This copies over a dummy builtin_functions.cpp and rebuilds a
bootstrapped version of the compiler, then uses that to generate the
proper list of builtins. Finally, it rebuilds the compiler with the new
list.
Unfortunately, it's no longer automatic, but at least it works.
Each language version/extension and target now has a "profile" containing
all of the available builtin function prototypes. These are written in
GLSL, and come directly out of the GLSL spec (except for expanding genType).
A new builtins/ir/ folder contains the hand-written IR for each builtin,
regardless of what version includes it. Only those definitions that have
prototypes in the profile will be included.
The autogenerated IR for texture builtins is no longer written to disk,
so there's no longer any confusion as to what's hand-written or
generated.
All scripts are now in python instead of perl.
With the glsl2-965 branch, the optimization of glsl-algebraic-rcp-rcp
regressed due to noop swizzles hiding information from ir_algebraic.
This cleans up those noop swizzles for us.
In C++ you don't have to say 'struct' or 'class' if the declaration of
the type has been seen. Some compilers will complain if you use
'struct' when 'class' should have been used and vice versa.
Fixes bugzilla #29539.
If gl_Vertex is not used in the shader, then attribute location 0 is
available for use.
Fixes piglit test case glsl-getattriblocation (bugzilla #29540).
MAT2 and MAT2X2, for example, are treated identically by the parser.
The language version based error checking (becuase mat2x2 is not
available in GLSL 1.10) is already done in the lexer.
Remove --never-interactive because it is already specified in the
source using %option. Use -o instead of --outfile. Some of the
%option commands may also need to be removed for compatibility with
older versions (e.g., 2.5.4) of flex.
This should fix bugzilla #29209.
Without this, the parser will generate obtuse, useless error
diagnostics when reservered word that are not used by the grammar are
encountered in a shader.
Fixes bugzilla #29519.
Accidentally having a variable called 'sig' within an if-statement
cause the higher scope 'sig' to always be NULL. As a result a new
function signature was created for a function definition even when one
already existed from a prototype declaration.
Fixes piglit test case glsl-function-prototype (bugzilla #29520).
This was previously being appended to the output string *after* a copy
of the supposedly final string was made and handed to the caller. So
the diagnostic was never actually visible to the user.
We fix this by moving the check for an unterminated #if from
glcpp_parser_destroy to the calling function, preprocess.
This fixes the test case 083-unterminated-if.c.
This is more clear than the previously-generated diagnostic which was
something confusing like "enexpected newline".
This change makse test 080-if-witout-expression.c now pass.
Rather than telling the user what to fix, the standard convention is to
describe what the detected problem is. With this change, test
081-elif-without-expression now passes.