It's not only for GL, change to a generic name.
Use command:
find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
Most of the time with nir_def_rewrite_uses_after, you want to rewrite after the
replacement. Make that the default thing to be more ergonomic and to drop
parent_instr uses.
We leave nir_def_rewrite_uses_after_instr defined if you really want the old
signature with an arbitrary after point.
Via Coccinelle patch:
@@
expression a, b;
@@
-nir_def_rewrite_uses_after(a, b, b->parent_instr)
+nir_def_rewrite_uses_after_def(a, b)
Followed by a bunch of sed.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36489>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
We avoid adding unconditionally the 64-bytes padding to all usages
of the vulkan memory allocations. The readahead padding is only added
for buffers/images with USAGE_TRANSFER_SRC_BIT usage enabled as this
is enough for having a full vk-cts without reported MMU TFU errors.
vk-cts doesn't exercise the added image memory requirements codepath to
handle this readahead. This is because the required 64-bytes image
alignments for images with flag VK_IMAGE_USAGE_TRANSFER_SRC_BIT.
But the alignment didn't cover when the image is already aligned to
64-bytes at the end of the memory page.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36159>
The runtime vk_android.h header has proper android detection inside, so
no need to wrap it with redundant android detection. Meanwhile, the enum
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID is
defined in the vulkan_core.h, so no need Android wrap either.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36151>
We don't need to depend on the generated wl_drm files, as wl_drm support
was removed from Vulkan quite some time ago.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: e090316570 ("vulkan/wsi/wayland: drop support for wl_drm")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35885>
The GL frontend is perfectly good at lowering it like we do. Cuts out a
bunch of duplicate code.
We still have ucp_enables for the FS due to lowering of CLIPDIST to
discards in the FS.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8953>
This should help vk-icd-loader skip libraries of the wrong bit width.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35567>
There's no need for a per driver HMI implementation since the
vk_icdGetInstanceProcAddr implementation can well populate the required
entrypoints for Android icd.
Changes have to be done in this single commit for simplicity. Otherwise,
I would have to create a separate android shared library in the runtime
like how vk_instance is handled today, so that the target is able to
check per driver enablement def. However, after all drivers have
migrated over within this MR, we still have to clean those up. So I
decided to just do those in a single commit instead.
v2: avoid preloading u_gralloc in vulkan hal open
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35561>
Per <hardware/hwvulkan.h>, the hw_device_t::close() function is called
upon driver unloading. The behavior has been like this since Android 10.
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35561>
PresentWait2 should be possible on any physical device, as it adds a
surface capability query that depends on common wsi code.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35414>
If the render area is restricted to a section of the framebuffer, there
is no need to consider all the framebuffer size when configuring the
supertiles, as only the supertiles coordinates of the affected area will
be submitted.
This allow to create supertiles smaller than the ones in case
considering the full screen, reducing the tiles that need to be
processed.
This also fixes https://gitlab.freedesktop.org/mesa/mesa/-/issues/13218.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35257>
So far the driver was configuring the supertiles to be less than 256.
But actually, there can be up to 256, not strictly less than 256.
There is one restriction though: the frame width or height in supertiles
must be less than 256.
It also moves this limit to the limits file, which is shared by v3d and
v3dv.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35257>
The indirect CSD job is added to the list of jobs when the device do not
support CPU queues. Otherwise it is not added, which means the job is
not free when the command buffer frees all the resources, generating a
leak.
This fixes this leak by identifying the job that contains the indirect
CSD job, and freeing it before freeing the job itself.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34892>
Move the calculation to nir_lower_vars_to_explicit_types(). This
consolidates the check of shader_info::shared_memory_explicit_layout
in a single place instead of in all drivers.
This is motivated by SPV_KHR_untyped_pointers. Before that extension
we had essentially two modes for shared memory variables
- No layout decorations in the SPIR-V, and both internal layout and
driver location was _given by the driver_.
- Explicitly laid out, i.e. they are blocks, and decorated with Aliased.
Because they all alias, we could assign them driver location directly
to the start of the shared memory.
With the untyped pointers extension, there's a third option, to be added
by a later commit
- Explicitly laid out, i.e. they are blocks, and NOT decorated
with Aliased. Driver location is _given by the driver_. Blocks
with and without Aliased can be mixed.
The driver location of multiple blocks that don't alias depend on
alignment that is driver-specific, which we can more easily do from
the nir_lower_vars_to_explicit_types() that already has access to
a function to obtain such value.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> (hk)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v3dv)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (anv/hasvk)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (panvk)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (radv)
Reviewed-by: Rob Clark <robdclark@gmail.com> (tu)
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34139>
TFU units is doing a readahead of 64 bytes. This is causing invalid read
MMU errors that can be observed at the nightly full Vulkan runs on
Broadcom devices.
04:13:59.969: [ 85.623205] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x4869000, pte invalid
04:14:05.408: [ 91.019321] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x5209000, pte invalid
04:14:05.413: [ 91.031662] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x7521000, pte invalid
Although the log reports the TLB the real culprit is the TFU. A fix
to the kernel was submitted to fix AXI ID on V3D 4.2 and 7.1
So doing an over-allocation of 64-bytes at v3dv_AllocateMemory is
the simplest method to make these MMU errors itp disapear.
Running ./deqp-vk for an hour, we can see that ~%40 of allocations
would need an extra page (4096 bytes) to accomodate this 64 bytes
padding.
Fixes: ca330f7f04 ("v3dv: implement VK_EXT_memory_budget")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34475>
When pushing constants.
This fixes an issue detected by static analyzer: null pointer passed to
1st parameter expecting 'nonnull'.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34050>
The output variable must be non NULL when descriptor type is dynamic.
This fixes an issue detected by static analyzer: dereference of null
pointer (loaded from variable 'dynamic_offset').
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34050>
This fixes an issue detected by static analyzer: access to field 'pNext'
results in a dereference of a null pointer (loaded from variable
'rs_info').
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34050>
When creating the image view in the texel buffer shader copy function,
take in account the region to copy can start in a different Z-offset
than 0.
This fixes several dEQP-VK.image.concurrent_copy.* failing tests.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34112>
As we will be creating an image view that covers the region to copy,
batch all the regions that share the same depth offset and depth extent.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34112>
Source format is not involved at all on creating the blit render pass,
so remove from the function call.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34112>