Commit graph

61670 commits

Author SHA1 Message Date
Kusanagi Kouichi
61f6cddef7 targets/vdpau: Always use c++ to link
If built without llvm, the following error occurs with mplayer:

Failed to open VDPAU backend .../libvdpau_r600.so: undefined symbol: _ZTVN10__cxxabiv117__class_type_infoE
[vo/vdpau] Error when calling vdp_device_create_x11: 1

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kusanagi Kouichi <slash@ac.auone-net.jp>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-17 21:14:16 +00:00
Ilia Mirkin
6958fb341f st/xvmc: fix tests so that they pass
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-02-16 23:21:57 -05:00
Rob Clark
8b5f894e13 pipe-loader: add pipe loader for freedreno/msm
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:36:23 -05:00
Rob Clark
24fa96163a st/xa: missing handle type
DRM_API_HANDLE_TYPE_SHARED is zero, so doesn't actually fix anything.
But we shouldn't rely on SHARED handle type being zero.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:36:23 -05:00
Rob Clark
42158926c6 st/xa: use pipe-loader to get screen
This lets multiple gallium drivers use XA.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:36:19 -05:00
Rob Clark
a122c75599 pipe-loader: split out "client" version
Build two versions of pipe-loader, with only the client version linking
in x11 client side dependencies.  This will allow the XA state tracker
to use pipe-loader.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:31:10 -05:00
Rob Clark
d73b2c0517 freedreno/a3xx/compiler: use (ss) for WAR hazards
Seems texture sample instructions don't immediately consume there
src(s).  In fact, some shaders from blob compiler seem to indiciate that
it does not even count the texture sample instructions when calculating
number of delay slots to fill for non-sample instructions.  (Although so
far it seems inconclusive as to whether this is required.)

In particular, when a src register of a previous texture sample
instruction is clobbered, the (ss) bit is needed to synchronize with the
tex pipeline to ensure it has picked up the previous values before they
are overwritten.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:17:23 -05:00
Rob Clark
e8cca57a3f freedreno/a3xx/compiler: fix RA typo
Was supposed to be a '+', otherwise we end up with a negative offset and
choosing registers below the assigned range.

This seems to fix the scheduling mystery "solved" by adding in extra
delay slots.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:17:23 -05:00
Rob Clark
579473f8f8 freedreno/a3xx/compiler: handle kill properly (new compiler)
Since 'kill' does not produce a result, the new compiler was happily
optimizing them out.  We need to instead track 'kill's similar to
outputs.  But since there is no non-predicated kill instruction,
(and for flattend if/else we do want them to be predicated), we need
to track the topmost branch condition on the stack and use that as src
arg to the kill.  For a kill at the topmost level, we have to generate
an immediate 1.0 to feed into the cmps.f for setting the predicate
register.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:17:23 -05:00
Rob Clark
e35747b882 freedreno/a3xx/compiler: trans_cmp() sanity
Thanks to figuring out 32bit float render target, and adding regdump
test in fdre-a3xx, I can more easily play around with instructions to
figure out range of inputs/outputs/etc.  And from this I can conclude
that cmps.f works more like expected and I can do something much more
simple in trans_cmp() (compared to before which was more closely
emulating the instruction sequence of the blob compiler).

And using sel.b32 (binary 0/1) often makes more sense than sel.f32
(+/- float) or sel.u32 (+/- uint) as it can use the output directly
from cmps.f without needing the 'add.s tmp0, tmp0, -1'.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:17:23 -05:00
Rob Clark
89dc282581 freedreno: fix problems if no color buf bound
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-16 08:17:23 -05:00
Eric Anholt
1020d8937e meta: Don't try to enable FF texturing when we're using GLSL.
On a core context, this would throw an error.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-14 12:09:42 -08:00
Carl Worth
a92581acf2 main: Avoid double-free of shader Label
As documented, the _mesa_free_shader_program_data function:

	"Frees all the data that hangs off a shader program object, but not
	the object itself."

This means that this function may be called multiple times on the same object,
(and has been observed to). Meanwhile, the shProg->Label field was not being
set to NULL after its free(). This led to a second call to free() of the same
address on the second call to this function.

Fix this by setting this field to NULL after free(), (just as with all other
calls to free() in this function).

Reviewed-by: Brian Paul <brianp@vmware.com>

CC: mesa-stable@lists.freedesktop.org
2014-02-14 11:45:48 -08:00
Brian Paul
e4a5a9fd2f gallium/pipebuffer: change pb_cache_manager_create() size_factor to float
Requested by Marek.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 09:56:55 -07:00
Thomas Hellstrom
141e39a893 svga/winsys: Propagate surface shared information to the winsys
The linux winsys needs to know whether a surface is shared.
For guest-backed surfaces we need this information to avoid allocating a
mob out of the mob cache for shared surfaces, but instead allocate a shared
mob, that is never put in the mob cache, from the kernel.

Also previously, all surfaces were given the "shareable" attribute when
allocated from the kernel. This is too permissive for client-local surfaces.
Now that we have the needed info, only set the "shareable" attribute if the
client indicates that it needs to share the surface.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
fe6a854477 svga/winsys: implement GBS support
This is a squash commit of many commits by Thomas Hellstrom.

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Thomas Hellstrom
59e7c59621 gallium/util: Add flush/map debug utility code
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Thomas Hellstrom
8af358d8bc gallium/pipebuffer: Add a cache buffer manager bypass mask
In some situations, it may be desirable to bypass the cache at buffer
creation but to insert the buffer in the cache at buffer destruction.
One such situation is where we already have a kernel representation of a
buffer that we want to use, but we also want to insert it in the cache when
it's freed up.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Thomas Hellstrom
c9e9b1862b pipebuffer, winsys: Add a size match parameter to the cached buffer manager
In some situations it's important to restrict the sizes of buffers that the
cached buffer manager is allowed to return

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
3d1fd6df53 svga: update texture code for GBS
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
72b0e959fc svga: update buffer code for GBS
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
e0a6fb09bd svga: add new helper functions for GBS buffers
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
6476bcbc50 svga: remove a couple unneeded assertions
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
f8bbd8261d svga: adjust adjustment for point coordinates
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
d0c22a6d53 svga: track which textures are rendered to
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
c1e60a61e8 svga: add helpers for tracking rendering to textures
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
f84c830b14 svga: update shader code for GBS
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
2f1fc8db10 svga: update constant buffer code for GBS
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
31dfefc47f svga: add svga_have_gb_objects/dma() functions
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
823fbfdca7 svga: add new GBS commands
And update some existing commands.

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
d993ada50c svga: update svga_winsys interface for GBS
This adds new interface functions for guest-backed surfaces and
adds a mobid parameter to the surface_relocation() function.

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
024711385e svga: update dumping code with new GBS commands, etc
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:44 -07:00
Brian Paul
2e0c90847f svga: split / update svga3d header files
The old svga3d_reg.h file is split into separate header files and we
add new items for guest-backed surfaces.

Plus some minor code fixes because of renamed symbols.

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
2014-02-14 08:21:43 -07:00
Grigori Goronzy
6d1cecbfd7 st/vdpau: add support for DEINTERLACE_TEMPORAL
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-02-14 09:05:20 +01:00
Grigori Goronzy
af34c3fd10 vl: add motion adaptive deinterlacer
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-02-14 08:55:33 +01:00
Leo Liu
f87dfc35bc st/omx/enc: fix scaling src alignment issue
Signed-off-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-14 08:50:32 +01:00
Alex Deucher
01e6371149 radeon: reverse DBG_NO_HYPERZ logic
Change the flag to DBG_HYPERZ and reverse the logic
so setting the flag enabled the feature.  This disables
hyperz on r600g and radeonsi by default.  It can be
enabled by setting the env var.  There are just too
many issues with certain apps so leave it disabled for
now until we sort out the issues with the problematic
apps.

Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=58660
https://bugs.freedesktop.org/show_bug.cgi?id=64471
https://bugs.freedesktop.org/show_bug.cgi?id=66352
https://bugs.freedesktop.org/show_bug.cgi?id=68799
https://bugs.freedesktop.org/show_bug.cgi?id=72685
https://bugs.freedesktop.org/show_bug.cgi?id=73088
https://bugs.freedesktop.org/show_bug.cgi?id=74428
https://bugs.freedesktop.org/show_bug.cgi?id=74803
https://bugs.freedesktop.org/show_bug.cgi?id=74863
https://bugs.freedesktop.org/show_bug.cgi?id=74892
https://bugzilla.kernel.org/show_bug.cgi?id=70411

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: "10.1" "10.0" <mesa-stable@lists.freedesktop.org>
Acked-by: Marek Olšák <marek.olsak@amd.com>
2014-02-13 20:55:54 -05:00
Tom Stellard
3c4bd95b62 pipe-loader: Add support for render nodes v2
v2:
   - Add missing call to pipe_loader_drm_release()
   - Fix render node macros
   - Drop render-node configure option
2014-02-13 19:53:15 -05:00
Tom Stellard
8481d208ce pipe-loader: Add auth_x parameter to pipe_loader_drm_probe_fd()
The caller can use this boolean parameter to tell the pipe-loader
to authenticate with the X server when probing a file descriptor.
2014-02-13 19:53:15 -05:00
Christian König
0320ba9988 st/omx/dec/h264: fix pic_order_cnt_type==2
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-13 18:00:44 +01:00
Ilia Mirkin
0c8b165366 nouveau: fix chipset checks for nv1a by using the oclass instead
Commit f4ebcd133b ("dri/nouveau: NV17_3D class is not available for
NV1a chipset") fixed this partially by using the correct 3d class.
However there were a lot of checks left over comparing against the
chipset.

Reported-and-tested-by: John F. Godfrey <jfgodfrey@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 9.2 10.0 10.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-13 11:06:41 -05:00
Christian König
0ef3ce4155 st/omx: initial OpenMAX H264 encoder v7
v2 (chk): fix eos handling
v3 (leo): implement scaling configuration support
v4 (leo): fix bitrate bug
v5 (chk): add workaround for bug in Bellagio
v6 (chk): fix div by 0 if framerate isn't known,
          user separate pipe object for scale and transfer,
          always flush the transfer pipe before encoding
v7 (chk): make suggested changes, cleanup a bit more,
          only advertise encoder on supported hardware

Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Leo Liu <leo.liu@amd.com>
2014-02-13 11:11:24 +01:00
Christian König
9ff0cf903d radeon/vce: initial VCE support v8
v2 (chk): revert feedback buffer hack
v3 (slava): fixed bitstream size calculation
v4 (chk): always create buffers in the right domain
v5 (chk): flush async
v6 (chk): rework fw interface add version check
v7 (leo): implement cropping support
v8 (chk): add hw checks

Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Slava Grigorev <slava.grigorev@amd.com>
2014-02-13 11:11:24 +01:00
Christian König
cbdd052577 radeon/winsys: add VCE support v4
v2: add fw version query
v3: add README.VCE
v4: avoid error msg when kernel doesn't support it

Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-13 11:11:24 +01:00
Ilia Mirkin
ef9a6ded10 nv50: mark scissors/viewports dirty on context switch
Commit 246ca4b001 ("nv50: implement multiple viewports/scissors, enable
ARB_viewport_array") added dirty tracking to scissors/viewports. However
it neglected to mark them all as dirty on a context switch. This fixes
an apparent regression in webgl in chrome, but probably in any
application that switches contexts.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-02-13 10:08:29 +01:00
Christian König
1ef7b9de06 gallium/vl: remove remaining softpipe video functions
Unused and unmaintained for quite a while.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
2014-02-13 09:46:54 +01:00
Ilia Mirkin
18caef953f docs: add nv50 to the ARB_viewport_array list 2014-02-12 22:14:41 -05:00
Ilia Mirkin
246ca4b001 nv50: implement multiple viewports/scissors, enable ARB_viewport_array
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
2014-02-12 21:47:36 -05:00
Ilia Mirkin
a7012eede8 mesa/st: hardcode the viewport bounds range
The bound range is disconnected from the viewport dimensions. This is
the relevant bit from glViewportArray:

"""
The location of the viewport's bottom left corner, given by (x, y) is
clamped to be within the implementaiton-dependent viewport bounds range.
The viewport bounds range [min, max] can be determined by calling glGet
with argument GL_VIEWPORT_BOUNDS_RANGE. Viewport width and height are
silently clamped to a range that depends on the implementation. To query
this range, call glGet with argument GL_MAX_VIEWPORT_DIMS.
"""

Just set it to +/-16384, as that is the minimum required by
ARB_viewport_array and the value that all current drivers provide.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-13 12:44:36 +10:00
Brian Paul
f0e967f212 scons: add meta_blit.c to src/mesa/SConscript 2014-02-12 17:46:11 -07:00