Commit graph

145512 commits

Author SHA1 Message Date
Lionel Landwerlin
1d7a5196b1 microsoft/clc: drop MSVC specific function
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9156>
2021-09-30 07:09:08 +00:00
Stéphane Marchesin
dd5bf189ef virgl: Flush context before waiting on fences
The logic behind this change is intuitive: if we are waiting for
something, we should probably flush all pending rendering so that it
starts executing in the meantime. This prevents the GPU from sitting
idle for long periods of time while we are also blocked in the app.

With the gun3d trace:
Before: 79 fps After: 215 fps

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13096>
2021-09-30 04:40:56 +00:00
Yiwei Zhang
7c22ece8e4 util: fix sign comparison
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13074>
2021-09-30 04:19:27 +00:00
Jason Ekstrand
709e187003 st/texture: Fall back to single-slice uploads in st_CompressedTexSubImage
Currently, if we ever fail to create a re-interpreted uncompressed view
of the resource, we fall back to a SW path.  On some Intel hardware,
this happens whenever LOD > 0.  Instead, we should fall back to
attempting to upload one slice at a time and only fall back to SW as a
last resort.

v2 [by Ken]: Fix buf_offset calculation and loop over layers.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> [v1]
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11737>
2021-09-30 03:52:33 +00:00
Jason Ekstrand
b7ab625ea9 st/texture: Dedent surface setup in CompressedTexSubImage
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11737>
2021-09-30 03:52:33 +00:00
Qiang Yu
e55e61758c loader/dri3: fix swap out of order when changing swap interval
This fixes SPECVIEWPERF13 creo test case hang:
  1. Client: send present pixmap request (serial=1) when swap_interval==1
     and increase send_sbc=1
  2. Server: pend the request before vblank arrives
  3. Client: set swap_interval=0 (so set XCB_PRESENT_OPTION_ASYNC),
     send another present pixmap request (serial=2), increase send_sbc=2
  4. Server: handle the async request immediately and send complete event
     (serial=2)
  5. Client: handle the event and set recv_sbc=event->serial=2
  6. Server: vblank arrives so handle pending request and send complete
     event (serial=1)
  7. Client: handle the event and set recv_sbc=event->serial=1
  8. Client: someone call loader_dri3_swapbuffer_barrier() and waiting
     on recv_sbc==send_sbc, but no one will set recv_sbc=2 again

So basically it's caused by swap happens out of order. This commit
fixes the problem by waiting on the pending sync swaps all done when
switching to async mode, so move 6&7 before 3.

Attach the xtrace when problem happens:

  005:<:003e: 72: Present-Request(148,1): Pixmap window=0x03000002 pixmap=0x0300000b serial=1 valid=0x00000000 update=0x00000000 x_off=0 y_off=0 target_crtc=0x00000000 wait_fence=0x00000000 idle_fence=0x0300000c options=0 target_msc=4294967296 divisor=0 remainder=0 notifies=;
  ...
  005:<:0041: 72: Present-Request(148,1): Pixmap window=0x03000002 pixmap=0x03000011 serial=2 valid=0x00000000 update=0x00000000 x_off=0 y_off=0 target_crtc=0x00000000 wait_fence=0x00000000 idle_fence=0x03000012 options=Async target_msc=0 divisor=0 remainder=0 notifies=;
  005:>:0041: Event Generic(35) Present(148) IdleNotify(2) event=0x03000006 window=0x03000002 serial=2 pixmap=0x03000011 idle_fence=0x03000012
  005:>:0041: Event Generic(35) Present(148) CompleteNotify(1) kind=Pixmap(0x00) mode=Copy(0x00) event=0x03000006 window=0x03000002 serial=2 ust=7505462213117739011 msc=3565046193979392
  005:>:0041: Event Generic(35) Present(148) IdleNotify(2) event=0x03000006 window=0x03000002 serial=1 pixmap=0x0300000b idle_fence=0x0300000c
  005:>:0041: Event Generic(35) Present(148) CompleteNotify(1) kind=Pixmap(0x00) mode=Copy(0x00) event=0x03000006 window=0x03000002 serial=1 ust=7505533793042694147 msc=3565050488946688

Cc: mesa-stable
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13019>
2021-09-30 03:27:14 +00:00
Chia-I Wu
443bf16782 venus: keep layouts of descriptor sets alive
We might reorder vkCmdBindDescriptorSets after
vkDestroyDescriptorSetLayout due to batching, which is likely invalid.
Keep the layouts alive with the sets to defer
vkDestroyDescriptorSetLayout.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13090>
2021-09-30 03:16:19 +00:00
Chia-I Wu
e88c7191aa venus: add vn_refcount to vn_descriptor_set_layout
The reference count does not go beyond 1 yet.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13090>
2021-09-30 03:16:19 +00:00
Chia-I Wu
5337fb1e06 venus: add a helper to destroy vn_descriptor_set
Add vn_descriptor_set_destroy.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13090>
2021-09-30 03:16:19 +00:00
Chia-I Wu
d7560a71a2 venus: convert bo and shmem to use vn_refcount
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13090>
2021-09-30 03:16:19 +00:00
Chia-I Wu
5cdbf75615 venus: add vn_refcount
Memory ordering is hard.  Add vn_refcount to take care of the details.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13090>
2021-09-30 03:16:19 +00:00
Jason Ekstrand
1da70c7e93 v3dv: Use VK_DEFINE_*HANDLE_CASTS instead of rolling our own
The core ones have some nifty stuff like asserts that it's a valid
vk_object_base and has the right type.  We don't have real type safety
with Vulkan handles but this is as close as we can get.  The core ones
also track when we've started handing out handles for logging purposes
which we want.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13101>
2021-09-29 23:27:52 +00:00
Jason Ekstrand
24637a6579 vulkan/shader_module: Fix the lifetime of temporary shader modules
The vk_shader_module_handle_from_nir() macro was constructing a
temporary vk_shader_module and passing it through
vk_shader_module_to_handle().  Since this is a function and not a macro,
it means that the lifetime of the temporary vk_shader_module will end
once the to_handle() function is called.  Technically, this is a
use-after-free.  I really don't know why no one has been bitten by this
yet....

Fixes: a41e98ddca "vk/util: add a util macro for initializing stack..."
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13101>
2021-09-29 23:27:52 +00:00
Rob Clark
2b826582d8 isaspec: De-duplicate bitset encoding
bitset encoding tends to have a lot of duplication, for ex. many
instructions with the same encoding modulo the fixed pattern.  Now that
encode_bitset is split out into it's own template, so that we can
capture the result, use a hash table to de-duplicate the bitset encoding
into "snippet" functions so that bitset cases with identical encoding
can re-use the same generated code.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13049>
2021-09-29 22:59:43 +00:00
Rob Clark
8726ed7221 isaspec: Split encode_bitset() into it's own template
In the next patch, we are going to want to be able to capture the result
of rendering the template as a py variable, which I don't think you can
do otherwise with a <%def>.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13049>
2021-09-29 22:59:43 +00:00
Rob Clark
72db4e51f3 isaspec: Fix comment
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13049>
2021-09-29 22:59:43 +00:00
Rob Clark
cd3ee83ca5 isaspec: Remove unused leftovers
These were never used, leftovers from an earlier iteration of isaspec
which used an RPN based thing for expressions.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13049>
2021-09-29 22:59:43 +00:00
Dylan Baker
878cc65c40 docs: update calendar and link releases notes for 21.2.3
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13109>
2021-09-29 22:53:32 +00:00
Dylan Baker
56510179b6 docs" Add SHA256 sum for mesa 21.2.3
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13109>
2021-09-29 22:53:32 +00:00
Dylan Baker
4423581ab3 docs: add release notes for 21.2.3
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13109>
2021-09-29 22:53:32 +00:00
Chia-I Wu
a3f2ffcc02 venus: copy VkPhysicalDeviceImageDrmFormatModifierInfoEXT
We should not drop VkPhysicalDeviceImageDrmFormatModifierInfoEXT when it
is provided.

Fixes dEQP-VK.drm_format_modifiers.export_import.*.

Fixes: efa185ed5c ("venus: rework external memory capability queries")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13094>
2021-09-29 22:41:01 +00:00
Dave Airlie
b9aee98912 gallivm: use pmulhrsw to make aos sampling more accurate.
This uses pmulhrsw avx2 and ssse3 variants. It fixes the
precision of texture filtering calculations.

However it does leave these paths inaccurate on platforms
that don't support it.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13075>
2021-09-29 21:55:23 +00:00
Rhys Perry
2f0a007976 radv: workaround incorrect image format with World War Z
The image format in a FSR-related shader is incorrect.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5407
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13084>
2021-09-29 21:13:15 +00:00
Jason Ekstrand
0737b37dcd intel/fs: Emit URB fences when we have LSC
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13092>
2021-09-29 20:52:54 +00:00
Jason Ekstrand
e6a9501aa2 intel/fs: Add the URB fence message
When they re-arranged all the dataport stuff and added the LSC, doing
URB fencing through the dataport no longer makes sense.  Instead, there
is now a fence message on the URB shared function.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13092>
2021-09-29 20:52:54 +00:00
Jason Ekstrand
eb53d82d2d intel/fs: Ignore SLM fences if shared is unused
Found this nugget while looking at the ACO driver.  It seems sensible to
avoid SLM fences if there is no SLM.  This also makes the check depend
on SLM usage rather than just shader stage which will be useful if we
ever implement task/mesh because task shaders also have SLM.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13092>
2021-09-29 20:52:54 +00:00
Jason Ekstrand
f726246297 intel/fs: Rework fence handling in brw_fs_nir.cpp
Start off making everything look like LSC where we have three types of
fences: TGM, UGM, and SLM.  Then, emit the actual code in a generation-
aware way.  There are three HW generation cases we care about:
XeHP+ (LSC), ICL-TGL, and IVB-SKL.  Even though it looks like there's a
lot to deduplicate, it only increases the number of ubld.emit() calls
from 5 to 7 and entirely gets rid of the SFID juggling and other
weirdness we've introduced along the way to make those cases "general".
While we're here, also clean up the code for stalling after fences and
clearly document every case where we insert a stall.

There are only three known functional changes from this commit:

 1. We now avoid the render cache fence on IVB if we don't need image
    barriers.

 2. On ICL+, we no longer unconditionally stall on barriers.  We still
    stall if we have more than one to help tie them together but
    independent barriers are independent.  Barrier instructions will
    still operate in write-commit mode and still be scheduling barriers
    but won't necessarily stall.

 3. We now assert-fail for URB fences on LSC platforms.  We'll be adding
    in the new URB fence message for those platforms in a follow-on
    commit.

It is a big enough refactor, however, that other minor changes may be
present.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13092>
2021-09-29 20:52:54 +00:00
Dave Airlie
690cc3bb80 llvmpipe: overhaul fs/cs variant keys to be simpler.
These currently always had one sampler state embedded, but got messy
when images was 1 and samplers was 0.

This should fix some undefined reads seen

Fixes: e639e311a1 ("llvmpipe/cs: overhaul cs variant key state.")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13012>
2021-09-30 04:55:12 +10:00
Joshua Ashton
b9262960ff radv: Define extern "C" linkage if C++
I am working on a project that uses radv_private.h from C++ code which needs this.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13103>
2021-09-29 17:42:17 +00:00
Joshua Ashton
35897a1ac7 radv: Rename radv_subpass_barrier function to radv_emit_subpass_barrier
Otherwise this shadows the name of the structure, which is problematic for C++ code due to constructors.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13103>
2021-09-29 17:42:17 +00:00
Joshua Ashton
adbe4022c6 vulkan/util: Cast vk_alloc pointers
Fixes errors when trying to use vk_alloc.h from C++ code.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13103>
2021-09-29 17:42:17 +00:00
Lionel Landwerlin
52c0e6e5b3 spirv: switch Groups capability to non AMD specific field
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13081>
2021-09-29 15:40:20 +00:00
Timur Kristóf
5c35040da1 aco: Don't write m0 register for LDS instructions on GFX9+.
Fossil DB stats on Sienna Cichlid:

Totals from 2691 (2.09% of 128647) affected shaders:
VGPRs: 124392 -> 124376 (-0.01%)
CodeSize: 8192352 -> 8174620 (-0.22%); split: -0.22%, +0.00%
MaxWaves: 61516 -> 61524 (+0.01%)
Instrs: 1519774 -> 1514958 (-0.32%); split: -0.32%, +0.00%
Latency: 14767555 -> 14766145 (-0.01%); split: -0.01%, +0.00%
InvThroughput: 3394282 -> 3394173 (-0.00%); split: -0.01%, +0.00%
VClause: 31985 -> 32002 (+0.05%); split: -0.02%, +0.07%
SClause: 47581 -> 47539 (-0.09%); split: -0.14%, +0.05%
Copies: 127533 -> 122709 (-3.78%); split: -3.80%, +0.02%
Branches: 39395 -> 39390 (-0.01%)
PreSGPRs: 84389 -> 82702 (-2.00%)
PreVGPRs: 87520 -> 87519 (-0.00%)

Fossil DB stats on Sienna Cichlid with NGGC on:

Totals from 60930 (47.36% of 128647) affected shaders:
VGPRs: 2180712 -> 2180696 (-0.00%)
CodeSize: 169122736 -> 167474304 (-0.97%); split: -0.97%, +0.00%
MaxWaves: 1703698 -> 1703706 (+0.00%)
Instrs: 32301234 -> 31888743 (-1.28%); split: -1.28%, +0.00%
Latency: 152526083 -> 152367301 (-0.10%); split: -0.10%, +0.00%
InvThroughput: 25090218 -> 25089812 (-0.00%); split: -0.00%, +0.00%
VClause: 577302 -> 577319 (+0.00%); split: -0.00%, +0.00%
SClause: 801614 -> 801572 (-0.01%); split: -0.01%, +0.00%
Copies: 3399700 -> 2987201 (-12.13%); split: -12.13%, +0.00%
Branches: 1262859 -> 1262854 (-0.00%)
PreSGPRs: 2175752 -> 2141331 (-1.58%)
PreVGPRs: 1785088 -> 1785087 (-0.00%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11224>
2021-09-29 16:00:19 +02:00
mwezdeck
3e2a8178bf mesa: validate texture format against GL/ES ctx
GL_ALPHA, GL_LUMINANCE and GL_LUMINANCE_ALPHA
texture formats are supported in:
1. GL Compatibility spec
2. GLES 1.0 - GLES 3.2 spec

However, these formats are not supported in:
1. GL Core spec

This patch changes a logic of validation
texture formats in calls like glTexImage2D.

If the context is CORE and these formats were
selected, then return "-1" and in upper layer
return GL_INVALID_ENUM.

If the context is not CORE, return appropriate
format.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13059>
2021-09-29 12:42:21 +00:00
Samuel Pitoiset
e0efc1eafe radv: remove radv_shader_variant_key completely
Die radv_shader_variant_key, die!

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13085>
2021-09-29 09:59:09 +00:00
Samuel Pitoiset
ac774b73fe radv: stop using vs_common_out.{as_es/as_ls/as_ngg*} shader keys
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13085>
2021-09-29 09:59:09 +00:00
Samuel Pitoiset
9aaf51639a radv: use the pipeline key more when possible
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13085>
2021-09-29 09:59:09 +00:00
Samuel Pitoiset
1eb428fa9f radv: pass the pipeline key to the shader info pass
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13085>
2021-09-29 09:59:09 +00:00
Samuel Pitoiset
0753615d10 radv: remove vs_common_out:export_clip_dists
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13085>
2021-09-29 09:59:09 +00:00
Pierre-Eric Pelloux-Prayer
d17e752857 radeonsi: disable PIPE_CAP_PREFER_BACK_BUFFER_REUSE
With https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12763,
the DRI_PRIME dGPU -> iGPU copy will be done by the SDMA hw.
Since it's asynchronous, it's better to always use at least 2 back
buffers to get the next frame rendering started during the copy.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12788>
2021-09-29 08:14:57 +00:00
Pierre-Eric Pelloux-Prayer
09dc0fb2ee loader/dri3: avoid reusing the same back buffer with DRI_PRIME
For DRI_PRIME setup where the dGPU -> iGPU copy can happen asynchronously,
we need to ensure that we're not continuously reusing the same back buffer.

The existing code relies on XCB_PRESENT_EVENT_IDLE_NOTIFY to decide if
a buffer is busy or idle. If this event is received before the hardware
is done using the buffer, then it will reuse the same buffer and introduce
a dependency between the copy and the next frame.

This commit mitigates this by trying to allocate a different back buffer
when called from dri3_get_buffer (not from dri3_find_back_alloc, because it
seems that it expects dri3_get_buffer - see 0cc4c7e33e).

An alternative would be to query the busy-ness using is_resource_busy
but this complicates the code to achieve the same result.

One affected app is Unigine Superposition, and this change improves the
score by 0% - 5% depending on the settings.

This behavior is enabled if PIPE_CAP_PREFER_BACK_BUFFER_REUSE is 0.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12788>
2021-09-29 08:14:57 +00:00
Pierre-Eric Pelloux-Prayer
e67083caf4 gallium: add PIPE_CAP_PREFER_BACK_BUFFER_REUSE
This will be used in the next commit.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12788>
2021-09-29 08:14:57 +00:00
Corentin Noël
d89ba3f2a9 virgl: Set GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION to 1
The resulting quads are actually already following the provoking vertex convention.

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12851>
2021-09-29 07:53:39 +00:00
Vinson Lee
77d2bdb0a2 pps: Avoid duplicate elements in with_datasources array.
Setting -Dperfetto=true and -Ddatasources=intel,panfrost to the
meson command line resulted in duplicate elements.

Fixes: 92180a4376 ("pps: Intel pps driver")
Fixes: 513d1baaea ("pps: Panfrost pps driver")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12379>
2021-09-29 07:26:18 +00:00
Guilherme Gallo
fd71ccf4d7 ci: Uprev deqp-runner to 0.9.0
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Reviewed-by: Rohan Garg <rohan.garg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13088>
2021-09-29 05:47:55 +00:00
Marek Olšák
049c366378 radeonsi: don't set DX10_DIAMOND_TEST_ENA for better performance
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13093>
2021-09-28 19:34:07 -04:00
Alejandro Piñeiro
1898ee5493 v3d/v3dv: add unlikely for any V3D_DEBUG check
We had some with unlikely, some without it. Let's just put unlikely to
all of them.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13071>
2021-09-28 22:30:29 +00:00
Alejandro Piñeiro
0e5601e6f3 broadcom/common: remove unused debug helper
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13071>
2021-09-28 22:30:29 +00:00
Dave Airlie
6db1434480 lavapipe: fixup image binding flags.
This removes a bunch of warnings in the debug logs on CI

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13091>
2021-09-29 07:57:22 +10:00
Dave Airlie
3010c86094 lavapipe: cleanup image create function.
drop the wrapper as it's unused and make things static.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13091>
2021-09-29 07:57:07 +10:00