draw: fixes for vertex shaders outputting layer or viewport index

Mostly add a couple cases so we don't just check gs for this.
There's only one gotcha, the built-in vp transform in the llvm vs can't
handle it (this would be fixable though non-trivial due to vp index being
non-constant for the SoA outputs, but we don't use it if there's a gs
neither - the whole clip/vp transform integration there is suboptimal).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2014-11-18 22:46:00 +01:00
parent 9460cd39e8
commit 4b6d6642d2
7 changed files with 21 additions and 17 deletions

View file

@ -806,7 +806,7 @@ draw_current_shader_viewport_index_output(const struct draw_context *draw)
{
if (draw->gs.geometry_shader)
return draw->gs.geometry_shader->viewport_index_output;
return 0;
return draw->vs.vertex_shader->viewport_index_output;
}
/**
@ -818,7 +818,7 @@ draw_current_shader_uses_viewport_index(const struct draw_context *draw)
{
if (draw->gs.geometry_shader)
return draw->gs.geometry_shader->info.writes_viewport_index;
return FALSE;
return draw->vs.vertex_shader->info.writes_viewport_index;
}

View file

@ -1522,8 +1522,12 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
/* If geometry shader is present we need to skip both the viewport
* transformation and clipping otherwise the inputs to the geometry
* shader will be incorrect.
* The code can't handle vp transform when vs writes vp index neither
* (though this would be fixable here, but couldn't just broadcast
* the values).
*/
const boolean bypass_viewport = key->has_gs || key->bypass_viewport;
const boolean bypass_viewport = key->has_gs || key->bypass_viewport ||
llvm->draw->vs.vertex_shader->info.writes_viewport_index;
const boolean enable_cliptest = !key->has_gs && (key->clip_xy ||
key->clip_z ||
key->clip_user);

View file

@ -169,8 +169,7 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
if (!(opt & PT_PIPELINE)) {
draw_pt_emit_prepare( fpme->emit,
out_prim,
draw_pt_emit_prepare( fpme->emit, out_prim,
max_vertices );
*max_vertices = MAX2( *max_vertices, 4096 );
@ -442,7 +441,8 @@ llvm_pipeline_generic(struct draw_pt_middle_end *middle,
* will try to access non-existent position output.
*/
if (draw_current_shader_position_output(draw) != -1) {
if ((opt & PT_SHADE) && gshader) {
if ((opt & PT_SHADE) && (gshader ||
draw->vs.vertex_shader->info.writes_viewport_index)) {
clipped = draw_pt_post_vs_run( fpme->post_vs, vert_info, prim_info );
}
if (clipped) {

View file

@ -117,7 +117,7 @@ dot4(const float *a, const float *b)
boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
struct draw_vertex_info *info,
struct draw_vertex_info *info,
const struct draw_prim_info *prim_info )
{
return pvs->run( pvs, info, prim_info );

View file

@ -85,7 +85,9 @@ draw_create_vertex_shader(struct draw_context *draw,
vs->info.output_semantic_index[i] == 0) {
found_clipvertex = TRUE;
vs->clipvertex_output = i;
} else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_CLIPDIST) {
} else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_VIEWPORT_INDEX)
vs->viewport_index_output = i;
else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_CLIPDIST) {
debug_assert(vs->info.output_semantic_index[i] <
PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT);
vs->clipdistance_output[vs->info.output_semantic_index[i]] = i;

View file

@ -110,6 +110,7 @@ struct draw_vertex_shader {
struct tgsi_shader_info info;
unsigned position_output;
unsigned viewport_index_output;
unsigned edgeflag_output;
unsigned clipvertex_output;
unsigned clipdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT];

View file

@ -232,6 +232,12 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->num_written_culldistance +=
util_bitcount(fulldecl->Declaration.UsageMask);
}
else if (semName == TGSI_SEMANTIC_VIEWPORT_INDEX) {
info->writes_viewport_index = TRUE;
}
else if (semName == TGSI_SEMANTIC_LAYER) {
info->writes_layer = TRUE;
}
}
if (procType == TGSI_PROCESSOR_FRAGMENT) {
@ -248,15 +254,6 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->writes_edgeflag = TRUE;
}
}
if (procType == TGSI_PROCESSOR_GEOMETRY) {
if (semName == TGSI_SEMANTIC_VIEWPORT_INDEX) {
info->writes_viewport_index = TRUE;
}
else if (semName == TGSI_SEMANTIC_LAYER) {
info->writes_layer = TRUE;
}
}
}
}
}