Something I cooked up in the process of debugging the issue fixed in the
next commit. Might come in useful again in the future.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5188>
This adds RB, VFMT and TFMT NONE values for a3xx-a5xx and FMT6_NONE
for a6xx. Use those values instead of open coded (enum xxx) ~0 or
sometimes even ~0, which triggers out-of-enum range warnings.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5173>
The closed GL driver uses resinfo on images with the writeonly flag (using
the texture-path's getsize only for readonly images). The closed vulkan
driver seems to use resinfo regardless. Using resinfo doesn't need any
fixups after the instruction. It also avoids one of the needs for the
TEX_CONST state for the image, which is awkward to set up in the GL
driver.
The new handler goes into ir3_a6xx to be next to the other current image
code, but the a4xx version is left in place because it wants a bunch of
sampler helpers.
Fixes assertion failure in dEQP-VK.image.image_size.buffer.readonly_32.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3501>
Since I'm going to start using the resinfo opcode, make sure we can disasm
the blob's instances of it that I've found. And, since resinfo disasm
will impact ldgb on pre-a6xx, include some of those too.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3501>
We were using the size of the underlying buffer (in R8 elements), while we
need to be using the size of the image view (which may be a subset of the
underlying buffer, and may be in a different format from R8).
This fix means less dereferencing off of the end of shader image views for
buffer images, but more importantly is needed to get the right answer from
resinfo if we are to switch to that.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3501>
All those cases are supposed to hit an assert in ir_binop_bit_or case.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5133>
PAL has all of them.
GE perf counters don't work - no idea why.
I only tested the few that I like to use.
There is no documentation, though most of the enums had already been
in the headers.
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5184>
group
When forcing a new instruction group by adding a ALU_OP_NOP, the
literals for the instruction that triggered this must be taken into
account for the next group, so update the number of literals
accordingly.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5187>
Otherwise we can MADVISE(WONTNEED) a bo that someone else is still
using. We already handled that in the dma-buf and flink-name export
paths.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5204>
Fix warning reported by Coverity Scan.
Useless call (USELESS_CALL)
side_effect_free: Calling v->pin_to_channel() is only useful for its
return value, which is ignored.
Fixes: 5d10e3ec60 ("r600/nir: Pin interpolation results to channel")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5197>
Complement the existing un/pack_32_2x16 opcodes. These are useful for
8-bit format packing. On Midgard, they are equivalent to just a 32-bit
move, but other GPUs could lower to other packs if needed.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5107>
xxhash is faster than fnv1a in almost all circumstances, so we're
switching to it globally.
Signed-off-by: Dmytro Nester <dmytro.nester@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4020>
xxhash is faster than fnv1a in almost all circumstances, so we're
switching to it globally.
Signed-off-by: Dmytro Nester <dmytro.nester@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4020>
xxhash is faster than fnv1a in almost all circumstances, so we're
switching to it globally.
Signed-off-by: Dmytro Nester <dmytro.nester@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4020>
xxhash is faster than fnv1a in almost all circumstances, so we're
switching to it globally.
Signed-off-by: Dmytro Nester <dmytro.nester@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4020>
xxhash is faster than fnv1a in almost all circumstances, so we're
switching to it globally.
Signed-off-by: Dmytro Nester <dmytro.nester@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4020>
xxhash is faster than fnv1a in almost all circumstances, so we're
switching to it globally.
Signed-off-by: Dmytro Nester <dmytro.nester@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4020>
It's expensive and in a hot path; even for general debug builds we won't
need this, only if we're specifically hacking on batch code.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5202>
This was implemented in version 6 of the VK_ANDROID_native_buffer
extension and we only implement version 5. However, the Android
Vulkan loader only checks whether vkGetInstanceProcAddr for the
function is not NULL.
This all went wrong when we switched to the layer code from ANV.
Because the function may now be different per device, it adds fallback
functions that dispatch to the dispatch table. So if we didn't implement
the function we still returned a pointer to the dispatch function,
which made the Android Vulkan loader believe it was supported.
Dispatch functions:
d555794f30/src/amd/vulkan/radv_entrypoints_gen.py (L328)
Fixes: d555794f30 "radv: update entrypoints generation from ANV"
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2936
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5198>
Taken from EGL-Registry commit 90b78b0662e2f0548cfd1926fb77bf628933541b.
With this update EGL_WL_bind_wayland_display and
EGL_WL_create_wayland_buffer_from_image are now in the registry, so we
don't need to define them in eglmesaext.h anymore.
The eglSwapBufferWithDamage* functions now take a const rects argument.
The eglapi.c function signature is updated accordingly.
Signed-off-by: Simon Ser <contact@emersion.fr>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4953>
If texture is shared between several contexts, calling glDeleteTextures
will remove it from ctx->Shared->TexObjects - which makes impossible for
contexts, when destroyed, to release their views to this texture. Which
leaves dangling pointers to destroyed contexts.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2960
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5106>