At the moment we implement constant memory as normal global memory, but
we still should limit to the actual constant buffer cap once we properly
use UBOs for that.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20161>
Some of the OpenCL tests are flaky, because they just take that long.
Builtins can generated really complex code and if we are unlucky they can
timeout.
Proper support for functions would also solve the issue, probably, but for
now increase the deqp-runner timeout so it's less of an annoyence.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20161>
These tests usually take more than 30s to complete, so exclude them
completely instead. This should also make runs slightly faster.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21464>
Swap them, as suggested by @enunes, to avoid a ton of timeouts in
wayland if the x11 tests ran first.
Needs to be investigated, but at least like this we can get the CI
coverage back.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21453>
The first one in a Pass on both the rpi and the simulator, while the second
one is skipped as NotSupported on both. No idea why it's failing on the
CI, but at least it's consistently failing...
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21453>
They hang the runner, but they all pass fine on my rpi.
Will need investigating, but for now skip them.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21453>
Makes things more obvious now that we're enabling wayland as well.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21453>
There's just two places where we need any of the WSI specific vulkan
includes, the rest of Zink should do just fine with vulkan_core.h. So
let's include the win32-specific header explicitly in those two places,
and reduce the need for WSI specifics inside zink itself. Kopper
handles the rest of the WSI integration.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21441>
On GFX10.3, all auxiliary position exports are optimized, so set it
for clip/cull distances. Both RadeonSI and llpc set it too.
Suggested by Marek.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21439>
Has short and long variants, long seem to be ~20 times longer.
The exact difference between it and a bunch of nops is unknown.
The emission of this instruction were not observed in the wild.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14419>
- tcinv - Likely Texture Cache Invalidate (unverified)
- icinv - Mostly sure that it is Instruction Cache Invalidate
- dccln - Data Cache Clean
- dcinv - Data Cache Invalidate
- dcflu - Data Cache Flush
The emission of these instructions were not observed in the wild.
TODO: find out the difference between .shr and .all modes of
dccln, dcinv, dcflu.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14419>
During its Ambient Occlusion calculations the game ends up calculating
sin/cos of some pretty big values, for which HW produces completely bogus
results (e.g. cos(3929491.25) ~= -0.011, while correct would be ~0.923).
Limit the arguments to the reasonable (-2*Pi; 2*Pi) range with the
limit_trig_input_range WA.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8292
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21396>
When establishing a texture transfer map, if there is any pending changes on the
texture, instead of trying direct map with DONTBLOCK first, just
use the upload buffer path.
Fixes piglit tests gen-teximages, arb_copy_images-formats
Cc: mesa-stable
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21393>
Add typeless format to the compatible format lists for shareable surfaces.
Fixes webgl benchmark crash in eglCreateImage running from firefox on Fedora 37.
Cc: mesa-stable
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21393>
When an EGLImage is created from a 2D texture and used for texture sharing,
the texture surface might not have been created with the SHARED bind flag.
To allow these surfaces for sharing, this patch sets the USAGE SHARED bit
for surfaces that can be potentially used for sharing even when the SHARED
bind flag is not originally set. Instead of unconditionally enabling the
SHARED bind flag for all surfaces and unnecessarily bypass the surface cache
optimization, this patch only enables the USAGE SHARED bit for surfaces
that also have the RENDER TARGET bind flag.
When the surface handle is inquired and if the surface is currently
marked as cachable, we will need to unset the cachable bit so
the surface handle will not be recycled again.
This patch fixes an assertion in svga_resource_get_handle() when the
EGL_MESA_image_dma_buf_export extension is used in webgl benchamrk running
from firefox in Fedora 37.
Cc: mesa-stable
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21393>
This hack caused problems with some dx9 tests before (due to mipgen
test using nearest filter sampling with tex coords exactly between two
texels hence being extremely sensitive to arithmetic inaccuracies),
and we can no longer distinguish this by using pixel_offset to not get
it enabled. But to pass other tests we don't really need the hack when
there's texture sampling involved anyway.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21407>
This avoids waiting for instance_data which can improve performance:
vk_ray_tracing_ao_KHR_app: 0.2% (The TLAS has 2 instances)
Quake II RTX: 1%
Control: 1%
We also have to shuffle around some code to avoid increasing VGPR usage.
That leaves us with the following stats:
Quake II RTX:
Totals from 7 (14.29% of 49) affected shaders:
CodeSize: 165612 -> 165716 (+0.06%)
Instrs: 31446 -> 31460 (+0.04%)
Latency: 596709 -> 554292 (-7.11%)
InvThroughput: 121998 -> 113327 (-7.11%)
VClause: 596 -> 587 (-1.51%)
Copies: 4664 -> 4646 (-0.39%)
PreVGPRs: 620 -> 639 (+3.06%)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21421>
vk_enum_to_str only generates literals for enums with type: @type="enum",
but many enums have type: @type="bitmask" and were not taken into account here.
Main changes:
Empty enums are now always skipped
For bitmasks skipped *MAX_ENUM value
Signed-off-by: Illia Abernikhin <illia.abernikhin@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8173
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21146>
If a loop has only a single continue, the control flow is already
converged and we can inline the continue construct.
If a loop has no continue statement at all, the Continue Construct
is unreachable and can simply be deleted.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13962>
This pass lowers Loop Continue Constructs to the previous solution
by inserting it at the beginning of the loop:
loop {
if (i != 0) {
continue construct
}
loop body
}
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13962>
Hoping that I didn't miss any, this *should* add assertions
to all functions and passes which explicitly handle 'nir_loop'.
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13962>
The added continue_list corresponds to the SPIR-V
Continue Construct and serves as a converged control-flow
construct and is executed after each continue statement
and before the next iteration of the loop body.
Also adds validation rules for loops with Continue Construct
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13962>
For wayland we report a minimum of four swapchain images, so for
Xwayland we should report the same.
v2: Fix typo (Eric)
v3: Make that four images on Xwayland (Daniel)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21136>
Blend states can require masking colour. Currently, this is handled by
nir_lower_blend, which lowers masks to a read-modify-write operation as required
on Mali hardware. However, our "tilebuffer store" instruction supports a write
mask, allowing us to write only a subset of channels to the tilebuffer. It's
more efficient to use that than to emit pointless tilebuffer loads.
Note that even without tilebuffer loads, non-opaque masks don't work with opaque
pass types. Here, we handle this with a translucent pass type, which gets HSR
to do the right thing and is consistent with the pass type used previously.
However, it's a bit heavy handed -- Apple manages to use an opaque pass type
with masking but with some unknown HSR fields twiddled. IMO reverse-engineering
those details shouldn't block this because this gets us closer to optimal (just
not all the way there) and is strictly better than what we had before.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21431>