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anv: don't emit 3DSTATE_DEPTH_BOUNDS in pipeline batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
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2 changed files with 1 additions and 13 deletions
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@ -1258,17 +1258,6 @@ emit_ds_state(struct anv_graphics_pipeline *pipeline,
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#else
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GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, depth_stencil_dw, &depth_stencil);
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#endif
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#if GFX_VER >= 12
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if ((dynamic_states & (ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS |
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ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE)) == 0) {
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anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_DEPTH_BOUNDS), db) {
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db.DepthBoundsTestEnable = pCreateInfo->depthBoundsTestEnable;
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db.DepthBoundsTestMinValue = pCreateInfo->minDepthBounds;
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db.DepthBoundsTestMaxValue = pCreateInfo->maxDepthBounds;
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}
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}
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#endif
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}
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static bool
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@ -560,8 +560,7 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
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#endif
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#if GFX_VER >= 12
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if(cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
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ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS |
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if(cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS |
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ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE)) {
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anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BOUNDS), db) {
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db.DepthBoundsTestEnable = d->depth_bounds_test_enable;
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