there are only 2 ubos that can be emitted, except the emitted ubos
can start at an offset based on the first-used ubo, which means this
has to support the full range of ubo indices
fixes oob access in game Beyond All Reason
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23729>
Indeed, the vertex state was restored using a specific
condition at the util_blitter_restore_vertex_states()
level. This change ensures that the condition is the
same when the vertex state is saved.
The function util_blitter_clear_buffer() is only called
by the r600 driver on pre-evergreen gpus.
This issue is triggered on a rv770 gpu with "piglit/bin/fbo-1d -auto -fbo"
or "piglit/bin/draw_buffers_gles2 -auto -fbo"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
Fixes: 5f566faa46 ("radeonsi: don't save and restore vertex buffers and elements for u_blitter")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23721>
For historical reasons, nir and vtn were compiled together,
and a bunch of vtn specific targets were defined in
src/compiler/meson.build.
Now that we can, make src/compiler/spirv produce an internal
library that depends on NIR, and is used by the drivers/tools.
Also move the vtn specific targets into that directory's
meson.build.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23668>
This patch will adjust aligned_height to enc_alignment which
is helping to address some corner cases like 4096x64/64x<>.
Actually less dpb size causing PROTECTION_FAULT. This change is
fixing the issue.
Signed-off-by: SureshGuttula <suresh.guttula@amd.com>
Reviewed-by: Boyuan Zhang Boyuan.Zhang@amd.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23448>
tokens member was not used for a long time.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23738>
When clearing an alpha-only format, set the alpha channel into red
channel.
Fixes `spec@ext_texture_integer@multisample-fast-clear
gl_ext_texture_integer`.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23497>
Alpha format only contains one channel, but it is placed in the 4th
position, not 1st.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23497>
These were historically in the spirv+nir combo, but the common mesa clc
is a better home for them.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Nora Allen <blackcatgames@protonmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23667>
There is an actual external libclc and we do use it, so rename the
internal common library to avoid confusion.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Nora Allen <blackcatgames@protonmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23667>
Also dropping the 3D image write special case, because there is nothing in
the spec treating it differently.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nora Allen <blackcatgames@protonmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23714>
This moves the expensive to_pipe_format call to image creation time.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nora Allen <blackcatgames@protonmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23714>
There is no need to split the CF if only the register ID
in a previous write is the same, we should look at the actual
slots instead, ut we have also to take writes of 0 and 1 into
account.
Cc: mesa-stable
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23710>