amd: replace SH -> SA (shader array) in comments

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5184>
This commit is contained in:
Marek Olšák 2020-05-22 08:05:25 -04:00
parent 2cf46f2e3d
commit 2a3806ffa3
3 changed files with 5 additions and 5 deletions

View file

@ -294,7 +294,7 @@ si_emit_graphics(struct radv_device *device,
/* Compute LATE_ALLOC_VS.LIMIT. */
unsigned num_cu_per_sh = physical_device->rad_info.min_good_cu_per_sa;
unsigned late_alloc_wave64 = 0; /* The limit is per SH. */
unsigned late_alloc_wave64 = 0; /* The limit is per SA. */
unsigned late_alloc_wave64_gs = 0;
unsigned cu_mask_vs = 0xffff;
unsigned cu_mask_gs = 0xffff;
@ -329,7 +329,7 @@ si_emit_graphics(struct radv_device *device,
if (!physical_device->rad_info.use_late_alloc) {
late_alloc_wave64 = 0;
} else if (num_cu_per_sh <= 4) {
/* Too few available compute units per SH.
/* Too few available compute units per SA.
* Disallowing VS to run on one CU could hurt
* us more than late VS allocation would help.
*

View file

@ -5270,7 +5270,7 @@ static void si_init_config(struct si_context *sctx)
/* Compute LATE_ALLOC_VS.LIMIT. */
unsigned num_cu_per_sh = sscreen->info.min_good_cu_per_sa;
unsigned late_alloc_wave64 = 0; /* The limit is per SH. */
unsigned late_alloc_wave64 = 0; /* The limit is per SA. */
unsigned cu_mask_vs = 0xffff;
unsigned cu_mask_gs = 0xffff;
@ -5294,7 +5294,7 @@ static void si_init_config(struct si_context *sctx)
if (!sscreen->info.use_late_alloc) {
late_alloc_wave64 = 0;
} else if (num_cu_per_sh <= 4) {
/* Too few available compute units per SH. Disallowing
/* Too few available compute units per SA. Disallowing
* VS to run on one CU could hurt us more than late VS
* allocation would help.
*

View file

@ -1144,7 +1144,7 @@ static void gfx10_shader_ngg(struct si_screen *sscreen, struct si_shader *shader
/* Determine LATE_ALLOC_GS. */
unsigned num_cu_per_sh = sscreen->info.min_good_cu_per_sa;
unsigned late_alloc_wave64; /* The limit is per SH. */
unsigned late_alloc_wave64; /* The limit is per SA. */
/* For Wave32, the hw will launch twice the number of late
* alloc waves, so 1 == 2x wave32.