Commit graph

66874 commits

Author SHA1 Message Date
Kenneth Graunke
5e37a2a4a8 i965: Skip _mesa_load_state_parameters when there are zero parameters.
Saves a tiny bit of CPU overhead.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
2014-11-20 01:56:54 -08:00
Marek Olšák
6f7371619c radeonsi: remove unused variable si_state_dsa::db_render_control 2014-11-19 21:42:14 +01:00
Roland Scheidegger
763fc526c7 llvmpipe: enable PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
No changes required in the driver itself, all handled by draw.

piglit results in a quick run:
skip->pass 7
skip->fail 2
(The new failures in the ARB_fragment_layer_viewport group are expected,
we fail the same if gs doesn't write these outputs regardless of the vs.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-19 18:35:30 +01:00
Roland Scheidegger
4b6d6642d2 draw: fixes for vertex shaders outputting layer or viewport index
Mostly add a couple cases so we don't just check gs for this.
There's only one gotcha, the built-in vp transform in the llvm vs can't
handle it (this would be fixable though non-trivial due to vp index being
non-constant for the SoA outputs, but we don't use it if there's a gs
neither - the whole clip/vp transform integration there is suboptimal).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-19 18:35:30 +01:00
Michael Varga
9460cd39e8 st/va: surface: render subpicture
Signed-off-by: Michael Varga <Michael.Varga@amd.com>
2014-11-19 09:29:11 -05:00
Michael Varga
7523db174e st/va: subpicture implementation
added BGRA format
create/destroy
set image
associate/deassociate

Signed-off-by: Michael Varga <Michael.Varga@amd.com>
2014-11-19 09:29:11 -05:00
Michael Varga
05e225b558 st/va: added internal storage for VAImage and BGRA format
When calling vaCreateImage() an internal copy of VAImage is maintained
since the allocation of "image" may not be guaranteed to live long enough.

Signed-off-by: Michael Varga <Michael.Varga@amd.com>
2014-11-19 09:29:11 -05:00
Michael Varga
7b4f233c1f st/va: added some calls to handle_table_remove()
In a few locations handles were being added but not removed.

Signed-off-by: Michael Varga <Michael.Varga@amd.com>
2014-11-19 09:29:10 -05:00
Chad Versace
b69c7c5dac i965: Fix segfault in WebGL Conformance on Ivybridge
Fixes regression of WebGL Conformance test texture-size-limit [1] on
Ivybridge Mobile GT2 0x0166 with Google Chrome R38.

Regression introduced by

    commit 6c04423153
    Author: Kenneth Graunke <kenneth@whitecape.org>
    Date:   Sun Feb 2 02:58:42 2014 -0800

        i965: Bump GL_MAX_CUBE_MAP_TEXTURE_SIZE to 8192.

The test regressed because the pointer offset arithmetic in
intel_miptree_map_gtt() overflows for large textures. The pointer
arithmetic is not 64-bit safe.

[1] 52f0dc240f/sdk/tests/conformance/textures/texture-size-limit.html

Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=78770
Fixes: Intel CHRMOS-1377
Reported-by: Lu Hua <huax.lu@intel.com>
Reviewed-by: Ian Romanic <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-11-18 19:16:45 -08:00
Siavash Eliasi
80bffde0a2 mesa/main: Fix tmp_row memory leak in texstore_rgba_integer.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2014-11-18 14:55:39 -08:00
Jason Ekstrand
d76be6bd60 docs/GL3: Mark GL_ARB_direct_state_access as being started by Laura 2014-11-18 14:54:12 -08:00
Dave Airlie
1830138cc0 r600g: limit texture offset application to specific types (v2)
For 1D and 2D arrays we don't want the other coordinates being
offset and affecting where we sample. I wrote this patch 6 months
ago but lost it.

Fixes:
./bin/tex-miplevel-selection textureLodOffset 1DArray
./bin/tex-miplevel-selection textureLodOffset 2DArray
./bin/tex-miplevel-selection textureOffset 1DArray
./bin/tex-miplevel-selection textureOffset 1DArrayShadow
./bin/tex-miplevel-selection textureOffset 2DArray
./bin/tex-miplevel-selection textureOffset(bias) 1DArray
./bin/tex-miplevel-selection textureOffset(bias) 2DArray

v2: rewrite to handle more cases and be consistent with code
above.

Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-11-19 08:22:13 +10:00
Dave Airlie
d4c342f67e r600g: geom shaders: always load texture src regs from inputs
Otherwise we seem to lose the split_gs_inputs and try and
pull from an uninitialised register.

fixes 9 texelFetch geom shader tests.

Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-11-19 08:21:40 +10:00
Eric Anholt
82e919d33b vc4: Emit semaphore instructions for new kernel ABI.
Previously, the kernel would dispatch thread 0, wait, then dispatch thread
1.  By insisting that the thread contents use semaphores in the right
place, the kernel can sleep for longer by dispatching both threads at
once.
2014-11-18 12:46:55 -08:00
Eric Anholt
05f165b62d vc4: Mark a big array as const.
Drops 1kb of code from this inner loop, in exchange for 2.5k of data.
2014-11-18 12:42:52 -08:00
Andres Gomez
1398ed724a glsl_compiler: Add binding hash tables to avoid SIGSEVs on linking stage
When using the stand alone compiler, if we try to link a shader with vertex
attributes it will segfault on linking as the binding hash tables are not
included in the shader program. Obviously, we cannot make the linking stage
succeed without the bound attributes but we can prevent the crash and just
let the linker spit its own error.

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-11-18 08:47:04 -07:00
Andres Gomez
f9fc3ae89b linker: Add carriage returns on several linker errors
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-11-18 08:47:04 -07:00
Andres Gomez
2d5af04bae draw: Fixed inline comments
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-11-18 08:47:03 -07:00
Roland Scheidegger
74f505fa73 gallivm: fix alignment issue for vertex data fetch
We cannot guarantee that vertex buffers have the necessary alignment for
fetching all AoS members at once (for instance 4x32bit XYZW data). We can
however guarantee that for textures. This did not cause errors for older
llvm versions but it now matters and will cause segfaults if the data
happens to not be aligned. Thus we need to set alignment manually.
(Note that we can't actually really guarantee data to be even element aligned
due to offsets in vertex buffers being bytes and OpenGL allowing this, but
it does not matter for x86 as alignment is only required for sse vectors -
not sure what happens on other archs, however.)

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=85467.
2014-11-18 15:26:59 +01:00
Marek Olšák
3958378abb radeonsi: support gl_FragCoord at integer pixel center
No known benefit for OpenGL, but it doesn't hurt.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-11-18 14:27:54 +01:00
Marek Olšák
da2dea3843 radeonsi: support per-sample gl_FragCoord
Cc: 10.4 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-11-18 14:27:54 +01:00
Ilia Mirkin
68db29c434 st/mesa: add a fallback for clear_with_quad when no vs_layer
Not all drivers can set gl_Layer from VS. Add a fallback that passes the
instance id from VS to GS, and then uses the GS to set the layer.

Tested by adding

  quad_buffers |= clear_buffers;
  clear_buffers = 0;

to the st_Clear logic, and forcing set_vertex_shader_layered in all
cases. No piglit regressions (on piglits with 'clear' in the name).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "10.4 10.3" <mesa-stable@lists.freedesktop.org>
2014-11-17 22:17:49 -05:00
Vinson Lee
7b8e04b3f0 mesa: Bump version to 10.5.0-devel.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2014-11-18 02:02:54 +00:00
Axel Davy
7f565845a1 nine: Implement threadpool
DRI_PRIME setups have different issues due the lack of dma-buf fences
support in the drivers. For DRI3 DRI_PRIME, a race can appear, making
tearings visible, or worse showing older content than expected. Until
dma-buf fences are well supported (and by all drivers), an alternative
is to send the buffers to the server only when rendering has finished.
Since waiting the rendering has finished in the main thread has a
performance impact, this patch uses an additional thread to offload the
wait and the sending of the buffers to the server.

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2014-11-18 02:02:54 +00:00
Axel Davy
948e6c5228 nine: Add drirc options (v2)
Implements vblank_mode and throttling, which  allows us change default ratio
between framerate and input lag.

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2014-11-18 02:02:54 +00:00
Joakim Sindholt
fdd96578ef nine: Add state tracker nine for Direct3D9 (v3)
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).

v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
    - Nine improvements by Axel Davy (which also fixed some wine tests)
    - by Emil Velikov:
     - convert to static/shared drivers
     - Sort and cleanup the includes
     - Use AM_CPPFLAGS for the defines
     - Add the linker garbage collector
     - Restrict the exported symbols (think llvm)

v3: - small nine fixes
    - build system improvements by Emil Velikov

v4: [Emil Velikov]
   - Do no link against libudev. No longer needed.

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: David Heidelberg <david@ixit.cz>
2014-11-18 02:02:54 +00:00
Christoph Bumiller
7d2573b537 gallium/auxiliary: add contained and rect checks (v6)
v3: thanks to Brian, improved coding style, also glennk helped spot few
things (unsigned -> int, two constify)
v4: thanks Ilia improved function, dropped u_box_clip_3d
v5: incorporated rest of Gregor proposed changes,clean ups
v6: u_box_clip_2d simplify proposed by Ilia Mirkin

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
2014-11-18 02:02:54 +00:00
Christoph Bumiller
cb49132166 gallium/auxiliary: add inc and dec alternative with return (v4)
At this moment we use only zero or positive values.

v2: Implement it for also for Solaris, MSVC assembly
    and enable for other combinations.

v3: Replace MSVC assembly by assert + warning during compilation

v4: remove inc and dec with return for MSVC assembly

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: David Heidelberg <david@ixit.cz>
2014-11-18 02:02:53 +00:00
Christoph Bumiller
e23d63cffd gallium/auxiliary: implement sw_probe_wrapped (v2)
Implement pipe_loader_sw_probe_wrapped which allows to use the wrapped
software renderer backend when using the pipe loader.

v2: - remove unneeded ifdef
    - use GALLIUM_PIPE_LOADER_WINSYS_LIBS
    - check for CALLOC_STRUCT
    thanks to Emil Velikov

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
2014-11-18 02:02:53 +00:00
Christoph Bumiller
8314315dff winsys/sw/wrapper: implement is_displaytarget_format_supported for swrast
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
2014-11-18 02:02:53 +00:00
Christoph Bumiller
259ec77db9 tgsi/ureg: add ureg_UARL shortcut (v2)
v2: moved in in same order as in p_shader_tokens (thanks Brian)

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
2014-11-18 02:02:53 +00:00
Dave Airlie
4e520101e6 r600g/cayman: handle empty vertex shaders
Some of the geom shader tests produce an empty vertex shader,
on cayman we'd crash in the finaliser because last_cf was NULL.

cayman doesn't need the NOP workaround, so if the code arrives
here with no last_cf, just emit an END.

fixes crashes in a bunch of piglit geom shader tests.

Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-11-18 11:59:47 +10:00
Dave Airlie
27e1e0e710 r600g/cayman: fix texture gather tests
It appears on cayman the TG4 outputs were reordered.

This fixes a lot of piglit tests.

Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-11-18 11:59:30 +10:00
Dave Airlie
70dac5fa44 r600g: cayman umad assigns dst pointlessly
There is no need to assign dst here, just use the chan from j

Pointed out by glennk.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-11-18 11:59:30 +10:00
Dave Airlie
4a128d5a16 r600g/cayman: fix integer multiplication output overwrite (v2)
This fixes tests/spec/glsl-1.10/execution/fs-op-assign-mult-ivec2-ivec2-overwrite.shader_test.

hopeful fix for fd.o bug 85376

Reported-by: ghallberg
Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-11-18 11:58:16 +10:00
Brian Paul
11abd7b2bc st/mesa: copy sampler_array_size field when copying instructions
The sampler_array_size field was added by "mesa/st: add support for
dynamic sampler offsets".  But the field wasn't getting copied in
the get_pixel_transfer_visitor() or get_bitmap_visitor() functions.

The count_resources() function then didn't properly compute the
glsl_to_tgsi_visitor::samplers_used bitmask.  Then, we didn't declare
all the sampler registers in st_translate_program().  Finally, we
asserted when we tried to emit a tgsi ureg src register with File =
TGSI_FILE_UNDEFINED.

Add the missing assignments and some new assertions to catch the
invalid register sooner.

Cc: "10.3, 10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-11-17 15:07:54 -07:00
Brian Paul
920f875132 gallium/tests: add missing arg to util_make_vertex_passthrough_shader()
Fix oversights from the "add a window_space option to the passthrough
vertex shader" patch.

Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-11-17 10:20:24 -07:00
Michel Dänzer
ae4536b4f7 radeonsi: Disable asynchronous DMA except for PIPE_BUFFER
Using the asynchronous DMA engine for multi-dimensional operations seems
to cause random GPU lockups for various people. While the root cause for
this might need to be fixed in the kernel, let's disable it for now.

Before re-enabling this, please make sure you can hit all newly enabled
paths in your testing, preferably with both piglit and real world apps,
and get in touch with people on the bug reports below for stability
testing.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=85647
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83500
Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
2014-11-17 16:17:52 +09:00
Vinson Lee
876c53375e scons: Require glproto >= 1.4.13 for X11.
GLXBadProfileARB and X_GLXCreateContextAtrribsARB require glproto >=
1.4.13. These symbols were added in commit
d5d41112cb "st/xlib: Generate errors as
specified."

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2014-11-16 13:26:26 -08:00
José Fonseca
aafbebe8ab draw: Make it more clear that *_jit_context points to pipe_viewport_state structures.
No change in behavior.
2014-11-16 11:33:21 +00:00
José Fonseca
2a3e140ff4 draw: Fix breakage due to removal pipe_viewport_state::translate[3] and scale[3].
Unfortunately no LLVM type was generated for pipe_viewport_state -- it
was being treated as a single floating point array --, so llvmpipe (and
any driver that relies on draw/llvm) got totally busted.
2014-11-16 11:31:23 +00:00
José Fonseca
d2dbeed006 gallium/auxiliary: Fix build without LLVM.
Trivial.
2014-11-16 10:22:46 +00:00
José Fonseca
4784623b3e gallium/auxiliary: Remove GALLIVM_CPP_SOURCES
Redundant.

Should fix ttps://bugs.freedesktop.org/show_bug.cgi?id=86330
2014-11-16 10:16:47 +00:00
Emil Velikov
45e2ba1b8c freedreno: add missing headers in Makefile.sources
... or autotools will fail to pick them up for the distribution tarball.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-11-16 01:16:30 +00:00
Emil Velikov
c3bb38c4cb targets: bundle all files in the tarball
We were missing a few files
 - The version scripts
 - Android & scons build scripts
 - A few headers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-11-16 01:16:30 +00:00
Emil Velikov
d936ef3fb7 auxiliary: ship all files in the distribution tarball
- Add all headers into Makefile.sources
 - Don't forget the target-helpers
 - Add the python scripts & the formats table/list (csv)
 - Temporary add vl/vl_winsys_dri.c to EXTRA_DIST until we rework the
way VL is build.
 - Add the following to EXTRA_DIST - they are included via the
generated u_indices_gen.c thus we should not add them to *SOURCES.
  indices/u_indices.c
  indices/u_unfilled_indices.c

XXX: Should we nuke gallivm/f.cpp ? It seems that no-one is using it.

v2: Rebase

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-11-16 01:07:32 +00:00
Emil Velikov
ded56e4674 gallium: ship the gallium API headers
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-11-16 01:03:42 +00:00
Emil Velikov
dfa61dc37e pipe-loader: consolidate sources into Makefile.sources
Drop the unneeded subdir-objects.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-11-16 01:03:42 +00:00
Thierry Reding
631090e155 dri/kms: Always zero out struct drm_mode_create_dumb
The DRM_IOCTL_MODE_CREATE_DUMB (and others) IOCTL isn't very rigorously
specified, which has the effect that some kernel drivers do not consider
the .pitch and .size fields of struct drm_mode_create_dumb outputs only.
Instead they will use these as lower bounds and overwrite them only if
the values that they compute are larger than what userspace provided.

This works if and only if userspace initializes the fields explicitly to
either 0 or some meaningful value. However, if userspace just leaves the
values uninitialized and the struct drm_mode_create_dumb is allocated on
the stack for example, the driver may try to overallocate buffers.

Fortunately most userspace does zero out the structure before passing it
to the IOCTL, but there are rare exceptions. Mesa is one of them. In an
attempt to rectify this situation, kernel drivers are being updated to
not use the .pitch and .size fields as inputs. However in order to fix
the issue with older kernels, make sure that Mesa always zeros out the
structure as well.

Future IOCTLs should be more rigorously defined so that structures can
be validated and IOCTLs rejected if output fields aren't set to zero.

Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-11-16 01:03:40 +00:00
Marek Olšák
2efabd9f5a gallium: remove unused pipe_viewport_state::translate[3] and scale[3]
Almost all drivers ignore them.
2014-11-16 01:28:28 +01:00