If state tracker asked us to map resource directly and we can't
do it (because of tiling), return NULL instead of doing full transfer
- state tracker should handle it and fallback to some other method
or repeat transfer without PIPE_TRANSFER_MAP_DIRECTLY.
It greatly improves performance of xorg state tracker on nv50+,
because its fallback (DFS/UTS) is much faster than full transfer.
Eliminates unaligned accesses on strict architectures. Spotted by Jay
Estabrook.
Signed-off-by: Matt Turner <mattst88@gmail.com>
NOTE: This is a candidate for the 7.10 branch.
GLSL stopped using:
BRA, EXP, LOG, LRP, NRM3, NRM4, XPD.
GLSL started using:
KIL, SCS, SSG, SWZ.
(omg why SWZ? isn't proc_src_register flexible enough?)
GLSL doesn't use these opcodes some Radeons do support:
ARR, DP2A, DST, LRP, XPD.
These opcodes are now unused:
AND, NOT, NRM3, NRM4, OR, XOR.
(plus maybe the NV extensions which are unused by Gallium)
In addition to that, we don't use two-dimensional indirect addressing,
which the Mesa IR can do.
PIPE_ARCH_UNKNOWN_ENDIAN is used no where else. All #else branches of
ifdef PIPE_ARCH_LITTLE assume big-endian. Not #error'ing out here
only serves to allow bad things to happen.
Signed-off-by: Matt Turner <mattst88@gmail.com>
Value found in my math.h header.
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
1/ln(2) is equivalent to log2(e), so define it as such.
log2(e) = ln(e)/ln(2) = 1/ln(2)
Worst of all, the definitions for M_LOG2E and ONE_DIV_LN2
(right beside each other!) weren't the same.
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Setting SOURCE_FORMAT to EXPORT_NORM is an optimization.
Leaving SOURCE_FORMAT at 0 will work in all cases, but is less
efficient. The conditions for the setting the EXPORT_NORM
optimization are as follows:
R600/RV6xx:
BLEND_CLAMP is enabled
BLEND_FLOAT32 is disabled
11-bit or smaller UNORM/SNORM/SRGB
R7xx/evergreen:
11-bit or smaller UNORM/SNORM/SRGB
16-bit or smaller FLOAT
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Hopefully we can find out the proper fix for this, but for now
this makes the fbo mipmap tests pass on my rv670 (x2 card).
Signed-off-by: Dave Airlie <airlied@redhat.com>
r6xx asics have some problems with the surface
sync logic for the CB and DB. It's recommended
to use the event write interface for flushing
the DB/CB caches rather than the sync packets.
A single event write flush flushes all dst
caches, so we only need one for all CBs and DB.
Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=35312
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This seems more in line with what the documentation suggests we should be
doing. It doesn't fix the rv635 regression, though I thought it might,
so it means I've no idea whats actually going wrong there.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
We only handle a 32 bit swap count, so use the new structure definitions.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
After sending the GLXChangeDrawableAttributes request, we also set a
local set of attributes on the DRI drawable. But in the indirect case
this array won't be present, so skip the setting in that case to avoid a
crash.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
We use a hidden window for pbuffer contexts, but Windows limits window
sizes to the desktop size by default. This means that creating a big
pbuffer on a small resolution single monitor would truncate the pbuffer
size to the desktop.
This change overrides the windows maximum size, allow to create windows
arbitrarily large.