up for evergreen properly.
2010-10-06 09:21:16 +10:00
Jerome Glisse
ea5a74fb58 r600g: userspace fence to avoid kernel call for testing bo busy status
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05 17:04:25 -04:00
Brian Paul
3d6eec0a87 st/mesa: replace assertion w/ conditional in framebuffer invalidation
https://bugs.freedesktop.org/show_bug.cgi?id=30632

NOTE: this is a candidate for the 7.9 branch.
2010-10-05 14:33:17 -06:00
Jerome Glisse
2cf3199ee3 r600g: simplify block relocation
Since flush rework there could be only one relocation per
register in a block.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05 15:23:07 -04:00
Bas Nieuwenhuizen
ac8a1ebe55 r600g: use dirty list to track dirty blocks
Got a speed up by tracking the dirty blocks in a seperate list instead of looping through all blocks. This version should work with block that get their dirty state disabled again and I added a dirty check during the flush as some blocks were already dirty.
2010-10-05 15:16:06 -04:00
Ian Romanick
b2e52cdf83 docs: added news item for 7.9 release
Also fix link to release notes in 7.9-rc1 news item.
2010-10-05 10:07:16 -07:00
Ian Romanick
cdf29c44ed docs: Import news updates from 7.9 branch
Partially cherry-picked from commit 61653b488d
2010-10-05 10:05:04 -07:00
Ian Romanick
8f32c64bd1 docs: Update mailing lines from sf.net to freedesktop.org
(cherry picked from commit c19bc5de96)
2010-10-05 10:02:30 -07:00
Ian Romanick
13a90e8900 docs: download.html does not need to be updated for each release
(cherry picked from commit 41e371e351)
2010-10-05 10:02:10 -07:00
Ian Romanick
d0981675cc docs: Import 7.8.x release notes from 7.8 branch. 2010-10-05 10:01:34 -07:00
Ian Romanick
792b0308fc docs: Import 7.9 release notes from 7.9 branch. 2010-10-05 09:54:41 -07:00
Nicolas Kaiser
71fd35d1ad nv50: fix always true conditional in shader optimization 2010-10-05 18:53:15 +02:00
Jerome Glisse
585e4098aa r600g: improve bo flushing
Flush read cache before writting register. Track flushing inside
of a same cs and avoid reflushing same bo if not necessary. Allmost
properly force flush if bo rendered too and then use as a texture
in same cs (missing pipeline flush dunno if it's needed or not).

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05 10:43:23 -04:00
Jerome Glisse
12d16e5f14 r600g: store reloc information in bo structure
Allow fast lookup of relocation information & id which
was a CPU time consumming operation.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05 10:42:56 -04:00
Dave Airlie
bf21b7006c pb: fix numDelayed accounting
we weren't decreasing when removing from the list.
2010-10-05 19:08:41 +10:00
Dave Airlie
12be1568d0 r600g: avoid unneeded bo wait
if we know the bo has gone not busy, no need to add another bo wait

thanks to Andre (taiu) on irc for pointing this out.
2010-10-05 16:00:48 +10:00
Dave Airlie
d2c06b5037 r600g: drop use_mem_constant.
since we plan on using dx10 constant buffers everywhere.
2010-10-05 16:00:23 +10:00
Dave Airlie
46997d4fc2 r600g: drop mman allocator
we don't use this since constant buffers are now being used on all gpus.
2010-10-05 15:57:57 +10:00
Dave Airlie
05813ad5f4 r600g: add bo busy backoff.
When we go to do a lot of bos in one draw like constant bufs we need
to avoid bouncing off the busy ioctl, this mitigates by backing off
on busy bos for a short amount of times.
2010-10-05 15:51:38 +10:00
Dave Airlie
49866c8f34 pb: don't keep checking buffers after first busy
If we assume busy buffers are added to the list in order its unlikely
we'd fine one after the first busy one that isn't busy.
2010-10-05 15:50:58 +10:00
Dave Airlie
3c38e4f138 r600g: add bo fenced list.
this just keeps a list of bos submitted together, and uses them to decide
bo busy state for the whole group.
2010-10-05 15:35:52 +10:00
Brian Paul
fb5e6f88fc swrast: fix choose_depth_texture_level() to respect mipmap filtering state
NOTE: this is a candidate for the 7.9 branch.
2010-10-04 19:59:46 -06:00
Marek Olšák
d0408cf55d r300g: fix microtiling for 16-bits-per-channel formats
These texture formats (like R16G16B16A16_UNORM) were untested until now
because st/mesa doesn't use them. I am testing this with a hacked st/mesa
here.
2010-10-05 02:57:00 +02:00