Commit graph

217 commits

Author SHA1 Message Date
Tapani Pälli
b9aa66d5d0 anv: disable preemption for 3DPRIMITIVE during streamout
This is required by Wa_16013994831.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20438>
2022-12-27 15:53:42 +00:00
Lionel Landwerlin
61b730f1f4 anv: decouple util function from anv_cmd_buffer
The issue we're addressing here is that we have 2 batches and the both
grow at different rate. We want to keep doubling the main batch size
as the application writes more and more commands to limit the number
of GEM BOs. But we don't want to have the generation batch size to be
linked to the main batch.

v2: remove gfx7 code

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15642>
2022-12-23 22:52:50 +00:00
Lionel Landwerlin
a0991c7c79 anv: fixup descriptor copies
I did not properly understood that we cannot access the views written
to the descriptor sets because they might have been destroyed after
the write operation and the copy operation is allowed to copy what is
invalid data. The shader just can't access it.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 03e1e19246 ("anv: Refactor descriptor copy")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20222>
2022-12-13 09:13:05 +00:00
Rebecca Mckeever
43f9c66224 anv: Delete VK_KHR_device_group provided entrypoints
Delete anv_CmdDispatch, anv_CmdSetDeviceMask, and
anv_GetDeviceGroupPeerMemoryFeatures so that the vk_common_*
versions will be used instead. This will avoid repeated code.

Signed-off-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20218>
2022-12-09 14:07:48 -06:00
Lionel Landwerlin
bbbc8e7ce7 anv: use the anv_state_pool address helper more
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19983>
2022-11-25 10:29:56 +00:00
Lionel Landwerlin
440da44a84 anv: get rid of ilog2_round_up
__builtin_clz(value - 1) is undefined for with value=1 (because
__builtin_clz(0) is undefined).

Because we set rt_pipeline->stack_size = 1 when a ray tracing pipeline
doesn't need any stack allocation to differentiate from a dynamic size
(rt_pipeline->stack_size = 0) we can run into this undefinied behavior
issue.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: f68d64dac0 ("anv: Add support for vkCmdSetRayTracingPipelineStackSizeKHR")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19781>
2022-11-17 10:06:37 +00:00
Lionel Landwerlin
4ceaed7839 anv: split internal surface states from descriptors
On Intel HW we use the same mechanism for internal operations surfaces
as well as application surfaces (VkDescriptor).

This change splits the surface pool in 2, one part dedicated to
internal allocations, the other to application VkDescriptors.

To do so, the STATE_BASE_ADDRESS::SurfaceStateBaseAddress points to a
4Gb area, with the following layout :
   - 1Gb of binding table pool
   - 2Gb of internal surface states
   - 1Gb of bindless surface states

That way any entry from the binding table can refer to both internal &
bindless surface states but none of the driver allocations interfere
with the allocation of the application.

Based off a change from Sviatoslav Peleshko.

v2: Allocate image view null surface state from bindless heap (Sviatoslav)
    Removed debug stuff (Sviatoslav)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7110
Cc: mesa-stable
Tested-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19275>
2022-11-11 10:13:27 +00:00
Jason Ekstrand
415bf88637 anv: Switch to common code for command buffer lifecycles
This gets us command buffer object recycling.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18383>
2022-11-10 11:15:23 +00:00
Lionel Landwerlin
b49b18f0b7 anv: reduce BT emissions & surface state writes with push descriptors
Zink on Anv running Gfxbench gl_driver2 is significantly slower than
Iris.

The reason is simple, whereas Iris implements uniform updates using
push constants and only has to emit 3DSTATE_CONSTANT_* packets, Zink
uses push descriptors with a uniform buffer, which on our
implementation use both push constants & binding tables.

Anv ends up doing the following for each uniform update :
   - allocate 2 surface states :
      - one for the uniform buffer as the offset specify by zink
      - one for the descriptor set buffer
   - pack the 2 RENDER_SURFACE_STATE
   - re-emit binding tables
   - re-emit push constants

Of all of those operations, only the last one ends up being useful in
this benchmark because all the uniforms have been promoted to push
constants.

This change defers the 3 first operations at draw time and executes
them only if the pipeline needs them.

Vkoverhead before / after :
  descriptor_template_1ubo_push:                      40670 / 85786
  descriptor_template_12ubo_push:                      4050 / 13820
  descriptor_template_1combined_sampler_push,         34410 / 34043
  descriptor_template_16combined_sampler_push,         2746 / 2711
  descriptor_template_1sampled_image_push,            34765 / 34089
  descriptor_template_16sampled_image_push,            2794 / 2649
  descriptor_template_1texelbuffer_push,             108537 / 111342
  descriptor_template_16texelbuffer_push,             20619 / 20166
  descriptor_template_1ssbo_push,                     41506 / 85976
  descriptor_template_8ssbo_push,                      6036 / 18703
  descriptor_template_1image_push,                    88932 / 89610
  descriptor_template_16image_push,                   20937 / 20959
  descriptor_template_1imagebuffer_push,             108407 / 113240
  descriptor_template_16imagebuffer_push,             32661 / 34651

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
06d955ab21 anv: remove multiple push descriptors
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00293

   pSetLayouts must not contain more than one descriptor set layout
   that was created with
   VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set

There is only one push descriptor set with all the descriptor sets, so
no need to have an array.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
49976b23e9 anv: add new command buffer space allocation
To be used for acceleration structure building.

v2: fix missing u_vector_finish
    Free all BOs

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@linux.intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16970>
2022-09-28 05:38:37 +00:00
Lionel Landwerlin
7556ee1fe4 anv: add support for EXT_mutable_descriptor_type
v2: Update docs/features.txt (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18688>
2022-09-21 13:34:20 +00:00
Jason Ekstrand
94f8222dde anv: Switch to the common descriptor update template struct
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14780>
2022-09-17 03:32:29 +00:00
Marcin Ślusarz
b3354afd89 anv: replace VK_SHADER_STAGE_[TASK|MESH]_BIT_NV with VK_SHADER_STAGE_[TASK|MESH]_BIT_EXT
They have the same numerical values, so nothing changes.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18371>
2022-09-02 17:40:47 +00:00
Marcin Ślusarz
9cefaa9b6d anv: check EXT_mesh_shader whenever NV_mesh_shader is checked
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18371>
2022-09-02 17:40:47 +00:00
Kenneth Graunke
3daeb22735 anv: Drop checks for version 8 or 9
anv no longer supports versions below this.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18208>
2022-09-02 09:40:46 +00:00
Jason Ekstrand
44ab076fea vulkan: Add a vk_command_buffer_ops struct
This is the standard pattern in the kernel for providing vfunc tables
for C objects.  We're using it in the pipeline cache code but we're
about to start adding more stuff and so it really helps if we have it
for command buffers as well.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
2022-09-01 20:17:25 +00:00
Jason Ekstrand
5c143b132a vulkan: Re-order arguments to vk_command_buffer_init
Most other init functions follow the Vulkan API convention of putting
the parent object first.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
2022-09-01 20:17:25 +00:00
Lionel Landwerlin
9027c5df4c anv: remove the LOCAL_MEM allocation bit
We always want to use local memory if possible, we'll just add the
system memory heap if the buffer needs to be host visible.

v2: Drop some usages of ANV_BO_ALLOC_LOCAL_MEM_CPU_VISIBLE

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17873>
2022-08-23 13:19:06 +03:00
José Roberto de Souza
356a60bd6c anv: Do not duplicate intel_device_info memory in each logical device
Each logical device can point to its physical device intel_device_info
saving at least one intel_device_info.

This also allow us to set 'const' to avoid values in intel_device_info
being changed by mistake.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17897>
2022-08-19 16:29:58 +00:00
Lionel Landwerlin
1aa4a91dbf anv: allocate RT scratch in local memory
Like a 100x (not joking) improvement.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17674>
2022-07-21 22:19:41 +00:00
Jason Ekstrand
7d25c04236 anv: Switch to using common dynamic state tracking
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17564>
2022-07-19 23:16:45 +00:00
Jason Ekstrand
18868f1c76 anv: Stop recording sample locations per-sample-count
The only reason why we recorded them per-sample-count is because Intel
hardware is weird starting with Broadwell.  The API, requires that the
dynamic sample pattern be reset every time the sample count changes so
we only need to record the pattern for the current sample count.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17564>
2022-07-19 23:16:45 +00:00
Jason Ekstrand
36417bd05b anv: Handle vertex buffer sizes in anv_CmdBindVertexBuffers2
There's no good reason to defer figuring out the size until we emit the
packet.  We know everything when the bind happens.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17564>
2022-07-19 23:16:45 +00:00
Lionel Landwerlin
2bfcd29155 anv: move restart index to gfx state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17601>
2022-07-19 02:36:09 +00:00
Lionel Landwerlin
25de752234 anv: name non dynamic state fields correctly
Those fields have confusing names. They hold non dynamic state,
specified at pipeline creation that we copy into the dynamic state of
the command buffer whenever we bind a pipeline. This non dynamic state
might get picked up in the dynamically emitted instructions of the 3D
pipeline because our HW packets are not exactly splitted like the
Vulkan API.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17601>
2022-07-19 02:36:09 +00:00
Lionel Landwerlin
57a8efa222 anv: deal with isl format swizzles for buffer views
For some formats like VK_FORMAT_B5G6R5_UNORM_PACK16, we have no direct
matching HW format. We can support it by swizzling.

We already apply those swizzles for image views. We just forgot to
deal with buffer views.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6235
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17385>
2022-07-13 00:45:36 +00:00
Eric Engestrom
0225293a97 anv: use updated tokens from vk.xml
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17342>
2022-07-12 15:53:11 +00:00
Sviatoslav Peleshko
b6bb7f8998 anv: Dirty all dynamic state bits when creating command buffer state
This makes sure that we'll handle situations when the new state has
the same value as the default one, so we won't dirty some bits, and
consequently will not emit necessary commands (e.g. 3DSTATE_DEPTH_BOUNDS).

Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Fixes: 48229d11 ("anv: don't emit 3DSTATE_DEPTH_BOUNDS in pipeline batch")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6722
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17205>
2022-06-27 11:11:30 +00:00
Jason Ekstrand
5d0b09be5b anv: Use the base vk_buffer struct
This mostly gets us the vk_buffer_range() helper but may be useful in
the future.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16607>
2022-05-27 18:38:57 -05:00
Jason Ekstrand
c24aa449d0 vulkan,anv,turnip: Add a common CmdBindVertexBuffers wrapper
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16611>
2022-05-20 02:12:37 +00:00
Lionel Landwerlin
168b13364f anv: rework sample location
On Gfx7 we can only give the sample location for a given multisample
number. This means everytime the multisampling value changes, we have
to re-emit the locations. It's fine because it's also where
(3DSTATE_MULTISAMPLE) the number of samples is stored.

On Gfx8+ though, 3DSTATE_MULTISAMPLE only holds the number of samples
and all the sample locations for all number of samples are located in
3DSTATE_SAMPLE_PATTERN. So to be more effecient there, we need to
track the locations for all sample numbers and compare new values with
the relevant sample count when touching the dynamic state.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
08f3950d6b anv: stop using old entrypoint/struct/enum names for 1.3
v2: More replacements

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15920>
2022-04-13 21:13:56 +00:00
Lionel Landwerlin
8cdd5647c6 anv: don't store sample location sample count
This information should match the current pipeline sample count.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
a4f502de32 anv: fix VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT state
First, there is a problem if you do the following

 vkCmdSetColorWriteEnableEXT(attachmentCount = 8)
 vkCmdBindPipeline(GFX, with attachmentCount = 4)
 vkCmdDraw()
 vkCmdBindPipeline(GFX, with attachmentCount = 8)
 vkCmdDraw()

Because in the dynamic state emission code we rely on the first
pipeline to figure the number of BLEND_STATE entries to prepare. This
is wrong, we should fill all entries so that the dynamic state works
regardless of the number of attachments in the pipeline. With regard
to the dynamic values, we should retain enable/disable values that do
not concern the current pipeline.

Second, 3DSTATE_WM was not always reemitted when the pipeline changed.
But since it is not emitted as part of the pipeline, this results in
inconsistent state being programmed.

Third, we end up disabling the fragment stage completely in some
cases. And that is programming the pipeline inconsistently and
triggering a hang on TGL.

v2: Fix comment (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Jason Ekstrand
3501a3f9ed anv: Convert to 100% dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:36 -05:00
Lionel Landwerlin
a54f5e8e00 anv: silence compiler warnings
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6146
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15387>
2022-03-16 01:02:05 +00:00
Lionel Landwerlin
e12698724e anv: rename host only descriptor internal flag
We add an assert to verify that those are not bound.

v2: Drop != 0 (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15241>
2022-03-11 08:47:15 +00:00
Mike Blumenkrantz
1e3e7b3a4d anv: fix CmdSetColorWriteEnableEXT for maximum rts
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15280>
2022-03-11 04:02:02 +00:00
Jason Ekstrand
09b5f0f3ac anv: Use the common vk_command_pool
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
3007f8e95f anv: Don't call DestroyCommandBuffers in AllocateCommandBuffers
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
5a15c3eff7 anv: Drop anv_cmd_buffer::pool
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
2170ec2845 anv: Don't use vk_alloc/free2 for command buffers
The pool will always have a valid allocator.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
bda4c4f6b6 vulkan: Take a vk_command_pool in vk_command_buffer_init()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
c5b8ee8810 anv: Use vk_command_pool
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Louis-Francis Ratté-Boulianne
5e263cc324 vulkan/runtime: Add a level field to vk_command_buffer
Looks like 3 implementations already have that field in their private
command_buffer struct, and having it at the vk_command_buffer opens the
door for generic (but suboptimal) secondary command buffer support.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Jason Ekstrand
7b0e306854 anv: Call vk_command_buffer_finish if create fails
This wasn't much of a problem before because vk_command_buffer_finish()
doesn't do much on an empty command buffer.  However, it's about to be
responsible for managing the pool's list of command buffers so it will
be critical to get this right.

Fixes: c9189f4813 ("anv: Use a common vk_command_buffer structure")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Lionel Landwerlin
5d3e419378 anv: enable ray queries
Only on platforms that support it.

v3: Split out code setting up ray query shadow buffer (Caio)
    Don't forget to setup ray query globals even when no shadow buffer
    is used (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:25 +00:00
Marcin Ślusarz
18e628135d anv: Add support for UBOs, SSBOs and push constants in Mesh pipeline
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Lionel Landwerlin
665ffd4bf9 anv: Update VK_KHR_fragment_shading_rate for newer HW
Per primitive & attachment shading rate support added.

v2: Rebase on KHR_dynamic_rendering

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00