mesa: implement AMD_seamless_cubemap_per_texture

This commit is contained in:
Marek Olšák 2011-05-03 11:37:25 +02:00
parent 3b20a89941
commit a19c42ffc6
5 changed files with 58 additions and 0 deletions

View file

@ -260,6 +260,7 @@ static const struct extension extension_table[] = {
{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
{ "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
{ "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
{ "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
{ "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 },
{ "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },

View file

@ -1339,6 +1339,7 @@ struct gl_sampler_object
GLenum CompareFunc; /**< GL_ARB_shadow */
GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */
GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */
GLboolean CubeMapSeamless; /**< GL_AMD_seamless_cubemap_per_texture */
/* deprecated sampler state */
GLenum DepthMode; /**< GL_ARB_depth_texture */
@ -2885,6 +2886,7 @@ struct gl_extensions
GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean AMD_conservative_depth;
GLboolean AMD_seamless_cubemap_per_texture;
GLboolean APPLE_client_storage;
GLboolean APPLE_packed_pixels;
GLboolean APPLE_vertex_array_object;

View file

@ -133,6 +133,7 @@ _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name)
sampObj->CompareFunc = GL_LEQUAL;
sampObj->CompareFailValue = 0.0;
sampObj->sRGBDecode = GL_FALSE;
sampObj->CubeMapSeamless = GL_FALSE;
sampObj->DepthMode = 0;
}
@ -1110,6 +1111,11 @@ _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
params[2] = FLOAT_TO_INT(sampObj->BorderColor.f[2]);
params[3] = FLOAT_TO_INT(sampObj->BorderColor.f[3]);
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
goto invalid_pname;
*params = sampObj->CubeMapSeamless;
break;
default:
goto invalid_pname;
}
@ -1178,6 +1184,11 @@ _mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
params[2] = sampObj->BorderColor.f[2];
params[3] = sampObj->BorderColor.f[3];
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
goto invalid_pname;
*params = (GLfloat) sampObj->CubeMapSeamless;
break;
default:
goto invalid_pname;
}
@ -1247,6 +1258,11 @@ _mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
params[2] = sampObj->BorderColor.i[2];
params[3] = sampObj->BorderColor.i[3];
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
goto invalid_pname;
*params = sampObj->CubeMapSeamless;
break;
default:
goto invalid_pname;
}
@ -1316,6 +1332,11 @@ _mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
params[2] = sampObj->BorderColor.ui[2];
params[3] = sampObj->BorderColor.ui[3];
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
goto invalid_pname;
*params = sampObj->CubeMapSeamless;
break;
default:
goto invalid_pname;
}

View file

@ -141,6 +141,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
obj->Sampler.CompareFunc = GL_LEQUAL; /* ARB_shadow */
obj->Sampler.CompareFailValue = 0.0F; /* ARB_shadow_ambient */
obj->Sampler.DepthMode = GL_LUMINANCE; /* ARB_depth_texture */
obj->Sampler.CubeMapSeamless = GL_FALSE;
obj->Swizzle[0] = GL_RED;
obj->Swizzle[1] = GL_GREEN;
obj->Swizzle[2] = GL_BLUE;
@ -251,6 +252,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->Sampler.CompareMode = src->Sampler.CompareMode;
dest->Sampler.CompareFunc = src->Sampler.CompareFunc;
dest->Sampler.CompareFailValue = src->Sampler.CompareFailValue;
dest->Sampler.CubeMapSeamless = src->Sampler.CubeMapSeamless;
dest->Sampler.DepthMode = src->Sampler.DepthMode;
dest->_MaxLevel = src->_MaxLevel;
dest->_MaxLambda = src->_MaxLambda;

View file

@ -439,6 +439,20 @@ set_tex_parameteri(struct gl_context *ctx,
}
goto invalid_pname;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
GLenum param = params[0];
if (param != GL_TRUE && param != GL_FALSE) {
goto invalid_param;
}
if (param != texObj->Sampler.CubeMapSeamless) {
flush(ctx);
texObj->Sampler.CubeMapSeamless = param;
}
return GL_TRUE;
}
goto invalid_pname;
default:
goto invalid_pname;
}
@ -580,6 +594,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
case GL_TEXTURE_SRGB_DECODE_EXT:
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
{
/* convert float param to int */
GLint p[4];
@ -629,6 +644,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
case GL_TEXTURE_SRGB_DECODE_EXT:
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
{
/* convert float param to int */
GLint p[4];
@ -1235,6 +1251,14 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
}
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
*params = (GLfloat) obj->Sampler.CubeMapSeamless;
}
else {
error = GL_TRUE;
}
default:
error = GL_TRUE;
break;
@ -1396,6 +1420,14 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
}
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
*params = (GLint) obj->Sampler.CubeMapSeamless;
}
else {
error = GL_TRUE;
}
default:
; /* silence warnings */
}