Commit graph

587 commits

Author SHA1 Message Date
Matt Turner
0bd615d961 nir: Return progress from nir_lower_clamp_color_outputs().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:44 -07:00
Matt Turner
9dbf91f5c0 nir: Return progress from nir_lower_clip_fs().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:44 -07:00
Matt Turner
4e4927cd95 nir: Return progress from nir_lower_clip_vs().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:44 -07:00
Matt Turner
6077cc75aa nir: Return progress from nir_move_vec_src_uses_to_dest().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
a539e05d00 nir: Return progress from nir_lower_to_source_mods().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
5a7e4ae23d nir: Return progress from nir_lower_clip_cull_distance_arrays().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
19345fc160 nir: Return progress from nir_lower_var_copies().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
b831b8d2e1 nir: Return progress from nir_lower_load_const_to_scalar().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
adb157ddfd nir: Return progress from nir_lower_64bit_pack().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
0012a6144a nir: Return progress from nir_lower_doubles().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
c597f87739 nir: Return progress from nir_lower_vars_to_ssa().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
7d41bf8d7b nir: Fix syntax.
et is not an abbreviation.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
70c0455974 nir: Fix misspellings.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Matt Turner
d6e2bdfed3 nir: Stop using apostrophes to pluralize.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Emil Velikov
e3de145fa2 nir: consistently use ifndef guards over pragma once
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Vedran Miletić <vedran@miletic.net>
Acked-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
2017-03-22 16:55:22 +00:00
Vinson Lee
1fa432741c nir: Add positional argument specifiers.
Fix build with Python < 2.7.

  File "src/compiler/nir/nir_builder_opcodes_h.py", line 46, in <module>
    from nir_opcodes import opcodes
  File "src/compiler/nir/nir_opcodes.py", line 178, in <module>
    unop_convert("{}2{}{}".format(src_t[0], dst_t[0], bit_size),
ValueError: zero length field name in format

Fixes: 762a6333f2 ("nir: Rework conversion opcodes")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2017-03-21 13:38:00 -07:00
Jason Ekstrand
9d559ba39d nir/constant_expressions: Refactor helper functions
Apart from avoiding some unneeded size cases, this shouldn't have any
actual functional impact.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
762a6333f2 nir: Rework conversion opcodes
The NIR story on conversion opcodes is a mess.  We've had way too many
of them, naming is inconsistent, and which ones have explicit sizes was
sort-of random.  This commit re-organizes things and makes them all
consistent:

 - All non-bool conversion opcodes now have the explicit size in the
   destination and are named <src_type>2<dst_type><size>.

 - Integer <-> integer conversion opcodes now only come in i2i and u2u
   forms (i2u and u2i have been removed) since the only difference
   between the different integer conversions is whether or not they
   sign-extend when up-converting.

 - Boolean conversion opcodes all have the explicit size on the bool and
   are named <src_type>2<dst_type>.

Making things consistent also allows nir_type_conversion_op to be moved
to nir_opcodes.c and auto-generated using mako.  This will make adding
int8, int16, and float16 versions much easier when the time comes.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
6eb051e36f nir: Rewrite nir_type_conversion_op
The original version was very convoluted and tried way too hard to not
just have the nested switch statement that it needs.  Let's just write
the obvious code and then we know it's correct.  This fixes a bunch of
missing cases particularly with int64.

Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
9084b1db30 nir: Add a get_nir_type_for_glsl_base_type helper
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
a136884139 nir/validate: Rework ALU bit-size rule validation
The original bit-size validation wasn't capable of properly dealing with
instructions with variable bit sizes.  An attempt was made to handle it
by looking at source and destinations but, because the validation was
done in validate_alu_(src|dest), it didn't really have the needed
information.  The new validation code is much more straightforward and
should be more correct.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
370d68babc nir/validate: Validate that bit sizes and components always match
We've always required bit sizes to match but the rules for number of
components have been a bit loose.  You've never been allowed to source
from something with less components than you consume, but more has
always been fine.  This changes the validator to require that they match
exactly.  The fact that they don't always match has been a source of
confusion in NIR for quite some time and it's time we got rid of it.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
e9a45a3d5d nir: Make image_size a variable-width intrinsic
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
0bf0365393 nir/lower_tex: Use tex_instr_dest_size for txs destinations
Using coord_components of the source texture is correct for everything
except cube maps where it's off by one.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2017-03-14 07:36:20 -07:00
Jason Ekstrand
3c312be7b3 nir/copy_prop: Respect the source's number of components
In the near future we are going to require that the num_components in a
src dereference match the num_components of the SSA value being
dereferenced.  To do that, we need copy_prop to not remove our MOVs from
a larger SSA value into an instruction that uses fewer channels.

Because we suddenly have to know how many components each source has,
this makes the pass a bit more complicated.  Fortunately, copy
propagation is the only pass that cares about the number of components
are read by any given source so it's fairly contained.

Shader-db results on Sky Lake:

   total instructions in shared programs: 13318947 -> 13320265 (0.01%)
   instructions in affected programs: 260633 -> 261951 (0.51%)
   helped: 324
   HURT: 1027

Looking through the hurt programs, about a dozen are hurt by 3
instructions and the rest are all hurt by 2 instructions.  From a
spot-check of the shaders, the story is always the same:  They get a
vec4 from somewhere (frequently an input) and use the first two or three
components as a texture coordinate.  Because of the vector component
mismatch, we have a mov or, more likely, a vecN sitting between the
texture instruction and the input.  This means that the back-end inserts
a bunch of MOVs and split_virtual_grfs() goes to town.  Because the
texture coordinate is also used by some other calculation, register
coalesce can't combine them back together and we end up with an extra 2
MOV instructions in our shader.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2017-03-14 07:36:20 -07:00
Jason Ekstrand
60d1aac28a nir/intrinsics: Make load_barycentric_input take a 2-component coor
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Cc: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
2017-03-14 07:36:20 -07:00
Emil Velikov
e4c7911150 nir: remove shebang from python scripts
Analogous to earlier commit(s).

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-03-10 14:12:47 +00:00
Jason Ekstrand
bc456749bd nir/int64: Properly handle imod/irem
The previous implementation was fine for GLSL which doesn't really have
a signed modulus/remainder.  They just leave the behavior undefined
whenever either source is negative.  However, in SPIR-V, there is a
defined behavior for negative arguments.  This commit beefs up the pass
so that it handles both correctly.  Tested using a hacked up version of
the Vulkan CTS test to get 64-bit support.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-03-03 13:59:27 -08:00
Jason Ekstrand
9745bef308 nir/builder: Add an int64 immediate helper
Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-03-03 13:59:24 -08:00
Jason Ekstrand
424ac809bf i965: Do int64 lowering in NIR
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-03-01 17:00:20 -08:00
Jason Ekstrand
074f5ba0b5 nir: Add a simple int64 lowering pass
The algorithms used by this pass, especially for division, are heavily
based on the work Ian Romanick did for the similar int64 lowering pass
in the GLSL compiler.

v2: Properly handle vectors

v3: Get rid of log2_denom stuff.  Since we're using bcsel, we do all the
    calculations anyway and this is just extra instructions.

v4:
 - Add back in the log2_denom stuff since it's needed for ensuring that
   the shifts don't overflow.
 - Rework the looping part of the pass to be easier to expand.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-03-01 17:00:20 -08:00
Jason Ekstrand
95972cd4fd nir/lower_indirect: Use nir_builder control-flow helpers
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-03-01 17:00:20 -08:00
Jason Ekstrand
3ce8eeb5a1 nir/lower_gs_intrinsics: Use nir_builder control-flow helpers
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-03-01 17:00:20 -08:00
Jason Ekstrand
e27c716ad7 nir/builder: Add support for easily building control-flow
Each of the pop functions (and push_else) take a control flow parameter as
their second argument.  If NULL, it assumes that the builder is in a block
that's a direct child of the control-flow node you want to pop off the
virtual stack.  This is what 90% of consumers will want.  The SPIR-V pass,
however, is a bit more "creative" about how it walks the CFG and it needs
to be able to pop multiple levels at a time, hence the argument.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-03-01 17:00:20 -08:00
Elie TOURNIER
082d5b1aee nir: Delete unused arg in get_iteration
nir_const_value is not needed in get_iteration

Signed-off-by: Elie Tournier <tournier.elie@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-02-27 14:35:16 +00:00
Elie TOURNIER
b10197e3a4 nir: delete magic number
Signed-off-by: Elie Tournier <tournier.elie@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-02-24 13:02:24 -08:00
Emil Velikov
e4f971c85f nir: do not #include util/debug.h within extern C {}
It's a problem waiting to happen. Individual headers should be annotated
if needed.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2017-02-21 18:29:17 +00:00
Jason Ekstrand
70e86a3f2d nir/algebraic: Optimize 64bit pack/unpack
This reduces the instruction count in some fp64 and int64 piglit tests

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-02-16 17:28:03 -08:00
Jason Ekstrand
e10f522cd7 nir: Rename lower_double_pack to lower_64bit_pack
There's nothing "double" about it other than, perhaps, the fact that it
packs two 32-bit values.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-02-16 17:28:03 -08:00
Jason Ekstrand
161d3e81be nir: Combine the int and double [un]pack opcodes
NIR is a typeless IR and the two opcodes, when considered bitwise, do
exactly the same thing.  There's no reason to have two versions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-02-16 17:28:03 -08:00
Dave Airlie
03f4982c68 nir: handle some 64-bit integer conversions
These are enough for the spir-v generator to handle UConvert
and SConvert operations, and fix the 4 tests in CTS.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-02-16 14:13:21 +10:00
Dave Airlie
adb9555794 nir: handle 64-bit integer types in glsl->nir type conversion.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-02-16 14:13:14 +10:00
Samuel Iglesias Gonsálvez
824e1bb078 nir: add opcode to perform int64 to bool conversions
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99660
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-02-09 10:18:34 +01:00
Emil Velikov
cf00cc72e9 nir: add extra const notation in compare_blocks()
MSVC warns about different const qualifiers. Add the extra const to
silence it.

nir_phi_builder.c(244) : warning C4090: 'initializing' : different 'const' qualifiers
nir_phi_builder.c(245) : warning C4090: 'initializing' : different 'const' qualifiers

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-27 17:56:56 +00:00
Emil Velikov
a2dea3b654 nir: silence implicit conversion to 64bit
MSVC warns about implicit conversion as below. Annotate the literal
appropriately to silence the warning.

nir_gather_info.c(249) : warning C4334: '<<' : result of 32-bit shift
implicitly converted to 64 bits (was 64-bit shift intended?)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-27 17:56:56 +00:00
Timothy Arceri
dd65f0efc9 nir: bump loop max unroll limit
The original number was chosen in an attempt to match the limits applied to
GLSL IR.

A look at the git history of the why these limits were chosen for GLSL IR
shows it was more to do with the slow speed of unrolling large loops in
GLSL IR than anything else. The speed of loop unrolling in NIR is not a
problem so we may wish to bump this even higher in future.

No shader-db change, however a furture change will disbale the GLSL IR
optimisation loop in the i965 backend results in 4 loops from The Talos
Principle failing to unroll. Bumping the limit allows them to unroll which
results in the instruction count matching the previous output from when the
GLSL IR opts were still enabled.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-25 09:43:29 +11:00
Jason Ekstrand
bb96b03461 nir/search: Use the correct bit size for integer comparisons
The previous code always compared integers as 64-bit.  Due to variations
in sign-extension in the code generated by nir_opt_algebraic.py, this
meant that nir_search doesn't always do what you want.  Instead, 32-bit
values should be matched as 32-bit and 64-bit values should be matched
as 64-bit.  While we're here we unify the unsigned and signed paths.
Now that we're using the right bit size, they should be the same since
the only difference we had before was sign extension.

This gets the UE4 bitfield_extract optimization working again.  It had
stopped working due to the constant 0xff00ff00 getting sign-extended
when it shouldn't have.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
2017-01-21 10:34:21 -08:00
Ian Romanick
30164d501d nir: Add support for 64-bit integer types to split_var_copies_block
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2017-01-20 15:41:23 -08:00
Ian Romanick
fda33e09d8 nir: Shift count for shift opcodes is always 32-bits
Previously both sources were unsized.  This caused problems when the
thing being shifted was 64-bit but the shift count was 32-bit.  The
expectation in NIR is that all unsized sources (and destination) will
ultimately have the same size.

The changes in nir_opt_algebraic.py are to prevent errors like:

 Failed to parse transformation:
03:12:25   (('extract_i8', 'a', 'b'), ('ishr', ('ishl', 'a', ('imul', ('isub', 3, 'b'), 8)), 24), 'options->lower_extract_byte')
03:12:25 Traceback (most recent call last):
03:12:25   File "/home/jenkins/workspace/Leeroy_2/repos/mesa/src/compiler/nir/nir_algebraic.py", line 610, in __init__
03:12:25     xform = SearchAndReplace(xform)
03:12:25   File "/home/jenkins/workspace/Leeroy_2/repos/mesa/src/compiler/nir/nir_algebraic.py", line 495, in __init__
03:12:25     BitSizeValidator(varset).validate(self.search, self.replace)
03:12:25   File "/home/jenkins/workspace/Leeroy_2/repos/mesa/src/compiler/nir/nir_algebraic.py", line 311, in validate
03:12:25     validate_dst_class = self._validate_bit_class_up(replace)
03:12:25   File "/home/jenkins/workspace/Leeroy_2/repos/mesa/src/compiler/nir/nir_algebraic.py", line 414, in _validate_bit_class_up
03:12:25     src_class = self._validate_bit_class_up(val.sources[i])
03:12:25   File "/home/jenkins/workspace/Leeroy_2/repos/mesa/src/compiler/nir/nir_algebraic.py", line 420, in _validate_bit_class_up
03:12:25     assert src_class == src_type_bits
03:12:25 AssertionError

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>
2017-01-20 15:41:23 -08:00
Ian Romanick
8ad74a2745 nir: Lower packing and unpacking of 64-bit integer types
This change makes me wonder whether double packing should be
reimplemented as int64BitsToDouble(packInt2x32(v)).  I'm a little on the
fence since not all platforms that support fp64 natively support int64.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2017-01-20 15:41:23 -08:00